Aweena said
Woohoo! An updated and nearly-completed OOC! Props to whoever's been working so hard on it. Now that that's all established, it may be time to get around to discussing where we're starting off in the IC. Shon and I were thinking we'd do a semi-time-skip. Because a lot of us were in-transit to our next destinations to get to our next sub-plots, we thought it'd be best to jump over the travel time and have our characters already be there so we can tackle those, accomplish what we wanted to with them, and move on. We don't want to lose interest yet (because after such a break it could get stale quickly), so Shon and I are also working on a plot device that'll affect everyone (whether you include your characters or not is up to you however). It'll happen immediately after everyone's finished with their current sub-plots and it will bring us all back together as one big happy family for a nice, apocalyptic reunion,Thoughts? Concerns? Compliments?
That works. Though, FreeFall, that means likely Cass and Sentinels won't encountered the...batty situation we had planned originally since I'm not introing them yet but I think with the GMs' permission, we might be able to make that happen later on. This time hauling the rest of them with us into hell, what do you think FF? :P
Something that I thought might be interesting to mention is that in a RP I'm in, a Star gate one called Tempest, the GM allows Players to create and lead what he calls Episodes (he's still involved with all the planning and detailing, working with the PC over it, but in essence they do most the work of planning the events and basic idea) which might be an interesting thing to do. While we all might not star in an Episode, for example a plotline Episode that might center around certain character's core stories, it doesn't mean it won't be fun to join in on the fun and play a small part. I can see the problems and what not that can imply with this so I understand if something like that won't work in this rp but figured it was work mentioning at least.