The Crew of [i]The Pinned Seal[/i] is coming together nicely, a very lively crew indeed... thrilled to be starting Chapter 2. of Winds of Fate. The party has been a blessing and I couldn't be happier.
Just wanted to say how pleased I am with my campaign, and all the players in it. I couldn't be happier roleplayerguild.com/topics/…
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4 yrs ago
Loving the cast in my current campign. Couldn't be happier. Nightlands will be quite entertaining as well. Kudos to @Kino End. Well done...
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Bio
Likes, Interests, and Dislikes-
Hello.. I am always looking for new Rp'ers and writers to help fill in gaps between my posts in Rp's that I am currently participating in. I love to create new characters, realms, worlds, all very displayed. I am an artist so I like to add a bit of visual stimuli when I have the time. I try very hard to make it all very immersive. I have a few characters listed below along with my interests and other info...
My likes and interests are Medieval, Low-medium Fantasy, Fantasy, Historical, Ancient, Steampunk, Pirate/Swashbuckler, Dark, gritty themes (18+), Modern, Sci-fi, Future, Dystopian, Apocalyptic, Slice of life, Romance (with plot only), Mystery, Military, Mech/Mecha, Western, Colonial, just to name a few. I like play by post, or chat as well. Large group, small group, 1x1.
My dislikes are Fandoms, High School, ANIME, anything with FUR.. Did I mention fandoms? and fur, already?? I really prefer to play original Rp's and original charatacters for the most part, and I am always looking for new and engaging people to write with. If interested please feel free to PM me.
Writing Style-
Literate, descriptive, multi-para to novella posts. Mature and well written, with grammatical and punctual prowess, and I expect the very same from my partners. Please do not waste my time, and I will do my best not to waste yours.
Winds of Fate- A Thief's Adventure (Writing Sample)
Our party is looking for one or two more skilled writers for our campaign: Winds of Fate - A Thieves' Adventure. The premise for all of the playable characters is that they are some sort of petty criminal or common street thug, pirate, or some other sort of your run of the mill sort that makes a living by doing less than honorable work. They are underachievers and by no means professionals in their respective trades, and they all have to deal with some sort of major character flaw for the entirety of the campaign.
Original Premise:
The Premise The story starts off in Guillan, a huge capital and port city. It is the crowned jewel of the Lands of the Nine, and home to the High King of The Lands of the Nines. All the subsidiary kingdoms of the Nines must answer to him as the top authority. Guillan is a grand port city, sure.. but it is dense, and dirty, and extremely corrupted. There is a major divide between the rich and the poor which is very disproportioned, and acts very much like great bellows, only fueling the fires. As a massive port city, it is also a great trading hub, and almost anything from even the furthest bits of the Nine's can be found here, if you have the coin for it.
It's crime syndicates are plenty, and range from petty criminals to vast, and infinitely powerful groups. The Black Hands are at the top of it all, and are all but untouchable.. Pirates and cutthroats, scoundrels. All manners of outfits. The streets are constantly soiled robbers and pickpockets, piracy on the trade routes, rape and murder.. even rumors of slaving and human traffickers from the very bowels of the city. Nothing is off limits to those consumed by greed, and everyone seems to have an angle, or a finger in something. Mind you keep your wits about you, or as best you can..
Your Party, is a small outfit of thieves and petty criminals who operate out of the Faded Lantern Tavern and Inn, which is ran by Lord Vargas. He fences loot but charges a hefty fee. The Black hands have taken most of the jobs in your line of work so things are looking quite scarce for the crew. Some jobs get prospected to smaller groups by the Black hands, but dealing with them was always sketchy at best. The group gets a lead about an archaeological site that has just begun excavation and seems to be ripe for the pickin's, but you'll have to get to it first. The tip off mentioned loads of loot to be plundered and has been rumored not to have been opened for a thousand years. The group decides to go after it, with the color of gold in their eyes. Better to do that than to keep things as they were. There'd be money on the seas as well, if they can keep their heads above the water...
The game setting and genre is a mix of swashbuckling and pirateering era, low to mid fantasy, minimal magic to start with and some minor elements of early machinery/steampunk(minimal). All playable characters will be human, as this is definitely a low to mid fantasy rp. It is intended to be gritty with mature content and comedy. All playable characters are as I stated above less than proficient in their skills and will write in many failures with as much comedy or aggravation as possible. This rp is intended to be a good read with lots of sharp and witty moments as the party members are less than fond of each other. The RP campaign is to be an epic saga, long term campaign with several chapters. Individual character growth as well as growth within the party is the overall goal, and the rp will facilitate a few dice rolls and mechanics to keep this campaign from being just a write through, and player inventories and statuses will all be meticulously kept by each player. The campaign will utilize elements of traveling and sailing, and there will be a lot of it as this is a complete, globe-sized realm, with many different regions and ethnicities to explore.This campaign is for seasoned rp'ers, and writers who are capable of creating well thought-out characters and posts. As GM I have taken a great deal of time in creating a very detailed and in-depth realm with a very loose main story arc, with lots of room for backstory side plots, and I've intentionally left a lot of room for this as I find it to be important to incorporate as much of the players I can into the environment and the story as well. I'm also running a character within the party as well. I have made up a complete list of services and goods, some history, religions, ethnicities, as well as a growing list of antagonists, places, and npcs. The antagonist's list is a growing compendium of encounters the party will have to deal with. I also like to add lots of visual aids that I create myself.
The story thus far has the party of underachieving thieves gearing up to head out to an island some three weeks away by sea. The party is going to an archaeological site that has just been discovered to pillage it of its treasures. The party is indebted to a prominent fence named Lord Vargas, and owner of the Faded Lantern Tavern & Inn, a local hotspot for thieves in the slums of the great Capitol city of Guillan. He has fronted the money for this excursion in which they are about to embark with hopes of a huge return on the expedition. The party has just geared up at the markets and they are about to board their vessel to leave.
We've had one of our writers go MIA on us and we have all been discussing adding a few more players for some time now so I am writing this post to inform the masses that we have a few openings available. I can get new players in immediately so long as their character could fit in as one of the ship's crew, or perhaps a stowaway who jumped aboard while the ship is in harbor, otherwise new players will have to wait to be introduced once they get to the island.
Here is a link to the RP Campaign so you can get a better idea and feel of the genre and setting to see if it's something that you'd be interested in joining, and as a good example of the skill level that we are looking for:
Y'Vanna was eager to hit the markets as well. She had long been broke, the grog and dust made certain of that. She had neglected most everything else. There was only one thing that she took good care of and that was her sabre. She went through Ziva's and made a bee line straight for the nearest weaponsmith at Ahmad's Blades. From what she could tell it was a Zherpian establishment, even better, she thought... She undid her belt and scabbard and handed it over the table to Ahmad.
"A good grind and oiling for it please... she's going over waters so she needs a good rub down." she said, as Ahmad took it from her with a welcoming nod, he was equipped to facilitate her needs and seemed skilled and learned enough to know exactly what was needed.
"I'll come back for it in a bit and have a look at your other goods as well." she said as she turned to keep browsing the vendors. She had neglected most of the other items she wore. Her cloak was thrashed and bleached, beaten from the harsh rays of the tropical sun. This would have to be remedied, first and foremost. She passed by a quaint little place called Po's Exotic Pets, and she was rather giddy at the sight of all his peculiarities. She was enthralled by the hairless cat, thinking it so ugly that it was oddly cute, adorable even. She bent down to eye level, scrunching the skin of her nose to imitate it's likeness with little success. Her stress seemed to melt, and she took a moment to giggle at a pair of overly playful ferrets, and then kept on moving. It was a passing moment of happiness, though she wasn't completely without it, not with such a hefty purse to shill out... She found her way to an armorer and stopped, looking over the various cuirasses and greaves, gauntlets and the likes. She took note of a leather corset that was strengthened by some small sized plates down the front and a bit of silver embellishments etched with roses on the bust, and there was a matching pair of bracers laying on the table next to it with the same rose pattern etched into the silver, but with an embossed rose in the middle as well. It was absolutely exquisite, and provided a suitable amount of armor to boot, more than she was used to having. The Armorer, Alma, being as astute as she was, quickly noticed her interest in it.
"I see you've got a good eye.." Alma said without being too over bearing. She was a good salesman, and gave customers a good bit of room. One of the marks of a good store, one could be certain to be dealing with items of quality when no one is begging you to buy their less than adequate and over priced garbage. No, places like this let the product sell itself.
"Indeed I do." Y'Vanna said "I suppose there's not much room for beating the bush then is it? How much for the pair?"
