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Hidden 10 yrs ago Post by AlienBastard
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"Yo. Gotta hard sci-fi RP."

"What does it have?"

"Spaceships with perfect FTL, space stealth using cold fusion engines, some humanoid aliens [two of which being space elves], a couple space bugs that just eat everything and one race of robots that look like people."

"So what is the limits on your standards of what's okay?"

"Must be completely realistic."

I know i've made this mistake before.
Hidden 10 yrs ago Post by DELETED324324
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I'm done role playing anything is from a TV show or anime or video game with characters from the series, gives someone the chance to be really really OP at start, or just butcher that characters personality.
Hidden 10 yrs ago Post by Roose Hurro
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Jig said
And so it came to pass that Misery and Dissatisfaction should have a child. They named her... Mary Sue.


I know Misery loves company, but Dissatisfaction hates everyone, so I really can't see these two in a relationship, let alone married, with kids.
Hidden 10 yrs ago Post by Undead Eyes
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Lucian said
What a silly thing to say. Unless you do a lot of 1x1 roleplays.


<--- I only do 1 x 1s. So, not quite as silly when that's what is usually thrown at me. HOT MAN! HOT MAN! HOT MAN! WATCH YOUR FINGERS! HOT MAN!
Hidden 10 yrs ago Post by HollywoodMole
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Miss Gallagher said
<--- I only do 1 x 1s. So, not quite as silly when that's what is usually thrown at me. HOT MAN! HOT MAN! HOT MAN! WATCH YOUR FINGERS! HOT MAN!


You don't do the horrible ones do you?
Hidden 10 yrs ago Post by Undead Eyes
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HollywoodMole said
You don't do the horrible ones do you?


Given I have no clue what 'Horrible' means by your definition, I assume not.
Hidden 10 yrs ago Post by Undead Eyes
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AlienBastard said
"Must be completely realistic."


XD I love this fight. I have only gotten into it a few times, but people try to say something isn't 'realistic' enough in what is technically 'fantasy'. I am always reminding them that; "Fantasy has no limits to what can or cannot happen due to 'realism'. We are not doing a realistic modern RP, so just because something isn't 'real' enough for you doesn't mean it's not realistic. It's fantasy realistic..."
Hidden 10 yrs ago Post by Derpestein
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I find you can still be a bit realistic in fantasy. (Arrow hit you? BOOM, TO THE HOSPITAL WITH YOU, GET A HEALER MAGE TO LOOK AT YOU, RECOVER FOR A WEEK. FUCK YOU FOR BEING SUSCEPTIBLE TO ARROWS, SHOULD HAVE PUT ON SOME FUCKING ARMOUR HUH, FUCKER?!)

Just...

Don't try to make magic realistic and argue about it.

It's magic, FFS!
Hidden 10 yrs ago Post by Undead Eyes
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Derpestein said


Well, yes, there are some things that are realistic, but I didn't mean those! Lol. I just mean the people who bitch about...say...you create a new species of Drow and some Drow fanatic goes 'BUT BLAH BLAH BLAH!"

"SHUT UP! IT'S FLIPPEN FANTASY! DROWS DON'T EXIST SO DON'T GIVE ME "REALISTIC" CRAP!"
Hidden 10 yrs ago Post by Derpestein
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Mmmhm.

Arguing about realism in magic is stupid, cause it's magic. Come on!

Same with elves, dwarves, zombies, etc.
Hidden 10 yrs ago Post by Undead Eyes
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I agree. Just have fun! =D
Hidden 10 yrs ago Post by Roose Hurro
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Indeed, the whole "purpose" of RP should be fun. Otherwise, it would be work... ummm... unless you find work fun. That's a bonus, isn't it?
Hidden 10 yrs ago Post by HollywoodMole
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Oh god... I just finished reading a CS... the Cliche is real...
Hidden 10 yrs ago Post by Darkraven
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Derpestein said
Mmmhm.Arguing about realism in magic is stupid, cause it's magic. Come on!Same with elves, dwarves, zombies, etc.


