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@AndyC could you not decide?


I was using my phone and kept fat-fingering the wrong reaction.


M I S S I O N B R I E F I N G


"Green Knights," Colonel Wayne began, addressing his gathered warriors, "I don't need to tell you all how difficult it's been, having our families, our friends, our loved ones locked away in Fort Tie Shan. I've been holding off a direct assault on the Fort, as the combination of their heavy fortifications and the threat of harm against our civilian contingent has been too great. Unfortunately, the leader of the Crimson Fists, the so-called 'Crimson King,' is forcing our hand. He's demanded our surrender by sunrise this morning, or he's going to have our people executed."

Angry and concerned murmurs spread through the crowd, but the Colonel put his hands up to quiet them. "Fortunately, we have an advantage, one we didn't know about until recently. Lieutenant Lyons?"

"Hm? Oh, right, sir!" the commander of the Mobile HQ perked up before speaking. "Approximately two hours ago, the comms team in the mobile HQ intercepted a crude transmission on a civilian channel. It was a simple message in Morse code, using a short-range scrap-made transmitter, and we have reason to believe the signal was coming from inside Fort Tie Shan. The message let us know that there is an underground tunnel southwest of the fort! We cross-referenced it with the old Star League maps provided by Ms. Jeong, and it appears to be a valid link. It's a back-door into the Fort, and there's a good chance that the NPDRE and the Crimson Fists don't even know about it!"

"Thank you, Lieutenant, that will be all," Colonel Wayne dismissed her. "Now then, even with those service tunnels active, the second the guards notice prisoners disappearing, they'll know something is up and start shooting. That's why we'll need a distraction. A very big distraction. The tactical map, please."

Cadet Higgins switched on a projector, which played an image of an overhead map of the Fort on a flat section of wall.



"This is a layout of the only approach to Fort Tie Shan, taken a few weeks before the coup," the Colonel said. "It's heavily fortified with heavy walls, minefields, and several turrets. And that's not including the vehicles from the Espian Guard, and likely Mechs from the Crimson Fists. A direct assault would likely get us and all of our people killed. So instead, we're going to buy time."

The projector moved to the next slide, showing a close-up of the prison complex.



"Before sunrise, we are going to get every APC, cargo hauler, flatbed truck, scrapyard schoolbus, anything and everything that can carry people, down into that tunnel and have them all on standby. Once they're in place, the Green Knights will begin an assault on the prison from the outside, drawing the attention of the fort's defenses. As soon as the assault begins, Sergeant Dalton will lead a strike team into the fort from below and begin evacuating the general population detention center. The number one priority will be to buy Dalton and his team enough time to pull everyone out.

"The secondary objective,"
he continued, "Is the super-max wing of the prison. It's likely that members of our command staff will be held within the super-max, as well as officers from the old loyalist regime, and several key members of the FPA. If we can spring them, we can help create a united front to take down Federov and end the fighting once and for all."

"There are, however, going to be...challenges,"
said the Colonel. "The guard barracks houses hundreds of infantrymen, who will begin to muster once the assault begins. Not much against Mechs, but they'll make evacuating the fort more and more difficult as the attack goes on. The comms tower will also give the enemy the ability to call in air strikes; don't forget, the NPDRE still has one Mechbuster out there, as well as a Shilone bomber. Destroying either of those targets will make our job significantly easier; if need be, Dalton's troops can divert manpower to placing C-64 explosive charges inside those structures, but doing so will slow down the evacuation. Daschke, that will be your call."

The projector moved to another slide, closing in on the bridge crossing the river and the machine gun emplacements on the far side. "Now, onto the static defenses."



"There's a network of pillboxes around the perimeter of the fort," he continued, "Allowing teams of machine gunners to attack from a fortified position. Individually each one won't be much of a threat, but the damage they do can add up. Not to mention, they'll absolutely shred soft targets like infantry...or civilians."



