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Hidden 8 yrs ago Post by Eklispe
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Eklispe SSP

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Speaking of custom cards...

I was thinking about barrier guardians again. And I was looking through the custom card list. And I was like "huh I don't see it? Did I even submit it?" And turns it I did this one time but I guess it didn't get added? Idk ¯\_(ツ)_/¯
Hidden 8 yrs ago Post by Ammokkx
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Speaking of custom cards...

I was thinking about barrier guardians again. And I was looking through the custom card list. And I was like "huh I don't see it? Did I even submit it?" And turns it I did this one time but I guess it didn't get added? Idk ¯\_(ツ)_/¯


Great card wipe purged it, because I felt it didn't have a place.

<Snipped quote by Ammokkx>

Fair enough. Also, some support for Spellcasters to help bring them out from my hand faster, maybe some fusion spell/trap cards for Gemini monsters to bring out Superalloys and stuff. That kind of thing.


Oooh, you're treading on thin ice with that one. Your assault deck is already focused on turbo-ing out strong monsters, so making it even faster is a little sketchy. Also, fusion spell and traps are in abundance in the real game already. Making superalloys into a fusion archetype is uh... Kinda dangerous.

Tell you what, gimme two cards of each of those themes. I'll judge if it's a good or a bad idea with some examples.
Hidden 8 yrs ago Post by The Red Seelie
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The Red Seelie Eliminate the Impossible / What remains is Truth

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So I forgot what Superalloy was so I typed it in the internet. Guess what I found.

Hidden 8 yrs ago Post by Ammokkx
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So I forgot what Superalloy was so I typed it in the internet. Guess what I found.



Can confirm. Google 'Superalloys Yugioh' and go to google images.

God fucking damnit.
Hidden 8 yrs ago Post by Scarifar
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Nice.

Also, I finally managed to come up with one card. I gave up on extra deck monsters for Leander, so... yeah.

Name: Normality Fusion
Spell type: Normal
Effect: Fusion Summon 1 appropriate Fusion Monster from your Extra Deck by shuffling two Normal Monsters from your side of the field or the graveyard into your deck, using the two monsters as Fusion Material. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card.
Hidden 8 yrs ago Post by The Red Seelie
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Nice.

Also, I finally managed to come up with one card. I gave up on extra deck monsters for Leander, so... yeah.

Name: Normality Fusion
Spell type: Normal
Effect: Fusion Summon 1 appropriate Fusion Monster from your Extra Deck by shuffling two Normal Monsters from your side of the field or the graveyard into your deck, using the two monsters as Fusion Material. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card.


E-Heros are gonna love that. seems pretty fun except for the shuffling.
Hidden 8 yrs ago Post by Ammokkx
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Nice.

Also, I finally managed to come up with one card. I gave up on extra deck monsters for Leander, so... yeah.

Name: Normality Fusion
Spell type: Normal
Effect: Fusion Summon 1 appropriate Fusion Monster from your Extra Deck by shuffling two Normal Monsters from your side of the field or the graveyard into your deck, using the two monsters as Fusion Material. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card.


I mean, with the way you worded it, using the clause 'Special summon 1 monster (this summon is treated as a fusion summon)' seems more appropriate. Poly doesn't use the wording you used, it simply says 'Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials'. I'd suggest the following to cut down on a few characters:

Name: Normality Fusion
Spell type: Normal
Effect: Fusion Summon 1 Fusion Monster from your Extra Deck by shuffling two Normal monsters from your Field or Graveyard into the Deck as the Fusion Materials. You cannot Special Summon monsters, except by this card's effect, during the turn you activate this card.


Either way, this card on its own is fine. I did ask for two though, not just one.
Hidden 8 yrs ago Post by Scarifar
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<Snipped quote by Scarifar>

I mean, with the way you worded it, using the clause 'Special summon 1 monster (this summon is treated as a fusion summon)' seems more appropriate. Poly doesn't use the wording you used, it simply says 'Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials'. I'd suggest the following to cut down on a few characters:

<Snipped quote>

Either way, this card on its own is fine. I did ask for two though, not just one.


Normally I'm the one who lectures people on wording, so this is a fresh experience. It probably didn't help that I came up with this card at midnight or so, lol.

