@AbsolisThanks for answering the questions ^^
You seem to observe some form of difference between force and impact (kinetic energy) and other forms of energy. Hence my question about sound, as sound is a macro result of kinetic energy applied on a molecular level. In fact matter could be accurately described as the solidified state of energy. As such, more accurately, saber cloth diffuses heat, electricity and psionic/magical energy. All other forms of energy, such as gravity, the weak atomic force, kinetic energy and electromagnetism would affect it normally.
It makes sense that you'd have something like Saber Cloth to keep your chars from being sploded, but it seems like it already has a fairly significant weakness in the form of kinetic energy. Things like bullets would simply rip your character to shreds, the kinetic force of the attacks crushing your internals. It seems perfectly logical to have them diffuse light.
Also, on a side note, Star Wars weaponry isn't made of light. Blasters fire off high-powered bolts of plasma, not lasers. Lightsabers are also formed from plasma, which is superheated by a laser activated within the hilt. Hence the plasma can be contained within an electromagnetic field, preserving the shape of the weapon. As such, your saber cloth would likely dissolve the lightsaber on impact, although the weapon could simply be reactivated afterwards.
lastly, Deadland. How does that work? I'm currently assuming that Deadland functions as a rule of the universe, and that anyone who dies within that universe is sent to Deadland. However, does it also affect beings from that universe while they are in another universe? Because if so, you should probably put that on your CS.
Edit: Also, sorry for being such a nerd.