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Hidden 11 yrs ago Post by CAS1006
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CAS1006 The Deadpan Snarker

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Rules

I don't want to hold your hand through this... I'm sure we know the standard fare of rules. No Godmoding. No Auto-killing players.
Just standard stuff. Romance is fine.
Just the umm..."interaction" goes to PM.

Also, person to finish off enemy or boss can pretty much Fatality them after dialogue. So go wild.

Respect the word of co-GM's who are Kuro and Demous.

Take questions to me by pming. Please limit it so we arn't playing 20 Questions.
Elements

I'm going to dummy this down as simple as possible. There are 8, but there are 5.

Water--> Ice
Water is more used for mult hit uses. Can be combo with Thunder.
Ice can melt into fire, but generally focuses onto one target. Both are the same element.

Fire, generally varies. Can hit many based on the spell, and can combo with earth or wind. Single element.

Wind, varies, can send projectiles flying with harder intensity. Single element.

Lightning -- > Same thing, Lighting can combo with water. Single element.

Earth, varies on use. Single element. Can combo with wind and fire.

Holy/Light, they are the same thing. Just particles condensed to be used for harm or support. Varies on attack use. Not quite counted as an element.

Darkness, same thing I said about light, just different polarity. Not counted as an element.
The World


There is Sylvarant, a dying world that only flourishes when a chosen of mana fulfills the goal of the pilgrimage; the regeneration of the world.

Common World Knowledge


There is the common religion of the “Church of Martel”, Martel was believed to be the goddess who regenerates the world once a Chosen has undergone all the trials offered by the Angels. Because of this belief, a Chosen is selected by the church for every pilgrimage for when the time comes.

What is to be known is the reason behind the Pilgrimage is why they are “regenerating the world.” It is because of the Desians. They are said to consume large amounts of the world’s mana at the Human Ranches. Without mana the world cannot flourish or survive. These beings are also said to get in the way and at times obstruct the path of the Chosen.

Exspheres are small spheres that require special ore before being attached directly on the skin. These enhance ability potential and capability. How these are made are unknown. For elves and people of elven descent, they either invest in healing and holy magic, or dark magic, not both.

Cruxis Crystals share the same properties of an Exsphere, but just like so, it is unknown where or how it is made. But what can be said is that these are hand given by angels. The powers of magic that come from this is conjuration, and holy magic. This is common knowledge for those of Angelic descent, or people of the Church. (Okay, it’s a different kind of common knowledge.)

Many people in Iselia do not know where the Martel temple is located and require a guide when an Oracle is signaling the Chosen and it’s company.

Aionis is a rare stone that if ingested can give a human magic powers. The ability of the four major elements,and variations of healing magic; However they cannot exceed mid-tier healing or elemental magic. (Not so common, but the opportunity will present itself to some.)

Races

Humans- Pretty sure we all know what a human is. Generally light, good with cooking and farming. Really just average, less likely to master magic. Better use with physical flow of combat.

Half Elves- This race is especially most received by prejudice and racism. This is the result of humans and elves breeding. Great with magic. Good with alchemy and general cooking.

Elves- These people are rare, and especially have high intellect. Most noted for their pointy ears, most common hair color is white. Mostly viewed as scholars who know about a great deal of history. Great with magic. Good with alchemy, manipulation of nature, and animal and beast taming.

Half Dwarves - These are rare, result of dwarves and human breeding. Generally taller than a full dwarf, but unlike a normal human, they have the advantages of craftsmanship. and strong armed combat.

Dwarves- These people are generally small in height, strong, and are notoriously great craftsmen. Capable of building gear and weaponry.

Dwarf Elves- This race is the result of Dwarves and Elves breeding. High intellect and craftsmanship, good cooking, capable of making magitech gear, strong hitting, but lowest combat skill.

Centurions- Much is said to be unknown about this particular race, but what is questionable is the relationship they have with monsters. This race, much like monsters comes in different shapes and sizes, but their ruler is Ratatosk. There is one Centurion of each element. Have great manipulation over animals and nature based on element.

The Celestials - This race is particularly different. They appear almost entirely humanoid, sharing qualities of Humans, Elves, and Dwarves, but have altered traits and can imbue the power of the elements naturally. This race is extremely hidden and feared. They cannot however manipulate all elements, which lead them to subtypes: Lunar, Sun,Comet and Nova.

