Enemies
Name: Felix "Totes-Auge" Holtzer
Age: 25
Gender: Male
Appearance: picture eventually i dont know
Allegiance: Axis
Nationality: German
Occupation/Service: 2nd SS-Gehenpanzer Korps ace pilot, currently attached to Europa Gruppe.
Race: Human
Personality: Although he is at this time one of the rising war heroes of the Nazi propaganda machine, he is a surprisingly straightforward, simple man behind this glamour. While it's nothing compared to what he could muster before he had seen war and killing, he remains some how easy-going, often cracking jokes to keep himself and his comrades sane. He has quite a mind for the practical, but isn't exactly what one would call an intellectual.
History: Given he grew up, as they would say, without a single political bone in his body, it is quite surprising that Felix Holtzer is now not only an exemplary member of the Waffen-SS, but also among Germany's most notable gehenpanzer aces. This is despite the fact his parents had prevented him from joining the Hitler Youth, and he had narrowly avoided being forced into their ranks when membership was made compulsory in 1936, as he was a year over their maximum age bracket at the time. He had, by all appearances, taken on the apathy, even disdain, towards politics that his parents had exhibited through their lives.
Before the war, Felix Holtzer lived a fairly unremarkable life, one that heralded little of his future - save for his inclination towards mechanics. For years Felix Holtzer worked with his father as an auto-mechanic in Berlin, more or less blind to (or willfully ignorant of) the tumultuous events occurring around them. This changed when the media was flooded with outrageous stories of the Polish government perpetrating, or at least turning a blind eye to, violent massacres and other atrocities against ethnic Germans living in Poland. Like many others of the time, Felix had no way of discerning fact from propaganda, and was swept along for its ride. The fact this supposed Polish aggression was an elaborate false flag set up by the Nazis themselves through "Operation Himmler" completely eluded him.
Regardless, these events shocked him into political awakening. For the first time he saw the concerns (and enemies) of his nation as his own. Through his voracious consumption of the Nazi state's media, he was soon able to give opinions (usually negative) on nations and nationalities he hadn't even heard of months before. Similarly, the Nazi's views on matters pertaining to foreign policy also became his own. Before he knew it, he had found himself recruited into the Heer. Perhaps ironically, his training was not complete in time for him to participate in the Polish campaign, although he did participate in the French campaign, where as a gunner in a Panzerjager I he already made something of a name for himself through his astounding (or rather supposed) accuracy. Transferred from the 521 Anti-Tank Battalion to the 605 Anti-Tank Battalion, Holtzer soon found himself participating in North Africa as well. They continued to perform admirably, even if still facing foes considerably better armed than they and faced with the trying conditions of desert warfare. Soon they, among many others of the panzertruppen, caught the eyes of the recently formed Gehenpanzerwaffe, who conspired to steal from their rival branch as many of their best soldiers as they possibly could.
The gehenpanzers were at this time exclusively the domain of the Waffen-SS. Not wasting any time, they skipped over the usual rigorous ancestral check-overs and other screenings of "purity" in order to get Felix under their command as quickly as possible. He soon found himself in a unit outfitted with the experimental Jagdgehenpanzer I "Geri." Unlike the more typical variant (The Gehenpanzer I "Geri"), this variant eschewed the typical short-barreled 75mm for a captured Russian 76mm, far more suited for anti-armor warfare. Despite heavy opposition to the Waffen-SS being fielded in North Africa, particularly from Erwin Rommel himself, the SS-Gehenpanzer units did manage to make themselves the exception. Particularly convincing were the threats to withhold these new war machines from non-SS units if they were not allowed to send their crews.
Felix Holtzer has proven adept at adapting to these new war machine, and has maintained his reputation for staggering accuracy. Among Allied armor crews he is feared as "Lucky Felix", and his own side refer to him as "Totes-Auge." Felix has already found himself among the first gehenpanzer aces in history, being able to account for 28 armor kills, 32 guns, and 30 trucks - and this is excluding his old tally from his days as a tank crewman. His likeness is already being used on propaganda posters for the Gehenpanzertruppen, now that they are finally opening up recruitment to all.
Felix, seemingly fated to never remain in one service for long, has recently found himself cherry-picked by the Europa Gruppe for their purposes. While Allied armor crewmen are undoubtedly relieved to have him vanish from the front-lines, Allied intelligence are more than a bit concerned as they ponder where he will make his next appearance.
Abilities:
- Ace gehenpanzer pilot: He is estimated to be among the best marksmen the Gehenpanzertruppen has at their disposal. It is reputed, albeit by the unreliable, propagandistic Nazi press, that his present record is a tank kill at 1500 meters.
- Mechanically Inclined: Although he was already handy with machinery before the war as an auto-mechanic, his military training and the truly complex workings of gehenpanzers have only sharpened his skills.
- Infantry training: Like all panzer crewmen, he has also received basic infantrymen training in the event of losing his vehicle.
Equipment:
G-Pz II "Freki" Zwilling Model
Armament: 1 x 88mm L/56
1 x 3.7 cm Flak 36
1 x MG-34
Misc: Two smoke dischargers, detachable feifel air cleaner unit.
Notes: Allied armor crews have learned to spot Holtzer's gehenpanzer through its insignia, which consists of the popular cartoon character Felix the Cat.
- Gehenpanzer uniform. A jumpsuit designed to not only be form fitting and survive the rigors and dangers of the cramped fighting compartments of the war-machine, but also to carry some visual similarity to the standard panzer crewman uniform
- Walther P-38.
- Freki Fibel, a primer detailing the operations and usage of the "Freki" gehenpanzer. It is illustrated with humorous, often risque, cartoons.
Age: 25
Gender: Male
Appearance: picture eventually i dont know
Allegiance: Axis
Nationality: German
Occupation/Service: 2nd SS-Gehenpanzer Korps ace pilot, currently attached to Europa Gruppe.
Race: Human
Personality: Although he is at this time one of the rising war heroes of the Nazi propaganda machine, he is a surprisingly straightforward, simple man behind this glamour. While it's nothing compared to what he could muster before he had seen war and killing, he remains some how easy-going, often cracking jokes to keep himself and his comrades sane. He has quite a mind for the practical, but isn't exactly what one would call an intellectual.