Believe it or not, that's what got me to leave an RP that I'd been with for a year or two, Derpestein. Guess what it's about? It's because some jackass decided that he can't accept a bolt of flame that goes straight. He said it needed to fall within 10-20 metres. What's worse is that that's not the only thing he argued about. He didn't want it to have a blast-back effect, and he didn't want it to kill his character within seconds. Guess who won? He did, because he's closer to the GM than I am.
Hidden 10 yrs ago Post by Roose Hurro
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Darkraven said
Believe it or not, that's what got me to leave an RP that I'd been with for a year or two, Derpestein. Guess what it's about? It's because some jackass decided that he can't accept a bolt of flame that goes straight. He said it needed to fall within 10-20 metres. What's worse is that that's not the only thing he argued about. He didn't want it to have a blast-back effect, and he didn't want it to kill his character within seconds. Guess who won? He did, because he's closer to the GM than I am.


Ouch...

For me, I was involved in this really excellent RP from way back (on one of the first sites I started RPing on) all about the survivors of a ship crash, a group of volunteer soldiers sent to this "Fortress" world only to have their ship "hit" something... well, to make a long story short, the GM godmodded his own thread, and killed it. Made the enemy undefeatable, able to "regenerate" from any damage, even their destroyed weapons regenerating with them. Never gave our group a chance to rest, either, let alone survive, so everyone quit. It was either that, or have all our characters killed, as they would have in any such "real life" situation of that hopeless nature.

One situation in which sticking to "realism" in a fantasy/sci-fi setting would logically lead to death of all player characters, but also a situation in which the players really had no choice, I'd say. So yes, "realism" can and does kill RPs. Whether for one player or all.
Hidden 10 yrs ago Post by Derpestein
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Darkraven said
Believe it or not, that's what got me to leave an RP that I'd been with for a year or two, Derpestein. Guess what it's about? It's because some jackass decided that he can't accept a bolt of flame that goes straight. He said it needed to fall within 10-20 metres. What's worse is that that's not the only thing he argued about. He didn't want it to have a blast-back effect, and he didn't want it to kill his character within seconds. Guess who won? He did, because he's closer to the GM than I am.


Roose Hurro said
Ouch...For me, I was involved in this really excellent RP from way back (on one of the first sites I started RPing on) all about the survivors of a ship crash, a group of volunteer soldiers sent to this "Fortress" world only to have their ship "hit" something... well, to make a long story short, the GM godmodded his own thread, and killed it. Made the enemy undefeatable, able to "regenerate" from any damage, even their destroyed weapons regenerating with them. Never gave our group a chance to rest, either, let alone survive, so everyone quit. It was either that, or have all our characters killed, as they would have in any such "real life" situation of that hopeless nature.One situation in which sticking to "realism" in a fantasy/sci-fi setting would logically lead to death of all player characters, but also a situation in which the players really had no choice, I'd say. So yes, "realism" can and does kill RPs. Whether for one player or all.


Fucking hell.

Realism, unless it's meant to be a hyper realistic RP, should NEVER be called upon to that extent.

In your case Dark, bias, the dude was an idiot and the GM was a biased dipshit.

Your case, Roose...GM tried to make it challenging and ended up with it being way too difficult.
Hidden 10 yrs ago Post by Roose Hurro
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Derpestein said
Your case, Roose...GM tried to make it challenging and ended up with it being way too difficult.


Considering the setting and situation our characters were in, godmodding in that fashion went way beyond "overkill" and into "I'm gonna kill you all whether you like it or not" territory.
Hidden 10 yrs ago Post by Undead Eyes
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I think some characters that are hard to destroy can bring a lot to a plot. However, it has to be known upfront and explained in depth to anyone playing. I have a character in my Resident Evil 1 x 1s that are that way. I've never had a partner complain. Then again, they are usually playing Wesker and I have to have someone who can go toe-to-toe with him.
Hidden 10 yrs ago Post by HollywoodMole
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Oh god... We once had this roleplay on another site where the main antagonist would always slip away at the very last second. The RP had about 200 pages. One situation was where me and another's character strapped him to a torture table and mutilated him, but he managed to kill one character and get away just in time with terminal injuries.
Hidden 10 yrs ago Post by Roose Hurro
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Miss Gallagher said
I think some characters that are hard to destroy can bring a lot to a plot. However, it has to be known upfront and explained in depth to anyone playing. I have a character in my Resident Evil 1 x 1s that are that way. I've never had a partner complain. Then again, they are usually playing Wesker and I have to have someone who can go toe-to-toe with him.


We didn't have anyone in our group able to go "toe-to-toe" with immortal enemies (who could control the fabric of reality). Even our demon possessed girl didn't stand a chance, not to mention one of my two characters was injured, and we'd barely been in the RP timeline for an hour or two, perhaps. Not good for story longevity.
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