Lunar types having power over Water, Wind, light,darkness,and Psychic.
Sun types having power over earth, fire, light,wind, and lightning.
Comet types having Water,Wind, fire, plant and lighting.
Nova types having power over lightning, darkness,earth,fire and gravity.
Physical traits are as follows:
Lunar has feline traits,
Sun has Canine Traits,
Comet has Wolf traits,
and Nova has Fox like traits.
This race is greatly segregated depending on Zone or region. How this race came to be is unknown. They are also unable to use Exspheres and Cruxis crystals. In addition, Lunar and Sun types can heal.

Angels - No one exactly knows how this race came to be; but what can safely be said is they do not generally reside on the planet. It is believed that this race does guide the Church’s goals. Assumed to be good with light and holy magic. The race is believed to be good.

Naphill- A demon basically. Unlike angels, they can roam the planet. Assumed to have Dark powers, Psychic, and life leaching abilities and sometimes gravitational with the addition of two or more elements, better strength or magic, just varies. Incapable of direct use of Exspheres or Cruxis crystals. Can posses a host body.

Starting Point

You will be starting in the city of Iselia, the Village of Oracles. This village is peaceful, and has a non-aggression treaty with the Desians. As long as they avoid interfering or trespassing on the Human Ranch, then no harm would come to them.

Noishe

Also, one of you will have the responsibility of having Noishe follow you. So please give the guy some respect. P.S. He hates monsters.


Requirements

No Angel CS’s, and we need only One Chosen of Mana currently. Celestial and Niphill races are very limited. Centurions are also unplayable currently.
The Character Sheet

Name:
Nickname: (Optional)
Age: (Nothing super young.)
Gender:
Race:
Occupation:
Housing: (Enjoy it while you can. c = < )

Height:
Weight:
Distinctive Proportions: (Let’s be mature about this guys.)
Frame: (Masculine,Feminine, Androgynous,etc.)
Description of looks: (Pictures are acceptable.)

Main Weapon (Primary) :
Sub Weapon (Primary):

Main Weapon (Secondary): Optional
Sub Weapon (secondary) : Optional

Type of Artes: (Physical, and magical.)
Fighting Style: (General description of how one fights, such as focus of expertise.)
Mystic Arte(s) : (Yes, you can have more than one, but limit it for now.)

Sexuality: (I dunno, might remove this before final product. Feels unnecessary.)

Hometown: ( Iesalia )

Weaknesses:
Strengths:

Elemental Weakness: (Two at most.)
Elemental Immunity: (Two at most.)

Background: (Two paragraphs. Nothing huge.)
My character

Name: Christopher Aurea Shuzen
Nickname: CAS
Age: 18
Gender:Male
Race: Lunar Typed Celestial
Occupation: Traveling Guide
Housing: N/A.

Height:5'11
Weight: 170
Distinctive Proportions: (Let’s be mature about this guys.)
Frame: Androgynous.
Description of looks:

Main Weapon (Primary) : His hands and feet.
Sub Weapon (Primary): Armlet guns.

Main Weapon (Secondary): Will be introduced later.
Sub Weapon (secondary) : ^ ^ ^ ^ ^

Type of Artes: Healing, Offense,Counter based reflexes, close combat,thief, and Anti-Air. Can add elements to ally weapons in battle. Can use a mana shield to block enemy projectiles or magic.

Fighting Style: When up close he has quite the variety at his disposal to use. On his wrist, he has two small areas on his suit that shoot lead balls out. He can of course charge attacks with his elements. Because he is flexible he is able to jump and move quite freely. Capable of long and fast combos that can juggle or stagger enemies. Sometimes when he counters a physical attack, he may pick their pocket or grapple them. Can physically strike and apply elements to attacks.

Sexuality: Flexible.

Hometown: N/A

Weaknesses: Low Strength and Defense. Limited to elements based on his race. Lacks weapon skill.

Strengths: Good speed. Good healer as well as stacking attacks. Great magic capability for what he is capable of. Can use his psychic abilities to have wild monsters fight along side him in battle. Can charm and confuse humanoid targets. He is Diplomatic in a conversation. Tries to be positive for the most part.