"There are also multiple automated turrets, most of which are equipped with missile racks. The most numerous of them contain a single LRM-5 launcher, but there are bigger ones with a pair of LRM-10s. In particular, the hill on the southeast will be a pain in the ass to clear."



"Perhaps the biggest threat will be the heavy laser turrets," he continued. "There are only two of them, but each has a pair of Large Lasers, and a quad set of AC/2s. If they're left unattended, they can ruin your day."



"The turrets are all linked to the power plant on the south end of the fort. It's a hardened building, so it'll take some concentrated effort to crack it, but if you manage to get to it, you'll take the whole turret network down."

The slides ended, and the Colonel continued the briefing.

"Fort Tie Shan does not have an armored garrison, but there's a nearby firebase where we know they've got vehicles that will go on alert as soon as we start shooting. Given the Espian Guard's typical MO, that likely means Scorpion tanks, Warrior helicopters, an SRM Carrier in the worst-case scenario. If we move quickly and knock out enough of the Fort's defenses, we can get our people and be out of there before reinforcements arrive, but the longer we stay, the uglier this fight will get."

Looking out at his Mechwarriors, he knew what he was asking of them. This was going to be the heaviest fighting the Green Knights had ever encountered as a unit, and there was little chance of everyone coming out alive. Which is why it was important to give them some hope.

"On the positive side, we may have some backup," he then said. "Our contact Stiletto has arranged a meeting with the heads of the FPA at zero-dark-thirty this morning, before the attack is scheduled to begin. The FPA has assets in the area, most notably three Thumper artillery pieces they captured during the fighting in Yuzhny Portveyn. If we can convince them to bring those guns to the fight, then Ziska can use her Raven's TAG Laser to feed them targeting data and start putting shells onto targets. Since the Knights are going to be tied up in the fighting, Ms. Wyatt: since you handled our negotiations with Comstar so well, I'd like you to be the one who speaks to the FPA leaders to get us those guns. Failing that, Mechwarrior Daschke: as Lance Commander, I authorize you to make use of the recovered tactical nuke at your discretion."

He took a long sigh, "Which leaves us the matter of the Crimson King and his cronies. We've bloodied them twice now, but they still have the numbers on us. If they show up in force for a fight, and those defenses are still online, we lose, plain and simple. So before any of that happens, there's one final layer of diversion at hand."

He gave his men a somber look, then over to the Mobile HQ, who returned his look with a nod.

"I'm going to open up a direct channel to the Crimson King," he said. "I'm going to acknowledge his demand to turn myself in, but dispute it warrior to warrior. I'm going to demand the Crimson Fists return my Battlemaster to me, and by the honors of war and the tenets of the Lorix Creed, I'm going to challenge him to single combat."

This brought an uproar from the crowd, which he immediately quieted.

"I'm well aware this could fail," he stated, "That they could simply find my location and send a sniper or a drone. But given that this character likes to put on a show, I don't think his ego will allow him to resist. He'll come out for a fight, and then the rest of the Fists will probably jump me and try to kill me. But every second they're doing that is a second they're not defending the Fort."

"We've come back from the brink already," Gaius said, "And I couldn't be more proud of how you've performed in extreme circumstances. This is the moment we take it all back. This is moment we win this war. And we'll do it, because frankly we don't have the option not to."

He held out his hands to open up the floor. "Now then: any questions before we decide the fate of this planet?"
To tag up on what's been said: we're all starting off on the first week of, more or less, superherodom. Superman appears (when I finally have him appear, sorry about the wait) and it sets off a chain reaction of other vigilantes and powered heroes showing up in this world, leading to things like mutants being more outwardly active and villains on an Earth-level coming out of the woodwork. The implication there is that every hero character is very green and amateur at what they do, leading to them being susceptible to mistakes and power levels that are far below their peak.