"For the corset and bracers it's 12 gold. The good eye indeed. Seems like a lot but it's from an armorer I deal with in the mountains of Bavoria, hand engraved. The plating is good steel and I'll vouch for it's quality. He's an old man and my exclusive dealer from the region. You can see his mark there, VonBrandt marked in the plating just there. If you're ever in the region i suggest you pay him a visit. One of the best smiths I've seen to do leather and metal together like that.." Alma stated with confidence.
"Aye, fooks sake..." she said, taken aback by the amount. She knew it was worth it, she could see and feel the quality. There was no denying that. The leather was soft and well tanned, dyed black.. and the engraving was beautiful, and the black lines helped to dampen the shininess of the silver, which wasn't over polished to begin with. The plates were well riveted, it was immaculate. "What about cloaks? As you can see me own's seen better days."
"We do. Several actually." Alma said, giving Y'Vanna enough space to browse.
"Fantastic, I'll be going by sea so I'll need a sturdy one." Y'Vanna said as she walked over to a small stand with several cloaks hanging on it.
"I'd suggest this one here. It has a few pockets and loops for storage as well." Alma stepped over to help, gesturing at a cloak. "It's made from manta ray, great for wet climates. It's also very sturdy but also very soft and light."
"And how much for that then?" Y'Vanna was almost scared to ask.
"That one is 4 gold." Alma said "well worth it."
"Indeed. So then, how much for the lot, The cloak and the corset and bracers?" Y'Vanna said, hoping to get a package deal, at least, she thought she had been building up to it but it would seem Alma was already ahead of her...
"I'll do all of it for 14 gold, and I'll throw in a matching set of manta skin gloves to go with the cloak. Should pair well with the bracers and corset. These leathers have all been thoroughly tanned and dyed, pre-washed and bled for your convenience and guaranteed not to bleed." Alma had all but had the receipt already written up.
"Right then, I'll have it. Don't suppose you'd help me change then, I've not been properly suited for quite some time." Y'Vanna said. She wanted to make sure she knew how to properly put it on and to adjust the fit. Alma being a woman herself bolstered Y'Vanna's confidence in acquiring her aid. It was rather embarrassing to have to ask in the first place but she figured it wouldn't be near the embarrasment she would have to endure for looking like a fool with it not fitting right.
"Of course, dear. We are a fine shop and our services will reflect it. I'd be happy to assist you. Ive got a place behind the drape there where I can assist you. Should only take a few minutes to get you properly sorted out." said Alma. Of course she didn't mind, it was a lot of coin for hardly any work.
"It is much appreciated." Y'Vanna said, both relieved and satisfied. She then reached into the small coin purse and retrieved Vargas' token. "I suppose this will make do for payment?" she said, handing it over.
"Indeed it is.. makes no difference to me whether the coin comes from you or your benefactor. His mark is respected here." Alma said as she pointed towards the drape that closed off a small portion near the rear of the booth. "I'll just grab these up and I'll meet you back there."
Y'Vanna did as she instructed and made her way behind the drapes, eager to get her old clothes off. Alma was only a moment before joining her. A few moments spent tightening here, loosening there, and that was that. It was much easier than she had anticipated, and to her surprise it fit extremely well and was rather comfortable to boot. She stepped out and admired herself for a moment in a standing mirror, and was sure to thank Alma for her troubles, and tipped her the two gold she would've saved on the deal.
"For the extra trouble" Y'Vanna said gratuitously.
"Aye, a good eye indeed lass. I hope you make your way back sometime." Alma said, giving her a slight nod in approval.
She was more than content with her purchases and was eager to get back before wasting too much time so she decided to head back towards Ahmad's to retrieve her sabre. Along the way another vendor caught her eye. She had been passing by when a small brass lantern caught her attention. The vendor, Zeke, explained that it was a witchflame lantern and told her all about it. Witchflame wasn't very common in Guillan so she decided to buy it outright, knowing it would most definitely be a handy and useful item to have along. She also took fancy to a small spring loaded pistol, which she also decided to purchase along with a bit of ammunition for it and her other pistol. She paid the man for both. She also purchased a small leather satchel to put her stuff in. With that she made her way back to Ahmad's, only a few vendors down from Zeke's. She stopped in and inspected her blade, which was adequately sharpened and oiled, and a nice bit of wax for the handle. She glanced over the wares while she waited for him to bring it out, settling on a set of matching daggers, and a leather case for them. They were a fair price and she didn't feel like haggling with Ahmad so she bought them as well.
Having retrieved her belongings there was just Ziva's left, and she had left it for last since it was on the way out. She stopped in and browsed for a short moment, comprising a mental list of things to purchase. She ended up buying 2 pouches of the apothecary's grace, a whole crate of dulcimer's pluck consisting of 10 vials of the nasty liquid, and a case of the cat's eye as well, two elixirs of sincerity, two bottles of clotting honey, and two smelling salts. That was more than she had planned on getting for her travels but she figured being well equipped couldn't hurt. Ziva took down Y'Vanna's order and went to gathering it all up. Y'Vanna told her to put what she could in the satchel, leaving only the two cases to carry. She threw the satchel over her shoulder and took the cases up into her arms after paying and then made her way back out to the cart. It was a nice surprise to see the group seemingly getting along with a bit of chit chat. She set her stuff down on the back of the cart and set her satchel down.
"How we holding up Ne'miah?" Y'Vanna said, "You guys do know he's no good to us if he perishes in that barrel, right? I grabbed a few extra items for us, and a few gifts along the way." she said, setting the crates on the cart and starting on the strings of her satchel..
"Got us some alchemist's fire and some cat's eye, should come in handy at some point."
1 case of Cat's eye (10X) = 1G, 40 bits 1 case Alchemist's fire = 2G 2 Elixir of Sincerity = 1G 2X clotting honey = 50 bits 2X smelling salts = 15 bits Witchflame Lantern = 3G Spring Loaded Palm Pistol = 2G Sabre serviced = 50 bits set of daggers (throwing) = 1G Corset and bracers = 12G Muffling Cloak and matching gloves = 2G
"Good luck to you both, and Godspeed on your travels!" Percy said, his muffled voice echoed in the alleyway from the window above. Both Skarsat and Neh'miah looked to one another and then upwards, witnessing Percy's tiny little arms protruding as he hastily slammed them shut without delay, and the alley was silent once again. A servant working in the warehouse heard the resounding thud as the pair had met with the cobbles and hurriedly rushed them inside to avoid any prying eyes...
Y'Vanna made her way back downstairs after hitting the lavatory to alleviate some of the pressure from her over worked bladder, and to powder her nose for a bit of motivation. She seemed bright eyed and eager to get a move on. She grabbed a small biscuit and a piece of sausage cramming them into her mouth with little resistance and made her way to join the rest of the party, which seemed to be a bit distraught, but she paid little attention over the growling in her belly. It was no more than a moment or two before Percy came scrambling down the stairs, only to lose his footing on the last flight, causing him to slide down the last few into a crashing heap at the bottom. The mishap was extremely noisy and the sheer terror on Percy's face as he rose was more than humorous. He took a moment to straighten himself up and scanned the room, with no sight of the sheriff he began to panic even more. Nora gives a sigh of disbelief, what had she gotten herself into with this lot?
"Where.. where's the sheriff?" he said, his voice shaking notably as he did.
"Why, sweetheart? Are you finally ready to come clean about you-know-what?" asked Solange, pretending she knew about some dark secret that he was hiding when really she was just trying to make poor Percy panic. She leaned forward, stroked her chin, and studied him as she continued, "He left. The Sheriff must've heard the jangling of coins in a crooked merchant's hand and went off to feed a hunger that your breakfast couldn't fulfill."
Percy's eyes widened trying to pinpoint exactly what she was referring to, and then scowled as he realized that she was toying with him, as was her nature. Then he immediately perked up, remembering the two that were now in the alleyway.
"Make haste, much of it!" he said, making his way behind the front desk to retrieve everyone's parcels. he began to toss the small coin purses onto the bar as everyone came to claim theirs. "These are your parcels, one-hundred gold each for the journey, and a special token from Vargas to use at the market, good for one item. Make sure you use it here because it is only good here in the city of Guillan. You will know it by the V. There is a cart by the front of the warehouse with some last minute goods for the ship, please try not to waste too much time on the way. Lord Vargas is a man who appreciates punctuality from his constituents." he then did his best to shepherd them pout the door as quickly as he could manage.
