Hidden 11 yrs ago Post by Freeshooter92
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How about

1 gold= 10 silver, 100 copper
1 silver= 10 copper
1 Platinum equals 100 gold.

Seems more sensible.
Hidden 11 yrs ago Post by Lucius Cypher
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Fallenreaper said
I've got one in place, which is simple and basic yet there's not been a reason to imply it. The system, though mostly there's a secondary system which is bartering since some places can't afford to dish out money, uses three different pieces: Gold, Silver, and Copper. 1 Gold = 10 Silver or 200 Copper1 Silver= 20 Copper


Alright, I was just wondering since I talk about pay but I don't know what the exchange rate is. The college may be willing to give their students free amenities, but some of us has to make a profit and keep the college afloat.

EliteCommander said
He goes through strength training every day as a part of his normal routine. I don't really think it would make sense for the lumber work to be too helpful. I was considering the investigation team anyway. Would he also have time for private lessons from Satori?


Well, lumber work if mostly for the money, and strong guys like Ssarak are always paid well. Working there just lets him kill two birds with one stone.

Now, the Investigation Team and Satori might be a bit difficult. If he wants to do both, you won't gain as many benefits. He could have been involved in one of the investigations and later took up Satori's classes, but gaining the full benefits of both is unlikely. At best he has some contacts in Djarkel he could call on later into the RP, as well as have a better control over his own Psychomancy.

If he dedicates himself only to the Investigation Crew, he could gain more allies and have a unique item of your choice depending on what we approve of (A reward for his efforts). If he takes only Satori's classes, he'd have much more control of his magic as well as the ability to use another Psychomancy spell. Everyone else simply has improved Telepathy and Basic Wards until another timeskip happens.
Hidden 11 yrs ago Post by EliteCommander
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Training with Satori, then. As much as I would have liked to do the investigation thing. I suppose I'll just skip the summary of what happened and just wing it.
Hidden 11 yrs ago Post by Lucius Cypher
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Alright. Now than, I assume that you've read up on the Psychomancy Summary on the Character Page? If so, Ssarak now has a Basic Ward and an Invisibility Illusion on himself or one other person. He will also now be able to switch between Wide or Focus Concentrations listed under Novice Level.
Hidden 11 yrs ago Post by Freeshooter92
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Wait, what does Alaira get?

She had spent a more or less daily training regimen with Coco, so Coco now has a level of combat training comparable to a trained soldier.
Alaira benefits from that little, save staying in shape and making a friend.
Hidden 11 yrs ago Post by Lucius Cypher
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Don't know, I don't cover Electromancy. However both of them are still novices in terms of magical ability, with only a limited grasp of their powers. Don't worry, everyone is around the same level. As for what she gets with Coco, a friend maybe? That has it's own benefits, though not really anything I could really list out. If that's all Alaria did, no extra classes, than I can't imagine what other benefits she got over the months aside from maybe character development.
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Didn't have time for extra classes, unfortunately. And I already said friend!
Hidden 11 yrs ago Post by Lucius Cypher
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Dunno. Whatever Coco has to give maybe? Maybe Alaria has some humility now? Nothing tangible that much I can say.

I could say that Alaria might be on somewhat better terms with the staff, but the only one who I could think would really care for what Alaria did would be Lucilia, since she more or less is interested in Coco. And even than Lucilia never had much opinions on Alaria herself, though at least now it's better than before. Which is to say, Lucilia doesn't think Alaria is a violent bully.

As I said, I wasn't part of the development for Electromancy, and even if the two of you did work on it with each other I can't imagine that it improved to the next rank. Neither Alaria or Coco are that great with their magebloods, so all they'd have is practice. Maybe Alaria learns a neat trick using her spear and her magic.
Hidden 11 yrs ago Post by Fallenreaper
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Right now, everyone's got a basic grasp over their Novice level magic. Overusing it will exhaust you, but you can at least focus what limited power you have and keep it going for a reasonable and limited amount.
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How many lightning bolts can I fire before needing a break? One tired alaira out before, so the number then was zero.
Hidden 11 yrs ago Post by Fallenreaper
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Freeshooter92 said
How many lightning bolts can I fire before needing a break? One tired alaira out before, so the number then was zero.