History: Given he grew up, as they would say, without a single political bone in his body, it is quite surprising that Felix Holtzer is now not only an exemplary member of the Waffen-SS, but also among Germany's most notable gehenpanzer aces. This is despite the fact his parents had prevented him from joining the Hitler Youth, and he had narrowly avoided being forced into their ranks when membership was made compulsory in 1936, as he was a year over their maximum age bracket at the time. He had, by all appearances, taken on the apathy, even disdain, towards politics that his parents had exhibited through their lives.
Before the war, Felix Holtzer lived a fairly unremarkable life, one that heralded little of his future - save for his inclination towards mechanics. For years Felix Holtzer worked with his father as an auto-mechanic in Berlin, more or less blind to (or willfully ignorant of) the tumultuous events occurring around them. This changed when the media was flooded with outrageous stories of the Polish government perpetrating, or at least turning a blind eye to, violent massacres and other atrocities against ethnic Germans living in Poland. Like many others of the time, Felix had no way of discerning fact from propaganda, and was swept along for its ride. The fact this supposed Polish aggression was an elaborate false flag set up by the Nazis themselves through "Operation Himmler" completely eluded him.
Regardless, these events shocked him into political awakening. For the first time he saw the concerns (and enemies) of his nation as his own. Through his voracious consumption of the Nazi state's media, he was soon able to give opinions (usually negative) on nations and nationalities he hadn't even heard of months before. Similarly, the Nazi's views on matters pertaining to foreign policy also became his own. Before he knew it, he had found himself recruited into the Heer. Perhaps ironically, his training was not complete in time for him to participate in the Polish campaign, although he did participate in the French campaign, where as a gunner in a Panzerjager I he already made something of a name for himself through his astounding (or rather supposed) accuracy. Transferred from the 521 Anti-Tank Battalion to the 605 Anti-Tank Battalion, Holtzer soon found himself participating in North Africa as well. They continued to perform admirably, even if still facing foes considerably better armed than they and faced with the trying conditions of desert warfare. Soon they, among many others of the panzertruppen, caught the eyes of the recently formed Gehenpanzerwaffe, who conspired to steal from their rival branch as many of their best soldiers as they possibly could.
The gehenpanzers were at this time exclusively the domain of the Waffen-SS. Not wasting any time, they skipped over the usual rigorous ancestral check-overs and other screenings of "purity" in order to get Felix under their command as quickly as possible. He soon found himself in a unit outfitted with the experimental Jagdgehenpanzer I "Geri." Unlike the more typical variant (The Gehenpanzer I "Geri"), this variant eschewed the typical short-barreled 75mm for a captured Russian 76mm, far more suited for anti-armor warfare. Despite heavy opposition to the Waffen-SS being fielded in North Africa, particularly from Erwin Rommel himself, the SS-Gehenpanzer units did manage to make themselves the exception. Particularly convincing were the threats to withhold these new war machines from non-SS units if they were not allowed to send their crews.
Felix Holtzer has proven adept at adapting to these new war machine, and has maintained his reputation for staggering accuracy. Among Allied armor crews he is feared as "Lucky Felix", and his own side refer to him as "Totes-Auge." Felix has already found himself among the first gehenpanzer aces in history, being able to account for 28 armor kills, 32 guns, and 30 trucks - and this is excluding his old tally from his days as a tank crewman. His likeness is already being used on propaganda posters for the Gehenpanzertruppen, now that they are finally opening up recruitment to all.
Felix, seemingly fated to never remain in one service for long, has recently found himself cherry-picked by the Europa Gruppe for their purposes. While Allied armor crewmen are undoubtedly relieved to have him vanish from the front-lines, Allied intelligence are more than a bit concerned as they ponder where he will make his next appearance.
Abilities:
- Ace gehenpanzer pilot: He is estimated to be among the best marksmen the Gehenpanzertruppen has at their disposal. It is reputed, albeit by the unreliable, propagandistic Nazi press, that his present record is a tank kill at 1500 meters.
- Mechanically Inclined: Although he was already handy with machinery before the war as an auto-mechanic, his military training and the truly complex workings of gehenpanzers have only sharpened his skills.
- Infantry training: Like all panzer crewmen, he has also received basic infantrymen training in the event of losing his vehicle.
Equipment:
Although the gehenpanzer was formalized - with its cousin, the panzerklein - as a concept in late 1941, antecedents to these designs had been in the works for several years prior.
Ironically it appeared at times that more investment was given to Projekt Ritterbruder development than mainstream tanks. This was due to the reason that while tank production was limited by the terms of the Treaty of Versailles, those machines promised by Ritterbruder were a completely new war vehicle that conveniently escaped its limitations. That being said, to think "Ritterbruder" was for many years to think of an over-budget, under-performing farce that just wouldn't end. The first test-bed frames had to be tethered to the sorts of engines warships were outfitted with to even walk, and this was without any armor or armament. The "Salza", what later became panzerkleins, showed slightly more promise, given their more constrained size and smaller energy requirements, but even their more modest design still appeared decades away from seeing fruition.
This all changed with the development of the "Mjölnir" engines. With absolutely nothing about their history, design or exact function being public knowledge, these machines may as well have just appeared out of nowhere. For the struggling proponents of the gehenpanzer, among many other crackpots whose designs were far beyond the technological capabilities of the time, its very appearance was a miracle. For the gehenpanzers, now more than just a conceptual design, proper engineering studies and prototypical tests were conducted between 1937 and 1940. The first gehenpanzers on the field, the G-Pz I "Geri", were sent to North Africa in November 1941. Although these were not armed or armored for their intended goal of negating Soviet armored superiority (the Geri was primarily built for infantry support), they showed enough promise to start seeing service on all fronts.
It was not until the G-Pz II "Freki" that the design started to mature into its intended role. Benefitting from parallel developments with the Panzer IV's F2 model, the GePz II "Freki" were able to procure for themselves a share of the 75mm L/43 guns intended for their more conventional, treaded brethren. The Frekis entered the field in the summer of 1942 in two main models: the standard, which has one 75mm L/43 "arm" and another bearing a manipulator claw, and the Zwilling model, which eschews the utility arm for instead having two 75mm L/42s. Other differences between the standard and Zwilling model is that the Zwiling has reinforced, noticeably wider legs to support the additional weight from supporting not only two main guns, but two autoloading systems as well.
Felix, lucky as he is, pilots neither. Instead, through his appointment to Europa Gruppe, he has managed to secure for himself a prototype G-Pz II "Freki" Ausf. B, armed with the same 88mm gun found on the heavy Tiger tanks recently entering service. In addition to this, it is also uparmored and carries a 3.7 cm Flak 36 on its opposite arm, as well as a cupola mounted MG34.
