Hidden 8 yrs ago Post by Iatos
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Iatos The Guardian of Death. And I-ate those.

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And yes the greatest swear word to Shikio is... Hungry like a wolf... Girl.
Hidden 8 yrs ago Post by TheHangedMan
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TheHangedMan One Week Wizard

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Here sirs, a WIP, and by that I mean I have yet to make a portrait of her yet; everything else is pretty much done though.

". . . yawn~"


Meruin Hazy


Nicknames/Titles:
"That Weird Nudist Girl?" "Miss Sleeps A Lot" "Who?"

Age:
14

Gender:
Female

Race:
Human

Sexuality:
Magicsexual? No? Never mind then. Asexual it is.

Year:
5


Ranking Class:
Enchantress Class - Presitgae
Sorceress Class - Alchemia
Witch Class - Pythones


Magic:
Presitgae: Hazy Moon
Meruin is primarily a follower Presitgae school of magic, and as such is most proficient in it use. Her main magic in this school is the aptly named Hazy Moon. Simply put, Meruin create's a field and within that field is a 'beacon'. The beacon, though lacking in substance, can take any form Meruin wishes it to take - in other words, it can look like a person, object, or animal - and can move anywhere inside the field. This beacon interacts with the mind to create 'phantom sensations', sensations that feel real, however only distantly, such as if it was something remembered from a long time ago or something experienced from a particularly vivid dream. The longer one interacts with the beacon, however, the more these phantom sensations become 'real', to the point that what it does and its effects on the body are irrelevant to the actual reality of the situation.

Presitgae: Theoretical Dysphoria/Euphoria
Dysphoria/Euphoria is a magic that creates an illusion of 'feeling', by controlling the feeling of fatigue, joy, anger, disappointment and triumph. By manipulating these feelings, Meruin creates conditions of confidence (or overconfidence) or disappointment (or depression) and can also manipulate the feeling of 'effort' in an action.

Presitgae: Light Queen's Cradle
Light Queens Cradle is a field type magic that allows Meruin to twist a persons perception of light within that field, making objects disappear from vision, seem closer or farther, or larger than usual.

Alchimia: Basic - although quick and good quality - transmutations, usually used to supplement her illusions. Nothing special, asides from the fact that she can do transmutations from a distance.

Pythones: Elemental Spirit Summons
A very basic use of the school of magic, however, Meruin is able to quickly cycle through her summons in order to facilitate faster effects. As with her Alchemy, Meruin mostly uses Necromancy to enhance her illusions.
(Put here the name of your magic, starting by its school. E.G. Contritio: Explosive Force. Also, give me an explanation of how it works)


Strengths:
There are two great strengths to Meruin's magic: subtly, and absoluteness. The effects or Meruin's spells generally do not have an overt, noticeable effect until the moment where something is off, but by that point the 'absoluteness' kicks in. It's effects cannot be counteracted even if one knows that it is an illusion. The best bet you have of defeating them by this point is outside help or flailing around until you hit Meruin.
Specifics:
Hazy Moon: it's greatest strength is the fact that the beacon can mimic the action of whatever form Meruin chooses it to take - including the action of casting a spell. Once the hold on its victims mind grows strong enough, the spells that it 'casts' will do the same damage - at least mentally - on its target as if an actual spell were cast.
Dysphoria/Euphoria: Control is one of the greatest tools of a mage; without it, every spell is potentially fatal. Meruin, by subtly influencing the efforts it takes to cast spells, and the confidence of its caster, can completely eliminate the control of any spell caster caught in its influence. Meruin can also cast it on herself to boost her next spell despite the consequences.
Light Queens Cradle: Manipulating light at any level is a powerful skill, especially to those dependent on it. It determines the distance of objects for us, keeps us conspicuous, and too much of it too quickly blinds or nauseates people - sometimes even knocking them out.


