Alright, took me a bit longer than I intended to get that up lol. This definitely feels to me like the end of uptime, but feel free to let me know if any of you disagree and I can edit my post.
That does mean that we need to start looking at taking care of Downtime stuff, but if y'all want to do some stuff in character then that doesn't have to happen immediately. As a reminder, Downtime consists of:
- Shuffling the Fate Deck
- Debrief: Each player will answer--from their character's POV--whether they thought the past uptime was overall a positive or negative experience. You should consider whether your character would be happy with the events that transpired, whether they accomplished something important, and whether their accomplishments were worth it to them considering what they went through. Only a positive or a negative answer is allowed--no abstentions! After the vote, we'll play out a scene where your characters will have a chance to discuss the past uptime, keeping their answers in mind.
- Level up: We don't have enough experience for the group to level up this time, but if we did, this is when it would happen.
- Tie scenes: For each of your existing ties, you can choose to do a Tie Scene where your character interacts with the character in their tie. At the end of the scene, increase the tie's affinity and maturity.
- Downtime Moves: Any player may choose to do a Downtime Move from the rulebook; each move must include at least two PCs, but there's no maximum. Each Downtime move must include at least one player who has yet to be in a Downtime move.
Downtime is finished once the debrief is complete, and there are no players remaining who can or who want to do a Tie Scene or Downtime move.
I know that's a lot, so if you have any questions please let me know and we can hash things out!
That does mean that we need to start looking at taking care of Downtime stuff, but if y'all want to do some stuff in character then that doesn't have to happen immediately. As a reminder, Downtime consists of:
- Shuffling the Fate Deck
- Debrief: Each player will answer--from their character's POV--whether they thought the past uptime was overall a positive or negative experience. You should consider whether your character would be happy with the events that transpired, whether they accomplished something important, and whether their accomplishments were worth it to them considering what they went through. Only a positive or a negative answer is allowed--no abstentions! After the vote, we'll play out a scene where your characters will have a chance to discuss the past uptime, keeping their answers in mind.
- Level up: We don't have enough experience for the group to level up this time, but if we did, this is when it would happen.
- Tie scenes: For each of your existing ties, you can choose to do a Tie Scene where your character interacts with the character in their tie. At the end of the scene, increase the tie's affinity and maturity.
- Downtime Moves: Any player may choose to do a Downtime Move from the rulebook; each move must include at least two PCs, but there's no maximum. Each Downtime move must include at least one player who has yet to be in a Downtime move.
Downtime is finished once the debrief is complete, and there are no players remaining who can or who want to do a Tie Scene or Downtime move.
I know that's a lot, so if you have any questions please let me know and we can hash things out!