Elemental Weakness: Fire and Earth
Elemental Immunity: Light and Darkness

Background: Will be revealed as plot goes on.
Accepted Characters


Aven Atwood - Kahill
Zoey Weaver - Alta
Kory Kalicos - benit149
Miles Rohan - Dynamo Frokane
Sayuri - Demous
Baron Abel - Card Captor
Sin'Voli- Hagura
Christopher Aurea Shuzen - CAS1006
Spretta Grœnn - Kuroku
Hidden 11 yrs ago Post by Dolerman
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Im all over this!!
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[Center]The Character Sheet[/Center)
Name: Miles Rohan
Nickname: 'The Ossa Trail Demon'
Age: 23
Gender: Male
Race: Human
Occupation: Drifter
Housing: Unknown

Height: 5'10
Weight: 163
Distinctive Proportions: rangy but solid muscular build
Frame: masculine
Description of looks:

Main Weapon (Primary) : Bastard Sword
Sub Weapon (Primary): Fists

Main Weapon (Secondary):
Sub Weapon (secondary) :

Type of Artes: Fierce Demon Fang, Savage Sword Rain, Twin Tiger Blade, Triple Fist, Dragon Dance, Beast, Shockwave Slash, Infernal Torrent, Eagle Dive
Fighting Style: Miles swings a very large bastard sword in combat and his insane strength allows him to wield it well with one hand, although he holds it with both for optimum precision. When swinging his sword he also fights with his fists and feet (similar to Yuri Lowell) usually stunning the enemy with quick martial arts combos before finishing them off with his blade. His style looks very wild and untrained to the novice eye. But this is very specific rapid and aggressive style that he has honed for 7 years of fighting bandits and monsters in the Ossa Trail.

Sexuality:
Hometown: Unknown, resides in the Ossa Trail

Weaknesses: Inability to work as a team, reckless fighting style with little defense, little understanding of events and politics outside of the Ossa trail.
Strengths: Very perceptive, Highly developed survival skills, Strong moral code, skilled carpenter.

Elemental Weakness: darkness
Elemental Immunity: lighting

Background: Very little is known about the 'Ossa Trail Demon' he was discovered in the Hakonesia peak as half-feral 7 year old who was hunting chickens with a sharp rock. a few travelling groups tried to take him with them but he was much to wild and unruly to control. It wasnt till a band of cutthroat bandits came along did he end up joining them. They trained him as a warrior all the way up to his 14th birthday when they gave him his first weapon and took him on his first raid, a caravan travelling back from palmacosta.
At this point Miles knew very little of what a bandit actually did. He knew that they stole to feed the group but it was only during the raid he saw the slaughter of innocent travellers and the savage nature of the hold up.

It only took Daxius 10 mins, to realise that he didnt want to be apart of this anymore so he tried to run away from it all. But the bandit group were paranoid about letting witnesses escape so they shot Dax, one of their own with a crossbow. He took it in the hip and hit the floor wailing in pain. At that moment he felt his body go back into survival mode, just like when he would hunt chickens, he grabbed his sword with his new found training and strength and in a matter of minuites, slaughtered every single one of the bandits he was with. The grateful travellers didnt have time to thank him as he pulled out the arrow, crudely patched himself up, and rode one of the bandit horses all the way to the Ossa Trail.
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Name: Kory Kalicos
Age: 20
Gender: female
Race: Human
Occupation: mercenary; wanted criminal
Housing: is nomadic; just visiting Iselia

Height: 4'7”
Weight: 155 lb
Distinctive Proportions: short-statured but has a bit of musculature in her arms, legs and lower abdomen
Frame: petite but well-toned
Description of looks: HERE (please ignore all of the writing and her spear)

Main Weapon (Primary): gloves
Sub Weapon (Primary): greaves

Type of Artes: martial arts skills although her punches are more combo-based while her kicks are strength-based
Fighting Style: her fist-related skills are quick and good for combos such as Double Demon Fist, Sonic Fist and Twin Palm Strike, while her kicking skills focus on strength such as Eagle Dive, Death Blossom, and an original dropkick move named Diamond Cutter - Kory's basically a mix of Farah's fist artes and Regal's stronger kicking artes, but doesn't possess healing artes like them. She's very poor with long range beyond the standard Demon Fist, and unable to use self-healing or elemental artes (for now, at least)
Mystic Arte(s): TBD

Hometown: not disclosed for now

Weaknesses: comes off as despicable at first due to her rude and bitter attitude; is way too honest for her own good and doesn’t care if it hurts others; absolutely despises betrayal and will pretend that the traitor doesn’t even exist if they try to rejoin the party
Strengths: realistic; tenacious; remains level-headed when others would be angry; since she hates betrayal, she will likewise never betray

Elemental Weakness: wind, fire
Elemental Immunity: earth, ice

Background: Kory is a wandering mercenary taking odd jobs while living off the land. She’s also a wanted criminal for escaping a Human ranch, but has fended off her pursuers thanks to the Exsphere embedded on her right hand. She has had an extremely difficult life, which she reflects with her ragged appearance and distasteful personality. However if one managed to see past her crude behavior, Kory will be a reliable and calm-mannered comrade (she refuses to use the word ‘friend’ because it sounds asinine).
Hidden 11 yrs ago Post by CAS1006
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I want to say "Great job."