Skarsat was just shoving Neh'miah into an empty barrel as they approached, much to his refusal but also much to Skarsat's amusement. Skarsat then loaded the barrel onto the cart as they all prepared to leave. Neh'miah could be heard through the boards in protest, to which Skarsat gave the planks a hefty slap.
"Quiet, unless you favor the gallows over this." he said quietly, leaning in as he did.
The slap gave the mule tethered to the cart all it needed to lurch forward, and they began heading off for the market. It was only a few blocks from the tavern, a very short walk with little incident along the way. The party was mostly quiet along the way, and they all seemed to be glad that they were finally on their way. It was a few minutes into the walk that Maréngo began to feel a slight discomfort growing in his bowels, which seemed to bloat and fall much like an extra lung. His gait shifted slightly and it was apparent that he hoped that no one in the party was the wiser...
The market, or the black market, as it was, had been well established here in Guillan, as there were many patrons and suppliers to keep it going, and the demand was and had always been high. Lord Vargas, and a few others like him, had all built and bolstered this over time, and had made substantial wealth from it. It's existence was well known to the crown and well documented, but payoffs and corrupted guardsmen, and sheriffs like Gerranti, all made it possible. It was a complex and elaborate entity altogether. The market was also never set in one place, but moved around all the time. It's next location only given to those in the know to ensure it's secrecy. Like a hydra, if one head was caught another head would spring forth without any hesitation. Items from all over the world could be found here. Scarcity, rarity, and variety were all subject to fluctuate constantly. One never knew what one could find there. On this day, the market was above ground and not too far from the docks, which worked out well for the party. It was inside a small enclosed courtyard adjacent to a fountain shrine to Leathe, in behind a regular shop for most common items, Mast's General Goods and Wares, and could only be accessed by someone with the proper credentials. Nora makes her way to the shopkeep and leans in, whispering something to them. They had obviously been expecting them, they gesture and nod. The shopkeep then shuffled the party through a door in the back, locking and bolting it behind them. From there the party finds itself in a small fenced off enclosure, where a man ensures their credentials before letting them enter into the market.
Vendors List: all items are not represented below, inquire for more options or item availability...
Quality: above average Price: above average Variety: below average Haggling: no Owner: Rovanni male, angry, mildly racist and a male, cheerful but sickly Stall Type: tables for eating, small cart made to cook food. Regular meals, street foods, and cured meats can all be purchased here, as well as dried rations. Specialty Items:
Fine Dried Beef- Dried strips of jerky made from fine beef steaks that bolster stamina and energy levels. Dried Fruits- Dried fruits help with maintaining energy levels and help fight off scurvy and promote a strong immune system. Highly recommended in damp tropical climates. Exquisite Spices- An assortment of fine spices from the Spice Islands sure to please the palates of the pickiest eaters.All sorts to match any meal, sure to make even the least edible meals tolerable.
Quality: above average Price: above average Variety: above average (specialty items available) Haggling: only for the expensive items Owner: Aniska, Tork female fletcher and a Tork male name Lark, grouchy in demeanor. Stall Type: Oxcart full of wares Specialty Items:
Heavy Arrows- These arrows pack a wallop! Broadheads specifically designed for high piercing damage… great for armored or heavier targets. High Velocity Arrows- These arrows are made from a very light but durable wood that allows these arrows to find their targets much faster than normal arrows. Exquisitely made. Toad’s Poison- A fatal poison found in a type of toad from the wetlands of Maarth. Attacks the respiratory and nervous systems. Sold by the vile. High Tensile Bowstring- Adds more draw weight to a bow, causing arrows to fly faster, and gives a bow a bit more range. Poisoned Ink Beads- Glass beads filled with an inky black poison found in squids. Can be thrown from a sling or shot from a slingshot. Ink can blind and the poison causes intense vomiting, hallucinations, and eventually convulsions. (20 per bag) Repeating Hand Crossbow- Revolver-style crossbow that can house up to five bolts at a time. Has an overhand crank lever that re-cocks the bowstring for each time you fire it. Bolas- These thrown weapons are used to trip or incapacitate, can also be used as a bludgeoning weapon. Also useful for hunting medium sized game such as wild boar or other swift moving animals. Tork made. Caltrops- Bag of steel caltrops. 25 per bag. Hunter’s Bow- A traditional Hunter’s bow, used for hunting. String has muffles on it to cut down on noise from vibration. (+1 Stealth) Hunter’s Quiver- An ornately carved quiver made from wood and lined with fine red fox fur. The fur helps cut down on noise when pulling arrows from it. Ideal for hunters… or thieves. (+2 Stealth)
Quality: very high Price: average Variety: average Haggling: is treated as an insult Owner: Alma, Bretonian female, friendly but quick tempered Stall Type: tables and an Oxcart Specialty Items:
Brawler’s Gloves- Quality studded leather gloves that add extra melee damage. Extremely durable. Muffling Cloak- Dark cloak that muffles sound from the wearer. Has several interior pockets for storage.Made from the skin of Manta Rays. Cloak of many Thorns- Dark leather cloak that has many sheaths for many daggers. Extremely well made and stitching looks very durable.
Quality: above average Price: average Variety: very high Haggling: is expected Owner: Zherpa male, spiteful, exotic clothing and a very knowledgeable female named Ziva (Apothecary) Stall Type: Incense, Medicinal drugs, Salves and Herbal Tinctures, Poisons. A booth and several connected stalls Specialty Items:
Apothecary’s Grace- A small pouch containing medicinal herbs that can be ingested, applied, or boiled into a broth. A literal cure-all for all sorts of nastiness, infections, and any other ailments of the body. Can be applied directly to wounds to speed up the recovery process. The Dulcimer’s Pluck- A concentrated poison from the Dulcimer Spider, native to Baavaria, and named for a small white spot on its abdomen that resembles the instrument which is also native to the region. This poison is not fatal, but will bring on temporary paralysis that lasts for several hours. Medicated Wraps- Pre soaked dressings for deep wounds. Soaked in a mixture of herbs to help the healing process and to keep wounds covered and free from infections. Cat’s Eye- A medicinal tonic derived from boiling down various plants that allows one to see nearly twice as well at night. Elixir of Sincerity- A concoction that prompts people to be open, welcoming, and completely honest. Purifying tablets- These tablets are used to purify water for drinking. Recommended to avoid serious illness and or diseases. Clotting Honey- Salve that promotes the clotting of blood to stop wounds from bleeding. Made from a certain type of honey known for its healing and medicinal properties. Jar of Leeches- Leeches are used in several medical procedures, and help to alleviate illnesses found in the blood. Leeches can also eat away rotting flesh around an infected wound. Smelling Salts- Salts used to awaken someone who has fainted or been knocked unconscious. Blessed Water- Water that has been blessed. Does holy damage against the undead. Pure Salt- Bags of the purest salts. Used in rituals, rites, and to aid with incantations.
Quality: high Price: high Variety: below average Haggling: is enthusiastic Owner: Abel, Bretonian male, hopeful, oddly pale Stall Type: permanent structure (locked at night)
Quality: very high Price: very high Variety: scarce and rare Haggling: is expected Owner: Po, Jin-Zho male, aggressive, bows and makes courtly gestures and a female, aggressive, overuses a certain word/phrase Stall Type: Tables, pens and cages Specialty Items:
Cockatoo- Emerald green and nearly two feet in length. Can repeat overheard conversations on call. Ferret- This sweet little fellow loves to steal shiny things and hides them. Hunting Falcon- Extremely expensive, will not negotiate. Extremely proficient hunting falcon that is trained to hunt small game, like rabbits or smaller animals, and in some cases foxes or medium sized fauna. (Will hunt twice daily upon call)
Quality: average Price: average Variety: average/good Haggling: is only allowed for certain items Owner: Zeke, Dwarf male, drunk and scornful, but fair Stall Type: several oxcarts full of wares including mining equipment and expeditioner gear, fine gemstones, minerals, gunpowder, rare earth metals, Flintlock weapons and firearm provisions Specialty Items:
Witchflame Lantern- brass lantern with an eternal flame that emits a low greenish yellow light. Very well made. Infernal Torch- An alchemical marvel derived from magnesium, black powder, and a number of other trace elements that combine into a very useful tool. Not only does it burn with a bright ruby flame even when immersed in water, but with a bit of patience, the flame can burn through solid metal. Thieves have been known to make use of these torches to crack especially tough vaults. Used predominantly for mining and commercial use. Double-Barreled Revolver- This unique 6 shot revolver fires three two-round blasts for extra punch. It is intricately engraved and shoots only round balls. Dwarven made. Spring-Loaded Palm Pistol- Small derringer style pistol that has a spring-loaded wrist bracer that it attaches to. Fires two small caliber rounds. Scatter Stick- A shortened blunderbus style firearm that is shorter and more concealable than its full sized counterpart. Only suitable for grapeshot or or other suitable scatter fire such as salt or rocks, silverware, anything really. A favorite for deck clearing pirates. Alchemist’s Fire- A sticky fluid that ignites when it comes in contact with air. Improvised Grenade encased in a round clay container. Store with caution.
