Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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You can just make a third character who's a teacher or something after you do the first two.

Feel free to make suggestions as well, though.
Hidden 9 yrs ago 9 yrs ago Post by Grey
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Receiver
  • Name: Akiya Nobuhiko
  • Age: 16
  • Gender: Male
  • Appearance: "Being the sidekick is fine, I guess." He has blackish-blue hair, brown eyes, and light skin.
  • Personality: Unrelenting courage-bordering-recklessness matched by equal stubbornness, combined with an intense drive towards doing the right thing and seeing justice done. In essence, a very troublesome person who cannot abide by those who are willing to just stand by and do nothing. Unsurprisingly, he's a very outgoing person who is more than willing to assist someone in need, and about as much of a dork as his dream would make you think, being prone to cheesy jokes and having the occasional glimpse of his not-so-underlying chuunibyou shine through. But above all, he is someone who could never dream of doing anything half-heartedly. Though able to completely ignore peoples' insults with ease and capable of remaining positive under pressure, he can't stand personal failure or having something bad be the result of his actions. Likely, this is a function of his inability to give less than his very best, and knowing that his very best wasn't enough. Still, he considers himself to be an optimist overall, but that's not exactly right. He's more like the kind of person who keeps everything together in front of others, but then screams into their pillow when they're alone.
  • Skills: Nobuhiko's most notable skills are his ability to administer first-aid, do household chores, cook good food while relying on a particularly barren budget, fix broken machinery, and, most peculiarly, the skill to tie all sorts of knots. Additionally, he possesses an overall high-level of athletic aptitude, but no combat training other than fighting off playground bullies. However, his greatest assets have to be his absurdly high pain tolerance, and his eye for detail, which he usually uses to incite people to action. A first-class motivator, in other words (Or maybe it would be better to call him a first-class heckler?)
  • Brief Backstory: Nobuhiko is a person who wanted to be a super cool hero ever since he was a little kid. With a tuner uncle feeding him war stories and a childhood watching news stories and shounen anime on the television, the idea of fighting evil creatures and saving the world ingrained itself deep in his psyche. Though he was not very exceptional academically-speaking, he would often go out of his way to volunteer his services to those who needed them and ended up gaining a reputation among his town as a very helpful child. When he'd learned that he would be attending Akiyama-Kreuz Academy, he was ecstatic. He'd finally get his opportunity, he'd finally be able to be a real hero...! And that's when his parents dropped the bomb that he was a Receiver. Evidently they'd been sitting on this fact for quite awhile, but were never willing to break their son's unbridled spirit that, as an Artificial Receiver, he would be delegated to the battery role, with that image of front-line heroism forever lost.
  • Tuner: ...And so, the search begins
Hidden 9 yrs ago Post by LokiLeo789
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LokiLeo789 OGUNEATSFIRST

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Tuner


Name:
Jaylen le Ganga

Age:
16

Gender:
Male

Appearance:


Personality:
Jaylen is analytic, calm at all times, and incredibly observant in any and all situations. He tends to be the level headed one in a group, the one who wants to formulate a plan before jumping into any situation. Jaylen is highly intelligent and can understand and assess situations from minimal information, even on the fly. He is also perceptive, able to sense the emotions of people around him by subtle bodily hints that he can pick up on, but keeps most of his observations to himself. He also does not portray any undermining traits such as pride and overconfidence, instead showing caution at all times.

Type:
Ability

Abilities:
Vibration Emission
Yuri has the ability to generate shock-waves that can push targets over, repulsed them away, shatter objects, even cause very minor earthquakes by shaking the ground, this all depends of the frequency on which he sets the vibration on. Unfortunately, this ability does have its drawbacks. Vibrations need a medium to travel thru in order to even be used, without gas, liquid or solid matter, this ability cannot be used. This ability can also hurt him, is he were to attempt to shatter a blade, the frequency needed to shatter that blade can destroy his own ear drums, and do more internal damage.

