[ The crest of House Villsvin; a couped boar's head over a brown field. It is meant to symbolize their connection with the land, as the boar is a valuable animal present there. Their motto is 'One Family, Many Bloods.' ]
Lord Askr is the lord of Villand, Nyhjem, Bjornholm, Vestland, Ostland, Villsvintre, Ulvtre, Vinhill, Holmgard, Vestfelt, Ostfelt, Ostmars, Noordmars, Dodtre, Brunfelt, and Lapfelt. He is age 44, tall of height, and heavy of weight in muscle, fair of complexion, blond of hair, blue of eye, and possesing of a huge, bushy beard. He is married to Lady Erika, age 42, a lowborn girl by the family name Beiderdottir. He has two sons [ Baldr, age 18, Pengut, age 16 ], and two daughters [ Freya, age 24, Bucgan, age 21 ]. His daughters are married to knights under House Lilla, but his sons have yet to be decided for. He has one sister [ Idun, age 46 ], who has one son [ Haldor, age 27 ], and one daughter [ Cori, age 24 ], both of whom are married, and with children of their own. His mother, [ Rhianfelt, age 65 ] is still alive, and acts as the House's religious advisor.
House Villsvin formed when the leader of a Suehan tribe settled on the coast slightly north of House Vasa's lands. Though they fought in all the Vasa's wars, they were more focused on settling their new land. They had a vast expanse with which to accomplish this, but the land was cold, and infertile, so settlement seemed more and more difficult. But, due to its isolation, the land attracted many settlers, not all of Suehan birth. Giants exiled from their tribes, or cast out for weakness; clansmen of the northern forests escaping conflict; Ironstone islanders looking to get away from the island; and even those from Lundland's south came to settle the land.
The Villsvins now own a vast domain of numerous groups and people, and the blend of exiled peoples has created a unique culture; a hardy people with fierce pride in their new home, who all came from lands where strength was respected above all else. The people of Villsvin's lands are starting to create their own identity and traditions, but for now, there are ethnic differences to reconcile before they are a truly united people.
Lord Askr himself is perhaps the embodiment of this. His father was Suehan, but his mother was of Lundish birth. Were it not for her tanned complexion, she could easily pass for a Suehan.
Askr is a very physically powerful man, and believes that strength and honor are the most important qualities any many can have. Despite this, he is a very selfless man, and cares deeply for his people, whom he sees as his duty to protect and help in any way he can. His sense of justice is unerring, and sees all sides of an argument whenever disputes arise amongst his people. As a vassal, he has never doubted your right to rule, and has always done right by you, in battle, and in asserting your will.
Askr was unlucky in marriage, however, for he could find no Lundish lady of noble birth to marry when he was young. His wife was and still is quite beautiful, with fair complexion and hair, but she is a very petty and nagging woman. Askr is embarassed by her, but not so much as he is by his children.
His eldest daughter, Freya, is a huge girl, standing six and a half feet, and weighing nearly 200 pounds. She seemed born with an axe in her hand, and her prowess as a warrior is astounding, having won the last kingdom-wide tourney held by House Trisch. But while not simple, she isn't the brightest tool in the shed, and talks in a slow, deep speech. Relations do not come easily to her, and despite being married for eight years, has still yet to bear a child.
Bucgan is very beautiful girl; voluptuous, fair-skinned, freckled, with short, dark hair, and darker eyes. She has no traits of any known family members, living or dead, and it is thus speculated that she is bastard, though no-one dare's say this publically, for fear of Askr's reprisal. But if she doesn't take after her parents in looks, than certainly in personality: she is very stubborn, self-centered, and demanding. She is married to a handsome knight under House Lilla, and has one son [ Phillip, age 4 ], and one daughter [ Maud, age 1 ].
Baldr, the heir to House Villsvin, is a disappointment to Askr. He shows no talent for anything but the lute and song. While both are charming skills, they are certainly not very useful to a ruler. This doesn't seem to bother Baldr, who flits about the land, travelling as if being whisked by the wind. He has a number of girls interested in him, but so far, only a few ambitious lesser lords have expressed a desire to see their daughters wed to him.
And last of Askr's children is Pengut, of whom Askr could not resent more. He is a thin boy, with very fair features, and a passion for fine wine, finer music, and the finest dress. He once spent such a sum on new outfits, that Askr paraded him about the castle's village naked, to teach him some humility.
But Pengut is not a fool. Quite the opposite, he seems possessed of great cunning, which also greatly angers Askr, who chastises him for fighting with a sharp tongue, instead of a sharp blade. He tortures his servants, and speaks ill of everyone behind their backs, but is very superficially charming, being very good at knowing what others want. He thus has many friends at court and abroad. He has never spoken ill of his family, and in fact, refuses to speak about them at all.