Quality: Good/High Price: average Variety: good Haggling: occasionally involves barter Owner: Ahmad, Zherpa male. Optimistic, obnoxiously loud and mildly flamboyant Stall Type: Blades, Axes, Mauls and other Melee Weapons, many tables, stands, carts Specialty Items:
Whip of the Viper- A whip made from viper skin that facilitates two small fang like spikes at the end that can have poisons applied to it. Zherpian Blade- An exquisitely made thin sword in a slender scimitar style. This blade is extremely sharp and is guaranteed to hold its edge. High quality item that is not up for negotiation.. Set of Javelins- A set of 3 Zherpian javelins, known for being extremely well balanced and light. Very easy to wield and can be used as a hand weapon or be thrown as a ranged weapon.
A flood of cold water splashed violently over Y'Vanna's face and and body as she lay entwined with several other degenerates on the floor. The sight was to the serving boy's wild amusement, a twisted knot of savory baren flesh, all mangled and now soaked and sopping wet. Then he grinned and gave no warning as he doused them. Oh what dreams were made of, he thought to himself... and what a story for the other lads. He would surely waste no time in boasting about this one, and why not. After all, Y'Vanna was definitely not bad on the eyes to start with. It had always been easy to see that she was quite in shape, her leathers were taut and clinged close to her body, but to see her in the nude was altogether different. Aside from a bit of scarring here and there she was absolutely stunning, and nobody could deny that... She gasped for air as if she had been drowning, the cold water was quite the rush to the senses. Her body tensed up as she slowly raised her arms in shock of what had just transpired. The other girls shrieked as if they had been hit in the ass with hot pokers and scurried like rats to find shelter. Nora gave them little reason to do much else either, scorning them all the way out the door. Young Thomas couldn't hold his adolescence any longer and gave a good chuckle as they fumbled to find their things, all the while trying to avoid a good thwarting from the sand walker. It was quite the spectacle. Streams of water beaded down Y'Vanna's head and trickled down her barren chest swaying this way or that around the curves of her body, taking the path of least resistance as it found its way to the floor. Unable to speak momentarily, she sat gasping for air in short bursts as the cool water sent shivers along her arms and back causing tiny bumps to form. Then the pain in her forehead began...
"What.. in the actual.. feck... you little shite!" she said as her head yearned to meet the planks below, "gods be damned."
She leaned down for a moment letting the coolness of the floor soothe her forehead for a second before rising back up into a sitting position. It was apparent that she hardly even knew where she was at yet, but it was swiftly coming into focus. Her eyes opened slightly and she could begin to make out the details of the room. Oh, wow... she thought to herself as her eyes scanned the room turned brothel. Must've been some night, if only she could remember any of it. Garments were all over the place, seemingly belonging to no one... the room was wrecked, bottles and amphoras lay discarded everywhere. The air was thick and stifling with the smell of stale alcohol and steamy sweat. Her eyes roamed about until they found the alpaca, which prompted her to snort with wild laughter. Nora was less than pleased.
"Are we going to need another bucket?" Nora said, standing firmly and clearly vexed. She moved to the window and thrust open the drapes, letting a sea of light flood into the room. The rays lit brightly in the smoke filled room. Y'Vanna winced as the light was unbearably bright but she cackled still, unable to control herself. She let out a hearty laugh and fell back on her palms in the floor, her balanced still wavering. Nora was not amused.
"Thomas!" Nora clamored over her shoulder.
"Alright, alright.. calm yerself woman." Y'Vanna thrust an arm out to display her submission. "I'm up."
Y'Vanna took a moment to steady herself as she stood from the floor, her bare body out for everyone to see without a strand of modesty. That had been taken from her a very long time ago, stripped away and never to return. It was of no concern, and why should it be? She was well beyond attractive, despite her attitude... It was at this moment that she noticed Marengo, also bare as a babe and washing up. Her eyes widened and her demeanor changed for a moment. This was embarrassing, which was a relatively new experience for her. She couldn't pull her eyes from him though, he was quite the sailor after all.
"V!" Nora barked again.
Y'Vanna shook herself out of it and turned to find her leathers on the sill, she grabbed them up underneath her arm, her silhouette outlined vibrantly in the morning sun. She raised a brow, realizing that her undergarments were nowhere to be found. She looked about the small bench nook there in the sill with no luck. She turned looked around confusedly.
"Anyone seen my-" Y'Vanna said looking daft.
Nora clears her throat and flicks her wrist, pointing in the general direction of the alpaca and tilting her head in visible disgust. Y'Vanna's lips pursed as her head fell forward in disappointment.
"Right.." she said, throwing her scabbard and belts across her shoulder.
She then walked across the room with as much swagger as she could muster, hips swaying in pure confidence and only stopping briefly to relieve the poor animal of her undergarments before making her way to the door, still very naked. She made sure to make eye contact with Nora on the way out.
"Don't look so grimaced, we'll invite you to the next one." Y'Vanna said as she passed by the now fuming Zherpian. "I'll be down directly, I've got to hit the pisser..." her voice dwindling as she rounded the exit.
Percival had also made haste towards Ne'miah's room and was rounding the corner as Skarsat was bidding his plea for him to open the door. He had been making a parcel for him and the other party members who had not yet shown to breakfast when the sheriff had arrived. He was not known for how well he handled stressful situations and it was beginning to show. Sure, he could take a verbal lashing from Vargas just fine, but this sort of thing usually led to the gallows and he was absolutely terrified of Gerranti, and rightly so. The sheriff was indeed a bad and evil man, all the way down into the very bowels of his soul. He had tightened the noose on many nuisance and all of Guillan knew it because they all had bore witness to it. He was perhaps the most corrupt entity in the entire city, and that was definitely saying something... for there was much competition in rank and file, and that wasn't even counting the common folk either.
"You must hurry!.." he whispered exitedly as he rushed to Skarsat's side, thrusting the parcel into Skarsat's belly. "this is not the time for shenanigans, it is not safe here any longer!"
Percy fumbled for the keys to Ne'miah's room, shaking violently as he did. He finally managed to find the room key as he fished for the keyhole, which he eventually found, but not before making quite the racket. He turned the latch and opened the door to the room and immediately made his way to the window to pull back the curtains to let in some much needed light to help jostle the young thief from his slumber. He also took a moment to look down to the street for any other guards who might be lurking about. He could notice a few towards the left near the square but the alley looked clear, at least from what he could see...
"The entrance to the warehouse is just across the alley down there... you mustn't go through the tavern Ne'miah, if the sheriff spots you we'll all swing from the gallows." Percy said insistantly. "I'm certain of it. Skarsat please shut the door behind you." He made his way over to the bedside and started digging for the warehouse key so that Ne'miah could get inside. He found it and began to pull it from the ring.
"You've got to get dressed and get out here immediately. Skarsat and I will come down and assist you but you mustn't be found here."
The sheriff nosed up at the mention of more coffee, especially from someone so easy on the eyes. He was indeed a man of simple desires. Unfortunately for Solange the sheriff was well aware of Solange's reputation, for many things. Talk traveled fast in Guillan, and so did praise, where it was due. Talks of wild pleasures circulated well, so did the tales of anguish, and Solange could be found entwined in both. If anything it was a testament to just how enticing she was, for only a fool would coddle the cobra...
"Ah, I could sit here all day..." Gerranti said, locking eyes with Solange directly. "especially in such graced company." Gerranti licked his lips as he looked her over, her supple bosom nearly spilling over dress, and most assuredly on purpose.
"However, I am a very busy man, with ever pressing matters to attend to, and you and I both know that Vargas will most not likely return so long as I sit here in this chair with my men roaming the tavern... no, we've all been patrons to this game many times over." he said as he wiped the corners of his mouth and stood from the booth. "I will take my leave now and not waste any more of anyone's time here, or before my plate gets any more full, as I have much on it already."
Gerranti moved right up onto Solange, practically breathing down her neck. Her perfume toyed with his nostrils, exciting him to no end. All the things he wished to do flooded his mind as it did, and he could almost taste her. He was much taller than she was and he was poised over her in an unsettling manner as he leaned in to whisper in her ear, yet he did not. He inhaled deeply as if to savor the smell of her sweet and succulent perfume mixed with fear... and then he pulled away.
