Hidden 9 yrs ago 9 yrs ago Post by LunarStandard
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@Ammokkx

Realized another problem with Tanto the Sleet. Assault Blackwings all have the effect of being treated as Tuners despite being non-Tuners if a condition is fulfilled. So I'm going to suggest this effect, which I think will keep with the spirit of the card and also the archetype as a whole.

Name: Assault Blackwing - Tanto the Sleet
Level/rank: 1
Attribute: DARK
Monster Type(s): Winged-Beast/Effect
Effect: If you control a "Blackwing" monster other than "Assault Blackwing - Tanto the Sleet", you can Special Summon this card (from your hand). If Summoned this way, this card is treated as a Tuner monster. You can banish this card and any number of "Blackwing" monsters from your Graveyard, including at least one Tuner monster; Special Summon one "Blackwing" Synchro monster from your Extra Deck whose Level equals the total Level of the banished monsters. (This Special Summon is treated as a Synchro Summon.) The monster Summoned by this effect is returned to the Extra Deck during the End Phase of this turn. You can only activate the effect of "Assault Blackwing - Tanto the Sleet" once per turn.
ATK/DEF: 0/800
Hidden 9 yrs ago Post by EviiPaladin
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WJoshua.


josh ur soul
Hidden 9 yrs ago Post by The Red Seelie
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Name: Wonder Fusion
Trap type: Normal
Effect:
Immediately after this effect resolves,Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

Because its been two days. Totally didn't make this a different version of Wonder Xyz nope.
Hidden 9 yrs ago Post by Scarifar
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Name: Unrelenting Knight Parshath
Level: 6
Attribute: LIGHT
Monster Type(s): Fairy / Synchro
Effect: 1 LIGHT Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. When this card attacks an opponent's monster, that monster's ATK and DEF become this monster's DEF until the end of the Damage Step, but it cannot be destroyed by that battle. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ATK/DEF: 2000/1600
Hidden 9 yrs ago Post by EviiPaladin
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Name: W Nebula Fusion
Card Type: Normal Spell
Effect: Fusion Summon 1 "Worm" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard.
If this card is in your Graveyard: Banish it and target one face-up monster on the field; Set it in face-down Defense Position. This effect cannot be activated the turn this card is sent to the Graveyard.
Hidden 9 yrs ago 9 yrs ago Post by Ammokkx
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Name: Wonder Fusion
Trap type: Normal
Effect:
Immediately after this effect resolves,Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials.

Because its been two days. Totally didn't make this a different version of Wonder Xyz nope.


Holy emergency tuningu! Yeah, it's fine. Accepted, CB 2.

Name: W Nebula Fusion
Card Type: Normal Spell
Effect: Fusion Summon 1 "Worm" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your side of the field or your Graveyard.
If this card is in your Graveyard: Banish it and target one face-up monster on the field; Set it in face-down Defense Position. This effect cannot be activated the turn this card is sent to the Graveyard.


Accepted, CB 2. This completes the set and so no new- Waaaaaaait a second. If I'm not going to add more cards, then what'll I do?!

Simple, we wait until I get enough cards for a fourth booster. Don't worry, I'll periodically throw in my own too. Minimum is 35 unique.

Name: Unrelenting Knight Parshath
Level: 6
Attribute: LIGHT
Monster Type(s): Fairy / Synchro
Effect: 1 LIGHT Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. When this card attacks an opponent's monster, that monster's ATK and DEF become this monster's DEF until the end of the Damage Step, but it cannot be destroyed by that battle. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ATK/DEF: 2000/1600


Uh, what? Not sure how to feel about this card. I can't see anything wrong with it on the surface, but... Going to need second opinions.

Name: Zarathustra, The Ruin Dragon
Level: LV 7
Attribute: LIGHT
Monster Type(s): Dragon
Effect: Eclipse Wyvern + Twin-Headed Behemoth
This card cannot be Special Summoned except by Fusion Summon using the listed fusion material monsters. When the effect of a Monster Card except this one card would be activated while this card is face-up on the field, reduce this card's ATK by 500 to negate the activation of that Monster Card and destroy it. During your End Phase, you can discard one Monster Card from your hand to change this card's ATK to it's original ATK.
ATK/DEF: 2600/2000


Yeah, yeah. Wording's not right. I'll fix it later, but for now it's accepted and not part of a booster until the fourth rolls around. EDIT: Also, Xei's card.
Hidden 9 yrs ago Post by Ammokkx
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@Ammokkx

Realized another problem with Tanto the Sleet. Assault Blackwings all have the effect of being treated as Tuners despite being non-Tuners if a condition is fulfilled. So I'm going to suggest this effect, which I think will keep with the spirit of the card and also the archetype as a whole.

