I still need to flesh out the magic and write a little bit about clothing and such, but here is the first sketch. Maybe that helps some others.
Name: Lea
Nicknames/Aliases/Titles: Red Mask, Wanderer, Paladin of the Mask
Age: 26
Gender: female
Race: Human
Appearance:
Lea is a beautiful young woman with wavy, brown hair and green eyes. Her skin is lightly tanned. She often smiles, but can also be seen with a very stern face. Standing at 6'5" she is not very tall. She has a lean, athletic build. If she is free of tasks she tends to wear colorfull clothing, preferring green and orange. During her work she switches clothing a lot, but being bound by the kind of work she does it is often dark blue or grey. As her own world is rather medieval, he tends to a style according to this. She can be often seen wearen linnen trousers, a simple blouse and a colourful tunique to round things off.
Personality:
Lea is a sociable girl. She has found herself in a tight spot more than once in her life and has gotten out of it by luck or help and has, long ago, decided to pay this back and since tried to make life less threatening for people like her. Albeit she has a very own set of morale rules it can be definitely said that she does not like the innocent to be hurt and is very adamant that a given set of rules people agreed to must be kept. Mostly not for the good of oneself only, but for the good of anybody. Most of the time she will be joyful and helpful, but as soon as she sees the need to protect herself, her cause or somebody she decides worthy of protection she will change to a cool, stern attitude that can turn to lash outs of violence. During her work she usually decides to show this side.
History:
For Lea everything started out normally enough, being born in a caring family and so on. She was a little less lucky that her caring family worked in the grey areas of law. That had two effects on her: First the glimming spark of magic in the girl was not properly trained. Second she also learned living in this area was sometimes required. It got a good bit more troublesome when she, as still a more or less young girl, decided to take a tour through the wrong mansion. While she was over some other things were going on and in the end she took the blame. She fled, for the moment, and explored other countries and regions. It was an interesting and defining experience and the first time she was thought some control over her magic.
In the end she decided to return home, missing her family, especially her brother. She also missed the rather fixed system. Lea still worked outside of law she had just gotten a good bit better at it. But she missed the systematic approach to things. Where she came from thieves were organized in circles or guilds, for a city, sometimes a region, and the organizations themselves fell into the whole country's ring whith a King in the capital. Sure that generated some own problems, but in general it held people from doing dumb shit as that would endanger everyone.
For a while things went fine. She took the opportunity to get into the organizing part in the city she came from and as she was still on the verge of being considered an adult member she started out by caring for the children. Caring meant caring that they paid their duty, but Lea went ahead of that. she did some reorganization and withheld a lot of critique and attacks from other members of the circles. When she finally was considered an adult she rose up in the circle, taking care that the work she had done would be continued by someone she trusted and taking the seat of the master of thieves. The following years were hard, defined by a mixture of loyality and hate.
It ended rather suprisingly when she was approached, in one of her few quiet moments, by a middle-aged man with black her that showed the first traces of white, tanned skin, colorful clothing set with many shining decorations and the deepest mischievous smile she would ever see. She soon learned that this was the preferred form of the god of thieves. Things were about to go under, people were plotting against the circle and its rules. He needed someone to take care of that. It was apparent she would leave her position afterwards. Lea still did not skip a beat. And so she became a Paladin of the Mask.
In her countery the Paladins of the Mask were mere legends. Told only with a lot of inaccuracies and fiction in the normal life and even the rogues only new tales. Tales who put those following direct orders of the mask at a strange position between rogues and law, requiring the rogues to allegiance but also showcasing how the Paladins did not fear to work with the law, if it would set the course right. A set of speculation about the powers of the Paladins also widened and narrowed depending on the storyteller.
Other countries knew them better, having less organized rogue circles - or none - they only ever showed allegiance to those working in the name of their God to make sure some simple rules were held high.