Ironically it appeared at times that more investment was given to Projekt Ritterbruder development than mainstream tanks. This was due to the reason that while tank production was limited by the terms of the Treaty of Versailles, those machines promised by Ritterbruder were a completely new war vehicle that conveniently escaped its limitations. That being said, to think "Ritterbruder" was for many years to think of an over-budget, under-performing farce that just wouldn't end. The first test-bed frames had to be tethered to the sorts of engines warships were outfitted with to even walk, and this was without any armor or armament. The "Salza", what later became panzerkleins, showed slightly more promise, given their more constrained size and smaller energy requirements, but even their more modest design still appeared decades away from seeing fruition.
This all changed with the development of the "Mjölnir" engines. With absolutely nothing about their history, design or exact function being public knowledge, these machines may as well have just appeared out of nowhere. For the struggling proponents of the gehenpanzer, among many other crackpots whose designs were far beyond the technological capabilities of the time, its very appearance was a miracle. For the gehenpanzers, now more than just a conceptual design, proper engineering studies and prototypical tests were conducted between 1937 and 1940. The first gehenpanzers on the field, the G-Pz I "Geri", were sent to North Africa in November 1941. Although these were not armed or armored for their intended goal of negating Soviet armored superiority (the Geri was primarily built for infantry support), they showed enough promise to start seeing service on all fronts.
It was not until the G-Pz II "Freki" that the design started to mature into its intended role. Benefitting from parallel developments with the Panzer IV's F2 model, the GePz II "Freki" were able to procure for themselves a share of the 75mm L/43 guns intended for their more conventional, treaded brethren. The Frekis entered the field in the summer of 1942 in two main models: the standard, which has one 75mm L/43 "arm" and another bearing a manipulator claw, and the Zwilling model, which eschews the utility arm for instead having two 75mm L/42s. Other differences between the standard and Zwilling model is that the Zwiling has reinforced, noticeably wider legs to support the additional weight from supporting not only two main guns, but two autoloading systems as well.
Felix, lucky as he is, pilots neither. Instead, through his appointment to Europa Gruppe, he has managed to secure for himself a prototype G-Pz II "Freki" Ausf. B, armed with the same 88mm gun found on the heavy Tiger tanks recently entering service. In addition to this, it is also uparmored and carries a 3.7 cm Flak 36 on its opposite arm, as well as a cupola mounted MG34.
G-Pz II "Freki" Zwilling Model
Armament: 1 x 88mm L/56
1 x 3.7 cm Flak 36
1 x MG-34
Misc: Two smoke dischargers, detachable feifel air cleaner unit.
Notes: Allied armor crews have learned to spot Holtzer's gehenpanzer through its insignia, which consists of the popular cartoon character Felix the Cat.
- Gehenpanzer uniform. A jumpsuit designed to not only be form fitting and survive the rigors and dangers of the cramped fighting compartments of the war-machine, but also to carry some visual similarity to the standard panzer crewman uniform
- Walther P-38.
- Freki Fibel, a primer detailing the operations and usage of the "Freki" gehenpanzer. It is illustrated with humorous, often risque, cartoons.
Name: Doppelklinge.
(He was formerly known as Erich Halberstadt. He is sometimes referred to as "The Prince of Turbojet.")
Age: 31
Gender: Male
Appearance:
Allegiance: Axis
Nationality: German
Occupation/Service: Project Zinnsoldat supersoldier. Honorary member of the Luftwaffe.
Race: Cybernetic Human.
Personality: Doppelklinge is a completely reckless thanatic fanatic. He often returns from missions highly damaged and in desperate need of repairs, repairs that, given his efficacy, the Reich is more than willing to foot the bills for.
History:
Prior to military service, Erich Halberstadt was merely a gliding enthusiast, who later received training under and worked for Luft Hansa as a civilian pilot. Halberstadt soon after joined the Luftwaffe when 23 in 1934, and in 1938 volunteered to serve on the side of the Nationalists in the Spanish Civil through the Condor Legion. Like many other pilots of the campaign, he first piloted a He-51 and later the warplane that would become the Luftwaffe's most iconic one throughout WW2, the Bf-109. By the end of this tour of duty, he had achieved 11 aerial victories, placing him among the Condor Legion's aces.
Despite this initial promise, it was not to last. On the outbreak of war against Poland on September 1st, 1939, he was transferred to a combat unit. However, an aerial accident, an air-to-air collision, occurred; his aircraft went down over the Polish wilderness, and he was assumed dead.
On August 1940, agents of what would later become the Europa Gruppe scored their first major operational success. They had successfully located Albrecht Frankenstein, the supposed descendent of Victor Frakenstein, who was hitherto assumed to be merely a fictitious character. When recovering Albrecht Frankenstein from his hideout in the Polish woods, they also brought with them two of his creations: Doppelklinge (Twinblade) and Panzerkopf (Tank-head). These two gruesome, although fantastic, works of science more or less acted as Dr. Frankenstein's resume, and he was accepted into the Reich's service.
Doppelklinge was soon revealed to be none other than Erich Halberstadt - or at least built from the remains of the person who had borne that name. By the time he returned to Germany, he was an entity consisting more of machine than man: his body was replaced with a crude assemblage of steel, pistons, wires and tubes. Upon his back he bore a massive, unwieldy engine that provided motive power not only to his mechanical body, but also to a set of two massive propellers taken from his aircraft and the one he had collided into, one on each arm. Europa Gruppe agents, who had witnessed this strange being in action against "Union of Armed Struggle" Polish resistance fighters, claimed he used these propellers in a truly grisly fashion against his enemies, either directly cutting them apart with them, or reversing their spin to draw enemies into them and messily blend them apart.
Employing the resources of the Reich, Doppelklinge has received a complete rebuild and with it numerous upgrades. Over the years his body has been brought up to production-standards with other Zinnsoldat cybernetic soldiers, even incorporating some of the principles of the Panzerklein series of powered armor into his design. His propellers have been replaced with robotic arms and hands. Despite their initial hesitance to continue to have him fight in such a gruesome manner, he has been given bracer-like turbine mountings purpose-built for shredding and blending opponents, with blades winding around the turbine cowling to slice enemies apart. These turbine bracers can also be used to blow enemies over or draw them closer to him. Additionally, inspired by the American H-42 "Hell's Angel" rocket pack, the Axis have built a turbojet jump-pack with which they have outfitted Doppelklinge - so that he may close to melee range with his enemies more quickly, as well as achieve short-range flight.
