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Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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Secrets of War

It is the year 1942. War has been raging across the world since the invasion of China by Japan in 1937, and the invasion of Poland by Germany in 1939. Countless countries have fallen, but none of the belligerents are any closer to definitive, final victory. With no end in sight, desperation has set in. All of the embattled powers have delved into the most esoteric, fringe minds at their disposal to devise for them new means and weaponry with which to wage and hopefully win this war. British druids smite German aircraft from the skies with lightning, highly-advanced German fighting machines lumber across the battlefield, Soviet bio-armor soldiers slice open enemy tanks with mere motions of their pincers, American super-soldiers jolt across the sky and bring the fight to the enemy like superheroes out of comic books. But with such awesome power being brought to the field, has Pandora's Box already been opened? What sort of a world will be left for the victors?




About the Game


Hello there and welcome to Secrets of War. This will be a pulpish military RP set during the Second World War, although with science fiction and fantasy elements. Inspirations include things like Wolfenstein, Dust Tactics, the comic Uber, Secrets of the Third Reich, Indiana Jones, Captain America, AE-WW2, and Weird War II. The first operation will be set in late 1942 and will take place in the Middle-East, dealing with a fictitious struggle between Allied and Axis agents over long abandoned crusader castles lining the Levant and the supposed secrets they contain. Depending on how things go, the RP may shift further along the timeline and to other theaters and operations. As the years go on, real history and this setting's history diverge quite a lot, and increasingly advanced weapons are brought to the field, with others revealing themselves to be dead ends and abandoned outright.

Players have the choice of making characters serving the Allies -or- Axis. They can also be non-affiliated sorts, such as mercenaries, mavericks, opportunists, or just the plain ol' unlucky ordinary folk caught up in the middle of all this mess.

Each nation has its own assorted super weapon and super soldier projects. While the Germans have some nasty things up their sleeves for sure, they by no means have a monopoly on the super-science and the occult. I'll give brief summaries of some of the major players below, although these are not to be taken as all-inclusive.

Nations












As stated, these are not all-inclusive, are just demonstrative, and in reality all nations are to varying extents testing out basically everything they can. For instance, although there's no references to the US engaging in the occult in the above, you can be sure there's more than a few research initiatives delving into the arcane on their side of things. Additionally, just because a nation isn't on the list, doesn't mean you aren't allowed to play as a character hailing from it. If you wish to play as a soldier from Finland for instance, please do so. This is where an element of collaborative world-building comes into things, as you're free to make up your own details about the world. Wanna include some oddball super weapon program? Go for it. Got some mythological creature you wanna throw in that'd be lots of fun? Wicked! Of course, you need to run this stuff by me first, either in the OOC or PM, but chances are I'll like what you've got to offer me.

Character creation is actually pretty lenient, and chances are if you have an idea, it can probably be made to fit the RP in some way or another. This will either be handled by dropping me a PM so we can talk it out, or just submitting your character sheet and I'll check it out. As a follow on from this, you don't actually have to play as a super powered, magical, supernatural anything. You can play as a wholly ordinary guy with wholly ordinary equipment, and that's perfectly fine by me.

Finally, I feel it's worth mentioning that obviously there's some stuff you need to be mindful of and tactful about, given the subject matter. Some mature themes are a given, but please keep the site's rules and guidelines in mind at all times. So no overt racism, sexism, homophobia, and so on and so forth. As a final note, absolutely no glamorization or endorsement of any particular ideology or worldview is intended by anything I have written here.

Your Role


This all well and good, but what will your characters actually be doing in the RP? The assumption is that your character will be either under the command of Europa Gruppe if Axis, or the Office of Unconventional Joint Action if Allied. They are roughly analogous organizations: Both seek to draw from across their respective alliances the most talented or otherwise notable soldiers they can and forge them into a coherent, viable force to conduct special operations across the world to support their particular war effort.

In the first operation, your objectives are as follows.

Allies - Operation Fisher King: You're essentially on security detail for now, defending the eggheads and archaeologists poking around in said castles. In particular you're encamped around Castle Montevoir. You've been there for about a month, and it's starting to get tedious. But your commanders seem to have been given reason to fear Axis intrusion on your operations. Quite a serious one, given you're the sorts of folks they have on-board. They have also been frustratingly vague about whatever it is they intend to find. As a bit of clarification, while this is nominally a British operation, the US and even USSR have committed some soldiers of their own to the Office of Unified Allied Operations task force.

Axis - Unternehmen Otto Rahn: You're what the other guys have been dreading for all these weeks. You are presently based in Axis-occupied Greece, but this will of course change. You are part of a small, dangerous strike team that will be using highly experimental transport aircraft to, it is hoped anyway, bypass Allied air defenses and slip right in. Your job is firstly to harass whatever it is they're doing. Secondly, there is reason to believe that the Holy Grail, which has thus far evaded the Reich in its own search for it with Otto Rahn's research and their expedition to Montsegur, could be situated in any of the sites that have taken Allied interest. If this is at all true, you are of course tasked with retrieving it and bringing it, or anything else benefiting the Axis war effort, back.

Rules

They're pretty straightforward and mostly consist of basic good conduct, as well as the forum's rules and guidelines. You probably don't need me to tell you that godmodding isn't a cool thing to do by now. In short, don't be a bitter lemon, be sweet like Tutti Frutti. Character sheets go in the main OOC until approved, where they are then put into the character tab.