FiefsVillandInfertile [ 8,000 pop. ( 7,000 from fief, 1,000 from infrastructure ), 4.4 crops per person, +.5% growth ]
Sparse Resources [ + 3,000 bullis ]
Improved Infrastructure [ + 1,000 starting pop, + 500 bullis, + 200 crops, +.1% growth ]
Stone Manor
Stone Walls
NyhjemInfertile [ 7,000 pop., 4.4 crops per person, +.5% growth ]
Resourceless
Basic Infrastructure
Fortified Manor
Wooden Walls
BjornholmScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
VestlandScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
OstlandScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
VillsvintreScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
UlvtreScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
VinhillScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
HolmgardScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
VestfeldScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
OstfeldScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
OstmarsScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Fortifed Manor
Wooden Palisade
NoordmarsScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Fortified Manor
Wooden Palisade
DodtreScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
BrunfeltScrubland [ 4,000 pop. ( 3,000 from fief, 1,000 from infrastructure ), 4.2 crops per person, +.3% growth ]
Resourceless
Improved Infrastructure [ + 1,000 starting pop, + 500 bullis, + 200 crops, +.1% growth ]
Wooden Manor
Wooden Palisade
LapfeltScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Wooden Manor
Wooden Palisade
Military720 Sheildwallman [ Leather Armour, Spear, Javelin ]
260 Axemen [ Leather Armour, Axe ]
400 Bowmen [ No Armour, Bow, Dagger ]
500 Horsehunters [ Leather Armour, Spear, Javelin, Horse ]
500 Horse Archers [ Leather Armour, Bow, Sabre, Horse ]
100 Longboats
30 Ladders
1 Battering Ram
Lordship ReceiptsTotal Population: 55,000 [ 8,000 from Villsvinland, 7,000 from Nyhjem, 3,000 from Bjornholm, 3,000 from Vestland, 3,000 from Ostland, 3,000 from Villsvintre, 3,000 from Ulvtre, 3,000 from Vinhill, 3,000 from Holmgard, 3,000 from Vestfeld, 3,000 from Ostfeld, 3,000 from Ostmars, 3,000 from Noordmars, 3,000 from Dodtre, 4,000 from Brunfelt, 3,000 from Lapfelt ]
Population in Towns: 0
Crops per Annum: 247,000 [ 15,000 * 4.4 = 66,000, 43,000 * 4.2 = 168,000, +400 from infrastructure ]
Total Growth Bonus: 5.1%
Income per Annum: 62,000 bullis [ 58,000 from taxation, 3,000 from resources, 1,000 from infrastructure ]
Current Treasury: 59,000 bullis
[ The crest of House Sorensen; a bend sinister, red in the north, blue in the south, with the border colours of either switched. A scimitar is placed over the red, and a seax in the blue. It is meant to symbolize their strength, and history as pirates and raiders. Their motto is 'Live By the Sword.' ]
Lord Hansel is the lord of Featherbay, Smuggler's Cove, Ripdash, and Hightide. He is 34 years old, tall of height, average of weight, light of complexion, sandy-brown of hair, and brown of eye, with a thick, pointy moustache, and a left eye made of glass. He was married to Lady Uda of House Argyll, but she has recently died while travelling to Orkneyjar by boat. She was age 40. Hansel has two sons [ Wallace, age 18, Bruce, age 16 ], and one daughter [ Olivia, age 14 ]. Wallace is married, and has one son [ Dagran, age 3 ], but Bruce and Olivia have yet to be spoken for. He has two brothers [ Erik, age 39, Leif, age 37 ], both of whom are married, and have children of their own.
House Sorensen 'settled' the lands closer to the mainland during the Suehan migration. Even before the migration, they had been known as an agressive tribe, but with more prey than ever, they became like children in a sweet's bakery. Their lifeblood and fortunes have risen and fallen with their raiding, which is exactly what gave birth to their motto.
Unique to their House, however, is how unlike they are to their Suehan brethren. Having had the most contact with the Lundish people, they seem to have blended with them the most out of all the other Suehan peoples. Their language, accents, dress, mannerisms, and traditions are all a bastard blend of Lundish and Suehan, making them seem quite foreign to all they meet.
This is fine for their purposes, for their lands are isolated, locked off from the mainland proper by caves, rocky hills, and jutting coastlines.
Lord Hansel himself is a violent and vicious man, who has murdered his fair share of innocent sailors and merchants. He had his left eye stabbed not two years ago during a fight at sea, and now wears a painted glass eye. It barely fits his eyesocket, and is unnerving to look at for long, but that was perhaps his intention. He appeared to marry his wife, six years his senior, solely for her money, which is spent on numerous new ships for his ever-growing fleet. The two were known to despise each other, and he seems to shed no tears over her recent death.