Doppelklinge's resurrection has led to a complete 180 in the personality of what used to be Erich Halberstadt. Previously he was known for his cool, level-headed professionalism. As Doppelklinge, he is a bloodthirsty berserker of a soldier. He appears to have a complete insouciance towards death, and lives for the thrill of combat. During some of his more slaughter-fevered episodes, he has spoken of his yearning to return to Valhalla, where he may once again dine and drink among the honored dead.
Doppelklinge today operates as part of Europa Gruppe, usually brought along for missions where they expect to encounter supes and other tough targets among the opposition; a task he has proven himself quite suited towards, given his reputation and infamy as something of a "Supe-Hunter" among the Allies.
Abilities:
Zinnsoldat Supersoldier: He has enhanced strength, endurance and speed as part of his mechanical augmentations.
Berserker: Doppelklinge is a nightmare to face in close quarters battle, rending apart friend and foe alike. Nothing in range is safe.
Experienced pilot: Although he is no longer in an aircraft, his expertise does help him somewhat when making use of his jetpack, which he has proven to be an adept operator of.
Equipment:
Full-body protection that is enough to resist concentrated small-arms fire and even some anti-tank weaponry. It also incorporates biological, chemical and environmental protective measures. Incorporated into his cybernetics are his jetpack and also his turbine-bracers, his central weapon.
(He was formerly known as Erich Halberstadt. He is sometimes referred to as "The Prince of Turbojet.")
Age: 31
Gender: Male
Appearance:
Allegiance: Axis
Nationality: German
Occupation/Service: Project Zinnsoldat supersoldier. Honorary member of the Luftwaffe.
Race: Cybernetic Human.
Personality: Doppelklinge is a completely reckless thanatic fanatic. He often returns from missions highly damaged and in desperate need of repairs, repairs that, given his efficacy, the Reich is more than willing to foot the bills for.
History:
Prior to military service, Erich Halberstadt was merely a gliding enthusiast, who later received training under and worked for Luft Hansa as a civilian pilot. Halberstadt soon after joined the Luftwaffe when 23 in 1934, and in 1938 volunteered to serve on the side of the Nationalists in the Spanish Civil through the Condor Legion. Like many other pilots of the campaign, he first piloted a He-51 and later the warplane that would become the Luftwaffe's most iconic one throughout WW2, the Bf-109. By the end of this tour of duty, he had achieved 11 aerial victories, placing him among the Condor Legion's aces.
Despite this initial promise, it was not to last. On the outbreak of war against Poland on September 1st, 1939, he was transferred to a combat unit. However, an aerial accident, an air-to-air collision, occurred; his aircraft went down over the Polish wilderness, and he was assumed dead.
On August 1940, agents of what would later become the Europa Gruppe scored their first major operational success. They had successfully located Albrecht Frankenstein, the supposed descendent of Victor Frakenstein, who was hitherto assumed to be merely a fictitious character. When recovering Albrecht Frankenstein from his hideout in the Polish woods, they also brought with them two of his creations: Doppelklinge (Twinblade) and Panzerkopf (Tank-head). These two gruesome, although fantastic, works of science more or less acted as Dr. Frankenstein's resume, and he was accepted into the Reich's service.
Doppelklinge was soon revealed to be none other than Erich Halberstadt - or at least built from the remains of the person who had borne that name. By the time he returned to Germany, he was an entity consisting more of machine than man: his body was replaced with a crude assemblage of steel, pistons, wires and tubes. Upon his back he bore a massive, unwieldy engine that provided motive power not only to his mechanical body, but also to a set of two massive propellers taken from his aircraft and the one he had collided into, one on each arm. Europa Gruppe agents, who had witnessed this strange being in action against "Union of Armed Struggle" Polish resistance fighters, claimed he used these propellers in a truly grisly fashion against his enemies, either directly cutting them apart with them, or reversing their spin to draw enemies into them and messily blend them apart.
Employing the resources of the Reich, Doppelklinge has received a complete rebuild and with it numerous upgrades. Over the years his body has been brought up to production-standards with other Zinnsoldat cybernetic soldiers, even incorporating some of the principles of the Panzerklein series of powered armor into his design. His propellers have been replaced with robotic arms and hands. Despite their initial hesitance to continue to have him fight in such a gruesome manner, he has been given bracer-like turbine mountings purpose-built for shredding and blending opponents, with blades winding around the turbine cowling to slice enemies apart. These turbine bracers can also be used to blow enemies over or draw them closer to him. Additionally, inspired by the American H-42 "Hell's Angel" rocket pack, the Axis have built a turbojet jump-pack with which they have outfitted Doppelklinge - so that he may close to melee range with his enemies more quickly, as well as achieve short-range flight.
Doppelklinge's resurrection has led to a complete 180 in the personality of what used to be Erich Halberstadt. Previously he was known for his cool, level-headed professionalism. As Doppelklinge, he is a bloodthirsty berserker of a soldier. He appears to have a complete insouciance towards death, and lives for the thrill of combat. During some of his more slaughter-fevered episodes, he has spoken of his yearning to return to Valhalla, where he may once again dine and drink among the honored dead.
Doppelklinge today operates as part of Europa Gruppe, usually brought along for missions where they expect to encounter supes and other tough targets among the opposition; a task he has proven himself quite suited towards, given his reputation and infamy as something of a "Supe-Hunter" among the Allies.
Abilities:
Zinnsoldat Supersoldier: He has enhanced strength, endurance and speed as part of his mechanical augmentations.
Berserker: Doppelklinge is a nightmare to face in close quarters battle, rending apart friend and foe alike. Nothing in range is safe.
Experienced pilot: Although he is no longer in an aircraft, his expertise does help him somewhat when making use of his jetpack, which he has proven to be an adept operator of.
Equipment:
Full-body protection that is enough to resist concentrated small-arms fire and even some anti-tank weaponry. It also incorporates biological, chemical and environmental protective measures. Incorporated into his cybernetics are his jetpack and also his turbine-bracers, his central weapon.
Name: Panzerkopf
Age: Varies!
