Hidden 9 mos ago 9 mos ago Post by Theyra
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Shadowrun: Lost Heir




The Sixth World, as it is called, can be both a wonderful and dangerous place if you are not careful. Magic has returned, and with it came Metahumanity, elves, dwarfs, orcs, trolls, and other supernatural races. Fantasy has became reality, but with all change, there is both good and bad. In this new world, mega corporations have risen in power to the point that they are on par with nations. Nations have collapsed and reformed into something new. New diseases such as the HMHVV or the Human-Metahuman Vampiric Virus that turns people into flesh eating monsters of legend.

A lot has happened since the beginning of the Sixth World, and there are many stories but our tale focuses on a group of shadowrunners(elite criminals) that have been approached by the head of a minor corporation for a task. For this person has recently discovered that his daughter, who died years ago, might somehow be alive. The task is simple, locate the daughter, and if it is her, then bring her home.

A task that, while it seems simple and maybe a bit hard. It will get more complicated than they think, and locating the daughter is just the beginning.

Rules:
1. Expected to follow standard site rules
2. No godmodding or powergaming or etc...
3. No OP characters
4. A max of two characters
5. Minimum of one paragraph
6. This is a cooperative roleplay, so no backstabbing and try not to kill each other


Overview

Hello and welcome to the rp. Set in early 2075, players will be playing as shadowrunners that have approached by the head of a minor corporation for a simple task. To find his daughter, who may be alive, and if it is her, then to bring her home. Unwilling, finding themselves in a more complicated situation than a simple, find the girl job.

So, in regards to archetypes and races. For this rp, I will be limiting the races to humans, elves, dwarfs, orcs and trolls. All of their variants are allowed. For archetypes, while I have listed what they are, you have free reign to mix them if you want. Just limit it to, say, a mix of two archetypes.

Also, I am looking for a co-gm, so if anyone is interested, then say something.

If anyone has any questions, then feel free to ask.

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Hidden 9 mos ago 9 mos ago Post by Fading Memory
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Fading Memory The Final Flame of a Fiery Bird

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Hoi chum, you have my
interest


I'm even currently running a Tabletop of Shadowrun 5e, I'm quite passionate about the setting and genres and themes it wields.
Hidden 9 mos ago Post by Abstract Proxy
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I'm just here for a fistful of nu.


Hidden 9 mos ago Post by Letter Bee
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No promises, but I might want to play a Mystic Adept.

Again, no promises.
Hidden 9 mos ago Post by Theyra
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Hoi chum, you have my
interest


I'm even currently running a Tabletop of Shadowrun 5e, I'm quite passionate about the setting and genres and themes it wields.


Nice and I was not sure how many people here are familiar with Shadowrun so it is nice to see someone that does know of it.
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I’ve been dabbling for like a decade or so, and been specifically faffing with 5e for a long time. I have a very broad and situationally deep knowledge of the setting and will gladly help anyone who needs info :)
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Hidden 9 mos ago 9 mos ago Post by Abstract Proxy
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I’ve been dabbling for like a decade or so, and been specifically faffing with 5e for a long time. I have a very broad and situationally deep knowledge of the setting and will gladly help anyone who needs info :)


I'm powering through the various 5E information (it was the easiest edition to find), but my concept so far is a "washed up corporate bodyguard, an elf cast out for failing to keep her charge alive, and now looking for any job to get back on her feet".

I sort of imagined some discreet cyberware/bioware (that makes sense for a bodyguard that needs to be unobtrusive, but still be able to tango when things go bad), probably a Corporate Born SIN (why they'd be trusted in the first place and be able to advance up the corporate ladder).

Any thoughts appreciated here or in my inbox.
Hidden 9 mos ago Post by Theyra
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I’ve been dabbling for like a decade or so, and been specifically faffing with 5e for a long time. I have a very broad and situationally deep knowledge of the setting and will gladly help anyone who needs info :)


Honestly, because of how well you know the setting. I am tempted to ask you if you could be a co-gm or not. Not that you have to, and if not, then it is okay.
Hidden 9 mos ago 9 mos ago Post by Fading Memory
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@Theyra I’m willing to if you need it, I was honestly working on building up the courage to do my own Shadowrun roleplay on the guild too.

@Abstract Proxy the only warning I have for you is that Shadowrunners and SINners are pretty much opposite sides of the magnet depending on the chosen climate of the roleplay; in oldschool, punk, neo-anarchist, or Hooder vibes it tends to be a ‘great, once a corp rat always a corp rat’ brand and a huge shadow of doubt put onto someone. This is NOT me telling you to NOT do this; exiled corpos are a great source of alternate perspective, and what you’ve described is perfectly valid as the origins of a Runner. It just means you’ve got an uphill reputation battle if anyone finds out about your SIN, and some people may basically treat you like a walking potential Great Betrayal waiting to go off.

That being said, a good modern representation of this is Takemura from Cyberpunk 2077; at the beginning of the game he gets burned in a similar method to what you describe, and his only choice is to work with the scum mercenaries he used to fight. It’s a GREAT trope and storyline and I support it, I just wanted you to have a bit of the shadowrun culture around the SIN without bogging you down with the other risks like ‘suddenly you have a potentially secondary corp looking into your actions’

On the topic of the discrete upgrades, synthetic and bio ‘wares are very ideal for the corporate suit high end security. Unobtrusive limbs that don’t look dangerous at first blush, organs souped up to the nines, and headware to make a decker blush, are all very corpo appropriate vibes for a ‘Samurai’ archetype.