So when we say that we don't want major threats like Darkseid, Thanos, Galactus and the lot beaming down from space and challenging the current crop of characters, we literally just don't want our characters either getting an automatic power boost to compete with villains on that level or, more realistically, getting killed. It's not interesting to have characters this new to the cape life be decimated by threats that are ordinarily saved for fully stacked teams and heroes that are more experienced compared to having them struggle against jobbers like The Rhino or Clayface. That's the goal, which is to build heroes to eventually become capable of taking on bigger threats.

So no, we're not literally talking about the idea that the Green Lantern Corps just started and recruited Hal and Sinestro this week. That'd be absurd. Darkseid is obviously around and ruling Apokolips, he didn't just ascend to that throne. Galactus is out there. Thanos might already be off Titan, we don't know. It's just that for the sake of our player characters, the characters that matter to this game, it's the first week. Just don't throw something like that at any of them. We're telling a story as a group and that story is "Superhero? What even is a superhero?" in a generalized sense.


Meanwhile I'm over here playing two different characters who have been around for over a century. I did not understand the assignment.


“Hey kid,” I say, nudging the sleeping teenager with the toe of my boot, “breakfast is almost ready.”

Kitty stirs, and I groggily step back into the main room of the small cabin to give her some privacy. Outside, the morning sun has warmed the valley to just being too-goddamned-cold instead of deadly, but I close the cabin door behind me to keep as much warmth in as possible as I step bleary-eyed outside and trudge through the snow.

*Sniff*...yeah, not much longer,” I say as I get a nose full of wood smoke, mixed with the salty smell of fatty meat cooking. Just the smell of it wakes me up a little, enough to make me realize how tired I am.

I kept watch on the cabin until Kitty calmed down enough to fall asleep, and I've been busy since the dead of night. I took care of the hardest job first: digging a long ditch to bury the men outside. I was lucky enough to find a ditch a few hundred meters from the cabin, and my claws make me better than most at digging and burrowing, but even then, after carving out enough room for fourteen bodies and their gear, dragging them through the woods, and then covering them up, I was about spent.

Still, we were both gonna need fuel to get moving, so I had to find some fat and protein. After a few minutes to dig out a Dakota fire pit that won’t give off much smoke, another few minutes to get some wood burning, and then a few more to clean and chop a fresh kill, I was able to sit for a while and just cook.

Eventually, Kitty comes out of the cabin, bundled up in her coat and a heavy blanket wrapped over her. She looks down at the frying pan I’ve got over the fire, and sees the red strips of meat that are sizzling in the pan. ”What’s that?”

”Bacon,” I answer, turning a strip over with one claw.

”I, uh, I can’t eat bacon,” she says, uneasily.

I look over my shoulder and raise an eyebrow. “You a vegetarian or something?”

She shakes her head. ”Er, no, I’m Jewish.”

”Ah,” I nod. “Well, good news: it’s not pork.”

Kitty nods, then I see her face go white. “Wait a sec. Those guys from last night…is that–”

“It’s deer meat,” I cut in, realizing the conclusion she’s jumping to. “I caught a doe this morning.”

Gesturing to the treeline, I point out the skinned and cleaned carcass I've got hanging from a branch. Most of it’s butchered cleanly, apart from a couple of bloody mouthfuls I tore out to keep my hunger down.

“Oh God, that's… eucch!” Kitty turns away, holding back a dry-heave. “Seriously, I don't do blood. You can't just show me a dead animal without warning me!”

I shrug. “It's just nature, kid. Gotta eat to live. And we're gonna need a lot of food to get us all the way to New York.”

Kitty nods, still not wanting to look at the carcass. “Just, I dunno, warn me first, okay?”

I grunt, and after a few more moments of cooking, I pull the strips of deer bacon off the pan, put them on a small plate from the cabin's supply closet, then offer it to Kitty.

The kid looks at the deer meat and makes a face, but after a moment, the picks up a strip and bites into it.

“Thishh … tayshht…mmf” she says as she takes another bite, before she's even done with the first bite. “It…*gulp*...it tastes really bad.”