Also, yeah, I'm trying to come up with another card as we speak.
Hidden 8 yrs ago Post by Joshua Tamashii
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wanna post but... still waiting.
Hidden 8 yrs ago Post by Ammokkx
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wanna post but... still waiting.


I'm waiting on people to post, so ¯\_(ツ)_/¯
1x Laugh Laugh
Hidden 8 yrs ago Post by Satoshi Kyou
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finally... that post is done... that's what happens when you sleep all day and dedicate the rest of the time to playing video games (what... don't look at me like that)
Hidden 8 yrs ago Post by Scarifar
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Hey @Ammokkx, if I made a card that specifically names Superalloy to support them, would you reject it?
Hidden 8 yrs ago Post by Ammokkx
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Hey @Ammokkx, if I made a card that specifically names Superalloy to support them, would you reject it?


Yes. SA is a series, not an archetype.
Hidden 8 yrs ago Post by Eklispe
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@Ammokkx So I guess the sneak around group is just going to bust into rooms and stuff. Want us to post that we're doing that and you respond after that since we can't describe the rooms or you wanna do somthin else?
Hidden 8 yrs ago Post by Satoshi Kyou
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hmm should i make a post for my other character since well nobody really knows what she is doing or going to do
Hidden 8 yrs ago Post by Ammokkx
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@Ammokkx So I guess the sneak around group is just going to bust into rooms and stuff. Want us to post that we're doing that and you respond after that since we can't describe the rooms or you wanna do somthin else?


Errr... You're busting into Light dorm rooms, right? I'll fix something up for you as soon as I calm down this blitz of school work, I'll need to post for Haas in a bit anyway.
Hidden 8 yrs ago Post by Scarifar
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So in the end, I couldn't come up with another card for that two card thing you asked of me, @Ammokkx. Sorry.

However, I did come up with a different card on the way.

Name: Hestia, the Holy Lightsworn
Level: 6
Attribute: LIGHT
Monster Type(s): Spellcaster / Synchro
Effect: 1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can pay 500 Life Points; add 1 "Lightsworn" monster from your Graveyard to your hand. When this card is destroyed: you can reveal any number of "Lightsworn" monsters in your hand and shuffle them back into your deck, then draw that same number of cards. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
ATK/DEF: 2400/2000
Hidden 8 yrs ago Post by The Red Seelie
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So in the end, I couldn't come up with another card for that two card thing you asked of me, @Ammokkx. Sorry.

However, I did come up with a different card on the way.

Name: Hestia, the Holy Lightsworn
Level: 6
Attribute: LIGHT
Monster Type(s): Spellcaster / Synchro
Effect: 1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can pay 500 Life Points; add 1 "Lightsworn" monster from your Graveyard to your hand. When this card is destroyed: you can reveal any number of "Lightsworn" monsters in your hand and shuffle them back into your deck, then draw that same number of cards. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
ATK/DEF: 2400/2000


So basically it tunes your hand to become better. like it. But what i don't like is the generic tuner. But that is just me, I'll have to wait on Moxx.
Hidden 8 yrs ago Post by Scarifar
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<Snipped quote by Scarifar>

So basically it tunes your hand to become better. like it. But what i don't like is the generic tuner. But that is just me, I'll have to wait on Moxx.


The main combo here is to have Minerva, Lightsworn Maiden tune with Lumina, Lightsworn Summoner, but yes, the generic Tuner should be fine. Heck, even Michael, the Arch-Lightsworn allows for a generic tuner.
Hidden 8 yrs ago Post by Ammokkx
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So in the end, I couldn't come up with another card for that two card thing you asked of me, @Ammokkx. Sorry.

However, I did come up with a different card on the way.

Name: Hestia, the Holy Lightsworn
Level: 6
Attribute: LIGHT
Monster Type(s): Spellcaster / Synchro
Effect: 1 Tuner + 1 or more non-Tuner LIGHT monsters
Once per turn, you can pay 500 Life Points; add 1 "Lightsworn" monster from your Graveyard to your hand. When this card is destroyed: you can reveal any number of "Lightsworn" monsters in your hand and shuffle them back into your deck, then draw that same number of cards. Once per turn, during your End Phase: Send the top 3 cards of your Deck to the Graveyard.
ATK/DEF: 2400/2000


e.o

I'll think some more on the fusion spell and whether or not it's worthwhile to have, then. As for the Lightsworn... I really don't think this archetype needs more support.
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