Skills:
-Adept cook
-Basic fighting ability
-Organizer
-Tactician
-Strategizer
-Bilingual

Brief Backstory:
Jaylen was born in in Japan to England natives. His parents moved to the country due to a job offer that his father was able to acquire. Most of his childhood was spent in Japan, he grew up speaking Japanese, but was also able to speak English. His parents were hard working and strict, pushing him to do more, join more clubs, get better grades. Jalyen hated this life, hated being kept under the thumb of his parents. They wanted thier son to be the best of the best, going from private school to private school. Jaylen looked for many ways put an end to this. He tried convincing them to send him to boarding school, but that never worked. Jaylen's final attempt was to try and take the Tuner test, those who had the high social status that his parent wanted for their child. To his surprise, Jaylen passed and his parents gladly enrolled him into Akiyama-Kruez Academy.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Grey: Would you mind listing the colors since the picture's monochrome? ^^;

@LokiLeo789: Accepted.
Hidden 9 yrs ago Post by Grey
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@VitaVitaAR There you go.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Accepted.
Hidden 9 yrs ago Post by Grey
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Grey

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Sweet, I'll get to work on a Tuner then.
Hidden 9 yrs ago Post by Takashi
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Takashi Nefarious Mastermind

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@VitaVitaAR I tweaked my explosive powers again. It now reads as such: "Plastic explosives. Keiji can use the energy from a receiver to generate a brick of explosive matter. He can mold it as he wishes, and detonate it with a snap of his fingers. The strength of the explosion scales with his bond with the receiver, but he can lessen the explosion if he wishes."

Also, should we start discussing which characters ought to pair up, or do you have your own plans for that?
Hidden 9 yrs ago 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Um, well... Honestly my issue is that it's real-life plastic explosives, basically. Weapon-type tuners who generate their own weapons tend to have more... extravagant things.

For example, telekinteticly-controlled rocket spears. I'm saying that it should be some kind of flashy substance he can... coat his hands or objects in and then it explodes, something a little more dynamic.

As for pairings... I'm going to ask one more time what people want most for pairing characters. If it's still RNG, I'm not going full RNG and have a system in mind to do it.
Hidden 9 yrs ago Post by Grey
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I dislike the idea of RNG-based pairings because it's not necessarily what's best for character development. Although I will admit manual pairing will might take an inconvenient amount of time.

But depending on what the system is, I might be fine with RNG.
Hidden 9 yrs ago 9 yrs ago Post by Ichypa
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I'm not for RNG, but if most people want it (which it doesn't seem like) then I wouldn't be against it. The main points I'd be looking for in the case of my characters is a partner with a clear goal to aim towards for Sean and a partner willing to be proactive about strengthening their relationship for Kagura.

Edit: Or to be meta, Sean would ideally be paired up with someone who wants to take the lead, while Kagura would be ideally paired up with someone who wants to do more RPing and character development.
Hidden 9 yrs ago Post by Xeronoia
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Xeronoia

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As for pairings... I'm going to ask one more time what people want most for pairing characters. If it's still RNG, I'm not going full RNG and have a system in mind to do it.


I still don't have any particular preference, so whatever you end up deciding to do is fine with me.

Also honestly character development isn't based on matchups, its based on interacting with characters. If two characters can't have meaningful character development that sounds to me like an issue with one or both of the people playing them.
Hidden 9 yrs ago Post by Raineh Daze
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Raineh Daze

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I'd rather take the time to manually pair people up. Some pairings are going to make more sense than others.

Funnily enough, all the older Receivers are pretty easygoing people. XD
Hidden 9 yrs ago Post by Xeronoia
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Funnily enough, all the older Receivers are pretty easygoing people. XD


Being super stressed out in highschool is tiring stuff yo! :3
Hidden 9 yrs ago Post by Urbanliner
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Urbanliner A Certain Magical Lazy Student

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Seems like a good RP, making some CSes if there are some space remaning.
Hidden 9 yrs ago Post by TrixyTrix
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TrixyTrix -Back After Several Years-

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wow so many characters...

is this rp still open?
Hidden 9 yrs ago Post by Xeronoia
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Xeronoia

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Haven't seen any indication of it being closed at least! Plus the nature of it seems to benefit from any number of characters really.
Hidden 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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@Urbanliner, @TrixyTrix: The RP is definitely still open. I would have said otherwise. ^^;

As for the pairing matter, I'm definitely going to be waiting for more opinions. It's more of a split then I thought it was and more people are for manually pairing up then it seemed.

Of course, I really didn't want to do total RNG in the first place, but I had a system that involved grouping characters by personality type.

That being said, I was more in favor of manual pairing anyway, but it's ultimately up to my players in this case so we'll see what everyone else thinks.
Hidden 9 yrs ago Post by Xeronoia
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Xeronoia

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Of course, I really didn't want to do total RNG in the first place, but I had a system that involved grouping characters by personality type.


What is your system anyways?
Hidden 9 yrs ago 9 yrs ago Post by VitaVitaAR
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VitaVitaAR King of Knights

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Well, the idea was just grouping characters by personality, then using RNG from there to arrange them in pairs in order to pair up characters that seemed like they'd be entertaining and interesting together.
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