“Sorry,” I nod, “I'm not much of a cook. But you’'ve gotta make sure deer meat's cooked all the way through, so you don't get parasites. Don't want to travel with somethin’ nasty tagging along. Which reminds me..you got a phone on you?”

Kitty nods, and rustles around in her pile of blankets and heavy clothes before pulling out a smartphone. “The battery is almost out, but if we can get it to a charger, we can HEY!”

I drive my claws into the phone, shattering the glass and cracking the electronics inside, then throw it on the ground and stomp on it until it's pulverized.

“What the hell, Logan!” Kitty shouts. “That was a birthday present from my parents, they saved up all year for it!”

“You know how easy it is to track a cell phone, kid?” I ask her. “Half the programs on those things are loaded up with spyware. I'd bet you anything those assholes that attacked you last night knew where you were following that phone.”

“Paranoid much?” she scoffs.

“It's not paranoia when they really are out to get you,” I say, “and they are. Whichever organization those guys worked for, they're not going to give up just because a couple of their grunts went down. They're gonna try again, with more guys and bigger guns. Which means we've gotta move soon, and we can't leave any way for them to track us.”

“Okay, I..I got it,” Kitty nods as she finishes the last of her deer bacon. “So no cell phones, no footprints, no trash that could give away where we went, yeah?”

“No strong smells either,” I add. “You've got something on you, smells like coconuts. It's a dead giveaway.”

Kitty blinks, then sniffs her forearm. “What, my skin cream? It's not even all that strong, what do you…oh eww, are you, like, sniffing me in my sleep or something?!”

Kitty takes a few big steps away from me, a look of revulsion on her face.

“It's part of what I do,” I say, hands up again. “Enhanced senses. Lets me see in the dark, hear things most people can't, smell things from miles away. How do you think I got that deer in pitch black?”

Kitty doesn't look convinced. Hell, I wouldn't be convinced either, if I were her.

“Right,” she says. “Buuut, even if you can smell my skin cream a mile away, mutations are usually unique, right? So wouldn't that mean you're the only one who can do it?”

“...well, th-”

“Oh wait, dogs!” Kitty interrupts. “They use bloodhounds to track people, right? Do they even still do that?”

“Sometimes, yeah, especially in the woods,” I answer.

And it isn't a lie.

But it isn't really the truth, either. And it isn't what I was going to say.

Truth is, I'm not the only one who can do what I do.

Still, she's scared enough already. Better she doesn't know about him. Not yet, anyway. One nightmare at a time.

“We're gonna need to get a move on soon,” I change subjects, finishing off the deer meat. “I've got a pickup truck stashed away not far from here,” I say as I start to break up the camp. “We'll need to head East to meet up with one of my contacts in Winnipeg; he can get us the paperwork we need to get into the States. We cross the border at Buffalo, and from there it's a straight shot to Westchester. Should be about three and a half days driving if we don't get slowed down. Time to spare.”

Kitty raises an eyebrow. “What do you mean?”

“By what?”

“You said ‘time to spare,’” she says. “Are we on a time limit now?”

Shit, I mutter to myself. I shouldn't have let that slip.

“It's…a long story,” I say carefully. “For now, let's just say your timing really could've been better.”

“Right,” she says, skeptical again. She's not satisfied with the answer, but that's the only answer she's getting.

A few minutes pass in relative silence as we put out the fire, pack up Kitty's things, and clean the cabin til there's no trace we were there.

We start heading through the valley down an old game trail, towards another one of my safe houses where I'd stashed the truck. If the kid does a half-decent job of keeping up the pace, we should make it there before evening.

Around the halfway point, Kitty stops in her tracks.

“You know, it just occurred to me how screwed up this is,” she says, “You kill a bunch of guys from the government, you smash my cell phone, you say you know what my skin cream smells like, and now you're making me follow you to a second location. This is, like, every red flag possible.”

I look back at her, and realize she's got a point. I haven't given her any reason to trust me, other than that I killed some guys that were after her.