Weaknesses:
A major weakness almost all of Meruin's magic shares is their cumbersome cast time. It takes a long period to set up the field - and this has to be done by physically marking the place - and then getting the magic itself to activate. Moreover, plenty of her spells rely on a 'field' to work. Meaning that if one were outside the field, they will remain completely unaffected.
A second major weakness is the fact that all of Meruin's spells have a specific number of targets; in other words, from the moment the magic is casted, Meruin has chosen a number of targets and only that number can be affected. If an additional target is added, then that target is unaffected until Meruin can recast the spell to include the newcomer into the field of effect.
Specifics:
Hazy Moon: it's greatest weakness is the fact that it takes a long time to cast and more time to greatly affect its targets. Also, if Meruin cannot be outside of the field when Hazy Moon is cast - if she were to step out or was forced out, the beacon disappears and the spell breaks.
Dysphoria/Euphoria: Though the effect are almost always as Meruin intend them to be, what those effects lead to are in question - sometimes, a little overconfidence is exactly what her target needs, or otherwise her target needed some caution to succeed in their next spell.
Light Queens Cradle: Meruin is also subject to the illusions and visual errors her light manipulation creates.


Catalyst: A silver ring on her right finger, and a golden ring on her left. Also, there are runes inscribed across the length of her back, shoulders, and down to her ankles.

Inventory: Potions (usually for doping her concentration for spells), Books, notebooks, recording devices (magical or mundane), a staff (her extra catalyst)

Familiar: N/A

Squad Name: "If I had one, I would name it the *unintelligible language* Hunters"

Are They The Leader Of The Squad?: "I am the leader of my own squad of one. Does that count?"
Pesonality:
Meruin does not get 'social ques' or social interaction in general. She is introverted, taciturn, blunt and observant. Meruin feels very little in the way of shame, and unless given a logical reason, will generally not think on halting her course of action despite the social violations it causes. Meruin, despite her silent exterior, is insanely driven towards her goal of becoming 'special' and will use any method, no matter how dangerous or painful to achieve that goal.

Backstory:
Meruin's family, much to her surprise, came from a long family of mages. Once, they were quickly on the fast track to becoming a powerful and renowned family in the world of magic, however, the birth of a certain man in the family quickly crushed that rise. Among the family, he was black-sheep, unable to cast even the most basic of magics. Rather than give up quietly or try some other method, the man decided to start a revolution within the family - that is to say, he managed to somehow convince half of the family that magic was unnecessary to them and a simple detriment to finding a happy life, and that it should be forgotten entirely if they wanted to be truly happy.
His radical notions started a civil war within Meruin's family, causing its most gifted and magically capable members to die out rapidly. By the time the conflict was over, the remaining members were either inept or disinterested with magic. Such as Meruin's father. He grew up mediocre and encouraged his kids to be the same, telling them that being great was just simply cause for conflict.
And Meruin hated the man that she called father to her core.
Meruin hated her father more than anyone in her entire life - he was the first and only person she could actually say she hated - and cursed him and her mother and siblings for buying into his ideology of leading a mediocre life. Meruin felt that if she really tried, she could become great - no, not just great, but singular. A special existence.
And that was when she discovered she was magic.
Her father was aghast of course, but Meruin was ecstatic. More than just being magic, it seemed Meruin was a throwback to when the family still had mages with prodigious magic reserves. Despite her fathers efforts to stamp out her magic, to dissuade her from practicing it, Meruin still managed to contact her uncle - the only one she knew was still an active mage, even if he wasn't very skilled. The uncle managed to secure her a place in Liseranna Academy via a contact of his, and Meruin said goodbye to her family on board a boat to the Academy's island.
She has not looked back since.
Hidden 8 yrs ago Post by Temporary
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I'll get a post done when I get home. I didn't expect so many posts this morning, so I didn't have much time to begin.
Hidden 8 yrs ago Post by Rune_Alchemist
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Mooorning everyone~

Suppose I'll wait on Sakura and Graf to post before I do again~
Hidden 8 yrs ago Post by neogreggory
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A pleasant morning to you Alchemist of Runes. I think I did a good job with Gall, and now I must wait on the bird of fire and friends to do their thing before Arthur gets a chance to interact with others.

I had something else to say, but I completely forgot. Curious. Anyways, I have something I need to do today which will take me away from my laptop for an unknown amount of time, so I'll see you fine chaps, or at least see the words you type, later.
Hidden 8 yrs ago Post by GrafRoy Zeppeli
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@sakurasan You can have more than one kind of magic, yes, but as a student you can't master 'em all. As a teacher, you are a master of at least two kinds of magic.

