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Credit to Captain Jenno for the New Title Card

***[Closed; Check Back Later]***

Any remainder of data that does not fit the OP will be in posts somewhere below.
MASS EFFECT: NOVA
Post 1
*OP/Galaxy Map
*Character Sheet
*Characters(Index; Sheets I-III)
Post 2
*Characters(IV-VI)
Post 3
*Characters(VII-X)
Post 4
*Characters(XI-XIV)
*IC(Page 1-7, 9)
*IC; Recovered from Email Notifications
Post 5
*Shadow Broker Thread(Page 1-5)


Author: Dervish

..........The year is 2176CE, a period in time where the dogs of war reign supreme across the galaxy. Mercenary bands, bounty hunters, and others who operate in the grey areas of galactic law are finding themselves finding lucrative contracts flowing more freely, and the greatest turmoil the galaxy has endured in decades has all but ensured no shortage of clients looking to consolidate power and gains behind closed doors. Some outfits, like Eclipse, The Blue Suns, and the Blood Pack, were beginning to grow into household names as they expanded their power and influence. Other upstart outfits fought for the scraps that the bigger mercenary groups left behind, creating intense rivalries in search of wealth and recognition. While many try their fortunes as a mercenary, few succeed.

It remains to be seen if one of the newest outfits will succeed.

Enter Nova, a small, limited operation of less than a dozen individuals of a diverse background and limited experience in the mercenary game. The group, only two and a half months old, is a multi-racial outfit coming from all corners of the galaxy with one ship to their
name, the retired turian Hierarchy prototype stealth Frigate Tyrus. It is their home, their livelihood, their chance to make a name for themselves.

Purchased as an under the table deal from a volus company that sells ships, including converting retired Council-space military vessels for civilian use, Tyrus was purchased for a severely marked down rate as stealth prototype technology was quite experimental, rare and illegal for civilian ownership. As such, in the interests of avoiding steep penalties and sanctions, the company was all too willing to give the upstart mercenary outfit their first ship, one of the most unique of her class in the galaxy. While it required the collective finances of the founders, Nova was ready to take on the galaxy and make a name for themselves.

However, starting a mercenary company and being successful at it is not as easy as the vids would make it out to be. Weeks went by before a client took a chance with the upstart company, with a simple smuggling job between worlds in the Attican Traverse. Next, a simple VIP protection gig on Elysium, and so on. While most weren’t particularly well paying, they managed to keep Tyrus in operation, the crew modestly paid, and Nova’s name began to gain traction.

Two months later, scraping the barrel would eventually pay off.

The crew, now familiar with one another and beginning to mesh despite differences, have finally been offered up a contract that they’d been waiting for, a chance to prove their worth against one of the Big Three on Omega. And so, the Legacy of Nova begins…

************
Overview
************
..........Hey gang, welcome back to the reboot of Mass Effect: Nova and this thread is the result of our brainstorming. Hopefully this time, we can keep to one single RP thread and keep this game going for a long time yet. We’re running this RP in an episodic format, where we follow Nova’s adventures across a variety of missions, not unlike Mass Effect, where character development and more social situations happen between the missions on the ship or in the many bars across the galaxy, as per Nova traditions. Since this RP is set back around the time Surge started, the Skyllian Blitz may happen yet, and our team hasn’t really had a chance to work on anything particularly dangerous together, and are only now started to get a comfort zone around each other. Two and a half months isn’t a lot of time, but the characters did meet quite some time before that in Flux on the Citadel, where (most) of them met by chance, started up the conversation of starting up a mercenary company as a joke, and eventually growing entirely serious about it. While we lost a lot of the development we had in the previous games with our characters, he’s a chance at a fresh start and to trim the fat. At least now we know how to run the ship properly.

Tyrus still is piloted by the VI ‘Captain’, as well as for the time being manual input by one of the crew members. Not all of Nova needs to go on a mission, so if you’re absent for whatever reason, you can sit a mission out or join in later when you have time to do it again. Keep in mind Tyrus is still pretty bare bones inside, the crew hasn’t had a lot of money to spend on sprucing it up, so making it ‘home’ is something we can develop over the course of this RP as a sign of progression. Most of the personal touches are whatever your character brought with them, and there’re a few basic things in the common area.

At this point, Nova does not have either the Kodiak or the Mako, but will be able to afford them after a mission or two. Weapons and equipment can still be whichever you like, following the usual pre-ME1 restrictions, but keep in mind a lot of the technology and gear is whatever your character could afford to begin with.