Name: Assault Blackwing - Tanto the Sleet
Level/rank: 1
Attribute: DARK
Monster Type(s): Winged-Beast/Effect
Effect: If you control a "Blackwing" monster other than "Assault Blackwing - Tanto the Sleet", you can Special Summon this card (from your hand). If Summoned this way, this card is treated as a Tuner monster. You can banish this card and any number of "Blackwing" monsters from your Graveyard, including at least one Tuner monster; Special Summon one "Blackwing" Synchro monster from your Extra Deck whose Level equals the total Level of the banished monsters. (This Special Summon is treated as a Synchro Summon.) The monster Summoned by this effect is returned to the Extra Deck during the End Phase of this turn. You can only activate the effect of "Assault Blackwing - Tanto the Sleet" once per turn.
ATK/DEF: 0/800


Fergot to address this. I'm going to reject this rehash of Tanto, honestly. At this point, whilst keeping with the spirit of the card, it isn't what the card was supposed to be. At this point, we're veering away from the 'Retrain of Vayu' territory and into the 'Creating a new card' one. Considering you're extremely bent on keeping the spirit of the Assault Blackwings intact, or something of the like, Tanto will now be called 'Blackwing - Tanto the Cold Gust'
Hidden 9 yrs ago Post by LunarStandard
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<Snipped quote by LunarStandard>

Fergot to address this. I'm going to reject this rehash of Tanto, honestly. At this point, whilst keeping with the spirit of the card, it isn't what the card was supposed to be. At this point, we're veering away from the 'Retrain of Vayu' territory and into the 'Creating a new card' one. Considering you're extremely bent on keeping the spirit of the Assault Blackwings intact, or something of the like, Tanto will now be called 'Blackwing - Tanto the Cold Gust'


I don't mind, except for the fact that if it's a normal Blackwing, you might want to follow the manga nomenclature. Something like "Spatha the Full Moon".
Hidden 9 yrs ago Post by Ammokkx
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<Snipped quote by Ammokkx>

I don't mind, except for the fact that if it's a normal Blackwing, you might want to follow the manga nomenclature. Something like "Spatha the Full Moon".


NO.
Hidden 9 yrs ago Post by Scarifar
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Name: Unrelenting Knight Parshath
Level: 6
Attribute: LIGHT
Monster Type(s): Fairy / Synchro
Effect: 1 LIGHT Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. When this card attacks an opponent's monster, that monster's ATK and DEF become this monster's DEF until the end of the Damage Step, but it cannot be destroyed by that battle. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
ATK/DEF: 2000/1600


So, anyone willing to offer second opinions on this?
Hidden 9 yrs ago Post by The Red Seelie
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@Scarifar

Clarify its effect to me cause currently the way its effect is used makes no sense. ATTACKS gains DEF until the end of the damage step. Like what even. If its being the aggressor shouldn't it be gaining attack as well?
Hidden 9 yrs ago Post by Scarifar
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@Scarifar

Clarify its effect to me cause currently the way its effect is used makes no sense. ATTACKS gains DEF until the end of the damage step. Like what even. If its being the aggressor shouldn't it be gaining attack as well?


When Unrelenting attacks a monster, that attack target's ATK and DEF become Unrelenting's current DEF, but at the cost of not being able to destroy the attack target by battle.

Example, Unrelenting attacks a Blue-Eyes White Dragon. Blue-Eyes' ATK and DEF become 1600 for the duration of the battle, and the opponent would take 400 damage. However, Blue-Eyes is not destroyed.
Hidden 9 yrs ago Post by Eklispe
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Scar's card seems fair to me. Its kinda weak with only 2k attack and it doesn't really do that much unless you're using battle damage cards.
Hidden 9 yrs ago Post by Scarifar
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Well @Ammokkx, how's about that decision on the card?
Hidden 9 yrs ago 9 yrs ago Post by The Red Seelie
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@Scarifar

Your card goes through all defense and Inflicts piercing battle damage. If it got buffed how would that be fair in a 4000 LP environment?

I have yet to seen a card that both changes the DEF and inflicts Piercing. so both effects togather is kinda op.
Hidden 9 yrs ago Post by EviiPaladin
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Seems alright to me. It cannot kill monsters and, outside of ATK boosts, will always deal 400 damage per attack.

If anything, it seems pretty tame.
Hidden 9 yrs ago Post by Scarifar
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Seems alright to me. It cannot kill monsters and, outside of ATK boosts, will always deal 400 damage per attack.

If anything, it seems pretty tame.
EviiPaladin


Plus, it can be stopped by attack negation cards and card destruction effects.
Hidden 9 yrs ago 9 yrs ago Post by Ammokkx
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Well @Ammokkx, how's about that decision on the card?


Eh, it gets a pass. Won't get a CB for a while tho.

I'll also count it as having been submitted yesterday, so you can order a new one tomorrow if you want.

EDIT: By the by, don't feel like GMing much at all today. So Camryn's boosters will have to wait a little while longer.
Hidden 9 yrs ago 9 yrs ago Post by Scarifar
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I'll, uh, leave this here.

Name: Arcane Master
Level: 5
Attribute: FIRE
Monster Type(s): Spellcaster
Effect: If you control 'Arcane Apprentice', you can Special Summon this card (from your hand). If Special Summoned this way, you can add one 'Assault Mode' monster from your deck to your hand.
ATK/DEF: 1600/1800
Hidden 9 yrs ago Post by Satoshi Kyou
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I'm kicking myself out of the RP because i am not worth keeping around at this point. goodbye.
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