Gender: Male
Appearance: An ogre-like monstrosity of machinery and, intermittently, organic components. It is a towering mechanical golem of a man with a Panzer III turret for a head. Armaments-wise, in addition to that head, it has two colossal robotic hands with which to crush its enemies. Built into each of its wrists are two MG FF 20mm cannons. Those who have gotten close enough to take a better look have found that dulled, fading eyeballs, removed from their skulls, are situated at the view-ports and sights of the turret-head.
Allegiance: Axis
Nationality: German
Occupation/Service: Project Zinnsoldat supersoldier.
Race: Cyborg Human/Abomination
Personality: Panzerkopf's personality barely exists. It is a silent executor of its creator's will, and now Germany's alongside that. To the horror of Panzerkopf's maintenance staff and the soldiers it fights alongside, sometimes one or even more of the several brains its being consists of returns to consciousness, with quite frightful results. To ameliorate this, its vocalization unit has been removed; after all, it was of little purpose to begin with, and Albrecht Frankenstein was so sick of hearing complaints of its constant screaming!
History: Panzerkopf is yet another of Albrecht Frankenstein's creations. Its origins lie with two Panzer IIIs and their crews during the Polish campaign. Lost in the chaos of battle, the Panzer IIIs found themselves separated from supporting units. Both were easily ambushed and destroyed, and the crews slaughtered.
This would have been the end of the ill-fated tanks and their crews, if Albrecht Frankenstein hadn't happened upon the site of the massacre during his wanderings. Fascinated, he had the more complete wreckage of the two dragged back to his laboratory, an abandoned mining village, by his mechanical minions - corpses and all.
With ten dead panzer crewmen and a tank at his disposal, Frankenstein got to work. Components from all ten slain men were sewn together to form the organic inner workings, and the Panzer III was scrapped and its parts used to fashion a mechanical body. Additionally the abandoned town's mines and foundaries had been put back into operation by Frankenstein, who manned them with more of his reeanimated henchmen, and these were able to produce even more of the needed materials for his experiment. Additionally, abandoned mining vehicles and other industrial machines were cannibalized. The result of this macabre work was Panzerkopf.
When the Europa Gruppe came for Frankenstein, he "accidentally" unleashed Panzerkopf on them as a test. They successfully placated this mechanical beast of his, and he agreed to join them, taking with him his research and his two most favored creations - Doppelklinge and of course Panzerkopf. The rest were left behind, where they presumably continue to follow the doctor's orders unceasingly and untiringly.
Like Doppelklinge, Panzerkopf has received many upgrades over the years. He has benefitted in particular from expertise and technology developed through Germany's own gehenpanzer project, and by this point resembles something of a halfway point between a Zinnsoldat and one of the aforementioned walkers.
Panzerkopf has thus far mostly seen service on the Eastern Front, although it is only conservatively deployed. The story of its creation is by now well-known, and its comrades are all too aware that ten bodies of their countrymen are being descrated in such a way inside of its mechanical shell. Such knowledge is greatly disheartening and demoralizing to Panzerkopf's fellow soldiers, no matter how much the propaganda ministry tries to convince them all of Panzerkopf's great service to the fatherland.
Abilities:
Panzerkopf Crush!: Panzerkopf is quite mighty, capable of even crushing enemy tanks between his mighty fingers. Soldiers hit directly with his hands tend to get turned into fleshy gelatine.
German Steel!: He's about as durable as an actual panzer or gehenpanzer.
Self-sustaining system: He has an autoloader, although it's markedly different from those now commonplace in gehenpanzers and seen in some ordinary panzers. Reanimated arms inside of its steel hull, wired to reanimated brains, shift the shells and ammo where it is needed.
Equipment:
1 x 37mm main gun.
1 x Coaxial MG-34.
4 x MF FF 20mm (Two on each arm)
Age: Varies!
Gender: Male
Appearance: An ogre-like monstrosity of machinery and, intermittently, organic components. It is a towering mechanical golem of a man with a Panzer III turret for a head. Armaments-wise, in addition to that head, it has two colossal robotic hands with which to crush its enemies. Built into each of its wrists are two MG FF 20mm cannons. Those who have gotten close enough to take a better look have found that dulled, fading eyeballs, removed from their skulls, are situated at the view-ports and sights of the turret-head.
Allegiance: Axis
Nationality: German
Occupation/Service: Project Zinnsoldat supersoldier.
Race: Cyborg Human/Abomination
Personality: Panzerkopf's personality barely exists. It is a silent executor of its creator's will, and now Germany's alongside that. To the horror of Panzerkopf's maintenance staff and the soldiers it fights alongside, sometimes one or even more of the several brains its being consists of returns to consciousness, with quite frightful results. To ameliorate this, its vocalization unit has been removed; after all, it was of little purpose to begin with, and Albrecht Frankenstein was so sick of hearing complaints of its constant screaming!
History: Panzerkopf is yet another of Albrecht Frankenstein's creations. Its origins lie with two Panzer IIIs and their crews during the Polish campaign. Lost in the chaos of battle, the Panzer IIIs found themselves separated from supporting units. Both were easily ambushed and destroyed, and the crews slaughtered.
This would have been the end of the ill-fated tanks and their crews, if Albrecht Frankenstein hadn't happened upon the site of the massacre during his wanderings. Fascinated, he had the more complete wreckage of the two dragged back to his laboratory, an abandoned mining village, by his mechanical minions - corpses and all.
With ten dead panzer crewmen and a tank at his disposal, Frankenstein got to work. Components from all ten slain men were sewn together to form the organic inner workings, and the Panzer III was scrapped and its parts used to fashion a mechanical body. Additionally the abandoned town's mines and foundaries had been put back into operation by Frankenstein, who manned them with more of his reeanimated henchmen, and these were able to produce even more of the needed materials for his experiment. Additionally, abandoned mining vehicles and other industrial machines were cannibalized. The result of this macabre work was Panzerkopf.
When the Europa Gruppe came for Frankenstein, he "accidentally" unleashed Panzerkopf on them as a test. They successfully placated this mechanical beast of his, and he agreed to join them, taking with him his research and his two most favored creations - Doppelklinge and of course Panzerkopf. The rest were left behind, where they presumably continue to follow the doctor's orders unceasingly and untiringly.
Like Doppelklinge, Panzerkopf has received many upgrades over the years. He has benefitted in particular from expertise and technology developed through Germany's own gehenpanzer project, and by this point resembles something of a halfway point between a Zinnsoldat and one of the aforementioned walkers.