But I also want to be clear what I meant by types of artes. As in... Types that focus on a certain area. Like if I say "Ranged" That works, judging by race and set up, you can easily have an idea of what they are, as in they don't need to be directly from the games to be considered an arte.

But whatever is easier for you guys I guess.

So far I approve you both.

But I do require a chosen.
Hidden 11 yrs ago Post by Valkyrie
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Would I be able to create a Spirit using character like Sheena?
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Valkyrie said
Would I be able to create a Spirit using character like Sheena?


PM me.
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I'm kind of interested in this. :) I'll try to make a character when I find the time this week, if not the latest I'll get something up is this weekend.
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Kahlil said
I'm kind of interested in this. :) I'll try to make a character when I find the time this week, if not the latest I'll get something up is this weekend.


Sounds good. But I do plan to keep this at a steady pace once this fully launches. Meaning I'd like to hope you don't... drag off. Or basically fall behind to where we are stuck waiting. So if you are okay with this, then by all means, take your time.
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CAS1006 said
But I do require a chosen.


You called?
Name: Zoey Weaver
Nickname: -
Age: 16
Gender: Female
Race: Human
Occupation: None (student)
Housing: Under her parents' roof.

Appearance

Main Weapon (Primary): Shortbow
Sub Weapon (Primary): 'Boomstick' a self-made, although highly experimental weapon. By which I mean malfunctioning. Still, it's consistent ability to induce explosions gives a unique taste to artes... Which is quite worrying since it was supposed to become a toy for her kid brother... The boomstick is kept in Zoey's sleeve like a trump card, and somehow hasn't blown her hand off yet.

Type of Artes: Primarily ranged physical with a high amount of mobility options. A ranged, rapid-fire mix drawing inspiration from Hisui (Hearts) Alvin (Xillia) and Judith (Vesperia.)
Fighting Style: Runaway, strafe and strife, using the recoil from artes to move quickly or even maneuverer through the air! Ever saw someone rain fireworks down on you and use the blast to do a double jump? No? Well does Zoey have something in store for you! Many of her artes move her all over the battlefield, by the power of boomstick! This also causes many artes cast in conjunction with her self-made rod of destruction to have fire elemental properties.
Mystic Arte(s) : None yet.

Sexuality:

Hometown: Iselia

Weaknesses: Poor planning ability, no sense of direction, morbidly obsessive/overly attached with hobbies or objects of affection, far too detached from on-going conflicts and her duty as a chosen, quite vain and somewhat egocentric.
Strengths: Highly analytic and an excellent student, great at thinking in both conventional and unconventional patterns, very open-minded about people and their quirks, would've made a great engineer one day if it weren't for being chosen.

Elemental Weakness: -
Elemental Immunity: -

Background: It's not a stretch to say Iselia's opinions were very divided about their new chosen. Although of common birth, Zoey was identified as the chosen at an early age and abused her privileged position to the best of her abilities and grew up plain spoiled. Zoey's only duties for a long time would be to learn about the tales and rituals of the Church of Martel. With her keen mind, Zoey had to spare little to no effort on that. As she grew up however, that same mind developed an interest for science and archery, as well as a greater need for solitude to practice these hobbies in. None of that mixed or match well with her teachings nor upcoming pilgrimage. As the priests tried to prepare Zoey for her journey, she would rather spend her time away tinkering at some obscure invention. Zoey grew more and more detached from her task... After all, things had been just fine up to now, right?
Hidden 11 yrs ago Post by CAS1006
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I approve of Zoey.

Also, she had a lot of my Arte ideas. (drats.)

But you beat me to the punch.

However she isn't leaving for the pilgrimage just yet. She has to receive the Oracle from the Temple first. But yeah, Zoey is approved.
I also find it funny how everyone is making fighters. Like there are no mages. Zoey will have new abilities due to plot reasons later. But still lol.
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After playing the Sylvarant arc, I'm just dying to have Kory pummel some Desians into mincemeat. But yeah, we need a healer and/or mage to balance things out.