“Wish I had more to give you than just my word,” I tell her. “but it's all I've got right now. There's about a thousand wild animals between here and the next town. You know what the only difference between them and me is?”

Kitty shakes her head.

“I can make a promise, and keep it,” I tell her. It's only a half-truth: I can make a promise and try to keep it, at least. “You stick with me, I'll make sure nothing and no one gets a hand on you. Promise.”

She doesn't answer, so I add “And anyway, you can run through walls. If you want, you can run and I can't catch you.”

“Good enough for now,” Kitty shrugs. “Just don't get any ideas, okay?”

I chuckle. “Kid, I'm old enough to be your granddad, probably older than that. I stopped having those kinds of ideas a long time ago.”

We hike along in silence for another two hours or so, then eventually, we reach an old tumble-down farmhouse with a garage on the side. Sliding up the garage door, there's a beaten-up pickup, covered more in rust than paint.

“There's a town about an hour southwest of here,” I say. “We'll stop there to grab some cash, supplies, a couple changes of clothes.”

The suspension audibly creaks as I hop into the bed of the truck and lay down against the back of the cab. “You know how to drive, right?”

“I, ah, I got a learner's permit,” Kitty says sheepishly.

“Close enough,” I say, “Just don't get pulled over. Keys are in the glove box”

Kitty nervously climbs into the cab, and after a couple of false starts, the engine starts.

As the truck rumbles down the long dirt road towards civilization, I let myself fall asleep.
Took a while, but the first post for Jonah/Ghost Rider is up. It, uhh, ended up being a good bit darker than I initially thought. Lemme know if it's too much, and I'll revise.


It'll take a bit longer for Superman to be up for interaction due to not being Superman yet. Once this initial arc is over, he'll be down for some collabs.

Hulk, I don't know yet. I'm still trying to figure out where to go with him in the beginning.

Granted, even a recently born Hulk is a lot to throw at anyone in this setting right now. I'm playing the only other character who might match him on a pure durability level. So maybe I should just isolate him for the moment.


I mean, there's another indestructible guy wandering around in the woods right now, who's got some pretty famous cover art of him fighting the Hulk. Just sayin'.
Half of this RP is in NYC. I love it.


Meanwhile I'm over here trying to figure out how the hell I'm gonna get anyone to come out to the desert so Jonah can shoot at them team up with them.


Name: Bob Townsend, Jr.
Nickname: Bobby T.
Age: 43
Gender: Male
Occupation: Real Estate Broker at Townsend-Chigusa Holdings International

Appearance:
Bobby is in excellent shape for a middle-aged man, thanks in no small part to his obsessive diet and workout routine. He has sandy blonde hair that's combed back just enough to look a bit unkempt, and a beard that's carefully groomed to give him a certain air of rugged independence. He frequently wears garish or tacky ties with his impeccable suits, and is almost never seen without his favorite pair of mirrored shades. Bobby puts a tremendous amount of time, effort, and care into looking casual and messy.

Character Concept:

"Bobby T" is a charming, laid-back, personable kind of guy, the kind who will buy everyone a round at the bar, and has a bottomless well of off-color jokes that are dirty enough to raise an eyebrow but not enough to offend. He likes to hear people's stories, find out their wants and their needs and their goals, get to know everyone he meets, and do whatever he can to help them...and have plenty of fun along the way.

Of course, 'Bobby T' is the front. Behind the mirrored shades and the ridiculous tie, Bob Townsend Jr. is a deeply insecure narcissist who uses any means necessary to further his own career. The black-sheep heir to one of America's largest real estate firms, Bob Jr. has spent his life living in the shadow of his overbearing father...which is why he likes to spend his days somewhere sunny. What was once a rebellious streak in his younger years has grown into ruthless ambition: if he can't escape following his father's footsteps, he'll instead outdo him so far that everyone will forget the old man and love him instead.

Bobby has come to Azul looking for his next big opportunity, with the long-term goal of turning this little archipelago into the next big tourist hot-spot.

