C h i l d r e n o f t h e A p o c a l y p s e
C h i l d r e n o f t h e A p o c a l y p s e
A Dungeon Crawler & Open World Exploration_____________________C h i l d r e n o f t h e A p o c a l y p s e
T H E M E S : | _____________________ Exploitation of Children ∙ Man & the Natural World ∙ Extreme Competition ∙ Gender, Religion & Power |
T H E P R E M I S E
The year is 2111. Food is scarce. Cannibalism is rampant. Currency is lucid. You survive as either a misguided military, a child of slavery, a young nomad bound to the land, or a beastly metahuman. It has been several generations since the nuclear fall out destroyed the world, and you know almost nothing of the world before the nuclear storm devoured it. If you are a soldier, you may know the first three basics of information. First, there was a global pandemic. Second, there was an error in the globally approved vaccination. Third, there was a war that left a global wasteland of extreme anarchy. If you are a child of slavery, you know nothing except your best friend may be your next meal, and escaping from your masters is almost always futile. However, some friends and you have just found a way to break out of your prison cells. If you are a nomad, you may be all alone or still have family. Your methods of survival are strict with seeking peace with the land, but that often means frailty and scarcer sources of food. If you are a metahuman, you sometimes cannot even remember your first name, but you know the layout of the forest like the back of your hand even if the flora and fauna can sometimes be your worst enemy. Choose a character and explore the lands. Try venturing solo out of fear of making bonds. Join up with others for a better chance of survival. Find out what happened and what is yet to happen. But, whatever you do, be careful. Survival is the only option.
"... I have my own lines. They haven't been crossed.
There's a magic to a story of children growing strong together in the face
of insurmountable odds. I'm hoping to find that here, or paint that picture/find
it in this bleak world."
R U L E S & R E G U L A T I O N S
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A L L G U I L D R U L E S A P P L Y
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A L L G U I L D R U L E S A P P L Y
1. Be kind, courteous, and forgiving. GM and CO-GM have final say.
2. Your character(s) may or may not survive. The death of your character(s) may or may not be expected.
3. Do not join the game if you have problems with emotional bleeding or spillovers between players and characters.
4. Life is not fair. The game is not fair.
5. Please, reread Rule 1 for all inquiries.
2. Your character(s) may or may not survive. The death of your character(s) may or may not be expected.
3. Do not join the game if you have problems with emotional bleeding or spillovers between players and characters.
4. Life is not fair. The game is not fair.
5. Please, reread Rule 1 for all inquiries.
Children of the Apocalypse has been brewing in the background for a while, and we want to gauge how much interest the game will generate before continuing further. CotA will involve tabletop combat mechanics, and a player handbook will be created to explain gameplay. However, the flesh of the game will be how players make decisions and express, through writing, their characters' interactions during gameplay. The game is intended for a large group, and a Discord server will be provided for OOC discussion whether it is through text or voice. Please, let us know if you are interested and/or have any questions. We thank you for your time.