The team are engaging the
Hell's Bitches on the bank rooftop, which is currently on fire after a helicopter crashed into it.
Rocksmith uses his musical talents to call down the lightning.
Rocksmith recovers
+1 EnergyRocksmith is no longer
Staggered!
Rocksmith uses ranged attack on
Heretic:
Heretic is currently Demonized! - -1 Defence
Heretic is hit by Rocksmith's electric-based ranged attack for 7 Attack, 1 Defence, 6 Health loss.
Heretic is now Shocked for one round! - -1 Defence
Rocksmith gains 6 XP!
Heretic gains 3 XP!
Rock Hard: bonus 1 XP!
Demon-Heretic attacks Psy-Warp
Heretic recovers
+1 EnergyHeretic is currently
Armed! -
Base Attack = 6, all hostile targeted abilities disabled
Heretic is currently
Demonized!
+2 Attack,
-2 Defence, all attacks cause
Bleeding,
Blood Drenched Hero regains
+5 Health per attack instead of
+1 EnergyHeretic is currently
Shocked! (1/1) -
-1 DefenceHeretic attacks
Psy-Warp with his
Hell-Forged Blade:
Psy-Warp is currently Staggered! - -2 Defence
Psy-Warp is hit by Heretic's melee attack for 8 Attack, 7 Defence, 1 Health loss.
Demonized: Psy-Warp is now Bleeding! - +10% damage from all sources
Unhallowed Presence: Psy-Warp is now Disturbed for one round! - -1 Defence
Hell's Lost Flame: Psy-Warp is now Burning! - 6 fire-based damage each round
Blood Drenched Hero: Heretic regains +5 Health
Heretic gains 1 XP!
Psy-Warp gains 5 XP!
Hellspawn: bonus 3 XP!
Brick attempts to protect Psy-Warp from Demon-Heretic's attacks
Brick recovers
+1 EnergyBrick is currently
Armoured! -
+3 DefenceBrick is currently
Armoured! (3/3) -
+5 DefenceBrick is no longer
Staggered!
Brick is currently
Disturbed! (1/1) -
-1 DefenceBrick steps in front of
Psy-Warp, actively defending her against
Heretic:
Psy-Warp is now Shielded by Brick! - All attacks by Heretic targeting her hit Brick instead
Protector: bonus 5 XP!
Flare uses his pyrokinesis to extinguish the fires on the rooftop.
Flare recovers
+1 EnergyFlare is currently
Armed! -
+2 AttackFlare is no longer
Invigorated!
Flare is no longer
Staggered!
Flare is currently
Bleeding! - +10% damage from all sources
Flare is currently
Disturbed! (1/1) -
-1 DefenceFlare is currently
Burning!:
Flare absorbs fire-based damage and regains 1 Health
Flare uses
Heat Drain on the rooftop
-4 Energy:
Wreckage and rooftop fires are extinguished
Heroics: bonus 10 XP!
Psy-Warp counter-attacks Heretic with her telekinesis.
Psy-Warp is no longer
Staggered!
Psy-Warp is currently
Bleeding! - +10% damage from all sources
Psy-Warp is currently
Disturbed! (1/1) -
-1 DefencePsy-Warp is currently
Burning!:
Psy-Warp hit by fire-based damage for 6 Attack, 8 Defence, 0 Health loss.
Psy-Warp gains 3 XP!
Psy-Warp strikes
Heretic telekinetically:
Heretic is currently Demonized! - -2 Defence
Heretic is currently Shocked! (1/1) - -1 Defence
Heretic is hit by Psy-Warp's psychic-based ranged attack for 3 Attack, -1 Defence, 4 Health loss.
Unhallowed Presence: Psy-Warp is now Disturbed for one round! - -1 Defence
Psy-Warp gains 4 XP!
TK Assault: bonus 1 XP!
Vex uses the fire extinguisher in the stairwell to extinguish the fire on his body.
