Hidden 9 yrs ago Post by Willy Vereb
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While I'm thinking about it, can someone explain to me how a tank shell doesn't just blow a Fencer to hell? I mean, the guy has to be using a shield and wearing armor made out of titanium or something. And on top of that, how does the impact and subsequent rattling of the noggin not turn their brain to mush?
I suppose you mean VC2 Fencers because their VC3 incarnation barely wears any armor.
Well, part gameplay mechanics and partially because in Valkyria Chronicles armor isn't that useless.
Also keep in mind that after grinding for a while the said Fencer can turn into a Mauler who can destroy entire wall sections and defeat tank armor.
Force-counterforce relation. If a dude can physically destroy walls then he can also survive explosives that do the same.

Anyways, the more insane feat goes for the Armored Techs.
Their shield can literally survive almost anything without suffering damage (well, Gunners have the arbitrary power to harm them but for example they can take more firepower than any tank in VC3...unless they get flanked).

Hidden 9 yrs ago Post by Lennon79
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Sorry Slyph I missed that. The char limit is 12 Squad 4 members.
Hidden 9 yrs ago Post by Zarkun
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<Snipped quote by Zarkun>I suppose you mean VC2 Fencers because their VC3 incarnation barely wears any armor.
Well, part gameplay mechanics and partially because in Valkyria Chronicles armor isn't that useless.
Also keep in mind that after grinding for a while the said Fencer can turn into a Mauler who can destroy entire wall sections and defeat tank armor.
Force-counterforce relation. If a dude can physically destroy walls then he can also survive explosives that do the same.

Anyways, the more insane feat goes for the Armored Techs.
Their shield can literally survive almost anything without suffering damage (well, Gunners have the arbitrary power to harm them but for example they can take more firepower than any tank in VC3...unless they get flanked).


I mean on a realistic level. I can see how it works in a game, I've played a couple games that are similar, but not the realistic applications.
Hidden 9 yrs ago Post by Lennon79
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I blame Japanese space magic.
Hidden 9 yrs ago Post by Slypheed
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@Lennon79
I'm assuming that's overall.
Well, I won't take that last spot for a while then, in case someone wonders into this RP and wants to join. o 3o
Hidden 9 yrs ago Post by Raven_Operative
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the alternative is going full anime and that will include a fucking panty raid.


this must be done.
Hidden 9 yrs ago 9 yrs ago Post by AtomicNut
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<Snipped quote by Lennon79>

this must be done.


On selvaria's stash. Slightly NSFW.
Hidden 9 yrs ago Post by Lennon79
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I'm a democratic GM and it's starting to look like this panty raid might actually be the will of the people...
Selvaria strikes me as the black lacy type; opinions?
Hidden 9 yrs ago Post by AtomicNut
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See my edit.
Hidden 9 yrs ago Post by Zarkun
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I'm a democratic GM and it's starting to look like this panty raid might actually be the will of the people...
Selvaria strikes me as the black lacy type; opinions?


I second this notion.
Hidden 9 yrs ago Post by Lennon79
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On selvaria's stash. Slightly NSFW.

Totally worth it.
Hidden 9 yrs ago Post by Slypheed
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@Lennon79
Best last words.
3x Like Like
Hidden 9 yrs ago Post by Raven_Operative
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@Slypheed

Followed closely after by 'Hold my beer.'
Hidden 9 yrs ago Post by Willy Vereb
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True, but nevertheless.
In order to keep a good balance between anime-style physics and realism, larger weapons will be more awkward to handle. Please understand that Kyo's sword is a massive exception to what I intended to allow in this RP and I'm making concessions for his ability to wield it effectively. Other characters will have trouble with larger weapons, but nevertheless they will be functional depending on how they are used.
It's not ideal, but the alternative is going full anime and that will include a fucking panty raid.
Oh, I am perfectly aware that my character is going to be an oddball.
In many ways that's how he was conceived. For practical, rule of cool, comical and of course even dramatical purposes. Kyo actually had many issues because of his physical strength. Many people also fear him for this.
Imagine eating with a guy who is known to murder imperial soldiers with a fork just like the one he's feeding with.
Not the best appetizer, I can tell you.


As for weapons for others. I agree that we shouldn't blindly go with the idea of higher tier gun = better.
Even discounting the weight a large water-cooled "SMG" would be difficult to use in tight spaces and may also take more time to aim.
Albeit the long gun can help you with leading your shots and of course it increases range, accuracy and power of the bullet. I mean they had to design them that way with reason.
Another interesting idea is that VC2 guns use drum magazines. What if the water cooled SMGs have drum magazines and indeed would function a bit like LMGs?
T-MAGs are also more like AK-47s on steroids. Should we retool them as assault rifles in the RP? In-game and by lore they are apparently rapid-firing weapons with added magazine capacity, though.

<Snipped quote by Willy Vereb>

I mean on a realistic level. I can see how it works in a game, I've played a couple games that are similar, but not the realistic applications.
How could we talk about realism when while mentioning a guy surviving tank fire?
On the other hand I gave you a reasonable explanation by the series' logic.
Guys who can destroy tanks with plain muscle can also survive explosive tank shells by their plain flesh... to some degree, at least.
There's also the Ragnite which can be also used to create powerful armors or weapon edges.
If you are ever in doubt, rely on the pseudo-scientific omnipotent qualities of Ragnite.
Seriously, that thing can be used for nearly anything.
Power source, poison, healing agent, explosive, non-exploding super-tough material and even more.
I wouldn't be surprised if Ragnite covers a diverse group of materials which are just happen to look similar and mined from the same source.