"I would advise none of you to be around when I find this Ne'miah... it would be terrible if you were to get wrapped up in that trouble." he said loudly. His voice echoing through the main tavern floor and balconies.
"I'm not one to make empty threats, and i'm sure you all know it. Come lads, let's be off before I decide to make a mess of things." waving his hand to the other guards to follow him out. "We've made our point."
The guards who were aggravating the other patrons of the tavern stopped harrasing them and made their way to the front and walked out the main entrance to secure the street as Gerranti turned to speak once more before exiting himself.
"I'm sure we'll be seeing you all again... really soon."
ROLLS:
Sheriff Gerranti nor his men take the bait on the coffee 1= No, 2= Sheriff takes, 3= Guards take
The ship anchors at the end of the longest dock in the port. Men start to shift provisions and gear from the ships cargo and begin to unload it onto the docks. Several of the local workers greet them and start to help them with the task. The captain of the ship, a large man, exits the ship, followed by another man who is shrouded in a dark cloak, make their way down the wooden planks to meet with the dock quarter master. He also goes out to meet them as they approach.
Guillan, 8:32AM
The sun is now well into the air, and the swelter causes the humidity to rise greatly, forming a light fog in the harbor. The rains from the previous days did much to aid this along. The mist would surely dissipate before too long, but the humidity would fearfully cling on for quite some time, It was shaping up to be an unbearably muggy day. This also caused those still stifled from drink and slumber to rise whether they wanted to or not. They rose to roost like sluggish zombies and one could almost hear the cumulative groaning as they all put themselves on the shortest path to finding something to subdue that brick that was seemingly tied to their foreheads... It was still far too early for music or the drums, but once the lot had one or two to rewet that whistle it'd going again before too long. The masses had begun to move, and the festivities would continue. The King's Guard were already patrolling, and rousing the streets free of those slumbering there and they generally seemed to enjoy the work. Prodding them with the ends of their halberds and pike poles, or a good firm kick to the kidneys looked to be the most preferred, and most efficient ways to go about it. Shop keepers and Pub owners were thrilled by this of course. Whatever got their patrons back to shedding coin in their establishments was welcomed whole heartedly. Shutters were opened and their hearths had already been lit for some time and the broth was warm and ready to serve. Pitchers were poured and horns were filled. The smell of broth and cooked eggs, blood sausages and bacon, filled the streets with their savory aromas. It was common practice for a lot of taverns to offer a spot of breakfast for free, as long as they were buying more drink. Savvy pubs and taverns knew that patrons could stand to buy far more drink on a full stomach than not. The Faded Lantern offered breakfast to everyone, though most patrons were not afforded the same feast that Lord Vargas had set forth for the party. The regular breakfast was much more modest, consisting of quails eggs, a few links, and some porridge or a bit of bread, and was limited to those who had purchased a room. It was also good practice to offer a free bit of breakfast to the King's Guard...
Sheriff Gerranti had returned with four of his guards and some of the serving staff were quick to intercept them as they entered. Sheri was the senior most staff next to Percival so she spoke to greet them. She was well versed in this sort of thing.
"Ah, sheriff Gerranti, to what do we owe the pleasure?" she said, forwarding a most generous smile and welcoming demeanor.
"Your Lord Vargas, is he in?" Gerranti spoke, his words sharp and to the point.
"Oh, sorry but no, he's off on errands since early this morn..." Sheri was doing her best to deflect. "there's no trouble, I hope?" she said, raising her brow inquisitively.
"Just a bit of a loose end from yesterday I'm hoping he can help me with is all." he said.
"Lord Vargas has been out since very early. I'm sure he will be back soon if you'd like to wait for him. Perhaps a spot of breakfast while you fine fellows wait for him?" Sheri said, waving another server to come over and seat them. She already had a basket of freshly baked sweet breads and a pitcher of black water ready, and the wafting aroma was intended to entice.
"Well now, I suppose I have worked up a bit of an appetite." He said, as the basket of breads caught his attention. "You know what? I think I'll take you up on that. Lord Vargas sure is a man of renowned hospitality. Hamish, why don't you and John go and have a look about the place and make sure that Lord Vargas's patrons are behaving themselves until he returns. Here, take a bit of bread and a horn with you before the other two eat it all gone."
The two nodded and helped themselves to a bit of the bread as the servant poured them a horn of the coffee. The other two and Gerranti took to seating themselves a few booths away from the front door, with a good clean line of sight to it, and the kitchen door in the back. The two other guards took to surveying the tavern and making rounds. Sheri was beginning to fret slightly.
"Indeed, then I hope you find it to your enjoyment, and may it fill your bellies sufficiently. I will tell Lord Vargas of your kind compliments." she said, curtsying as she did.
"Oh, not if I see him first, dear." Gerranti smiled slyly as he spoke.
Sheri took her leave from the sheriff and did not hasten her step until she was around the corner and out of sight. She then took to the stairs as quick as she could to notify the others and find Percival, bounding them all in just three leaps. This would have to happen in Vargas's absence, she thought. Damn her luck. She crashed through the threshold clumsily with a fear that had solidified in her eyes, and in her voice..
"Has anyone seen Percy?" she clamored, "Sheriff Gerranti is back with his guards and no doubt looking for Neh'miah!" blurting the words out as fast as she could, having to remind herself mid sentence to keep her voice down.
Panic was now setting in, and things were beginning to look grim...
Unit Type: Infantry Location: Golmud Date: ?? ______________________________________________________________
Operation Background Briefing:
Our forces have been gridlocked from any further forward advance via an Armored AA and small tank detail to the west of us. This area is currently occupied by the _______________, who have taken control of a small warehouse to the south of the small village. This warehouse is part of a vast supply chain that supplies the region. A small village to the north has been turned into a makeshift barracks and forward observation post for the _______________.
Operation Mission Briefing:
Bluefor will be flown into the east side of the village by transport chopper, maintaining a low flight path to avoid detection and being spotted by the enemy AA. From the east, two squads will move in to clear the village. Once cleared they will need to move to a suitable location to neutralize the AA vehicle. Squad will paint target from one location with a PLD, and the other will neutralize the vehicle with a SRAW. Once the target is neutralized bluefor may call in for close air support to neutralize two tank vehicles in same detail with ordinance, and gun strafing to finish off the tank crews. Bluefor will then move south to the warehouse to hold position until other ground units arrive and then will be extracted via transport chopper to end the mission op.
BlueFor Camo: Marpat OpFor Camo: Dice Black/Default OpFor Difficulty: T2 (possibly?) Civilians: Area has been taken over by Opfor, but some civilians may still be present, ROE applies. Required MOS: AT with SRAW, Recon with PLD, Transport chopper pilot, Armored vehicle driver Vehicles: BlueFor: Transport Chopper, Armored transport or tank vehicle for end of op. Opfor: AA Armored Vehicle, X2(3) Tanks
Victory Conditions: Neutralize the AA and Tank vehicles, reclaim warehouse.
I also do a bit of Milsim on Battlefield 4, and soon to be on 2042 as well. I run a small unit called the 86th MEU Sons of Odin, as well as a PTFO platoon called Valhalla Death Squad. We have a Facebook group, Discord, messenger, as well as a Youtube channel from which we all stream quite regularly. Links to all below.
This is a list of all of my operations that I have written myself for milsim OP's on Battlefield 4... I hope you all enjoy them, or find them of some use. I will also add any assets like maps or cards as well.
A light fog dissipates as a ship pulls into the harbor bearing the flag of The Black Lion Trading Company, the early morning turns to swelter as the sun is well on its journey across the skies. The island, still within the tropical band familiar to Guillan, was for the most part a lush tropical island, with sparse bits of rocky, sandy croppings strewn about here and there across the island. One of these sparse bits of land, cleared of vegetation long ago to make way for a great cathedral. This holy site was once busy with many patrons who would make the pilgrimage annually to fortify their strength in their faith. Entire families would make the journey if they could afford to do so, to witness the sunrise on the longest day of the year. A day of gratefulness, and remembrance, and for a renewal of hope Before the sun begins to make its way lower down the horizon as the winter approaches. To prepare for these months to come, and to strengthen the bond a family shares through their faith. This practice died out some five hundred years ago, as the faith progressed to what is now known as The Keepers of The Light in the current era. The Cathedral had fallen into disrepair, and had been scavenged throughout the course of time. It now sat atop a sandy hill, a crumbling skeleton of spires and buttresses, whipped by the salt and the sand. A near forgotten ruins, only known to the local inhabitants who paid it little attention. A small town and port is the only thing still inhabited, and was of a fairly modest size. Comprised of fishermen and those who practiced the most basic trades, completely self sufficient from the outside world and not reliant on need of supply. The tropical forests were bountiful enough and the population was small enough in size not to put a strain on the natural resources available.