Vex is currently
Exhausted! (1/1) - No
Energy regenerated this round
Vex is no longer
Staggered!
Vex is currently
Bleeding! - +10% damage from all sources
Vex is currently
Disturbed! (1/1) -
-1 DefenceVex is currently
Burning!:
Vex hit by fire-based damage for 6 Attack, 6 Defence, 0 Health loss.
Vex gains 3 XP!
Vex uses the
Fire Extinguisher:
Vex is no longer Burning!
Creative: bonus 1 XP!
Bumblebee continues to blast Thrash at close range
Bumblebee recovers
+2 EnergyBumblebee is currently
Armoured! -
+3 DefenceBumblebee shoots
Thrash with
Sting Like A Bee -4 Energy:
Thrash is currently Shocked! (1/3) - -3 Defence
Thrash is hit by Bumblebee's Sting Like A Bee for 7 Attack, 7 Defence, 0 Health loss
Thrash is now Shocked for three turns! - -3 Defence
Flight Control: bonus 1 XP!
Deimos slips into a catatonic state.
Deimos recovers +1 Energy
Deimos Rests: +1 Energy
Sigma springs to life, his batteries finally restored to a point where his input can be decisive to the battle once more. Sensing a need to take more action than his current system status will allow Sigma deactivates his safety systems and pushes his circuits into overdrive.
Sigma recovers
+1 EnergySigma is no longer
Staggered!
Sigma is currently
Exposed! -
-8 DefenceSigma uses
Overclock -3 Energy:
Sigma is now Overclocked for two rounds! - may use two attacks or abilities each turn, but will become Stunned for one round afterwards
Heavy Weapon: bonus 1 XP!
Void, still feeling from the use of his ultimate attack, stumbles to his feet and looks over at the battle raging between his mutated colleague and the rest of the party. Meanwhile Bumblebee seems to be the only one continuing with their mission to take down Thrash. Quickly kicking a piece of the now smouldering wreckage into the air Void channels some of his gradually restoring power into the metal and launches it towards the drummer.
Void recovers
+1 EnergyVoid attacks THrash with an accelerated chuck of wreckage:
Thrash is currently Shocked! (2/3) - -3 Defence
Thrash is currently Shocked! (1/3) - -3 Defence
Debris is now Speeding! - +5 Attack
Thrash is hit by Void's ranged attack for 6 Attack, 4 Defence, 2 Health loss
Void gains 2 XP!
Thrash's body jerks as she's hit by the electrifying bolts and the jagged metal spike slams into her shoulder. Smiling evilly, blood dripping from her mouth, the drummer glares over at her attackers. "Is that all you've got, nepridipravi?" She growled before tossing her head back and laughing, her hands drumming out a hard, heavy beat to wash over the rooftop.
Thrash recovers
+1 EnergyThrash is no longer
Shocked!
Thrash is currently
Shocked! (2/3) -
-3 DefenceThrash is currently
Shocked! (1/3) -
-3 DefenceThrash uses
Crescendo -3 Energy:
Thrash gains a Beatdown status effect
Rocksmith is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health, Thrash is now Energised for one turn! - +1 Energy Regeneration
Bumblebee is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Brick is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Flare is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Heretic is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Sigma is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Psy-Warp is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Deimos is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Void is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Vex is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Nightingale is hit by Thrash's Crescendo, takes 2 Health loss and is now afflicted with Downbeat! - -1 Defence, -1 Attack
Thrash's Lost In The Rhythm activates: +1 Health
Nightingale fights her way through the shuddering sound waves, dealing medical assistance to the team as best she can under the conditions she finds herself in once more.