Panzerkopf has thus far mostly seen service on the Eastern Front, although it is only conservatively deployed. The story of its creation is by now well-known, and its comrades are all too aware that ten bodies of their countrymen are being descrated in such a way inside of its mechanical shell. Such knowledge is greatly disheartening and demoralizing to Panzerkopf's fellow soldiers, no matter how much the propaganda ministry tries to convince them all of Panzerkopf's great service to the fatherland.
Abilities:
Panzerkopf Crush!: Panzerkopf is quite mighty, capable of even crushing enemy tanks between his mighty fingers. Soldiers hit directly with his hands tend to get turned into fleshy gelatine.
German Steel!: He's about as durable as an actual panzer or gehenpanzer.
Self-sustaining system: He has an autoloader, although it's markedly different from those now commonplace in gehenpanzers and seen in some ordinary panzers. Reanimated arms inside of its steel hull, wired to reanimated brains, shift the shells and ammo where it is needed.
Equipment:
1 x 37mm main gun.
1 x Coaxial MG-34.
4 x MF FF 20mm (Two on each arm)
Name: Vergeltungswaffe "Fenrir"
Age: 36
Gender: Male
Appearance:
Allegiance: None.
Nationality: German
Occupation/Service: Former Waffen-SS.
Race: Werewolf.
Personality: Brutal, monstrous, seemingly absolutely mentally broken. It is said one of the only things that heralds his arrival are his mutterings in a fragmentary, only borderline comprehensible language that appears to amalgamate German with Old Norse. The only trail he leaves are scenes of ultra-massacre. Very little of the man that Fenrir once was can be observed in the present entity.
History:
German intelligence learned from the Verspilles, the lycanthropic allies of the Italians, of a related breed of creature supposedly living farther to the east. Unlike the Verspilles, these beings were reputed to not only have remarkable regenerative capabilities, but could also 'infect' others through their bites and transform their victims into more their kind. Seeing the obvious potential of capturing these creatures and using them to recruit Germany's own werewolf army, the search was on.
Researchers were able to pinpoint further mentions of this supposed eastern breed in Herodotus's Histories. Although they receive only a brief mention, the Neuri tribe, which dwelled somewhere along the Southern Bug River, were reportedly lycanthropic. As (their) luck would have it, the Southern Bug, thanks to the advance of Army Group South, fell within German territory.
Elements of the SS-Ahnenerbe, Waffen-SS and even Europa Gruppe were sent in pursuit of any possible modern descendents of these beasts inhabiting the region. They were able to cross-reference the legends of the people living in these parts, whose stories corroborated what Herodotus had written all those centuries ago, and soon enough narrow down the search to just one isolated village.
With the reputation of the Nazis preceeding them, to the extent where even these isolated peoples knew of the tales of woe and horror left in their wake, they would not come peacefully. The contact with the village was a complete massacre - for both parties. After sustaining enormous casualties, only one surviving lycanthrope was brought into custody, and even this one was mortally wounded. Not wanting to let the operation go to a complete waste, they forced this lone survivor to bite one of their own. SS-Obersturmführer Johann Gericht was the soldier selected to receive the werewolf's affliction before it passed on. As the dying werewolf tried to croak a final warning, it was doused with the flames of a flammenwerfer and agonizingly euthanized.
The transformation was not immediate. Johann Gericht passed out and was loaded into the back of an Opel Blitz to be taken to a hospital not far out from their location. Although he was selected more or less arbitrarily, they could not have asked for a better candidate out of those present. Johann Gericht had long been a member of the National-Socialist movement, even before Hitler's rise to power. He had proven his fanatical loyalty to the party throughout the street battles with the Communists, and later in war on the battlefield of the Eastern Front. He drank deeply of the occult Odinist currents that increasingly gripped the SS and through it was starting to seep into the rest of German society. In physical terms, he was more or less the Nazi ideal made manifest.
When the transformation at last occurred, it was quite horrific. The transformations of the werewolves they saw in the field were reportedly neat and seamless; Johann's own transformation was not. His very flesh and bone snapped and contorted in fairly disgusting, worrisome ways. His new form messily burst free of his old shell, shedding it like a butterfly would its cocoon. The charcoal black fur was slicked and matted with an abundance of the blood his former human vessel. His muscle density and stature grew well in excess of what was observed of the Neuri lycanthropes. The whole affair was enough for the doctors and nurses tending to Johann to lose their lunches - despite being otherwise steeled against horror by what they had already seen in this war.
Despite this, High Command was optimistic. Although Johann just didn't seem to ever revert to his old form, and his mind was quite scattered, he did however obey orders, and that was enough in their consideration. After several operations, he was presented to the public as Vergelstungwaffe "Fenrir." It was a bold propaganda move, promising the people of Germany a new supersoldier so early. It proved to be exactly as premature as detractors feared it would be.
Over the course of his first week of operation, Johann lost what little was left of his mind. He would refuse to be referred to as anything but Fenrir, and would get lost in psychotic trances where he would spew forth hours of near incomprehensible speech, with repeated reference to "Ragnarok." Eventually he went rampant, slaughtered the entire unit he was attached to, and vanished entirely without a trace. Aside from occasional references to a seemingly unstoppable wolf-like monstrosity slaughtering whole masses of soldiers, regardless of their allegiance, and disappearing without a trace, neither Axis nor Allied intelligence have any idea of Fenrir's present whereabouts - or goal.
Abilities:
- Incredible Regeneration: No matter how messily he is torn apart by machine-guns, grenades, mortars, or even anti-tank rifles, he appears to some how completely reassemble himself once more by the time he is next witnessed. The most extreme case study demonstrating this ability of his comes from the Soviets. A bio-armor operator managed to remove his limbs and then, still overwhelmed with fear - even though his opponent was so thoroughly maimed - called in an artillery strike directly on top of the flailing, mewling remains of Fenrir. This was all for naught, given he was spotted again weeks later, fully intact. If not even massed 152mm fire can do it, what is the trick to killing this monstrosity?
- Claws 'n Teeth: They're incredibly sharp. Fenrir has had surprisingly few encounters against armor of any sort, and so his effectiveness against metal is unknown. But, what is known, is that his claws and teeth pass through bare flesh and cloth as easily as your hand would through water.
- Supernatural Agility: Fenrir is capable of incredible speeds, especially when moving on all fours. Fenrir can also leap incredible distances, as witnessed during his brief intrusion during the Battle of Stalingrad, wherein he was able to spring from rooftop to rooftop.
Equipment:
N/A.
Age: 36
Gender: Male
Appearance:
Allegiance: None.
