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Hidden 9 yrs ago 9 yrs ago Post by Foster
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@FosterI was talking about awesome... he metaed so hard given that one of the first posts I made was that I had a flash suppressor and he some how knew where I was even if I had one.

Yeah, we chewed on him about that 3 or 4 pages ago.

Although my major gripe was in getting that close without effective suppressive-fire (a pistol is not going to do much) without getting shot, and pretty much doing within the same post (well after losing initiative) bested your man in hand-to hand, followed by bludgeoning the utter shit out of you with a four pound brick of steel.

What irked me the most was that he didn't see how such things, if done in real life, would be considered murder.



"Flash-hiders" were actually just shrouds to prevent machine-gunners from essentially being flash-banged every time they fired a round at night.

These were also used on the jungle-carbine because the Japanese tended to love night-assaults and the short-barrel made for one heck of a fireball.

The general idea was that if you were within the narrow cone where the flash of a Flash-hidden MG were visible, you wouldn't be alive to see it for very long.


Sound suppressors act as same, but to a much *MUCH* greater extent, plus reducing noise.
-General-issue Military/police "silencers" are mostly just to preserve hearing in CQB (since indoors is an echo-chamber), while special-purpose "marksman" one are beefed-up flash-suppressors with sound-damping, and then ofc there's the infamous covert/clandestine variety.

Muzzle-brakes do the exact opposite.

re-itinerating:
Military flash suppressors are designed to reduce the muzzle flash from the weapon to preserve the shooter's night vision, usually by diverting the incandescent gases to the sides, away from the line of sight of the shooter, and to secondarily reduce the flash visible to the enemy. Military forces engaging in night combat are still visible when firing, especially with night vision gear, and must move quickly after firing to avoid receiving return fire.

Some work more holistically than others.

anyways, it also doesn't help that your character-sheet isn't posted for quick-reference; even so, the write up on page 2 does not mention such attachments, and has listed weapons that historically did not at all have flash-suppressors during their service-life.

Locating your shooting position was justified in that your shooter tended to maintain a single position, and Hunter Thompson was more-or-less trained to spot such things from indicators besides simply the flash (plus, it was established that an untrained hoodlum managed to figure-out roughly where your shots were from).
Hidden 9 yrs ago Post by Shoe Thief
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Yes I forgot about the suppressor, I was mainly trying to get the RP to go somewhere, because it was in a stand still. Also as far as I could tell Error's character was close enough for suppression fire. And again, the RP was and kinda still is in a dead lock. I mean we have almost 70 post and we are no farther then we were weeks ago.
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Yes I forgot about the suppressor, I was mainly trying to get the RP to go somewhere, because it was in a stand still. Also as far as I could tell Error's character was close enough for suppression fire. And again, the RP was and kinda still is in a dead lock. I mean we have almost 70 post and we are no farther then we were weeks ago.


Yeah... having a 2nd rifleman ambushing you two from behind already saw to ending that deadlock, problem is nobody is acknowledging that it happened.

Likewise, Error likely did not want to acknowledge the notion of being blindsided by someone an appreciable distance directly in front of him and inside his crosshairs only moments earlier.

Funnily enough, Lt Halterman was in the same situation back in 1944.

/foster is very cross at both of you.
Hidden 9 yrs ago Post by Shoe Thief
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Oh, I was unaware of that. Sorry.
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Yeah... I had it planned and scripted about ~25 days ago and spent the better part of a week working it over to mesh with AnnaBeth's intro (before she even submitted a character).

Your hasty 1-shot post beat mine by a mere 5 hours. At least I'm hoping "run up and pistol-whip the sniper in a single post" wasn't part of your plan two weeks before you posted it. Though you usually don't discuss OOCly with TMH several days in advance of actually posting, so one cannot be sure.

Seems this RP has hit a snarl in the thread... anyone got a scissors?
(the edit-button is awesome)

Retroactive continuity for everyone!
Hidden 9 yrs ago Post by themadhatter420
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Woah woah woah whats going on?
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Short form, space-time hernia because apparently several characters are supposed to be dead, probably going to edit posts, starting here, followed by notifying the next post down the line to edit accordingly until we've caught-up with our own thread.

Long form: re-read OOC starting from page 12.

We're also missing The Hunter's and Error's character-sheets.
Hidden 9 yrs ago Post by themadhatter420
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@Foster
Who is missing cs's? Looks like everyone has one to me.
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@TheHunter posted an application around page 15 and @Error posted his around page 2, neither managed to get here, making quick-reference to those who missed it a tad difficult.
Hidden 9 yrs ago Post by themadhatter420
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Right... i slacked a little on that front.
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Posting
Hidden 9 yrs ago Post by themadhatter420
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Thanks....
Hidden 9 yrs ago Post by Foster
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Thanks....


Hopefully I didn't singe your hair too badly.

I'm assuming so, as hair-spray isn't exactly high on the list of priorities.
Hidden 9 yrs ago Post by themadhatter420
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@Foster
As long as i have my head im fine...
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Yeah... bout that. Just keep in mind I don't believe in plot-armor. Wouldn't have been the first GM's player-character I've PK'd for the sake of a good story.

Of course, then we'd have a brooding malevolent GM to worry about. Those aren't too bad ICly, but would cause much drama.
-Gets a little weird when there's a trail of dead GM-created characters (each one more OP than the last) leading to your own character's corpse.

The inverse is true, also.
Hidden 9 yrs ago Post by themadhatter420
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yeah I would not mind being the overseerer at this point. My character is clearly under equipped except for the camp only one person found.
Hidden 9 yrs ago 9 yrs ago Post by JustAnna
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I'm working on a post, finally. Sorry for the hold up. :(

Also, @Foster, I'm going to make an opening post, and then catch up with your character. Otherwise, I'm gong to post a million bazillion lines. I figure it gives your character time to finish what he's doing, and gives me more time to figure out how to find you :)
Hidden 9 yrs ago 9 yrs ago Post by Foster
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Well, keep in mind back at Columbia Airfield Taggart had to wrestle and bayonet a rotter that night before (by the pond). So there's a few corpses there to trip over.

Columbia Airfield is also a 10 mile walk.

During the time of AnnaBeth's post, Taggart was encamped in the old feed-mill, which generally occurred 24 hours before the main stream of events in the RP.
Hidden 9 yrs ago Post by themadhatter420
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@Foster

I will post to you soon. Have a few other things I need to take care of first.
Hidden 9 yrs ago Post by Foster
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You've waited a week, I can do likewise.
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