Genre: Post Apocalyptic, Fighting, Western
Inspirations: Fist of the North Star, Fallout, K6BD, LISA, Nuclear Throne, Street Fighter
The year is 2040. Almost 60 years ago, the world was blasted in nuclear fire, swathing nearly the entire surface with scorched radiation. Just when the Cold War had begun to calm and seemed like it would come to a peaceful conclusion, the entire world suddenly fell into destruction and chaos, with countless lives being lost and much of the world becoming hostile and unforgiving. Even after the aftermath of the initial Blast, society and civilization quickly fractured and broke apart, giving way to chaos and upheaval that no nation on Earth was strong enough to endure, consuming the entire world with savagery and violence.
Almost the entire world was warped, and became hostile to humanity. Even areas minimally affected by the Blast were transformed practically overnight, becoming scorching wastes, sweltering jungles, and frigid tundras. Lifeforms too were affected by the fallout, giving way to horrifically mutated monstrosities that made the wastes even more dangerous for the surviving mankind. Even humans themselves were affected, becoming violent and savage Aberrants.
Only the strong survived in the world that was left. After the Blast, Fighting Arts had become a must for survival, with the closest thing to law in the new world belonging to warriors with the strength and authority to make their claims over the blasted remains of civilization. Settlements of desperate survivors being subjugated and exploited by violent thugs led by powerful Warlords became a sadly common sight. On the opposite end, several secured, isolated facilities that were cut off from the world before the Blast cling to the past, either denying their technology to the outside world in-need, or abusing it for their own quixotic gain, shaking down the scarce wastes like piggy banks. Yet at the same time, there exist drifting warriors and champions who bring hope for the future with every road they walk, fighting for freedom, justice and peace across the land. The Future remains uncertain, as humanity still clings to dear, desperate life.
Will you survive?
Almost the entire world was warped, and became hostile to humanity. Even areas minimally affected by the Blast were transformed practically overnight, becoming scorching wastes, sweltering jungles, and frigid tundras. Lifeforms too were affected by the fallout, giving way to horrifically mutated monstrosities that made the wastes even more dangerous for the surviving mankind. Even humans themselves were affected, becoming violent and savage Aberrants.
Only the strong survived in the world that was left. After the Blast, Fighting Arts had become a must for survival, with the closest thing to law in the new world belonging to warriors with the strength and authority to make their claims over the blasted remains of civilization. Settlements of desperate survivors being subjugated and exploited by violent thugs led by powerful Warlords became a sadly common sight. On the opposite end, several secured, isolated facilities that were cut off from the world before the Blast cling to the past, either denying their technology to the outside world in-need, or abusing it for their own quixotic gain, shaking down the scarce wastes like piggy banks. Yet at the same time, there exist drifting warriors and champions who bring hope for the future with every road they walk, fighting for freedom, justice and peace across the land. The Future remains uncertain, as humanity still clings to dear, desperate life.
Will you survive?
Welcome! This is the interest check for an idea I had for a fighting/martial arts RP, taking place in a Post-Apocalyptic Wasteland 60 years after a devastating world collapse, a la Fist of the North Star or LISA. Much of the surviving humans live in isolated settlements, in fear of brutal elements, violent warlords, and mutated monsters. At the current point in time, 60 years after the Blast that destroyed the world, nearly the entire fate of humanity throughout the ruined world lies in the hands of traveling wanderers, cyborgs, and mutants with mastery over Arts, a vast array of fighting styles that enable superhuman feats and powerful, supernatural techniques.
The RP will likely take a place in a central region, with numerous smaller overrunning plotlines to engage in rather than a single forward story. There'll be emphasis on player-interaction and activity, as the players explore New Fennec, the ruins of one of the world's fighting capital. The city is rumored to be home to countless ancient, powerful martial arts within, all these years later, yet they may be hardly the only secrets the city holds...
The OOC proper should be up in a few days or so. It'll have a lot more depth to it than this Interest Check, containing more detailed information about the setting the RP will take place in, a set of rules to follow, and the template for the Character Sheet. As a beforehand warning, this is my first time GMing an RP (at least on this site; Still the first time I've done it, period, in the last few years), and I might get busy with school and work unexpectedly. Regardless, I'm eager to get things started and will likely be reaching out for Co-GMs once we get moving.
The RP will likely take a place in a central region, with numerous smaller overrunning plotlines to engage in rather than a single forward story. There'll be emphasis on player-interaction and activity, as the players explore New Fennec, the ruins of one of the world's fighting capital. The city is rumored to be home to countless ancient, powerful martial arts within, all these years later, yet they may be hardly the only secrets the city holds...
The OOC proper should be up in a few days or so. It'll have a lot more depth to it than this Interest Check, containing more detailed information about the setting the RP will take place in, a set of rules to follow, and the template for the Character Sheet. As a beforehand warning, this is my first time GMing an RP (at least on this site; Still the first time I've done it, period, in the last few years), and I might get busy with school and work unexpectedly. Regardless, I'm eager to get things started and will likely be reaching out for Co-GMs once we get moving.