Lea became a mixture of judge and deathsman. She would go to the cities were tensions were high and endangering the city, the rogues or sometimes even innocent bystanders as the poor and beggars. The following years her job was to settle these tensions. This could mean something as trivial as two thieves (or organizations) having a lasting dispute over loot, or something as important as a sovereign deciding to wipe out any thieve, murderer, prostitute, brute and if necessary all of their families - sometimes out of pure spite, sometimes because one group was too troubling.
Most of the time her mission was lonely. You do not tend to make many friends if you are only at places to stop people from breaking rules and punishing them for it. You make even less friends if those people are used to think no rule would apply to them. And things get really complicated if a decision requires you to wipe out entired groups just for the rest to survive. Her motivation helped her through this, but she had te agreement with her god to one day just retire in peace. It would not come to this. She had been chasing down a circle of human traffickers (slaves being one of the things her god especially despised) and was in the best process of getting law to finally end their work, when one of the traffickers' mages slightly overshot his goal. The whole building was blown up before the law forces could enter, efficiently ending the circle but also dealing a lot of damage to the surroundings in which Lea happened to be. She was badly injured. The kind of badly injured that even magic would not fix in time. She was too far away from home to bid her farewell. She let herself get fixed up enough to be able to get somewhere and disappeared to a quiet place for her final hours.
Magical Powers Section:
Name of Power: Manipulation of magic strings
Range of Power: close
Description of Power Effects: The world Lea comes from is filled with magic. Every being has a spark of it - most just can not access it. Albeit Lea is not a powerful mage missing the formal training has lead her to an understanding different from many. If the world she resides in is similarly fille with magic she has learned to pull out strings of it to form effects. This is commonly only used for smaller things - like lighting a fire.
Weaknesses of Spell: Manipulation of magic strings is no trivial thing and mostly not a good idea. The effects can reach from chsnging the color of something to suddenly detonate a whole area. Lea seldomly uses the power and the effects of her doing are - if she has never done it before - sometimes unpredictable for her. It also requires a lot of concentration.
Name of Power: Eyes of the eagle, ears of the fox
Range of Power: Self or single persons, touch
Description of Power Effects: The senses of the target are enhanced, enabling the heightened perception of the environment. This can simply mean that low voices can be heard and reaches up to the possibility to spot very small objects from distances over which no human would be able to see them.
Casting Limit: Effect wears of after 5 to 30 minutes
Weaknesses of Spell: The enhancement also heightens sensibility - a loud sound, bright light or sudden and strong smell might throw the user off guard if they are not able to correctly react.
Name of Power: Binding circle
Range of Power: Close range
Description of Power Effects: By creating a closed circle - either out of salt, ash, powder or simply by laying a string on the ground, the beings in the circle are bound to not leave them. They have to be in the circle when it is created, albeit the circle might be on another flour. While Lea can decide on a duration, the duration is normally bound to somewhere around 12 to 16 hours. The power can be used by binding beings outside of the circle, albeit it only lasts a few hours in this case and is more straining on the magical powers and concentration.
Weaknesses of Spell: Bound beings can try to leave the circle every few minutes, which mostly requires a very strong will and is therefor usually only possible after some hours for humans or near the end of the duration for many animals. The circle is just a circle - it does not create magical walls so any matter can just pass through it (e.g. an arrow could still pass through)
Name of Power: View into the mind
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Blinding
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Illusionist's game
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Cleptasigilli
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Waving leaves
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Ignored and unseen
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Unhindered passing
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Private ears or eyes
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Moonlight's reflection
Range of Power:
Description of Power Effects:
Weaknesses of Spell
Name of Power: Fading lights
Range of Power:
Description of Power Effects:
Weaknesses of Spell
Name of Power: Slightly skilled in healing magic
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Special Talents:
- lock picking
- "diplomacy"
- cryptography
Weapons: Lea is skilled to fight with an epee or daggers and has some profiency in using throwing knives.
Armor/Clothing: (for what type of armor/clothes they use, and if it actually has any magical effects please describe)
Necklace of the Mask: A necklace showing a simplified mask. It provices her with some protective effects, making her immune to (mostly) any poison and effectively hindering people to access her aura or mind. For beings not to powerful and skilled it makes her appear as unmagical.
