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Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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How long do these gravity points last? That changes things.
Edit: I was assuming that they disappeared quickly after, but if they're still there then you might be. I'm not sure at this point.
Edit 2: Okay, so what does that mean for the ships?
Hidden 9 yrs ago Post by Medjedovic
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It has already been said, 1 more post.

Hidden 9 yrs ago 9 yrs ago Post by Lone Wanderer
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Okay, gonna edit my post.
Changed it abit, Balazar's now being abit more active in this hunt. Plus, colored speech is great. Please tell me though if it's hard to read.
Hidden 9 yrs ago Post by Hexaflexagon
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@Desire
I finally figure out a semi-working way for her to come across the broom closet assailant! haha This should be interesting to say the least. I don't think I've ever had to write about a fight in a vertically suspend airship before.
Hidden 9 yrs ago Post by Desire
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@HexaflexagonShe's nuts if she thinks he'll step out in the open where he can be in a dark closet, hard to see, great for stealth, and small for close quarters. If you want him, go get him! Haha I should have a post up soon.
Hidden 9 yrs ago Post by Medjedovic
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Poor Veela, doesn't realize she's playing chicken-race with an arkard. What's he gonna chicken out of? Dying? lol

@Hexaflexagon I was wondering if you'll remember to use your racial ability.

Hidden 9 yrs ago Post by Medjedovic
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@Desire You mixed up Shara (oxidal) and Shuda (arkard).
Hidden 9 yrs ago 9 yrs ago Post by Desire
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@Medjedovic the names are so similar, I mix them up sometimes. Thanks for letting me know.

Edit: But, could you point out where? I don't think I used their names. I just said Oxidal.
Hidden 9 yrs ago Post by Medjedovic
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@Desire First spoken line in the second paragraph and the line after.
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@Medjedovic I didn't even notice, thanks. Very observant of you.
Hidden 9 yrs ago 9 yrs ago Post by RoflsMazoy
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Ah, was asleep. Will post sooner or later.

EDIT: I may pretty much destroy the Hunter by the way... Also, do the engines run on electricity or just coal or something?
Hidden 9 yrs ago Post by Lone Wanderer
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I doubt that you could destroy an airship with a level 2 spell, with anima overflow it's probably level 4? Even then, i don't think that a single level 4 power would bring an airship out of the air. Besides, after your anima overflow, you said so yourself that your spells are as powerful as a level 1 power and you're slowed and weakened. Any more damage you could put out would be minor. Also, congratulations, you managed to squeeze 4 power casts in 2 posts... Just remember this is a casual role-play and not an arena alright? @RoflsMazoy
Hidden 9 yrs ago Post by RoflsMazoy
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@Lone Wanderer
Anima overflow adds its level to the spell which is 3, meaning the bomb was level 5. I'll lower the damage anyway.
Hidden 9 yrs ago Post by Desire
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@RoflsMazoy Look. The sphere was flying at high speeds toward your character. Atlas flew straight up, out of radius to swoop down. If the gravity point is essentially a sphere in shape, there would be no way I would be closer to it than you. Besides that, you can't just brush him off and expect to go to the Hunter ship and blow it up immediately after as if Atlas just forgot about you. You're taking about 5 minute chunk posts and casting all kinds of spells as a time that either require you pointing (gravity point) or concentration and containment (electric bomb). It's extremely hard to roleplay when you power play. And I'll just be up front with you. Stick to the rules.
Hidden 9 yrs ago Post by RoflsMazoy
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Alright, I think it'd be best if I just stop myself now. I'll be dropping out of this RP probably, just assume I dropped out of the sky after Anima Overflow ended.
Hidden 9 yrs ago Post by NarcissisticPotato
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Well that escalated quickly...
Hidden 9 yrs ago Post by Aphelion
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Yeah... It sure did.

I'm not sure if pitting the player characters against each other was the wisest idea. It's sure been an experience in ... using abilities, and provoking interaction, but the disagreements are overwhelming.