Character History:

Bob Townsend Jr, "Bobby T" to his friends (which might include you, if you're lucky) was the middle child of Bob Townsend, Sr., one of the most successful real estate moguls in America. With his older brother Richard starting his own law firm and his sister Meredith becoming a doctor, Bobby Jr. always felt like he was struggling to meet his father's expectations. He spent his younger years as a rich kid playing rebel, burning through his trust-fund money on wild parties and lavish trips as he bounced from one career to another. Eventually, though, all of his failed attempts to forge his own identity led him back underneath his old man's shadow, and he took at job in the family business.

To nobody's surprise but his own, Bobby T was a natural at closing deals, and by 35 he had rebuilt the fortune he had pissed away in his twenties. His disarming, laid-back attitude, combined with his keen eye for seeing an opportunity and ruthlessness in seizing it, has landed him several lucrative contracts, especially in the hotel and tourism industries. While still a far cry from the top of the heap, most people at Townsend Holdings (having recently merged with a competitor to become Townsend-Chigusa Holdings International) believe it is only a matter of time before he makes a play for his father's throne. He just needs a big project, one crowning achievement, to get him onto the board.

Which, incidentally, is what has brought him to Azul. For the past six months, Bobby T. has been talking with members of the Cardenas family about plans to expand their winery. This, however, is just a front for his long-term plans. Townsend-Chigusa has been looking for a "development-ready market," a little spit of land somewhere in the Caribbean that they can turn into the next big tourist destination. Bobby has come to Azul to scout out the local flavor, participate in some of the local customs, buy a hotel or two, and look for a big enough tract of land to bulldoze so his father's company can set up a billion-dollar resort.

Likes:
-Making people laugh
-Long conversations where people really open up to him
-Adrenaline/any kind of 'thrilling' activity (racing, cliff diving, sex with a stranger, etc)
-Spicy food
-Cigars
-Rum
-90s alt-rock music

Dislikes:
-Anything with coconut
-Being told no
-Women over 40
-People who won't shut up about their politics or idealism
-Other corporate 'suits' like himself
-Himself

Special Talent:

Bobby is a skilled helicopter pilot, preferring to fly himself wherever he needs to be rather than have someone do it for him. This is partly to feed his hunger for thrills, and partly so he can feel like he's more 'self-sufficient' than other corporate big-shots.

Supporting Information:



Machiko Chigusa: Bobby's "babysitter" from the Chigusa side of the merger, Machiko is the no-nonsense counterpart to Bobby's all-nonsense persona. She is businesslike when he's playful, blunt when he's being smooth, and seems to only be aware of the concept of 'fun' as something that happens to other people.



Ronaldo Cortez: A local who grew up on Isla Zafrio, Ronaldo is Bobby's personal security while he's on Azul. More often that not, he spends most of his days showing Bobby the local restaurants and clubs, all the places the locals go because the tourists wouldn't know about them. He is, however, well-trained and armed if anyone happens to see an American flashing money around and starts getting ideas.



La Casa Del Sol Nasciento: The hotel whose penthouse Bobby has been staying in since arriving on the islands. It's the oldest hotel on Isla Zafrio, and by most accounts, the second best, with a killer view of the beach, a rooftop pool, and most of the amenities a reasonably well-to-do jet-setter could expect. Bobby is considering buying the property, if only so he can pull off an 'underdog' story by turning it around to beat the much larger and more successful Casa de la Contessa down the street.



Jealousy: Bobby's private chopper, Jealousy is what he calls his Airbus H155 helicopter. Only one of 70 in the world, it's one of the fastest copters on the planet, can comfortably seat up to 12, and acts as the big 'showstopper' of any performance Bobby puts on when he really wants to impress someone. The name isn't a reference to its luxurious features or its outrageous price tag, but actually a reference to his favorite song from the 90s, The Gin Blossoms' "Hey Jealousy."
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