Nicknames/Aliases/Titles: Red Mask, Wanderer, Paladin of the Mask
Age: 26
Gender: female
Race: Human
Appearance:
Lea is a beautiful young woman with wavy, brown hair and green eyes. Her skin is lightly tanned. She often smiles, but can also be seen with a very stern face. Standing at 6'5" she is not very tall. She has a lean, athletic build. If she is free of tasks she tends to wear colorfull clothing, preferring green and orange. During her work she switches clothing a lot, but being bound by the kind of work she does it is often dark blue or grey. As her own world is rather medieval, he tends to a style according to this. She can be often seen wearen linnen trousers, a simple blouse and a colourful tunique to round things off.
Personality:
Lea is a sociable girl. She has found herself in a tight spot more than once in her life and has gotten out of it by luck or help and has, long ago, decided to pay this back and since tried to make life less threatening for people like her. Albeit she has a very own set of morale rules it can be definitely said that she does not like the innocent to be hurt and is very adamant that a given set of rules people agreed to must be kept. Mostly not for the good of oneself only, but for the good of anybody. Most of the time she will be joyful and helpful, but as soon as she sees the need to protect herself, her cause or somebody she decides worthy of protection she will change to a cool, stern attitude that can turn to lash outs of violence. During her work she usually decides to show this side.
History:
For Lea everything started out normally enough, being born in a caring family and so on. She was a little less lucky that her caring family worked in the grey areas of law. That had two effects on her: First the glimming spark of magic in the girl was not properly trained. Second she also learned living in this area was sometimes required. It got a good bit more troublesome when she, as still a more or less young girl, decided to take a tour through the wrong mansion. While she was over some other things were going on and in the end she took the blame. She fled, for the moment, and explored other countries and regions. It was an interesting and defining experience and the first time she was thought some control over her magic.
In the end she decided to return home, missing her family, especially her brother. She also missed the rather fixed system. Lea still worked outside of law she had just gotten a good bit better at it. But she missed the systematic approach to things. Where she came from thieves were organized in circles or guilds, for a city, sometimes a region, and the organizations themselves fell into the whole country's ring whith a King in the capital. Sure that generated some own problems, but in general it held people from doing dumb shit as that would endanger everyone.
For a while things went fine. She took the opportunity to get into the organizing part in the city she came from and as she was still on the verge of being considered an adult member she started out by caring for the children. Caring meant caring that they paid their duty, but Lea went ahead of that. she did some reorganization and withheld a lot of critique and attacks from other members of the circles. When she finally was considered an adult she rose up in the circle, taking care that the work she had done would be continued by someone she trusted and taking the seat of the master of thieves. The following years were hard, defined by a mixture of loyality and hate.
It ended rather suprisingly when she was approached, in one of her few quiet moments, by a middle-aged man with black her that showed the first traces of white, tanned skin, colorful clothing set with many shining decorations and the deepest mischievous smile she would ever see. She soon learned that this was the preferred form of the god of thieves. Things were about to go under, people were plotting against the circle and its rules. He needed someone to take care of that. It was apparent she would leave her position afterwards. Lea still did not skip a beat. And so she became a Paladin of the Mask.
In her countery the Paladins of the Mask were mere legends. Told only with a lot of inaccuracies and fiction in the normal life and even the rogues only new tales. Tales who put those following direct orders of the mask at a strange position between rogues and law, requiring the rogues to allegiance but also showcasing how the Paladins did not fear to work with the law, if it would set the course right. A set of speculation about the powers of the Paladins also widened and narrowed depending on the storyteller.
Other countries knew them better, having less organized rogue circles - or none - they only ever showed allegiance to those working in the name of their God to make sure some simple rules were held high.
Lea became a mixture of judge and deathsman. She would go to the cities were tensions were high and endangering the city, the rogues or sometimes even innocent bystanders as the poor and beggars. The following years her job was to settle these tensions. This could mean something as trivial as two thieves (or organizations) having a lasting dispute over loot, or something as important as a sovereign deciding to wipe out any thieve, murderer, prostitute, brute and if necessary all of their families - sometimes out of pure spite, sometimes because one group was too troubling.