Nationality: German
Occupation/Service: Former Waffen-SS.
Race: Werewolf.
Personality: Brutal, monstrous, seemingly absolutely mentally broken. It is said one of the only things that heralds his arrival are his mutterings in a fragmentary, only borderline comprehensible language that appears to amalgamate German with Old Norse. The only trail he leaves are scenes of ultra-massacre. Very little of the man that Fenrir once was can be observed in the present entity.
History:
German intelligence learned from the Verspilles, the lycanthropic allies of the Italians, of a related breed of creature supposedly living farther to the east. Unlike the Verspilles, these beings were reputed to not only have remarkable regenerative capabilities, but could also 'infect' others through their bites and transform their victims into more their kind. Seeing the obvious potential of capturing these creatures and using them to recruit Germany's own werewolf army, the search was on.
Researchers were able to pinpoint further mentions of this supposed eastern breed in Herodotus's Histories. Although they receive only a brief mention, the Neuri tribe, which dwelled somewhere along the Southern Bug River, were reportedly lycanthropic. As (their) luck would have it, the Southern Bug, thanks to the advance of Army Group South, fell within German territory.
Elements of the SS-Ahnenerbe, Waffen-SS and even Europa Gruppe were sent in pursuit of any possible modern descendents of these beasts inhabiting the region. They were able to cross-reference the legends of the people living in these parts, whose stories corroborated what Herodotus had written all those centuries ago, and soon enough narrow down the search to just one isolated village.
With the reputation of the Nazis preceeding them, to the extent where even these isolated peoples knew of the tales of woe and horror left in their wake, they would not come peacefully. The contact with the village was a complete massacre - for both parties. After sustaining enormous casualties, only one surviving lycanthrope was brought into custody, and even this one was mortally wounded. Not wanting to let the operation go to a complete waste, they forced this lone survivor to bite one of their own. SS-Obersturmführer Johann Gericht was the soldier selected to receive the werewolf's affliction before it passed on. As the dying werewolf tried to croak a final warning, it was doused with the flames of a flammenwerfer and agonizingly euthanized.
The transformation was not immediate. Johann Gericht passed out and was loaded into the back of an Opel Blitz to be taken to a hospital not far out from their location. Although he was selected more or less arbitrarily, they could not have asked for a better candidate out of those present. Johann Gericht had long been a member of the National-Socialist movement, even before Hitler's rise to power. He had proven his fanatical loyalty to the party throughout the street battles with the Communists, and later in war on the battlefield of the Eastern Front. He drank deeply of the occult Odinist currents that increasingly gripped the SS and through it was starting to seep into the rest of German society. In physical terms, he was more or less the Nazi ideal made manifest.
When the transformation at last occurred, it was quite horrific. The transformations of the werewolves they saw in the field were reportedly neat and seamless; Johann's own transformation was not. His very flesh and bone snapped and contorted in fairly disgusting, worrisome ways. His new form messily burst free of his old shell, shedding it like a butterfly would its cocoon. The charcoal black fur was slicked and matted with an abundance of the blood his former human vessel. His muscle density and stature grew well in excess of what was observed of the Neuri lycanthropes. The whole affair was enough for the doctors and nurses tending to Johann to lose their lunches - despite being otherwise steeled against horror by what they had already seen in this war.
Despite this, High Command was optimistic. Although Johann just didn't seem to ever revert to his old form, and his mind was quite scattered, he did however obey orders, and that was enough in their consideration. After several operations, he was presented to the public as Vergelstungwaffe "Fenrir." It was a bold propaganda move, promising the people of Germany a new supersoldier so early. It proved to be exactly as premature as detractors feared it would be.
Over the course of his first week of operation, Johann lost what little was left of his mind. He would refuse to be referred to as anything but Fenrir, and would get lost in psychotic trances where he would spew forth hours of near incomprehensible speech, with repeated reference to "Ragnarok." Eventually he went rampant, slaughtered the entire unit he was attached to, and vanished entirely without a trace. Aside from occasional references to a seemingly unstoppable wolf-like monstrosity slaughtering whole masses of soldiers, regardless of their allegiance, and disappearing without a trace, neither Axis nor Allied intelligence have any idea of Fenrir's present whereabouts - or goal.
Abilities:
- Incredible Regeneration: No matter how messily he is torn apart by machine-guns, grenades, mortars, or even anti-tank rifles, he appears to some how completely reassemble himself once more by the time he is next witnessed. The most extreme case study demonstrating this ability of his comes from the Soviets. A bio-armor operator managed to remove his limbs and then, still overwhelmed with fear - even though his opponent was so thoroughly maimed - called in an artillery strike directly on top of the flailing, mewling remains of Fenrir. This was all for naught, given he was spotted again weeks later, fully intact. If not even massed 152mm fire can do it, what is the trick to killing this monstrosity?
- Claws 'n Teeth: They're incredibly sharp. Fenrir has had surprisingly few encounters against armor of any sort, and so his effectiveness against metal is unknown. But, what is known, is that his claws and teeth pass through bare flesh and cloth as easily as your hand would through water.
- Supernatural Agility: Fenrir is capable of incredible speeds, especially when moving on all fours. Fenrir can also leap incredible distances, as witnessed during his brief intrusion during the Battle of Stalingrad, wherein he was able to spring from rooftop to rooftop.
Equipment:
N/A.
Name: Dr. Albrecht Frankenstein
Age: Not known with any particular certainty, but he appears to be well into adulthood. Maybe cut him widthways and count the rings.
Gender: Male
Appearance:
Allegiance: Axis
Nationality: Unknown, but has been extended German citizenship by the government.
Occupation/Service: Lead Scientist of Projekt Zinnsoldat, honorary officer of the SS, head of the "Reich Department for Human Enhancement Research." Kommandant of the Eisenthayer Research Complex.
Race: Human
Personality: His genial, unpretentious and happy-go-lucky nature obfuscates his completely callous disregard for the lives of others. Some concern is raised over his lack of genuine ideological or nationalistic commitment, and through that his lack of authentic loyalty towards the Nazi cause. It is often complained that the one reason he remains at their disposal at all is because it's only under the auspices of the Third Reich that he can not only carry out his research without persecution, but on top of that with any support he desires. The Reich practically bends over backwards to fetch for Albrecht all the funding, manpower, facilities and resources he requires for his ends.