As for why you have tanks with superhuman soldiers like these around?
1.) Rule of cool doesn't follow reasonable logic. You are thinking too much.
2.) Anti-tank melee dudes are obviously the elite, even their class name tell you so. Highly skilled manpower actually worths more than any vehicle. So tanks are better than rarely occurring super tough soldiers.
3.) BTW, yeah, in many fictional settings being skilled fighter makes you increasingly more superhuman. Don't ask how. Maybe they live in a world where RPG like character progression is real.
4.) As the GM said, we sure won't get any of the more insane character classes. They could be fun but the aim is for a more serious atmosphere, I bet.
Hidden 9 yrs ago Post by Zarkun
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<Snipped quote by Lennon79>Oh, I am perfectly aware that my character is going to be an oddball.
In many ways that's how he was conceived. For practical, rule of cool, comical and of course even dramatical purposes. Kyo actually had many issues because of his physical strength. Many people also fear him for this.
Imagine eating with a guy who is known to murder imperial soldiers with a fork just like the one he's feeding with.
Not the best appetizer, I can tell you.


As for weapons for others. I agree that we shouldn't blindly go with the idea of higher tier gun = better.
Even discounting the weight a large water-cooled "SMG" would be difficult to use in tight spaces and may also take more time to aim.
Albeit the long gun can help you with leading your shots and of course it increases range, accuracy and power of the bullet. I mean they had to design them that way with reason.
Another interesting idea is that VC2 guns use drum magazines. What if the water cooled SMGs have drum magazines and indeed would function a bit like LMGs?
T-MAGs are also more like AK-47s on steroids. Should we retool them as assault rifles in the RP? In-game and by lore they are apparently rapid-firing weapons with added magazine capacity, though.

<Snipped quote by Zarkun>How could we talk about realism when while mentioning a guy surviving tank fire?
On the other hand I gave you a reasonable explanation by the series' logic.
Guys who can destroy tanks with plain muscle can also survive explosive tank shells by their plain flesh... to some degree, at least.
There's also the Ragnite which can be also used to create powerful armors or weapon edges.
If you are ever in doubt, rely on the pseudo-scientific omnipotent qualities of Ragnite.
Seriously, that thing can be used for nearly anything.
Power source, poison, healing agent, explosive, non-exploding super-tough material and even more.
I wouldn't be surprised if Ragnite covers a diverse group of materials which are just happen to look similar and mined from the same source.

As for why you have tanks with superhuman soldiers like these around?
1.) Rule of cool doesn't follow reasonable logic. You are thinking too much.
2.) Anti-tank melee dudes are obviously the elite, even their class name tell you so. Highly skilled manpower actually worths more than any vehicle. So tanks are better than rarely occurring super tough soldiers.
3.) BTW, yeah, in many fictional settings being skilled fighter makes you increasingly more superhuman. Don't ask how. Maybe they live in a world where RPG like character progression is real.
4.) As the GM said, we sure won't get any of the more insane character classes. They could be fun but the aim is for a more serious atmosphere, I bet.


A set of valid points. I concede.
Hidden 9 yrs ago Post by Lennon79
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I doubt I'll have a chance to post before I go away, so assume that the squad has free time talking and such before the mission. I'll be back on the 22nd. Willy, you can NPC Harald in the meantime or someone else can control him if you'd prefer.
Ciao guys; I have a date with Monsieur Napoleon.
1x Thank Thank
Hidden 9 yrs ago Post by Slypheed
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I have a date with Monsieur Napoleon.


Sounds horrible.
Hidden 9 yrs ago Post by Willy Vereb
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Anyone is willing to RP Harald?
Technically I can do it but that'd feel like talking to myself.
Besides half of the fun is to see Harald's reaction to Kyo's eccentricism.
Since the GM just gave permission, anyone who has a good idea I suppose is welcome to RP Harald for a bit.
Hidden 9 yrs ago Post by Raven_Operative
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I could probably try... Me and slyph have been in the RP the longest so we probably have the best grasp of his character, but I'm rarely good at role playing other people's characters accurately.
Hidden 9 yrs ago 9 yrs ago Post by Willy Vereb
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I could probably try... Me and slyph have been in the RP the longest so we probably have the best grasp of his character, but I'm rarely good at role playing other people's characters accurately.
Key to RPing the characters of others to learn playing stereotypes.
Try to fit the player's character into a certain stereotype or the mixture of two, then act with him accordingly.
For more advanced mimicry it's advised to recreate the character in your own mind. What if you created Harald with the same features? How would you play him?One of the main points is to never be bothered how the actual player would control the char. You can't read minds so attempting to play Harald exactly like Leon would do is a sure mixture for failure. Remain faithful to the already established stuff but on the other hand you do have a degree of freedom here. Rare times the owners even got praised me to RP other's characters better than they did. I'm not really saying this to brag but to show you aren't bound to replicate everything to the last detail.
Be at ease.

Anyways, nobody expects you to completely replace Leon so don't worry about that.
The point is just to advance the plot in his absence as he permitted us to do.
Pardon for the mini lesson and I'm just saying that you don't need to be nervous about it.
So long it's passable everybody will be satisfied.
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