Most of the time her mission was lonely. You do not tend to make many friends if you are only at places to stop people from breaking rules and punishing them for it. You make even less friends if those people are used to think no rule would apply to them. And things get really complicated if a decision requires you to wipe out entired groups just for the rest to survive. Her motivation helped her through this, but she had te agreement with her god to one day just retire in peace. It would not come to this. She had been chasing down a circle of human traffickers (slaves being one of the things her god especially despised) and was in the best process of getting law to finally end their work, when one of the traffickers' mages slightly overshot his goal. The whole building was blown up before the law forces could enter, efficiently ending the circle but also dealing a lot of damage to the surroundings in which Lea happened to be. She was badly injured. The kind of badly injured that even magic would not fix in time. She was too far away from home to bid her farewell. She let herself get fixed up enough to be able to get somewhere and disappeared to a quiet place for her final hours.
Magical Powers Section:
Name of Power: Manipulation of magic strings
Range of Power: close
Description of Power Effects: The world Lea comes from is filled with magic. Every being has a spark of it - most just can not access it. Albeit Lea is not a powerful mage missing the formal training has lead her to an understanding different from many. If the world she resides in is similarly fille with magic she has learned to pull out strings of it to form effects. This is commonly only used for smaller things - like lighting a fire.
Weaknesses of Spell: Manipulation of magic strings is no trivial thing and mostly not a good idea. The effects can reach from chsnging the color of something to suddenly detonate a whole area. Lea seldomly uses the power and the effects of her doing are - if she has never done it before - sometimes unpredictable for her. It also requires a lot of concentration.
Name of Power: Eyes of the eagle, ears of the fox
Range of Power: Self or single persons, touch
Description of Power Effects: The senses of the target are enhanced, enabling the heightened perception of the environment. This can simply mean that low voices can be heard and reaches up to the possibility to spot very small objects from distances over which no human would be able to see them.
Casting Limit: Effect wears of after 5 to 30 minutes
Weaknesses of Spell: The enhancement also heightens sensibility - a loud sound, bright light or sudden and strong smell might throw the user off guard if they are not able to correctly react.
Name of Power: Binding circle
Range of Power: Close range
Description of Power Effects: By creating a closed circle - either out of salt, ash, powder or simply by laying a string on the ground, the beings in the circle are bound to not leave them. They have to be in the circle when it is created, albeit the circle might be on another flour. While Lea can decide on a duration, the duration is normally bound to somewhere around 12 to 16 hours. The power can be used by binding beings outside of the circle, albeit it only lasts a few hours in this case and is more straining on the magical powers and concentration.
Weaknesses of Spell: Bound beings can try to leave the circle every few minutes, which mostly requires a very strong will and is therefor usually only possible after some hours for humans or near the end of the duration for many animals. The circle is just a circle - it does not create magical walls so any matter can just pass through it (e.g. an arrow could still pass through)
Name of Power: View into the mind
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Blinding
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Illusionist's game
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Cleptasigilli
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Waving leaves
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Ignored and unseen
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Unhindered passing
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Private ears or eyes
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Name of Power: Moonlight's reflection
Range of Power:
Description of Power Effects:
Weaknesses of Spell
Name of Power: Fading lights
Range of Power:
Description of Power Effects:
Weaknesses of Spell
Name of Power: Slightly skilled in healing magic
Range of Power:
Description of Power Effects:
Weaknesses of Spell:
Special Talents:
- lock picking
- "diplomacy"
- cryptography
Weapons: Lea is skilled to fight with an epee or daggers and has some profiency in using throwing knives.
Armor/Clothing: (for what type of armor/clothes they use, and if it actually has any magical effects please describe)
Necklace of the Mask: A necklace showing a simplified mask. It provices her with some protective effects, making her immune to (mostly) any poison and effectively hindering people to access her aura or mind. For beings not to powerful and skilled it makes her appear as unmagical.