Name: Prince Bowser Koopa
Game Origin: Yoshi Island / Super Mario Bros series
Appearance: Personality: Completely spoiled, greedy, self-centered... yet also is slowly growing into the role as prince with all the responsibilities of leading the kingdom and having to look out for his minions it entails. Trusts Kamek with the blind love and adoration a child would have for their parent, yet is also painfully aware that Kamek can make mistakes that can lead to his own pain.
Definitely does not trust Kamek when it comes to the Red and Green babies. Bowser thinks that being evil is cool and the best thing ever thanks to stories about the late King Morton so a lot of stuff is filtered through terms of evil and meanness.
Baby Bowser terrified of yoshis and absolutely hates storks. The former because of the eggs, the later because the yoshis wouldn't have attacked him with eggs if it wasn't for that dumb baby.
For all his bluster, he's a bit lonely. While he eagerly seeks out Peach because they're both royalty, Bowser views the Red and Green Toddlers as great playmates who are awesome at playing rough... as long as there's no birds or yoshis around.
Background: Thanks to retaliation on Dark Land after King Morton's attempts at invading other kingdoms, the prince's fragile egg was whisked away to the relative safety of an island territory. Sadly, Bowser never got the chance to meet his parents for his father died in battle and the castle's destruction took Queen Talon's life. Prince Bowser had everything he needed and although Kamek at times was exasperated by the baby's demands... things went
wonky after Kamek's boredom led to him picking a fight with a nearby tribe of yoshis.
They got back to Dark Land where Prince Bowser was a great boost in morale to the devastated kingdom. Word
did not spread about what exactly happened on the island just that the prince was hurt because Kamek did his best to keep his own mistakes and brash behavior incited everything. In the long run the truth did come out but by that point it was hard to separate the previously low-ranking magikoopa from the prince who looked to him first as an advisor.
It is hard to make friends when everyone around you are minions... so when he heard about another prince(ss) being presented in a nearby kingdom, Bowser wanted to play with Peach! And then a familiar red hat hit him! One thing led to another and Bowser came to realize that Red and Green babies not only got older like he did but they are really good at rough-play and have no fear of him or his status as prince.
It's been a few weeks since the whole Shroob and Time craziness. Imagine everyone's annoyance when yet another attack happened so soon. The prince was quickly taken into the Koopa Krusier but it as struck down and now Bowser has no idea where he is or where anyone he knows is...
Specialty: Mini-Minion Master and tiny scrapper. Capable of breathing fire and is strong on his own, yet given a chance he'll call out for minions to help him fight ("because that's what minions are for").
Level: 1
Experience: 0/10
Powers:
- Throw the Fire and the Flames - Fireballs and sustained flamethrower breath... not as potent or as long-lasting as his adult self but hardly defenseless!
Strengths: (Things your character's always good at, or always can do; essentially, passive abilities or bonuses. You start with three, but you can add more in place of powers when you level up)
- Oxen-like Strength - For a toddler he's stupidly strong.
- Minion Mastery - Basic understanding of Troop logistics and how to get people to do what he wants. Granted, it mostly only works for Dark Land Koopa Troops and allied forces such as Boos and Shy Guys but in rare situations he's able to get other people listening to him as a known leader.
- Magic 101 - Being raised primarily by a Magikoopa, Bowser has picked up some magical knowledge. Its not perfect and he can still make really dumb choices as seen with the Cobalt Star.
Weaknesses: (Faults, flaws, inabilities, and so forth. Nobody's perfect)
- Tiny Tyrant - The dark side to Minion Mastery. Ever see a little kid throw a temper tantrum over things not going his way? That's only when there's a family involved. Imagine that kid being used to an entire kingdom bending to his whims... Bowser is used to getting his way and having the ability to tell many people much older than himself what to do. Anything he wants is his and anything he wants to happen 'should' go his way.
- Justified Fear - Terrified of getting more eggs in his eyes and has a strong mistrust of Yoshis and storks/seabirds.
- Always Hungry - A growing Koopa has a massive appetite. A sheltered child is used to there always being something on hand to eat. Not the best combination...
Spirits: Kindred Spirits: Inventory:
- Funny Hammer - Smashing dumb red and green babies with hammers is fine because they started it!
- Yoshi Cookies - A box full of strangely shaped and colored cookies. Considering what Yoshis like to eat you'd think they'd be bad but no they're really good! Normally a 'reusable' item due to the amount of cookies involved but Bowser scarfs them down, so instead of a 10% on multiple times HP restoration for him they're a one-use full HP restoration item.
- Troopa Talkie - A weird gadget that Kamek made sure the royal engineers gave to the prince. It looks vaguely like a koopa shell with an antenna sticking out of one end and has a similar blocky plasticy look as a kid's walkie talkie, but its actually a high-end (for the time) emergency satellite phone. Unlimited battery life thanks to the magic and tech involved... but it can't get a signal if the user is underground or too close to an over-powered magical object.