BTW, updated Kory's fighting style to make her a blend of Farah and Regal (and perhaps Jude) minus the healing skills, although Kory could learn either Healer or Guardian much later on. I was also wondering about PMing you about the details behind Kory's past without spoiling Symphonia's plot here, just to see if you're cool with what's gonna go down with her eventually.
Hidden 11 yrs ago Post by CAS1006
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My character is a Lunar Type Celestial. So he will have healing and magic capabilities. But he is also a fast fighter with Anti-air. So yeah. Let's say characters spar and you jump. You know the rest. XD

Demous is making a half elf to my knoledge. No Idea when Kuro will post. But we are almost ready.
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CAS1006 said
My character is a Lunar Type Celestial. So he will have healing and magic capabilities. But he is also a fast fighter with Anti-air. So yeah. Let's say characters spar and you jump. You know the rest. XD Demous is making a half elf to my knoledge. No Idea when Kuro will post. But we are almost ready.


indeed i am and it should be up later tonight
Hidden 11 yrs ago Post by CAS1006
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Same with mine. Though it will be on the first page.
Hidden 11 yrs ago Post by Kahlil
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CAS1006 said
Sounds good. But I do plan to keep this at a steady pace once this fully launches. Meaning I'd like to hope you don't... drag off. Or basically fall behind to where we are stuck waiting. So if you are okay with this, then by all means, take your time.


Understandable. Though if anything comes up, I'll be sure to let you know asap and not drag the RP. I think I'll be able to finish my character sheet by tonight actually too (now that I've gotten some rest and can think clearly). I also have Finals coming up next week and whatever projects can come after finishing the CS.
P.S - I'm also making a Half-Elf character who is a magic user. :)
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Sweet, Sweet. Looking forward to it.
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I hope this is okay!

Name: Sin'Voli
Nickname:
Age: 36
Gender: Transgender (Appears female with male reproductive organs, Futa)
Race: Elf
Occupation: Diplomat/scholar
Housing: None/ Is a drifter


Main Weapon (Primary) : Staff.

Sub Weapon (Primary): Twin swords

Type of Artes: Powerful magic that disrupts the flow of life and the currents of energy. Consuming energy and turning that into a resource for explosive blasts of energy. Dark curses that hinder and debilitate enemies. Lots of area damage with a few single target magics that do major damage. Also can reanimate the dead for short periods.
Fighting Style: Sits behind friends or minions and casts her spells which take a bit of time to cast. Other wise she has quick short spells to slow or stop her enemies until she can complete her stronger spells. If forced to melee combat or she can no longer cast. She uses her twin swords very well. More swift and dodging than brute force. She will move quickly and rapidly and when she can see an opening attack viscously. But only as a last resort.
Mystic Arte(s) : Darkness

Sexuality: Bisexual

Hometown: None

Weaknesses: Overly confident, Lots of pride, hates to be embarrassed or wrong. Lone wolf kinda mentality. Doesn't much care for any one else and is selfish. Very weak physically and is lazy.
Strengths: Extensive magical knowledge. Is very beautiful and knows how to use her bodily charms. Strong minded diplomatic and has strong understanding of politics and can argue very well.

Elemental Weakness: Ice/Water
Elemental Immunity: Holy/Darkness

Background: Sin'Voli was raised an orphan. She was abandoned at birth and left in a swamp to die. Unknown to her parents, the swamp was inhabited by a witch. The Bog Mother raised herself from the murky waters and trailed the couple. With a flash of dark power, the vitality of the elves were siphoned from their bodies. The Bog Mother produced a twisted smile from the green and broken mouth. She stooped over the mother as the body beneath her convulsed in its final moments of life, the Bog Mother watched as the light faded from her eyes and renewed the witch. The Bog Mother slew the intruders but left the child. Seeing the young beautiful face of innocence touched the black withered heart of the old hag. As she wiped the blood from her chin, she picked up the silent and sleeping elf child and held her close to her chest. Smiling as she waddled back into the dark depths of the swamp. Swimming into her underwater bog house. As Sin'Voli was named by the Bog Mother, she was raised by the foul witch. The childs mind was non-corruptible by the tactics of the witch. Feigning compliance and severance until she learned all the witches magic along with their history and dark rituals. One day Sin'Voli simply used the witches own magic against her and drained her of her power and life. Putting an end to the queen of the bog. Sin'Voli has ever since left her swamp home to learn more academic magics. Once she was satisfied he had learned all she could from the elves. She wanted more knowledge. Her thirst for supreme magic spells led her to observe and become interactive with the other races. Particularly humans simply because they were easy to manipulate. And she was attracted to their thirst for power. Playing as a diplomat, she easily moved where she pleased. She rarely shows her true nature when in disguise. Instead playing the role of an innocent elf that wants to bring human and elves together as a single faction. Though underneath her black magic, her heart and body hungers to learn the forbidden magics of the world.

