2 Guests viewing this page
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

@ Fortunes: Trade routes can occur on land or sea. I didn't mention this in the rules, so I will add this, but if a trade route can occur by sea, it will. I'll list all the current trade routes, and whether they are land or sea, in a later post.

@ jiwon: Your changes are acceptable, but don't gimp your vassals too much. In your specific case, they're not your enemies, and their land might one day be yours. And it's okay that you're leaving, a number of people mentioned they were busy for the next few days, but I wanted everything ready for when everyone gets back so we can cut down on waiting time and get straight to the intrigue and war. EDIT: Also, doubling the population growth of towns would mean that the growth of the town would quickly outpace the rate at which you could grow crops for them. Don't worry, prosperous towns will have plenty of random events that will allow them to increase their populations, but I'm not going to write anything about it in the rules, because it's supposed to be a super serial secret. Shh.

@ So Boerd: Naval movement is detailed in the ships section. Quite simply, since all ships are oared galleys, the size of the ship makes little difference if the proper number of men are rowing it, so all ships will travel at the same speed. I may change this, because I also need to decide how long it will take to build a new ship.

Was busy this morning with a doctor's appointment, and now I got to get ready for work, so fooey. Hopefully I'll have enough energy when I get back to make necessary updates and finish listing which fiefs are where. Thank goodness I have Friday off.
Hidden 10 yrs ago Post by So Boerd
Raw

So Boerd

Member Seen 9 yrs ago

Edited my sheet. Turned 250 longbowmen into slingers and bought some boats.
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

So Boerd said
Edited my sheet. Turned 250 longbowmen into slingers and bought some boats.


Goodie. Sorry about your location, by the way. Volyhnia kind of took up a metric shit-tonne of space by accident, and all that was left for you that the Bogans could plausibly want to invade would be the isolated northern tip, so I gave you that.

Also, I did not have enough energy when I got home. Passed out when I got home, got woken up by my mother relatively early to drive her to the dentist. Coffee, don't fail me now.
Hidden 10 yrs ago Post by So Boerd
Raw

So Boerd

Member Seen 9 yrs ago

Didn't Void take Bogans too?

Also, no apologies needed. I absolutely love my location. Can I request my capital be on that island?
Hidden 10 yrs ago Post by So Boerd
Raw

So Boerd

Member Seen 9 yrs ago

Since I have to fight the bogans, do I have the option of intercepting them while they are at sea?
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

Yes to both, but might I still sway you to keep that little island as Orkneynar? It fits so perfectly with the name. :3

EDIT: Finished fiefs, NPC sheets, and made an update to the rules, adding time to build ships, ship travel time [slight differences, but they're there], and a few spelling catches. All the goodies are now on the first page. Of this thread, that is. All the useful links are there.

And. . . I'm torn. Player mercs next, or first IC post?
Hidden 10 yrs ago Post by Sovi3t
Raw

Sovi3t Obamacare

Member Seen 1 yr ago

It depends really, if the community wants to rp , I'll wait until tommorrow for Merc sheets
Hidden 10 yrs ago Post by Toaw
Raw

Toaw

Member Offline since relaunch

Flooby Badoop said
Yes to both, but might I still sway you to keep that little island as Orkneynar? It fits so perfectly with the name. :3EDIT: Finished fiefs, NPC sheets, and made an update to the rules, adding time to build ships, ship travel time [slight differences, but they're there], and a few spelling catches. All the goodies are now on the first page.And. . . I'm torn. Player mercs next, or first IC post?


Do whichever you feel is more important.
Hidden 10 yrs ago Post by FortunesFaded
Raw
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 4 mos ago

Sovi3t said
It depends really, if the community wants to rp , I'll wait until tommorrow for Merc sheets


Alternatively, I could wait until tomorrow for the RP - if there are some players who only have Merc factions and nothing else.
Hidden 10 yrs ago Post by Sovi3t
Raw

Sovi3t Obamacare

Member Seen 1 yr ago

FortunesFaded said
Alternatively, I could wait until tomorrow for the RP - if there are some players who only have Merc factions and nothing else.


I'm the only one making a merc faction (From my knowledge) , so in that case it's really up the community/ rpers who's rping here
Hidden 10 yrs ago Post by So Boerd
Raw

So Boerd

Member Seen 9 yrs ago

IC. Player mercs probably won't be needed right away.
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

Been working on the IC post. Got most of it done, but now I have work. I'll try to sneak in some time at work to finish it, so it'll be ready by tonight.

Forgot to add to the rules that in the case of multiple ships, you just take the average of all of them as the travel time. Also made it so the seat of the Bishop of Daisyfield is vacant, so players can compete for the position at the game's start, if they wish.
Hidden 10 yrs ago Post by Lord Monbodo
Raw

Lord Monbodo

Member Seen 7 yrs ago

Hey Flooby, since House Tueuroi owns both Hainaut and Nantes shouldn't those fiefs be together?
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

Lord Monbodo said
Hey Flooby, since House Tueuroi owns both Hainaut and Nantes shouldn't those fiefs be together?


For some reason, I thought they owned Talbout, not Nantes. Will change that up, thanks!

Also, work kept me up until 2am. Had zero energy last night, and just crashed until noon. I did, however, finish the IC, so I'm just transcribing what I have down on paper to here.

In other words, it begins. . .
Hidden 10 yrs ago Post by FortunesFaded
Raw
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 4 mos ago

Flooby Badoop said
In other words, it begins. . .


is anyone else super excited, or..?
Hidden 10 yrs ago Post by Lord Monbodo
Raw

Lord Monbodo

Member Seen 7 yrs ago

There will be blood tonight!
Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

It is up!

Would have liked to have done more, to provide a suitably epic feel, but I feel it's epic enough.

Expect a rules update tonight or tomorrow noon detailing conquest of fiefs, and that bit about sea travel times.

Also, I am indeed super excited. Here's some music to add to the epic.

Hidden 10 yrs ago Post by FortunesFaded
Raw
Avatar of FortunesFaded

FortunesFaded Yam

Member Seen 4 mos ago

Medieval Total War <333
Hidden 10 yrs ago Post by Heyitsjiwon
Raw

Heyitsjiwon

Member Seen 4 yrs ago

Hidden 10 yrs ago Post by Flooby Badoop
Raw
GM
Avatar of Flooby Badoop

Flooby Badoop

Member Seen 6 yrs ago

Two good posts already. Oh, so very delightful to see schemes already hatching. And as old as the 'chess game as a metaphor for conflict between two people' thing is, I very much enjoyed it. Very easy to imagine the conversation and room, even though little was said toward description. Oh, and it's not Orso, it's Osgar.

I am exhausted, however, and will see you all tomorrow. Remember, you all have two weeks to finish your posts before the new season. A number of people are busy/on vacation, so I'm more than willing to be lenient this first round.
↑ Top
2 Guests viewing this page
© 2007-2024
BBCode Cheatsheet