His two sons, Wallace and Bruce, fancy themselves knights of renown, and whenever they aren't on the tourney circuit, go off on sprees of pillaging with their men-at-arms.
Olivia is even more unstable and violent: she constantly seeks to isolate herself, and only leaves the family manor at night, where she goes out and steals trinkets. Everyone knows about this behaviour, but no-one dares speak against Lord Hansel. Where the girl keeps her ill-gotten treasures, however, is a subject of many a drunk commoner's tale.
FiefsFeatherbayScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Sparse Resources [ + 3,000 bullis ]
Basic Infrastructure
Stone Manor
Stone Walls
Smuggler's CoveScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Sparse Resources [ + 3,000 bullis ]
Basic Infrastructure
Fortified Manor
Stone Walls
RipdashScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Fortified Manor
Wooden Walls
HightideScrubland [ 3,000 pop., 4.2 crops per person, +.3% growth ]
Resourceless
Basic Infrastructure
Fortified Manor
Wooden Walls
6 points converted to 30,000 bullis
Military700 Spearmen [ Leather Armour, Spear ]
350 Axemen [ Leather Armour, Axe ]
500 Bowmen [ No Armour, Bow, Dagger ]
100 Great Longboats
250 Longboats
250 Fishing Boats
Lordship ReceiptsTotal Population: 12,000 [ 3,000 from Featherbay, 3,000 from Smuggerler's Cove, 3,000 from Ripdash, 3,000 from Hightide ]
Population in Towns: 0
Crops per Annum: 50,400 [ 12,000 * 4.2 = 50,400 ]
Total Growth Bonus: 1.2%
Income per Annum: 18,000 bullis [ 12,000 from taxation, 6,000 from resources ]
Current Treasury: 48,000 bullis
[ The crest of House Argyll; a red ship on top of blue waters, over a white field. It is meant to symbolize the House's seafaring nature. Their motto is 'We Brave All Waters.' ]
Lord Andor Argyll is the lord of Gammelstien, Stienenkysten, and Saugard. He is seventeen years old, average of height and weight, pale of skin, black of hair, and dark of eye. He is unmarried, and has no living immediate family.
House Argyll has been a proud house for several decades, ruling its fiefs justly. But in a scarcely believable accident, nearly all its members perished at sea, on a boat destined for Dyflinn. The only member of the family not on the boat at the time was the third and youngest son, Andor. Everyone at court has accused Andor of mass murder, as he is known well for his paranoia and nervousness, but Andor denies these rumours vehemently, claiming that although he did not get along well with his family, he had no reason to kill any of them, for he did not even wish to inherit his father's titles.
Indeed, there is some truth behind his claim, for Andor has long professed taking the vows upon coming of age. He can do no such thing as the head and last member of House Argyll.
Andor hasn't had much time to prove himself to you, and even if he did, he has been far too busy avoiding the accusations and perceived (or perhaps real) attempts on his life. But he does seem to be a very paranoid a neurotic boy.
FiefsGammelstienScrubland [ 6,000 pop. ( 3,000 from fief, 3,000 from infrastructure ), 4.2 crops per person, +.3% growth ]
Some Resources [ + 7,000 bullis ]
Advanced Infrastructure [ +3,000 starting pop., +1,500 bullis, +600 crops, +.2% growth ]
Stone Manor
Stone Walls
StienenkystenScrubland [ 4,000 pop. ( 3,000 from fief, 1,000 from infrastructure ), 4.2 crops per person, +.3% growth ]
Sparse Resources [ + 3,000 bullis ]
Improved Infrastructure [ + 1,000 starting pop, + 500 bullis, + 200 crops, +.1% growth ]
Stone Manor
Stone Walls
SaugardFair [ 16,000 pop. ( 15,000 from fief, 1,000 from infrastructure ), 4.6 crops per person, +.7% growth ]
Sparse Resources [ + 3,000 bullis ]
Improved Infrastructure [ + 1,000 starting pop, + 500 bullis, + 200 crops, +.1% growth ]
Stone Manor
Stone Walls
Military300 Spearmen [ Leather Armour, Spear ]
100 Axemen [ Leather Armour, Axe ]
100 Bowmen [ No Armour, Bow, Dagger ]
50 Great Galleys
100 Great Longboats
205 Longboats
30 Ladders
5 Battering Rams
Lordship ReceiptsTotal Population: 26,000 [ 6,000 from Gammelstien, 4,000 from Stienenkysten, 16,000 from Saugard ]
Population in Towns: 0
Crops per Annum: 116,600 [ 10,000 * 4.2 = 42,000, 16,000 * 4.6 = 73,600, + 1,000 from infrastructure ]
Total Growth Bonus: 1.7%
Income per Annum: 41,500 bullis [ 26,000 from taxation, 13,000 from resources, 2,500 from infrastructure ]
Current Treasury: 41,500 bullis