Nightingale recovers
+2 EnergyNightingale is now
Downbeat! -
-1 Defence,
-1 AttackNightingale uses
Combat Triage -5 Energy:
Nightingale heals herself for 5 Health
Nightingale heals Rocksmith for 5 Health
Nightingale's Healing Hands trait activates - Rocksmith heals 3 Health
Nightingale heals Bumblebee for 2 Health
Nightingale heals Brick for 2 Health
Nightingale heals Flare for 2 Health
Nightingale heals Heretic for 5 Health
Nightingale's Healing Hands trait activates - Heretic heals 3 Health
Nightingale heals Sigma for 5 Health
Nightingale's Healing Hands trait activates - Sigma heals 3 Health
Nightingale heals Psy-Warp for 3 Health
Nightingale heals Deimos for 5 Health
Nightingale's Healing Hands trait activates - Psy-Warp heals 3 Health
Nightingale heals Void for 5 Health
Nightingale's Healing Hands trait activates - Void heals 3 Health
Nightingale heals Vex for 5 Health
Nightingale's Healing Hands trait activates - Vex heals 3 Health
Deimos, Nightingale, Brick, Bumblebee, Sigma, Void and Vex are all under the shimmering bubble of void energy, along with Thrash and the unconscious Discord. The Cheerleaders lay unconscious on the rooftop outside the bubble, their clothes burnt off but otherwise stable. The rooftop is smoking from the doused fires, but the support beams beneath are groaning with the weight of the party as the vibrations from Thrash's attack weaken them further.
Demon-Heretic, Flare and Psy-Warp are on the edge of the rooftop.
Rocksmith is currently on the neighbouring rooftop.
Callsign: Thrash
Real Name: ?
Role: FlankerStats: 21 / 10 / 3Energy: 4Power Origin: MagicPower Set: Devilish Drummer
Abilities: - Crescendo - Energy Cost: 3
Breaking out into a long drum solo Thrash beats out the music so fast her enemies can barely keep themselves from collapsing. Crescendo grants Thrash the Beatdown status effect, inflicts a cumulative Downbeat status effect, which reduces her targets' Attack and Defence by 1, and then causes 2 Health loss for each Beatdown effect currently active. This ability bypasses all normal defenses and is counted as a field-wide effect which cannot be dodged or blocked. - Shockwave - Energy Cost: 2
Smashing her drumskins with all her might Thrash send out powerful, damaging waves of sonic energy to hammer her opponents, causing a basic ranged attack with damage increased by Thrash's Attack for each Beatdown effect currently active, but exhausting all Beatdown and Downbeat effects in the process.
Traits:- Wall of Sound
With her music never pausing for a moment Thrash generates a sonic field making it difficult for anyone to get close to her. Any time she's targeted by a melee attack the attacker loses -3 Attack. - Lost In The Rhythm
Pouring all her concentration into the breakneck rhythms of her music invigorates and re-energises Thrash, making her feel alive. When Thrash's Health is below 50% (25 points) and she manages to cause Health loss against an opponent she recovers 1 Health and gains the Energized status effect, granting her +1 Energy Regeneration until the end of the following round. Energized does not stack with itself. - <UNKNOWN>
Race/Species: ?, Human
Gender: Female
Age: 21
Morality: Chaotic; Evil
Motivation: Pleasure
Ballistic Overload Suit Sigma - [LINK]
Energy: 2/15
11 / 4(-5) / 6(5) Action: Overclock:
-3 Energy; For two turns, Sigma may trigger two actions or abilities per round instead of the usual one.
Vaerin 'Void' Ulerrad - [LINK]
Energy: 2/10
14 / 7(6) / 1(0) Action: Ranged attack on
Thrash
Madison 'Nightingale' Johannson - [LINK]
Energy: 0/10
25 / 6(7) / 6(5) Action: Combat Triage:
-5 Energy; Instead of attacking Nightingale instead restores
Health equal to her
Attack rating for herself and all allies.
@rush99999 Rocksmith @SimplyJohn Bumblebee @Eklispe Flare @knighthawk Brick @GodOfWar Heretic @Behemoth542 Sigma @General Scales Psy-Warp @KabenSaal Deimos @Shadowman215 Void @Leolycan Vex