These people, many of which had came to the island to seek a life of solitude, to be left alone and far enough away from any real civilization, and the long fingers of it's lawmen. They keep to themselves and wont go out of their way to greet anyone on the street, but modest enough to help when asked or welcoming enough to provide services when needed. One would argue that these were the best types of people, especially if one was accustomed to the hordes of Guillan. Content in minding their own business, and tending to their selves and their own needs, but a very tight-knit community, held together by the sinew they all shared. It was a paradise for them. One they would not see changed in the slightest way, and this gave them strength in that shared bond, a silent and and understood constant... The trading company was well versed in dealing with all sorts of cultures and knew how to ease their way in to just about anywhere. They knew just how to weasel themselves into a position to acquire whatever they desired, and held a strong monopoly across the globe. Their reach and wealth has no bounds, and could even be considered a superpower in their own right. Which brings one to wonder... just what would the Black Lion be interested in on such a small and irrelevant location?
One wonders indeed.
The party faced a journey of ninety eight miles, a good three weeks at sea with adequate winds, and maybe a bit shorter if their luck and the winds permitted. Lord Vargas had prepared well for the trip, and there was little concern as far as rations were concerned. As long as nothing dramatic happened along the way the party would make it to Gnok well faring, and unscathed. Captain Griffin was a well seasoned man, and so was his crew. Many of them Afriks from Baakara, and as hardy as they came. Great looming hulks of men, hardened by sail and sea, donned by decorative scars in their skin, and many scars that were not. Intimidating men, the lot of them. Lord Vargas was no slouch when it came to those he would call his retainers, and Captain Griffin and his crew were some of the best to be had, and well equipped to the seas surrounding Guillan. This was for certain. The crew had been busy since before the sun had crested the horizon and were eager to meet the sea. Captain Griffin paced the deck in anticipation as the quartermaster made sure that everything was in order. Vargas had already met with him earlier, a conversation made privy only to themselves. The crew paid them no mind as they toiled away on the rigging and loading of the hull. Vargas produced another coin purse which he gave to the captain, the two nodded and Vargas left as quickly as he had emerged. One would wager that this outing had more facets to it than one could see, submerged just beneath the surface... and there was real danger to be sure. One wouldn't shuck out so much coin if it wasn't of great worth, in whatever form that would take on. For one that was as well off as Vargas was it was to be sure that coin, or the promise of more of it was not to be it...
The sun shined brightly as it rose over the port city of Guillan, as if to signify some grand new beginning had taken place. A welcoming sign after the last few days of rain, though the rains did little to hinder the patrons of the city from their festivities which lasted well into the early morning. Only just now had the majority of them finally put themselves to rest, while there were still a few stragglers trying to keep the party alive until the next evening ramped up once more. Those too, who worked nightly hours and those just coming in from the sea all welcomed the early morning drink. The festival of the Crescents was perhaps the most favored event of the year and everyone seemed to make the very most of these three days. Guillan was usually already bustling by this hour but it was at a slow and crippled crawl presently. This was a festival of perseverance, and all fell prey to the slumber and grog, sooner or later... It was already very warm and was expected to be sweltering later on, not to mention all the rain they had just received. It was a beautiful day none the less, and the humidity would hardly be noticed once half into a bottle. Cockatoos and parrots were already clucking at the morning rays, as hundreds of seagulls eagerly swooped to pick at the discarded fruits and treats that had dropped down to the cobbles. A beautiful chaos enjoyed by many an early shore walker, and very convenient for the city considering the the amount of discarded waste. Several ships of new arrivals were expected throughout the day, as well as several vessels containing cargo and provisions to relieve the stress of the festivities and fend off gaps of the availability of food items, and more importantly, the spirits. People flocked to the city from all over the continent and most of the surrounding island chains for the festival, and was perhaps the best three days for the economy and commerce out the entire year, so all the tourism was welcomed and encouraged.
Percival had left before first light to deliver Vargas's request down to the quartermaster at the docks and charter the ship and captain, who was seemingly at leisure for Vargas to call upon whenever he wished to, and was his man through and through. Percival admired Vargas's knack for retaining so many individuals with that level of devotion and loyalty, but he was always quickly reminded that it was all paid for, generously at that. He took a moment to stay by the docks and soak up the first rays of the morning before returning to the tavern to prepare a hearty breakfast before the party's departure. It was a pleasant few moments, which was a rarity for him at the tavern. Along the way he was to also stop by and schedule a private appointment with the dockside market. In Guillan, if you had enough coin you could do such things, and this private viewing was not uncommon to the markets, and was often done by nobility and other prominent people to avoid prying eyes and pickpockets. He also retrieved a vendor list for the day for the party. He also requested all the items that Neh'miah had asked for to be delivered to the tavern immediately. Yet again he was impressed with the power attached to Vargas's name, and to his coin...
Stall 1: full plate and exotic meals Quality: above average Price: above average Variety: below average Haggling: no Owner: Rovanni male, angry, mildly racist and a male, cheerful but sickly Stall Type: tables for eating, small cart made to cook food.
Stall 2: Bows, crossbows, and fletcher Quality: above average Price: above average Variety: above average (specialty items available) Haggling: only for the expensive items Owner: Tork female fletcher and a Tork male, grouchy in demeanor. Stall Type: Oxcart full of wares
Stall 3: Scale mail, light and medium armors, and chainmail Quality: very high Price: average Variety: average Haggling: is treated as an insult Owner: Bretonian female, friendly, quick temper Stall Type: tables and an Oxcart
Stall 4: Incense, Medicinal salves and herbs Quality: above average Price: average Variety: very high Haggling: is expected Owner: Zherpa male, spiteful, exotic clothing and a very knowledgeable female practitioner (Apothecary) Stall Type: several connected stalls
Stall 5: Furniture, trinkets, and decorative boxes, puzzle boxes and some fine jewelry Quality: high Price: high Variety: below average Haggling: is enthusiastic Owner: Bretonian male, hopeful, oddly pale Stall Type: permanent structure (locked at night)
Stall 6: Trained birds exotic pets, and reptiles Quality: very high Price: very high Variety: scarce and rare Haggling: is expected Owner: Jin-Zho male, aggressive, bows and makes courtly gestures and a female, aggressive, overuses a certain word/phrase Stall Type: Tables, pens and cages
Stall 7: Tools, mining equipment and expeditioner gear, fine gemstones, minerals, gunpowder, rare earth metals, Flintlock weapons and firearm provisions Quality: below average Price: average Variety: very low Haggling: is only allowed for certain items Owner: Dwarf male, drunk and scornful, but fair Stall Type: several oxcarts full of wares
Stall 8: Cold food, cured provisions Quality: adequate Price: below average Variety: above average Haggling: firm but reasonably priced Owner: Bretonian female, distressed, limps Stall Type: large cart which opens to display wares
Stall 9: Blades, axes, mauls and other melee weapons Quality: average Price: average Variety: average Haggling: occasionally involves barter Owner: Zherpa male, optimistic, obnoxiously loud and mildly flamboyant Stall Type: tables, stands, carts
The dock workers and ship hands start working diligently upon payment, loading the supplies and rations for the expedition. The men were hearty and used to the labor, and would make quick work of the list and would be fully loaded before their departure with ample time to spare before the party would arrive. They would then shift to prepare the vessel and it's riggings for the departure. Decks would be freshly swabbed, sails checked, lists would be gone through, then gone through again. Taking to the seas was a major endeavor, and it was not advised to sail if one were ill prepared. The sea was no place to be stranded or without all the necessary equipment. It would be bad enough for the individual, but multiply that by an entire crew and well, you get the picture... all sorts of problems begin to pile up, exponentially. Starvation within days, and those that turn to eating the flesh of other men when things get desperate. One would be better to take one's own pistol to their head and save themselves the despair. Percival shuddered to think about it, and was content with his station at the tavern. All affairs seemed to be in order, so long as the party adhered to the schedule everything would be in accord with the day's plans, though that would be a feat in itself.
The Faded Lantern, around seven...