Something important for everyone to keep in mind is Shadowrun hyper-emphasizes the loss of ‘Essence’, or soul/humanity, that cybernetics entails. People who mod a lot of chrome on eventually approach the ‘Uncanny Valley’, make people uncomfortable, lose social graces and emotional empathy, etc. Synthetic rather than hard chrome can supplement this somewhat, but heavy Bio is the ‘best’ way to represent someone with access to very high end resources. Obvious Chrome is for power, Synthetic is for trying to hide that power and sacrificing some potential power for that attempt to disguise it, bio is for subtlety and surprise but the benefits aren’t as extreme.
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Hidden 9 mos ago Post by Abstract Proxy
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@Theyra I’m willing to if you need it, I was honestly working on building up the courage to do my own Shadowrun roleplay on the guild too.

@Abstract Proxy the only warning I have for you is that Shadowrunners and SINners are pretty much opposite sides of the magnet depending on the chosen climate of the roleplay; in oldschool, punk, neo-anarchist, or Hooder vibes it tends to be a ‘great, once a corp rat always a corp rat’ brand and a huge shadow of doubt put onto someone. This is NOT me telling you to NOT do this; exiled corpos are a great source of alternate perspective, and what you’ve described is perfectly valid as the origins of a Runner. It just means you’ve got an uphill reputation battle if anyone finds out about your SIN, and some people may basically treat you like a walking potential Great Betrayal waiting to go off.

That being said, a good modern representation of this is Takemura from Cyberpunk 2077; at the beginning of the game he gets burned in a similar method to what you describe, and his only choice is to work with the scum mercenaries he used to fight. It’s a GREAT trope and storyline and I support it, I just wanted you to have a bit of the shadowrun culture around the SIN without bogging you down with the other risks like ‘suddenly you have a potentially secondary corp looking into your actions’

On the topic of the discrete upgrades, synthetic and bio ‘wares are very ideal for the corporate suit high end security. Unobtrusive limbs that don’t look dangerous at first blush, organs souped up to the nines, and headware to make a decker blush, are all very corpo appropriate vibes for a ‘Samurai’ archetype.

Something important for everyone to keep in mind is Shadowrun hyper-emphasizes the loss of ‘Essence’, or soul/humanity, that cybernetics entails. People who mod a lot of chrome on eventually approach the ‘Uncanny Valley’, make people uncomfortable, lose social graces and emotional empathy, etc. Synthetic rather than hard chrome can supplement this somewhat, but heavy Bio is the ‘best’ way to represent someone with access to very high end resources. Obvious Chrome is for power, Synthetic is for trying to hide that power and sacrificing some potential power for that attempt to disguise it, bio is for subtlety and surprise but the benefits aren’t as extreme.


Thank you for that great reply!

I saw a bit about Corporate Born SINs being both a blessing (and a curse if the character starts running), but your elaboration was super helpful. I definitely like the RP potential it offers and the potential consequences. I think the character would be very "the feeling is mutual" in terms of any negative responses should her corpo background come up (or out).

Her original corporation starting to look into her runs and potentially getting involved would be amazing down the line.

I'm definitely getting a feeling that bioware/synthetics is what I'll lean into, just going through the lengthy list now of options. I really like the idea of some corporate VIPs insisting they have bodyguards that don't ruin the vibe at some social event by looking like walking murder.
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Hidden 9 mos ago Post by vietmyke
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👀
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Hmm, what would be the expected 'grimdarkness' level of the game?
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Hidden 9 mos ago Post by Theyra
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Hmm, what would be the expected 'grimdarkness' level of the game?


I would say light to maybe mid grimdark.
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Hidden 9 mos ago Post by Sanity43217
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In this scenario, have our characters been running together or are they all strangers at the start?
Hidden 9 mos ago Post by Theyra
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In this scenario, have our characters been running together or are they all strangers at the start?


I was thinking they would be strangers at the start but, if people want to know each other at the start then I okay with that.
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I’m thinking of an Adept gunslinger. Who uses magic and guns.
Hidden 9 mos ago Post by Theyra
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I’m thinking of an Adept gunslinger. Who uses magic and guns.


I think that can work.

Also after talking with Fading Memory, the Technomancer archetype is allowed and on the list of archetypes. Plus there is now a link to the archetypes on the wiki. If you need more info about them and getting there easier.
Hidden 9 mos ago 9 mos ago Post by Fading Memory
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Gunslinger Adept is a classic. Praise be the magical awakening of physical mastery of the firearm. Many of the ‘classic’ adept powers augment unarmed/physical combative abilities, but the sheer physical mastery an Adept can achieve makes them potentially just as terrifying as a full Chrome samurai when it comes to weapon mastery. They basically have mystical means of achieving most of the high end cybernetic athletic tools, and it’s spooky.

Edit: to make it publicly announced I would personally throw my hat into the ring as a support role, the Techno-Rigger. You muscleheads will need recon if you’re going to have any chance of getting yourselves in the right places :P
Hidden 9 mos ago Post by Theyra
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Also, if I make a char for this which I might since I like the char. It will be in a support role, as in a healing shaman. So you guys may not have to worry about there being a medic or not.
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