Honestly, I'm more of a PvE than a PvP sort of gal. I enjoy it in video games, but in things like tabletop roleplays and forum roleplays, it's an exercise in futility. And headache inducing. People always feel the need to come out exclusively on top and avoid all damage to their characters, so that they remain pristine. I understand the allure of that, but I don't exactly like it. It doesn't exactly give way to interesting or compelling stories - after all, who is more unique: a hermit missing an arm who has a perpetually grumpy-old man attitude and a flair with earth magic, or a sixteen year old who waves around a giant sword like he's been doing it for three decades and is angsty?

If you asked me, the hermit. Why is he missing an arm? What made him so grumpy? Behind those scars and wrinkles, and the backaches and fondness for a fresh brewed pot of tea, there is a story to be told. The sixteen year old is just a plain-jane, no substance.

Getting hurt is good. Your character experiencing loss is good. I'm not saying to run around getting limbs sliced off, but allowing injury to happen, reacting to those consequences, that is interesting. After all, how would a character like our sixteen-year old Cloud Strife wannabe react to getting one of his arms broken or permanently injured (or removed entirely)? Would it make him see life differently? Would he become more withdrawn or would he start to appreciate the things around him more? That's when the plain-jane becomes something more. These injuries do not have to be physical, though that seems a better route for actual interactions (it's easier to deal with than real emotional or mental issues).

Sorry if this is long winded, but I prefer characters who have weaknesses and flaws. That lightning bomb that just hit the Hunter Ship? That's going to mess my character (Shara) up. Why? She isn't prepared for that to happen, and even if she was, that sort of force would knock her around. She'll probably sustain a head injury if nobody more physically capable catches her (looking at you Balazar).
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Hidden 9 yrs ago Post by NarcissisticPotato
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Yeah... It sure did.

I'm not sure if pitting the player characters against each other was the wisest idea. It's sure been an experience in ... using abilities, and provoking interaction, but the disagreements are overwhelming.

Honestly, I'm more of a PvE than a PvP sort of gal. I enjoy it in video games, but in things like tabletop roleplays and forum roleplays, it's an exercise in futility. And headache inducing. People always feel the need to come out exclusively on top and avoid all damage to their characters, so that they remain pristine. I understand the allure of that, but I don't exactly like it. It doesn't exactly give way to interesting or compelling stories - after all, who is more unique: a hermit missing an arm who has a perpetually grumpy-old man attitude and a flair with earth magic, or a sixteen year old who waves around a giant sword like he's been doing it for three decades and is angsty?

If you asked me, the hermit. Why is he missing an arm? What made him so grumpy? Behind those scars and wrinkles, and the backaches and fondness for a fresh brewed pot of tea, there is a story to be told. The sixteen year old is just a plain-jane, no substance.

Getting hurt is good. Your character experiencing loss is good. I'm not saying to run around getting limbs sliced off, but allowing injury to happen, reacting to those consequences, that is interesting. After all, how would a character like our sixteen-year old Cloud Strife wannabe react to getting one of his arms broken or permanently injured (or removed entirely)? Would it make him see life differently? Would he become more withdrawn or would he start to appreciate the things around him more? That's when the plain-jane becomes something more. These injuries do not have to be physical, though that seems a better route for actual interactions (it's easier to deal with than real emotional or mental issues).

Sorry if this is long winded, but I prefer characters who have weaknesses and flaws. That lightning bomb that just hit the Hunter Ship? That's going to mess my character (Shara) up. Why? She isn't prepared for that to happen, and even if she was, that sort of force would knock her around. She'll probably sustain a head injury if nobody more physically capable catches her (looking at you Balazar).


PvE ftw, nerds.
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Hidden 9 yrs ago Post by Medjedovic
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I guess it's time for me to wrap up this fight before things out of control completely.
Hidden 9 yrs ago Post by Lone Wanderer
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@Aphelion If Balazar was in a position where he could help, he would certainly try. You still need to pay him after all. ;)
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