The items requested from the markets were delivered promptly as Percival was in the middle of setting the table for the party to eat breakfast before their departure. He had set them in a meeting room as to not be disturbed by any of the other patrons. The kitchen staff had prepared quail eggs, sweet pork sausage links, freshly made biscuits and hot breads, fruit tarts and a basket of fresh fruits, including oranges, grapes, persimmons, plumbs, and melons sliced to eat. The aroma filled the hallway as the servers brought it to the table, right on schedule. For everything that the Faded Lantern lacked in, the kitchen and it's staff were to make up for the lot of it. No finer food could be found in the slums, or the docks, and was a little known secret to those who did not wish to congregate with the likes of those who frequented the district, and it could be said that perhaps that was the way that they liked it. Percival made his way down to to accept the goods and to take them to Neh'miah's room. He knocked briskly upon the door and made mention of his parcel and then went back to his duties with preparing for the party's departure. He still needed to divvy out their allotted coin and separate them all, with a small care package of sweet breads and dried plums...
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[center][h3][b][color=fff79a]Likes, Interests, and Dislikes-[/color][/b][/h3][/center]
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[color=fff79a][b]Hello..[/b]
I am always looking for new Rp'ers and writers to help fill in gaps between my posts in Rp's that I am currently participating in. I love to create new characters, realms, worlds, all very displayed. I am an artist so I like to add a bit of visual stimuli when I have the time. I try very hard to make it all very immersive. I have a few characters listed below along with my interests and other info...
My [b]likes[/b] and [b]interests[/b] are Medieval, Low-medium Fantasy, Fantasy, Historical, Ancient, Steampunk, Pirate/Swashbuckler, Dark, gritty themes (18+), Modern, Sci-fi, Future, Dystopian, Apocalyptic, Slice of life, Romance (with plot only), Mystery, Military, Mech/Mecha, Western, Colonial, just to name a few. I like play by post, or chat as well. Large group, small group, 1x1.
My [b]dislikes[/b] are Fandoms, High School, [b]ANIME[/b], anything with [b]FUR[/b].. Did I mention [i]fandoms[/i]? and [i]fur[/i], already?? I really prefer to play original Rp's and original charatacters for the most part, and I am always looking for new and engaging people to write with. If interested please feel free to PM me.[/color]
[center][color=fff79a][h3]Writing Style-[/h3]
[i][b]Literate, descriptive, multi-para to novella posts. Mature and well written, with grammatical and punctual prowess, and I expect the very same from my partners. Please do not waste my time, and I will do my best not to waste yours.[/b][/i][/color]
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[h3][b][color=fff79a]Winds of Fate- A Thief's Adventure
(Writing Sample)[/color][/b][/h3]
[url=https://www.roleplayerguild.com/topics/184908-winds-of-fate-a-thieves-adventure-semi-tabletop/ic][b]Winds of Fate - A Thief's Adventure[/b][/url]
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[h3][b][color=fff79a]COMPENDIUM[/color][/b][/h3]
[center][img]https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png[/img][/center]
[hider=Male Characters]
[img]https://img.roleplayerguild.com/prod/users/f254d93b-6bfc-4960-a59f-ec14f2a91798.png[/img]
[h3][color=fff79a]Medieval, Fantasy, etc-[/color][/h3]
[b]The Pinned Seal, Merchant Ship & Crew[/b]
(Winds of Fate ~ A Thieves' Adventure, Advanced)
[url]https://www.roleplayerguild.com/topics/188389-the-pinned-seal-merchant-galleon-crew-winds-of-fate-advanced/ooc[/url]
[b]Jonathan Marrows[/b] (Medieval, Low Fantasy)
[url]https://www.roleplayerguild.com/topics/168040-jonathan-marrows/ooc[/url]
[b]Galvennius De'Voiles[/b] (Medieval, Low Fantasy)
[url]https://www.roleplayerguild.com/topics/168051-galvennius-devoiles/ooc[/url]
[b]Cyril Vandenberghe[/b] (Medieval, Low Fantasy)
[url]https://www.roleplayerguild.com/topics/168056-cyril-vandenberghe/ooc#post-4499366[/url]
[b]Captain Slade[/b] (Steampunk, Fantasy)
[url]https://www.roleplayerguild.com/topics/41276-rotsm-captain-slade/ooc[/url]
[b]Vallec Von Brandt[/b] (Medieval, Low Fantasy)
[url]https://www.roleplayerguild.com/topics/168137-vallec-von-brandt/ooc[/url]
[h3][color=fff79a]Future, Sci-fi, etc-[/color][/h3][/hider]
[hider=Female Characters]
[img]https://img.roleplayerguild.com/prod/users/5dfb42ef-8eda-4f53-bcc5-5dfa86df766c.png[/img]
[h3][color=fff79a]Medieval, Fantasy, etc-[/color][/h3]
[b]Marie - Claire Thibodaux[/b] (Colonial, French Quarter)
[url]https://www.roleplayerguild.com/topics/167992-marie-claire-thibodaux/ooc[/url]
[b]Abigail O'Connell[/b] (Colonial, French Quarter)
[url]https://www.roleplayerguild.com/topics/168086-abigail-oconnell/ooc[/url]
[b]Cherity Von Brandt[/b] (Steampunk, Sky Pirates, Fantasy)
[url]https://www.roleplayerguild.com/topics/176041-cherity-von-brandt/ooc[/url]
[b]Y'Vanna[/b] (Medieval, Low Fantasy, Fantasy)
[url]https://www.roleplayerguild.com/topics/167554-yvanna-winds-of-fate-a-thiefs-adventure/ooc[/url]
[b]Delilah Rose[/b] (Steampunk, Fantasy, Western)
[url]https://www.roleplayerguild.com/topics/40556-rotsm-delilah-rose/ooc[/url]
[b]Patience Dawn McCray[/b] (Western, Gunslinger, Outlaw)
[url]https://www.roleplayerguild.com/topics/178276-patience-mccray/ooc[/url]
[h3][color=fff79a]Slice of Life, Modern, Military-[/color][/h3]
[b]Lt. Serena Gomez[/b] - (SWAT/LAPD)
[url]https://www.roleplayerguild.com/topics/178314-fatima-lugassi/ooc[/url]
[b]"Stacey" Wikaya Broken-Sky[/b](North Dakota Barfly)
[url]https://www.roleplayerguild.com/topics/175989-stacey-broken-sky/ooc[/url]
[h3][color=fff79a]Future, Sci-fi, etc-[/color][/h3]
[b]Margaret Gunn, The Raven[/b] (Sci-fi, Mech, Future, Military)
[url]https://www.roleplayerguild.com/topics/40829-margaret-gunn-a-k-a-the-raven/ooc#post-4491854[/url][/hider]
[center][img]https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png[/img][/center]
[h3][b][color=fff79a]Other Resources-[/color][/b][/h3]
[url=https://www.roleplayerguild.com/topics/192028-winds-of-fate-d20-simplified-tabletop-system/ooc#post-5501340][b]WINDS OF FATE- D20 System[/b][/url]
[url=https://www.roleplayerguild.com/topics/168047-blank1/ooc]CS BLANKS[/url]
[url=https://www.roleplayerguild.com/topics/178495-1d20-blank-cs-modern/ooc]1d20 CS BLANKS[/url]
[url=https://www.roleplayerguild.com/topics/178521-wof-weapons-gear-and-equipment-list-w-piricing-1d20-mid-fantasy-rp/ooc]1d20 FANTASY ITEMS LIST[/url]
[url=https://www.roleplayerguild.com/topics/178469-religeon-blanks/ooc]RELIGION BLANK[/url]
[url=https://www.roleplayerguild.com/users/arkitekt/images]MY IMAGES[/url]
[url=https://watabou.itch.io/medieval-fantasy-city-generator/devlog/7063/042-shanty-towns-and-more-options]FANTASY MAP GENERATOR[/url]
[url=http://chaoticshiny.com/bazaargen.php]FANTASY GENERATOR +[/url]
[h3][b][color=fff79a]Notes-[/color][/b][/h3]
[url=https://www.roleplayerguild.com/topics/178392-lapd-scanner-and-radio-codes/ooc]LAPD SCANNER CODES[/url]
[/center]