The format as we discussed will be more or less everyone GMs, where individual players craft their own missions and go at it as the primary GM/story teller for their particular mission. This involves making NPCs, figuring out the plot, and so on. Everybody else will contribute as usual, and feel free to put their quasi GMing ideas to use. Nobody will be forced to be a primary GM and what not unless they chose to. I encourage everybody to give it a try, and even work with other players to come up with an idea. We’ll do mission summaries after each one to kind of track our progress that way, as well as any new equipment, people, and other important shit we pick up along the way.

The usual rules from Nova apply; you guys know the drill, I won’t post them here.

This may now be in Advanced, but keep the same writing standards you always have.

We will continue the discussion in this thread, as well as repost edited character sheets when we get a chance.

************
The Ship
************


(Ship layout is entirely Proffer’s creation and work, and all credit goes to him!)

The ship is a retired turian stealth frigate the founding members of Nova had purchased nearly 4 years prior to the game’s start and had started their lives as freelancers from there. It isn’t run as formally as a purely military ship, and the crew has done a fair deal of modifications to it to make it more comfortable and personal. Team members are free to customize their quarters as they see fit, but everything comes out of their personal wages.

Overall design of areas like the mess hall and lounge will be determined by players, as the ship is furnished by the characters.

The cargo bay will eventually contain Tanya Carson’s workshop and mechanical storage for maintaining the team’s UT-47 Kodiak drop shuttle and M-35 Mako. The team’s weapon and equipment lockers are kept on this level, although they are free to bring their gear anywhere on the ship if they so choose. For now, it’s mainly a storage space and a light-maintenance area.

The medical bay is designed similarly to the SSV Normandy’s, and carries a healthy stock of levo and dextro-amino friendly supplies. Medically inclined characters will likely find the most time here.

The lab is where the tech-minded characters will likely be working and developing new technologies as well as upgrades for the team and the ship. The exact use of this room will depend largely on player character choices and preferences.

The VI Core is home to the hardware that houses the VI, jokingly named “Captain” by the crew that is responsible for much of the ship’s systems and organization. Nothing overly special here, and the room is usually locked to avoid tampering.

The CIC is almost identical to layout as the Normandy SR2, as is the logistics and cockpit. This will be immediately familiar to player characters.

Nova works off a democratic system, and as such, there is no set leader and everything is done through popular vote and personal competence. While the founding members have seniority and can overrule decisions of newer members, each team member’s input is important for the success of the team.

Note: This section will be periodically updated as more information is added and decided upon, as well as team member functions.

Helpful Links!

Timeline
Weapons
Equipment
Armor
.
.

Characters

Tanya Carson, Human Engineer
Roland Tiers, Human Sentinel
Tillus Carturik, Turian Vanguard
Marianna Lynessa R'myr, Asari Huntress
Kygg Rarv, Vorcha Engineer
Steveo "Steve" Viktoran, Salarian Adept
Tzvi‘Nahal nar Neda, Quarian Engineer
Jeanna Cynthia Hawthorne, Human Soldier
Kasyra'Tala Vas Ryushei Nar Sherana, Quarian Engineer
Kosso Irak, Drell Adept
Mark Russo, Human Soldier
Errol Vahn, Human Infiltrator
Tallin Sentius, Turian Havoc Soldier
Helios Barb, Krogan Battlemaster

.
.
.
.

Author: Voltin
*
*Note: For the sake of my sanity, please believe that these locations exist where I've put them. They are not present in much of the game's lore, so finding even a suitable location was difficult. Thank you for your willing suspension of disbelief.
Credit goes to the Awesome Capt. Jenno for the map! (The mission blips, and new systems are mine. )

************
Missions Available:
************

(Fixing Map)


Kahje: Information Heist (GMed by: Mosis Tosis)
Mactare: Separatist Hideout Attack (GMed by: Dervish & Tick)
Omega: Athalberd Deneys (GMed: by Legion X51)

Friendly Note to our Future GMs: If you have an idea for a mission, and would like it to appear on the map, just send me a PM with the mission's title formatted as such: "Location Name: Mission Name". This way, I have some time to update everything to look pretty before we need it, and we can see every possible outlet Nova has the option of taking. This is for my own convenience, and I thank you for complying.
Or if you want to cut the middle man out just PM all of that to Jenno.
~Your humble cartographer, Volt.

Hidden 11 yrs ago Post by Sundered Echo
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Are we planning to attempt another resurrection?