These levels, which I did for my bloods, are listed in their areas. This is a summary of what Electromancers can do in Novice:

Novice~
Charging Energies is most dominated here. Novices can easily tap into their own energy source and manipulate it with some effort and focus. They can light a spark on their fingers and hold charge for several minutes, anything that touches them is instantly shock with the voltage that a single Taser hit has before charge dies after one used. It requires another charge build up afterwards and after several, a novice will be left exhausted. They can send a small current, for a brief moment, through a metal weapon or item usually strong enough to cause the enemy to drop it or become temporarily immobilized. EIS can be also be used, for a few minutes, out to about 2 feet radius from user. Small light can be illuminating only a small area from their hand when held.
Hidden 11 yrs ago Post by Freeshooter92
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Right.
Hidden 11 yrs ago Post by Fallenreaper
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Freeshooter92 said
Right.


Hint, the closer the electrical source is to the body, the stronger and more effective it is until the next level. It just doesn't have the stamina to last a long time.
Hidden 11 yrs ago Post by Lucius Cypher
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Hold on Reaper, before I put these into the records, let me get this sorted. Currently all student-mages have at least access to their "Novice" level of magic now, correct?
Hidden 11 yrs ago Post by Fallenreaper
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Lucius Cypher said
Hold on Reaper, before I put these into the records, let me get this sorted. Currently all student-mages have at least access to their "Novice" level of magic now, correct?


Yes. IT takes about 10 years to make a master mage, here's the basic understanding. It takes 1-3 years to advance to another level, which why the Acts are around that long IC and cover a lengthy time span. The reason is this, 1-2 years to learn basics/something new then another year to build up endurance/stamina for what you've learned.
Hidden 11 yrs ago Post by Frettzo
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Hey Free, Coco's a valuable ally, if only for the fact that she gets around AND is able to tap into a huge vault of memories and experiences. If you need to know how to kill a kind of beast, there probably is a memory of it in the Tree (With the GMs approval of course. And with the exception of the Syphis.)

Otherwise, I imagine Coco and Alaira's training as something of two-three hours in the morning before classes. After that you have a whole afternoon for other things :p
Hidden 11 yrs ago Post by Freeshooter92
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Coco is like Alaira's little sister or something at this point.
Hidden 11 yrs ago Post by EliteCommander
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I don't know how Ssarak is getting along with all the others at this point, but I think I will write a post for him now. I'm done with ESO for the night.
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Fallenreaper said
Yes. IT takes about 10 years to make a master mage, here's the basic understanding. It takes 1-3 years to advance to another level, which why the Acts are around that long IC and cover a lengthy time span. The reason is this, 1-2 years to learn basics/something new then another year to build up endurance/stamina for what you've learned.


I understand that, I'm just trying to figure out what they could learn in the few months that we just skipped. If it takes one or two years to learn the basics, a few months would hardly get say, a Psychomancer to figure out how to form Illusions. Which I don't have a problem with, I'm just trying to make sure that everyone's spell list is accurate. The way I imagine it, by now most Psychomancers no longer suffer from haywire telepathy and could read someone's passing thoughts, but are still attuned to a Wide Concentration and can't filter through more than three or four minds. They'd also have Basic Wards up.

Now that's only for Psychomancers who only take their required Psychomancy classes; those who seek additional education like Ssarak would gain more abilities, such as the Invisibility Illusion, Improved Telepathy so that they could make better sense of what goes through someone's mind, and the ability to switch between Wide and Focused Concentrations. But only that; that's not even all of what a "trained" novice would have.
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Currently they are able to willing tap into their magic any time and have decent control on direction and usage if needed for combat/other purposes. However they lack the ability to hit their target all the time and will have a slight hit/miss ratio of 1 out of every 3 attacks. Part of learning the basics is also control, arcanite used, aim and stuff like that. Each time their power increases, they have to re-establish those basics again to adjust to the new power.

I would say what you listed is possible and reasonable for your blood.
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