@Zombehs cool character bruh.

No, but seriously, Runik is accepted. He is actually plenty similar to another character for this same setting, tho not as extreme.

Go post him in the character tab and then IC whenever you want.

@TheHangedMan Then, shall I wait until you are done with the portrait.
Hidden 8 yrs ago Post by Roleplayer001
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Threw up the Colab post, gotta go to class.

@neogreggory I placed you outside the door.
@Rune_Alchemist Thanks for doing that with me :)
Hidden 8 yrs ago Post by Rune_Alchemist
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Threw up the Colab post

@neogreggory I placed you outside the door.


You thinks you've saved her form a hug, but nay, you've only given her the most opportune moment to pounce.
Hidden 8 yrs ago Post by neogreggory
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Delightful bit of interaction there, and I would begin typing right away if I didn't have to go in fifteen minutes. I sure you guys understand, better to wait and then post something worthwhile than rush out something half-decent.
Hidden 8 yrs ago Post by Rune_Alchemist
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welp, made a small-ish post for Lys. Mostly just couldn't pass the opportunity for her to hug her new flaming birdy friend.

'Twas a perfect moment, and passing it up just couldn't be done.
Hidden 8 yrs ago Post by Matsuri
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@Rune_Alchemist only a few days into this IC and I'm already seeing future ships that will sail in the treacherous seas of my mind.

also, if vera somehow goes insane in this RP then my next post is probably going to be the first thing i look back on after transforming a pleasant young lady into a devilish psychopath who shoves thorns up peoples butts for fun

behold the human rosebush
Hidden 8 yrs ago Post by Rune_Alchemist
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@Rune_Alchemist only a few days into this IC and I'm already seeing future ships that will sail in the treacherous seas of my mind.

also, if vera somehow goes insane in this RP then my next post is probably going to be the first thing i look back on after transforming a pleasant young lady into a devilish psychopath who shoves thorns up peoples butts for fun

behold the human rosebush


pffft. Waaaaaay ahead of you there friend.
The shipping ship has already sailed in my head.

It's like the first thing I do in any RP~ xD

...no, I don't have a problem and yes I have a life~ xD
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<Snipped quote by Jay Kalton>

pffft. Waaaaaay ahead of you there friend.
The shipping ship has already sailed in my head.

It's like the first thing I do in any RP~ xD

...no, I don't have a problem and yes I have a life~ xD


I am suddenly intrigued by the ships you have devised. No reason, totally... I just... wanted to know, thats all... of course -_-
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Aaaaaand I forgot to tag... Damnit all xD
Hidden 8 yrs ago 8 yrs ago Post by Roleplayer001
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@Rune_Alchemist Are you TRYING to give Iravis a heart attack!?!?
@neogreggory Take as much time as you need! Anyways, we needed to stop advancing the ships move the plot forward. P.S. I'm guessing you can figure out my characters reaction to the hug.
Hidden 8 yrs ago 8 yrs ago Post by Rune_Alchemist
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@Rune_Alchemist Are you TRYING to give Iravis a heart attack!?!?
@neogreggory Take as much time as you need! Anyways, we needed to stop advancing the ships move the plot forward.


Bwahahaha~
No, just have Lyssa shower her with cuddles and affection.

Unless that's what you meant.

Then yes. Yes I am.

I will give her multiple heart attacks.
Hidden 8 yrs ago Post by GrafRoy Zeppeli
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Writing my own post now. I think we'll perhaps have this page of the IC for interactions and whatnot and then we'll move on to the class.
Hidden 8 yrs ago 8 yrs ago Post by Roleplayer001
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@Jay Kalton@Vocab There are no ships! This island uses teleportation!

@GrafRoy Zeppeli I guess the voice of reason had to arrive eventually.
Hidden 8 yrs ago Post by Temporary
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@RabidAnubis ... I disapprove. Take your fancy teleportation away from our ship corner! Long live the ships!
2x Like Like
Hidden 8 yrs ago Post by Rune_Alchemist
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Writing my own post now. I think we'll perhaps have this page of the IC for interactions and whatnot and then we'll move on to the class.


sounds reasonable to me~
Lyssa can give Iravis heart attacks anywhere, even class.
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