Greetings, all ye who enter here.
Abandon all hope before you continue to read, lest you are dragged into a world of nightmares, rubber duckies... and other duckies. This shall be the stage of a horror/survival/GM-lead RP that is somewhere in between low advanced (as it has a GM) and high casual (because lax ruleset and situationally short post length). I am looking for between 4 and 8 players, with 5 being the ideal size. There will be puzzle solving, detective-work and likely some (very one-sided) combat. Additionally, there is a delicious twist to all this, that has to do with my name.
The Setting
You are an average person, living an average life. Most of the time. An interest in - or a talent for - lucid dreaming has given you the power to shape dreams whatever way you want. Dreams are a refuge for you, a place where you are king, god, the creator of everything. Or so you thought, until someday, without warning, you find yourself in a horrific place of nightmares. You're perfectly aware that you're dreaming, but you remain powerless, alone, unsettled. Soon you will find out that you're not alone in this place, that there are others going through the same nightmare. Will you befriend them? Cooperate with them to uncover the secrets of this place? But can you really trust them?
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An early note of the malicious GM
I will contact one or two of you (depending on group size) in private and offer them a chance to become traitors (see what I did there?), to spice things up a bit.
The story exists in rough drafts by now. I'm holding back on this a bit to adjust it to the participating characters, though I would mostly if not entirely work everything out before we start. Possibly share it with my potential accomplice... or maybe not. This is still a bit of a work in progress and your feedback may influence the way I'd set everything up.
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General structure
This RP is going to happen in two alternating phases:
Subsequent nightmare phases will start with the group being separated again, but certain "changes" done to the nightmare will be persistent, making it easier to meet up and/or progress past the point you reached last time. Depending on what you did, it could get more difficult as well. At any rate, the dreamers will become more familiar with the area and learn to traverse it faster. Day phase planning supports this as well.
Ultimately, the whole thing is like a game. Your goal is to end the nightmare by confronting the one responsible for it. You can, under certain conditions that may be revealed at some point, fail to achieve this goal. The exact conditions to win the game are being kept secret as well. This is inspired by oldschool P&P RPG.
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A few things about your characters.
Your character can be anyone. From first-grader to college student to workaholic in their late fifties, everything goes. The only thing that has to be implemented in some form is an interest into lucid dreaming. That involves the possibility of someone being super knowledgeable about it yet failing to actually pull it off! As for the area your characters are living in, that is kind of...open. Since the important part happens inside those dreams, you could literally be living scattered across the planet. Physical proximity would make it easier to interact during day-phases, however. Since I don't need you to be anywhere specific, this is a choice I'll leave up to you.
CS template!
In accordance with my wish to approve each character individually (primarily because of the power/balance issue), I want you to post your CS in the OOC first. I'll check them out asap, give feedback, suggest power adjustment if applicable or outright approve. After approval, you can post them in the actual characters tab. Also, as a basic brain functionality check, I need you to add a random fact about ducks at the end of the CS. These can be valiantly researched truths or completely made up!
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Finally, call-outs to the people who expressed interest in the interest expression subforum where interest is expressed.
@Sir Avita
@Makky
@Oni_
@malmshodes
@Fillet
Let the games begin.