Eviledd1984 said
Im sorry to ask but when do you guys think the GM will come?
Look at the signups. She responded to you. :/
Gabriel Evings said
I mean its more of an adaptive form of RP just like in D&D. You can't control what everyone is going to do you simply find ways to make it work. I had a post apocalyptic pen and paper style RP on the old guild I did like half a year ago. One of the players came to my place of business because he got an npc caught in the crossfire and she was dying. He rolled terribly on his "Not look like a psychopath roll" and I slammed the door in his face and called the police. Him and the GM went at each other with the police stuff, GM loved it and managed to get the character saved anyhow because the authorities got involved. Turns out she was an important character for the story, and was the reason we left town to go on an adventure.
No offence meant, but... that's not relevant at all, and adaptive is by far the wrong word. You're getting player agency--i.e. the player characters can do unexpected things, impacting NPC's--confused with controlling things that you don't know enough about to control or describe. One of these contributes to the roleplay; the other makes the GM's job harder.*
*The exception, of course, being roleplays where this sort of behaviour is kind of the whole point.