Name: Unknown. (Casurus[Overthrow; Fall])
Alias: Crow.
Nicknames: Wispy
Age: 130.
Apparent Age: 20 or so.
Species: Demon(Hellion).
Sub-Genus: Nightwalker.
Appearance: As a nightwalker, Crow wears no true garments, though he is often in a human guise and as such tends to wear clothes along
these lines. Beyond this there is a key detail to his the humanoid variety of his demonic form which should be brought to mind, and that is the presence of the many smoky tribal markings that run over his form. Among these are those that dwell on Crow's face, these lines serve as his mouth and will move in response to his mood to form expressions as if he had a true mouth. Additionally, while these markings do move when he speaks, his actual voice can be emitted from anywhere on his body, and typically resounds from the whole of him, bouncing sound waves in all directions as he speaks. Some have even stated that after he has been speaking for some time in this manner that the sounds become much like the clamor of a murder's wings and voices alike.
Personality: A lazy opportunistic bastard, Crow is much like many nightwalkers in that he would prefer to feed easily and at his leisure rather than work for his place in the world. Nonetheless, there is a strange compulsion rising in him to do just the opposite, to take chances and work for his own gain. Much like the carrion bird whose name he's taken as moniker, he is a cunning and bright individual who has a tendency to collect things that he thinks hold value or are merely interesting to look at. Unfortunately for some, this happens to include living creatures, though with these he is far more careful so as not to be easily traced. Another similarity with his namesake is his cautious nature as he believes it prudent to be as such in a world where the three races have come as close to equals as they have ever been.
When it comes to conflict of the violent sort, Crow prefers to avoid it as he much rather settle things with intellect than brute force. Still, when it all comes down to it he'll throw a punch...or a fireball or two, so to speak. As a nightwalker he's a rather disloyal fellow, using people for his own ends with few exceptions. Still, there are those who catch his interest, he'll keep them around for awhile...or forever, turning them if they amuse him enough. Still, he's not one for grovelling and dislikes having 'mindless servants' or 'minions,' preferring instead to have comrades and allies. He's said that a friend is more valuable than someone willing to die to please you, such beings are boring and not worth mention or praise. Oddly, having someone who can disagree with you is something of a flaw when it comes to planning and when asked why he still allows such elements into his schemes he tends to answer that there'd be little challenge in it otherwise.
When it comes to his preferred activity, one must look to things that require little physical effort, but demand a great level of mental focus, for Crow simply loves a good game of strategy and tactics. He adores games like chess, and on the darker side of things, he loves mind games. Still, even when he is thoroughly enjoying something there tends to only be a lazy smile upon his face, rather than an outright maniacal grin like one might expect. This is mostly because he strongly believes in restraint, at least when circumstances allow that is. Last, but not least, Crow is not one to anger easily, in fact a great many believe him to be without anger, though possessing the faculty for annoyance of course. While he is certainly a master of keeping a cool head, somewhat due to his dabbling in philosophy and the way it has effected his perception. The truth is however, that Crow is as capable of being angered as any other being, it's just that it takes a helluva lot to get him there, though I'm not sure exactly why anyone would want to go to such a place.
Biography: Waking as if from a deep slumber, Crow entered the world in mind, where he had already existed in essence. The Western Realm was his domain, the place from which he originated. However, he had little wish to stay there under the tyrannical rule of their lord, someone that he held no small measure of disdain for, though he knew not why. Gathering those few who agreed with him, as well as a few other demons, the black sheep traveled to Surface only to find that the Western Lord's influence, the touch of Szayeis, lingered and danced in the middle realm as well.
Annoyed, Crow kept to the shadows, feeding and congregating with his comrades and takin territory in the name of their lord without really meaning it. They were rebels, invisible guerilla fighters in a war that did not exist anywhere, but in their minds. Peace however, slowly settled over Progaia and Szayeis' malignant, and annoying, presence dwindled. The West closed, though it was always open to its native inhabitants, be they nightwalker or otherwise.
Holding little affection for the barren West, Crow spread his metaphorical wings in Szayeis absence and came into his own. Over the last 100 years he has accumulated the resources and manpower equivalent of a small army and with it he has created an outpost of sorts in each city he deems of importance. However, it is upon the ruinous landscape of Loom's resting place where he has set up his base of operations, where what one could call his gang functions. Here there have been erected a myriad of strange structures. On the outside they appear normal, but within their geometry seems...non-euclidean, alien and without logic. Still, while Crow could be considered the head of a decently sized gang, he and his associates are more businessmen than they are thugs.
They conduct business slyly and in secrecy when possible. They do not apply force or rule through sheer fear, but strive to gain their hold through more intellectual means. It is as if Crow plays chess with his comrades, but each of them a knight in his eyes, rather than mere pawns.