I know Kassy's sheet has proved thus far unrecoverable, but I may have an old version of it somewhere...
Hidden 11 yrs ago Post by Joytex
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Any chance you guys might be accepting more characters?
Hidden 11 yrs ago Post by Tick
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Joytex: I'd be all for some new faces joining the RP. :] But this is an all-GM RP, so all the other players that are coming back get a say.
I know the bookmark system doesn't exist, so I'll PM or find you somewhere on the site (if PM's are down) when the RP's up proper.

Sundered Echo said
Are we planning to attempt another resurrection?I know Kassy's sheet has proved thus far unrecoverable, but I may have an old version of it somewhere...


I got it, Sunny D, so long as you didn't make serious edits recently. No worries. :] Only one at real risk was Voltair, but I fiddled some more with the archive shiz and the Mark CS was still around.

And yes! That is the plan. If we've got enough of the crew up for it, or enough new players, the idea is to get this thing back and running.
Hidden 11 yrs ago Post by Voltaire
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I have my sheet saved on google docs. Only problem is I can't access google docs. FML my backups need backups.
Hidden 11 yrs ago Post by Tick
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Voltaire said
I have my sheet saved on google docs. Only problem is I can't access google docs. FML my backups need backups.


Got your sheet. :D
Though maybe not the edits I recall you making.
Hidden 11 yrs ago Post by Voltaire
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Cool! I don't think my edits were very drastic from the original rough draft, so it shouldn't be to big a deal to update it.
Hidden 11 yrs ago Post by Tick
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Awesome. :] Good news.

Sunny D. This is off-topic, but I was glancing at Coruscant Sacked - you co-GM that, right? Said what you guys had recovered. I don't recall seeing page five for the backups, which seems to exist on the Internet elsewhere.

Page 5
Hidden 11 yrs ago Post by Voltaire
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Hey, have any of you guys heard from Dervs? I'm hoping he'll continue his Elder Scrolls Rp but haven't seen him anywhere.
Hidden 11 yrs ago Post by Voltin
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Voltin Commander Zappy

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Derv was on the dev site, but I haven't seen him here yet.
Also,I'm glad I was stalking you, TIck, otherwise I wouldn't have found the new OOC. :p
Hidden 11 yrs ago Post by Tick
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DERV, YOUR SO SLW. JEEZ

Voltaire:
You ought to get his outside contacts when he's around later.
He plans to do the ES RP again. I was talking about joining (again...).

Volt:
I'm glad my posting is worth stalking. :'D
Hidden 11 yrs ago Post by Stella
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Hi, Soshi here under a new name. I am so insanely busy on the weekdays but I can do weekend posting. I still have Jeanna's character sheet stashed away, don't know how up/outdated it is but it's there.

Hopefully, the forums stop being fugly ASAP.
Hidden 11 yrs ago Post by Sundered Echo
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Hello again people.

I've got Dervs contact outside of the Guild (via Steam) and I've linked him the new Guild.... hopefully he'll arrive soon.

Also Tick, thanks for the recovery, though we do in fact have that page. Ellri has 20 posts per page, so page 3 has what page five had. The only thing we are missing is posts 38-40, so if you locate page 4, please do tell me...
I say Kasy's sheet is lost, but if you're recovering everything, may as well give it a shot recovering her as well. Others haven't succeeded, but you might.
Hidden 11 yrs ago Post by Tick
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'Ey Soshi (Stella better?)! Awesome to see ya back around. :] I wasn't as sure if you and Voltaire were in the loop/signing on again.

Cool. I've got a version of it, too, and I'll get the CS's done tonight. If yours is better/more updated, I'll use that for the archive shiz.

Ha! I'm growing to like the idea of playing with a Notepad style to compensate the loss of formatting. :']
It'll suck if Mahz adds smileys triggered by text smileys. I'm having a good time right now not having to add the color white to my brackets and parenthesis.

Sundered Echo said
Hello again people.I've got Dervs contact outside of the Guild (via Steam) and I've linked him the new Guild.... hopefully he'll arrive soon.Also Tick, thanks for the recovery, though we do in fact have that page. Ellri has 20 posts per page, so page 3 has what page five had. The only thing we are missing is posts 38-40, so if you locate page 4, please do tell me...I say Kasy's sheet is lost, but if you're recovering everything, may as well give it a shot recovering her as well. Others haven't succeeded, but you might.


Damn, sorry man. I had a feeling that was the case.
I actually looked for those posts - google cache, I think, did have the fourth page. but at the time it saved it, there were only three or four posts, which is even worse.

Yeah. Tell me if anything wrong with it when it's up. For the most part, things should be fine with the old stuff. :]
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Reserved
Hidden 11 yrs ago Post by Ruby
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Tick said
But this is an all-GM RP


If everyone is a GM, no one is a GM.
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