That being said, his recent demands for the researchers and notes from Japan's own human experimentation programs are starting to try the Nazi government's patience; no matter how often the difficulties of such an endeavor are explained to him, he remains persistent. Another dream of his is to acquire for himself a superhero, but they just don't seem to ever get captured; it is much safer to kill them outright, more often than not.
History:
He's the one they call Dr. Feelgood, he's the one that makes you feel alright. He's the one they call Dr. Feelgood, he's gonna be your Frankenstein.
Although the truth in his claims have not and more or less cannot be verified, Albrecht Frankenstein purports lineage to Victor Frankenstein. This seems improbable, given the fate of Victor and his spouse in the novel - the very fact the story originates with a novel also throws a great deal of doubt onto his account, for that matter! Despite the best efforts of the Nazi government, who have scoured national archive after national archive, they have not turned up a single detail about the man. No familial records, no citizenship records, no academic records, nothing whatsoever. However, everything else appears to fit quite well. Like his supposed antecedent, he has a great knowledge of alchemy, chemistry, astrology, and many fringe sciences. In addition to this, he is also a mechanical genius - one that has accomplished truly staggering feats of science more or less on his own.
It is uncertain how he made his way to Poland, but he managed to secure for himself a long abandoned mining village. Using a wealth of bodies from the war that had broken out around him, he was able to accomplish the feat his great-grandfather was best known for: bringing back the dead. Soon enough he had amassed a small legion of absolutely obedient undead slaves - both German and Polish - to do his bidding. When asked why none of his projects have ended as badly for him as they did for Victor, he happily explains, "The trick is to lobotomize them first."
Once convinced to serve the Reich's ends, he was given his own research branch under control of the SS and made administrative and research head of the Zinnsoldat Program. Despite his dubious and extremely spotty record, he has served admirably thus far. Although he has shared extremely little of his personal history, he has proven very compliant in sharing the secrets of his science with his underlings.
He now presides over and operates within the Eisenthayer Research Complex, established on the grounds of what was once Castle Eisenthayer, situated in East Saxony. He in fact claims that the last Frankenstein, Baron Wolf von Frankenstein, for a time resided in this very same castle, but it is yet another tidbit that verification cannot be found for. Regardless, the castle is the heart of the Zinnsoldat Program, and processes several hundred "patients" per week. While it is mostly aimed towards the production of Zinnsoldaten for Germany, there is also an ever growing influx of prisoners of war, upon whom Frankenstein trials all manners of depraved, unethical research.
Abilities:
Absolute Genius: This hardly needs explanation by this point, really. In the fields of medicine, biology, chemistry, engineering and robotics, he is more less without equal.
Equipment:
Walther P-38 for self-defense.
Lucky scalpel for work.
Age: Not known with any particular certainty, but he appears to be well into adulthood. Maybe cut him widthways and count the rings.
Gender: Male
Appearance:
Sketch of the man taken from one of few Allied POWs to escape imprisonment at Castle Eisenthayer.
Allegiance: Axis
Nationality: Unknown, but has been extended German citizenship by the government.
Occupation/Service: Lead Scientist of Projekt Zinnsoldat, honorary officer of the SS, head of the "Reich Department for Human Enhancement Research." Kommandant of the Eisenthayer Research Complex.
Race: Human
Personality: His genial, unpretentious and happy-go-lucky nature obfuscates his completely callous disregard for the lives of others. Some concern is raised over his lack of genuine ideological or nationalistic commitment, and through that his lack of authentic loyalty towards the Nazi cause. It is often complained that the one reason he remains at their disposal at all is because it's only under the auspices of the Third Reich that he can not only carry out his research without persecution, but on top of that with any support he desires. The Reich practically bends over backwards to fetch for Albrecht all the funding, manpower, facilities and resources he requires for his ends.
That being said, his recent demands for the researchers and notes from Japan's own human experimentation programs are starting to try the Nazi government's patience; no matter how often the difficulties of such an endeavor are explained to him, he remains persistent. Another dream of his is to acquire for himself a superhero, but they just don't seem to ever get captured; it is much safer to kill them outright, more often than not.
History:
He's the one they call Dr. Feelgood, he's the one that makes you feel alright. He's the one they call Dr. Feelgood, he's gonna be your Frankenstein.
Although the truth in his claims have not and more or less cannot be verified, Albrecht Frankenstein purports lineage to Victor Frankenstein. This seems improbable, given the fate of Victor and his spouse in the novel - the very fact the story originates with a novel also throws a great deal of doubt onto his account, for that matter! Despite the best efforts of the Nazi government, who have scoured national archive after national archive, they have not turned up a single detail about the man. No familial records, no citizenship records, no academic records, nothing whatsoever. However, everything else appears to fit quite well. Like his supposed antecedent, he has a great knowledge of alchemy, chemistry, astrology, and many fringe sciences. In addition to this, he is also a mechanical genius - one that has accomplished truly staggering feats of science more or less on his own.
It is uncertain how he made his way to Poland, but he managed to secure for himself a long abandoned mining village. Using a wealth of bodies from the war that had broken out around him, he was able to accomplish the feat his great-grandfather was best known for: bringing back the dead. Soon enough he had amassed a small legion of absolutely obedient undead slaves - both German and Polish - to do his bidding. When asked why none of his projects have ended as badly for him as they did for Victor, he happily explains, "The trick is to lobotomize them first."
Once convinced to serve the Reich's ends, he was given his own research branch under control of the SS and made administrative and research head of the Zinnsoldat Program. Despite his dubious and extremely spotty record, he has served admirably thus far. Although he has shared extremely little of his personal history, he has proven very compliant in sharing the secrets of his science with his underlings.
He now presides over and operates within the Eisenthayer Research Complex, established on the grounds of what was once Castle Eisenthayer, situated in East Saxony. He in fact claims that the last Frankenstein, Baron Wolf von Frankenstein, for a time resided in this very same castle, but it is yet another tidbit that verification cannot be found for. Regardless, the castle is the heart of the Zinnsoldat Program, and processes several hundred "patients" per week. While it is mostly aimed towards the production of Zinnsoldaten for Germany, there is also an ever growing influx of prisoners of war, upon whom Frankenstein trials all manners of depraved, unethical research.
Abilities:
Absolute Genius: This hardly needs explanation by this point, really. In the fields of medicine, biology, chemistry, engineering and robotics, he is more less without equal.
Equipment:
Walther P-38 for self-defense.
Lucky scalpel for work.
Comrades and other NPCs