Let me know if I need to change anything. This is only a first draft.
|Ship Name: Linking Tower #765 (Commonly known as a Citadel)
|Universe of Origin: Half Life 2 (Note, however, it is from a different universe in-lore then the universe you're in during the events of HL2)
|Method of Transfer (inc. damage sustained during transfer/current supplies): Inter-dimensional Teleportation. While very little info is given on this form of transportation in the lore, I am going to go with the reactor destabilizing and the exotic plasma and dark energy reaching amounts high enough to disrupt the teleportation. Thus, instead of hitting their planned target with the rest of the linking towers, they instead get teleported to a completely random universe and location.
Damage Sustained during teleportation:
Dark Fusion Reactor instability, further damage could result in Resonance Cascade.
Synthetic manufacturing lines one through five suffering Dark Matter resonance scenarios. (Many of the atoms in the manufacturing lines are being assimilated, leaving it heavily damaged).
While not considered damage per say, I will mention that the Citadel has no propulsion techniques or FTL drive.
Dark Matter instability is interfering with inter-dimensional communication and dark wave frequencies.
Large pipe leakage of compressed nutrients present.
Supplies:
Sixteen metric tons of highly-compressed nutrients (Currently being decompressed and vented into space due to pipe leakage)
Five hundred metric tons of compressed matter, used in production lines.
|Ship Specifications: (armament, dimensions, shielding, transporters, etc)
3500 meters tall. (I'd give the other dimensions as well, but they're never given in-game or out-of-game. I'm estimating about 350 to 400 meters across)
The Citadel has no spaceworthy turret defense or shielding, instead they use their spaceworthy ground forces to keep enemies away. Near the top of the Citadel, a Dark Matter based dimensional teleportation device is present, although other teleportation units will have to be created in order to use it. Disrupting the teleportation process will also heavily destabilize the Dark Fusion reactor, which would most likely result in a Resonance Cascade event.
Most entrances are airlocked, in case of the target planet not having the proper atmosphere, however this design also works in space.
|Crew:
Twelve thousand unarmed scanning units, spaceworthy.
Five thousand Synthetic hopper-mine armed scanning units, spaceworthy.
Four thousand Dropship units, spaceworthy.
Six thousand Dark-Energy cannon equipped Strider models, spaceworthy.
Ten thousand Stalkers (Stalkers are used entirely to provide maintenance to the Citadel functions), not spaceworthy.
Eleven thousand Transhuman Infantry Units, spaceworthy.
Eight thousand minor Synthetic units of varying degree, none spaceworthy.
Thirty Transhuman administrative commanders
+Name: Sunset-30
+Job: Deployment Commander.
+Description: He is the standard white-armored Transhuman unit. His voice is identical to the rest.
+Name: Epsilon-95
+Job: Maintenance Deployment Commander
+Description: He is the standard white-armored Transhuman unit. His voice is identical to the rest.
+Name: Dispatch
+Job: Citadel Command
+Description: Dispatch is more a voice then a being with a visible body, it is the Artificial Intelligence embedded in the Citadel.
+Name: Dave Malim
+Job: Administrative Commander, Invasion Overseer
+Description: A man that appears to be in his late fourties, he is balding and sports a nice tan suit. He is six feet and eight inches tall.