If anything comes up, ask, or debate it in OOC. If it gets particularly heated, please take it to PM.

Finally, the character sheet can be found here.



Additional Things (Handy!)


To help those who aren't so up to scratch on this stuff, here's a few links.
List of WW2 era firearms. The site also has a lot of vehicles and other weapons elsewhere.
A Pretty Straightforward Timeline. There are obviously many differences in this setting's version of events, but you can mostly rely on this timeline of real historical events to set you straight until 1942.
Table of ranks. It's mostly written around the SS, but it has Wehrmacht, British and US ranks as well.
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Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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Important Updates and Other Things of Note


- Given the rather small turnout of Axis characters (there's literally only one so far), it has been decided that this RP will instead be Allies-focused. However, you are still free to make and play Axis characters if you wish. The intro post will be edited to reflect this over the coming hours/day. To clarify what is meant here, the assumption will be that the PCs are all OUJA affiliated, and the Axis will be, by and large, GM-handled. As said, I do not mind the odd Axis character or two, but I'm no longer aiming for the full team vs. team approach I had set out with. Non-affiliated/mercenary characters are still fine.

- It has been decided that you can play as characters controlling NPC forces, although keep it reasonable. Squads of mooks are the norm, but if sufficiently justified, larger forces are also accepted. If you want to play as a character with NPC minions, such as a necromancer with zombies or what have you, this is also allowed. This also covers NPC crewmen for tanks and other vehicles, if you choose to play such a character. I'll probably update the CS to have a field dealing with this when I get around to revising the intro, but for now just handle it on your own in any way you feel makes sense.
Hidden 9 yrs ago Post by ClocktowerEchos
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Germergerd, so hyped but soooo many ideas.

My two largest ideas something of a Japanese demon summoner-type character or a British Bloodborne-styled Hunter.

I also have an interesting idea for an Italian character, although they'll probably be minor NPC at best.

Also, @Hans von Lek, I have a strange feeling that Nazi Zombies will be making an appearance eventually :P
Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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@ClocktowerEchos
Well, if you're feeling up to it, having multiple characters would be fine.

As for Nazi zombies, you'll just have to wait and see :B

EDIT: Of course you'd need to exercise a lot of self-discipline if you had a character on both sides. No metagaming and suchlike :P
Hidden 9 yrs ago Post by ClocktowerEchos
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@Hans von LekYey.

As for the last bit about metagaming, I have faith in my abilities ;p
Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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@ClocktowerEchos
Then I have faith in you, who has faith in you! Go forth!
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Hidden 9 yrs ago Post by Commodore Robot
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I'll get cracking on a character much quickly. Think I'm pretty settled on an American for now but being a soviet still sounds like a grand old time. Either way just restating my interest before I head to bed.
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Hidden 9 yrs ago Post by Lord Coake
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@Hans von LekHere's a CS for you. Hopefully it's an acceptable character

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Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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@Lord Coake I like it! Accepted. Go ahead and post it over in the character tab.
Hidden 9 yrs ago Post by Kaylan The Lioness
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Considering this is a WW2 RP are females still in the same position as they were during the original WW2? Or with the growing need for roles to be filled as the war grows more beleaguered would women be filling more roles?
Hidden 9 yrs ago Post by ClocktowerEchos
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Considering this is a WW2 RP are females still in the same position as they were during the original WW2? Or with the growing need for roles to be filled as the war grows more beleaguered would women be filling more roles?


I've just been running off the assumption of any fantasy media/RP in the idea that in some sense females are just as capable and willing to do battle and do do battle right from the get go. Its just that most don't because scientifically, men are more aggressive and drawn to war. Something like that

Also, if there can't be any females around, that's going to royally fuck up one of my character ideas >_>
Hidden 9 yrs ago 9 yrs ago Post by Hans von Lek
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Or with the growing need for roles to be filled as the war grows more beleaguered would women be filling more roles?


Works for me! You're more than free to make female characters.

EDIT: In real life, at least on the Soviet side of things, you had lots of famous female snipers and units like the Night Witches.
Hidden 9 yrs ago Post by Kaylan The Lioness
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@Hans von Lek Awesome. So with a female American Supe.. Could I wear a snazzy super costume? lol
Hidden 9 yrs ago Post by Hans von Lek
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Sure can! I was wondering when someone would wanna play an Icon, as most people are springing for Reals so far :P
Hidden 9 yrs ago Post by Kaylan The Lioness
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I am doing a US born African American woman called "The Gladiatrix" Who uses a specially made bow that helps her fire focused energy arrows with a amplified reflex system and adrenal glands.
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Hidden 9 yrs ago Post by Chairman Stein
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I'll be getting my CS up tomorrow most likely since I'm really tired and probably putting way too much effort into my history section but whatever.

-Reserving spot for app here-
Hidden 9 yrs ago Post by Hans von Lek
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Can't wait to see what all of you guys are working on! I don't intend to get the IC going for a bit, so you're not racing against any particular deadline.
Hidden 9 yrs ago Post by Kaylan The Lioness
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What is "A bit"?
Hidden 9 yrs ago Post by Hans von Lek
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A few days. I've got stuff to be doing, and also wanna wait for a decent number of people to get their stuff ready.
Hidden 9 yrs ago Post by Kaylan The Lioness
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@Hans von Lek Okay. Just make sure we aren't talking.. Like months. Cause this is far too exciting to wait that long.
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