An immortal who changes reality with words that have to make sense - to me, this sounds too close to being a Dungeon Master. And there can be only one.
Besides, how do you tone it down? Such a character would literally have an infinite amount of solutions to any problem. How do you challenge them? How do you force them into a corner? How do you create a story that makes sense when one of the character has a power that can change the plot directly?
One of the characters in this game has an ability to change their material composition to anything they touch, while, I assume, retaining their ability to move and think. This ability is very powerful, but can be toned down and limited, because it lives within a very specific frame. But, yknow, "change anything and never die"? I am trying hard to be polite here. The restriction in my eyes is fictive. They can basically attempt anything, and it can either work or not. Nobody should be able to attempt anything with a chance of success that isn't zero.
Besides, how do you tone it down? Such a character would literally have an infinite amount of solutions to any problem. How do you challenge them? How do you force them into a corner? How do you create a story that makes sense when one of the character has a power that can change the plot directly?
One of the characters in this game has an ability to change their material composition to anything they touch, while, I assume, retaining their ability to move and think. This ability is very powerful, but can be toned down and limited, because it lives within a very specific frame. But, yknow, "change anything and never die"? I am trying hard to be polite here. The restriction in my eyes is fictive. They can basically attempt anything, and it can either work or not. Nobody should be able to attempt anything with a chance of success that isn't zero.