I hope this is okay, please tell me if i need to change anything. I don't much know alot about the lore so yea...
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She is far too old for a regular Elf's life style. Gender does not quite bother me as it may others. But aside from that, her backstory is quite different for such a setting. But it does fit in the diversity. So you have a bit to change up.

All that needs to change is age really. But seeing as she is a Scholar, she'd probably be stationed on Palmacosta's Academic academy. Which is the second continent that will be visited. So from where the story is starting, you'd be a far ways from being introduced.
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Okay, here's my character.

Name: Avan Atwood
Nickname: N/A
Age: 22
Gender: Male
Race: Half-Elf
Occupation: Independent Researcher
Housing: Small house in the outskirts of Triet. Even though Avan does not visit his home often, his uncle still resides there.

Description of looks: Avan is on the lean side when it comes to physique and stands at a height of 5’ 9” tall. He weighs about 160 lbs. and his skin tone is tanned, one of the signs of his home in the desert. His ears are only slightly pointed at the tips, though they still resemble ones on Humans unless they look closely at it, that is if his hair is not obstructing it. Avan’s hair is shoulder length with his bangs hanging down over his forehead and is a silvery-blond in color. His facial features are almost boyish and his eyes are a deep shade of light blue. Avan’s clothing mostly consists of a dark colored, long-sleeve tunic and similar colored long pants. At his neck is a choker that has an embedded exsphere on it. Around his waist is an ornate sash that resembles the design of the desert and wears comfortable traveling boots. Also at each side of his hip are his weapons and around his back is a traveling pack.


Main Weapon (Primary) : One-handed Staff
Sub Weapon (Primary): N/A

Main Weapon (Secondary): Grimoire
Sub Weapon (secondary) : N/A

Type of Artes: Offensive and Support Magic (similar to the Tales of the World: Radiant Mythology Bishop class).
Fighting Style: Avan mainly fights ranged, using his offensive magic to damage his foes from a distance. He also possesses a couple of close range artes that would allow him to either ‘jump’ back from his enemy or push them away from him. When he is focusing on casting offensive artes, he generally uses his one-handed staff, while for support and healing magic, he uses his grimoire. So he would have to switch weapons in order to perform the other, but would prefer to stick to one weapon at the start and throughout the battle.
Mystic Arte(s) : TBA

Sexuality: Bisexual
Hometown: Triet

Weaknesses: Avan is rather frail physically due to his physique and can bruise easily if hit hard enough. He dislikes Humans because of their prejudice, so he has difficulty in fully trusting them. He can also be too honest for his own good, not afraid to speak his mind even if it might get him into trouble. When he is focused on his own things, such as his work, he tends to drown out the rest of the world—until he gets a good smack in the head to get his attention again. Is also claustrophobic.
Strengths: Observant and levelheaded, tends to think things through before acting. He is a hard worker and most of it shines through when he is focused on his work.

Elemental Weakness: Ice and Earth
Elemental Immunity: Fire and Wind

Background: Avan lived most of his younger years in Triet and is familiar of the region around the desert. His mother was Human and unfortunately, his Elven father passed away while defending his family from monsters when they had been traveling prior to residing in Triet. Avan was two at the time and he and his mother moved in with his uncle in the desert town. His family took precaution when they decided to permanently live in Triet, ensuring that they did not suffer the same prejudice as the other Half-Elves that did not join the Desians. Throughout his childhood, Avan spent most of his time posing as a Human (even though he hated that idea) and observed the merchants and travelers that stopped by the oasis, spending time with them and learning all he can. Though soon his lifestyle changed when his mother passed away from an illness and he started to drift away from his uncle. His time was mostly spent with other ‘hidden’ Half-Elves that he discovered that lived and traveled to the desert oasis.

As he got older, he learned about the ancient ruins in the desert from fellow Half-Elven residents and became fascinated by it. He decided to one day venture out to the ruins and the moment he saw them in the flesh, he knew he wanted to study them. When he was in his late teens, he learned of several organizations dedicated to researching ruins and history, so he decided to leave Triet and to seek them. Those years leading up to the present, Avan had been traveling solo around the continent, and learning that something was going to happen at the Martel Temple near Iselia, he makes his way over there.
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