[center][img]https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png[/img][/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/0634eb0a-274f-4a3f-a200-92f1074a52c1.png" /></div><br><div class="bb-center"><div class="bb-h3"><span class="bb-b"><font color="#fff79a">Likes, Interests, and Dislikes-</font></span></div></div><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><font color="#fff79a"><span class="bb-b">Hello..</span><br> I am always looking for new Rp'ers and writers to help fill in gaps between my posts in Rp's that I am currently participating in. I love to create new characters, realms, worlds, all very displayed. I am an artist so I like to add a bit of visual stimuli when I have the time. I try very hard to make it all very immersive. I have a few characters listed below along with my interests and other info...<br><br> My <span class="bb-b">likes</span> and <span class="bb-b">interests</span> are Medieval, Low-medium Fantasy, Fantasy, Historical, Ancient, Steampunk, Pirate/Swashbuckler, Dark, gritty themes (18+), Modern, Sci-fi, Future, Dystopian, Apocalyptic, Slice of life, Romance (with plot only), Mystery, Military, Mech/Mecha, Western, Colonial, just to name a few. I like play by post, or chat as well. Large group, small group, 1x1. <br><br> My <span class="bb-b">dislikes</span> are Fandoms, High School, <span class="bb-b">ANIME</span>, anything with <span class="bb-b">FUR</span>.. Did I mention <span class="bb-i">fandoms</span>? and <span class="bb-i">fur</span>, already?? I really prefer to play original Rp's and original charatacters for the most part, and I am always looking for new and engaging people to write with. If interested please feel free to PM me.</font><br><br><div class="bb-center"><font color="#fff79a"><div class="bb-h3">Writing Style-</div><br><span class="bb-i"><span class="bb-b">Literate, descriptive, multi-para to novella posts. Mature and well written, with grammatical and punctual prowess, and I expect the very same from my partners. Please do not waste my time, and I will do my best not to waste yours.</span></span></font><br><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><div class="bb-h3"><span class="bb-b"><font color="#fff79a">Winds of Fate- A Thief's Adventure <br> (Writing Sample)</font></span></div><br><a href="https://www.roleplayerguild.com/topics/184908-winds-of-fate-a-thieves-adventure-semi-tabletop/ic"><span class="bb-b">Winds of Fate - A Thief's Adventure</span></a><br><img src="https://img.roleplayerguild.com/prod/users/ec4fb4e2-fd40-4828-9907-ba2875a784ce.png" /><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><div class="bb-h3"><span class="bb-b"><font color="#fff79a">COMPENDIUM</font></span></div><br><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Male Characters">Male Characters [+]</button></div><div class="hider-body" style="display: none"><img src="https://img.roleplayerguild.com/prod/users/f254d93b-6bfc-4960-a59f-ec14f2a91798.png" /><br><div class="bb-h3"><font color="#fff79a">Medieval, Fantasy, etc-</font></div><br><span class="bb-b">The Pinned Seal, Merchant Ship & Crew</span><br>(Winds of Fate ~ A Thieves' Adventure, Advanced)<br><a href="https://www.roleplayerguild.com/topics/188389-the-pinned-seal-merchant-galleon-crew-winds-of-fate-advanced/ooc">https://www.roleplayerguild.com/topics/188389-the-pinned-seal-merchant-galleon-crew-winds-of-fate-advanced/ooc</a><br><br><span class="bb-b">Jonathan Marrows</span> (Medieval, Low Fantasy)<br><a href="https://www.roleplayerguild.com/topics/168040-jonathan-marrows/ooc">https://www.roleplayerguild.com/topics/168040-jonathan-marrows/ooc</a><br><span class="bb-b">Galvennius De'Voiles</span> (Medieval, Low Fantasy) <br><a href="https://www.roleplayerguild.com/topics/168051-galvennius-devoiles/ooc">https://www.roleplayerguild.com/topics/168051-galvennius-devoiles/ooc</a><br><span class="bb-b">Cyril Vandenberghe</span> (Medieval, Low Fantasy)<br><a href="https://www.roleplayerguild.com/topics/168056-cyril-vandenberghe/ooc#post-4499366">https://www.roleplayerguild.com/topics/168056-cyril-vandenberghe/ooc#post-4499366</a><br><span class="bb-b">Captain Slade</span> (Steampunk, Fantasy)<br><a href="https://www.roleplayerguild.com/topics/41276-rotsm-captain-slade/ooc">https://www.roleplayerguild.com/topics/41276-rotsm-captain-slade/ooc</a><br><span class="bb-b">Vallec Von Brandt</span> (Medieval, Low Fantasy)<br><a href="https://www.roleplayerguild.com/topics/168137-vallec-von-brandt/ooc">https://www.roleplayerguild.com/topics/168137-vallec-von-brandt/ooc</a><br><div class="bb-h3"><font color="#fff79a">Future, Sci-fi, etc-</font></div></div></div><br><div class="hider-panel"><div class="hider-heading"><button type="button" class="btn btn-default btn-xs hider-button" data-name="Female Characters">Female Characters [+]</button></div><div class="hider-body" style="display: none"><img src="https://img.roleplayerguild.com/prod/users/5dfb42ef-8eda-4f53-bcc5-5dfa86df766c.png" /><br><div class="bb-h3"><font color="#fff79a">Medieval, Fantasy, etc-</font></div><br><span class="bb-b">Marie - Claire Thibodaux</span> (Colonial, French Quarter)<br><a href="https://www.roleplayerguild.com/topics/167992-marie-claire-thibodaux/ooc">https://www.roleplayerguild.com/topics/167992-marie-claire-thibodaux/ooc</a><br><span class="bb-b">Abigail O'Connell</span> (Colonial, French Quarter)<br><a href="https://www.roleplayerguild.com/topics/168086-abigail-oconnell/ooc">https://www.roleplayerguild.com/topics/168086-abigail-oconnell/ooc</a><br><span class="bb-b">Cherity Von Brandt</span> (Steampunk, Sky Pirates, Fantasy)<br><a href="https://www.roleplayerguild.com/topics/176041-cherity-von-brandt/ooc">https://www.roleplayerguild.com/topics/176041-cherity-von-brandt/ooc</a><br><span class="bb-b">Y'Vanna</span> (Medieval, Low Fantasy, Fantasy)<br><a href="https://www.roleplayerguild.com/topics/167554-yvanna-winds-of-fate-a-thiefs-adventure/ooc">https://www.roleplayerguild.com/topics/167554-yvanna-winds-of-fate-a-thiefs-adventure/ooc</a><br><span class="bb-b">Delilah Rose</span> (Steampunk, Fantasy, Western)<br><a href="https://www.roleplayerguild.com/topics/40556-rotsm-delilah-rose/ooc">https://www.roleplayerguild.com/topics/40556-rotsm-delilah-rose/ooc</a><br><span class="bb-b">Patience Dawn McCray</span> (Western, Gunslinger, Outlaw)<br><a href="https://www.roleplayerguild.com/topics/178276-patience-mccray/ooc">https://www.roleplayerguild.com/topics/178276-patience-mccray/ooc</a><br><div class="bb-h3"><font color="#fff79a">Slice of Life, Modern, Military-</font></div><br><span class="bb-b">Lt. Serena Gomez</span> - (SWAT/LAPD)<br><a href="https://www.roleplayerguild.com/topics/178314-fatima-lugassi/ooc">https://www.roleplayerguild.com/topics/178314-fatima-lugassi/ooc</a><br><span class="bb-b">"Stacey" Wikaya Broken-Sky</span>(North Dakota Barfly)<br><a href="https://www.roleplayerguild.com/topics/175989-stacey-broken-sky/ooc">https://www.roleplayerguild.com/topics/175989-stacey-broken-sky/ooc</a><br><div class="bb-h3"><font color="#fff79a">Future, Sci-fi, etc-</font></div><br><span class="bb-b">Margaret Gunn, The Raven</span> (Sci-fi, Mech, Future, Military)<br><a href="https://www.roleplayerguild.com/topics/40829-margaret-gunn-a-k-a-the-raven/ooc#post-4491854">https://www.roleplayerguild.com/topics/40829-margaret-gunn-a-k-a-the-raven/ooc#post-4491854</a></div></div><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div><br><div class="bb-h3"><span class="bb-b"><font color="#fff79a">Other Resources-</font></span></div><br><a href="https://www.roleplayerguild.com/topics/192028-winds-of-fate-d20-simplified-tabletop-system/ooc#post-5501340"><span class="bb-b">WINDS OF FATE- D20 System</span></a><br><br><a href="https://www.roleplayerguild.com/topics/168047-blank1/ooc">CS BLANKS</a><br><a href="https://www.roleplayerguild.com/topics/178495-1d20-blank-cs-modern/ooc">1d20 CS BLANKS</a><br><a href="https://www.roleplayerguild.com/topics/178521-wof-weapons-gear-and-equipment-list-w-piricing-1d20-mid-fantasy-rp/ooc">1d20 FANTASY ITEMS LIST</a><br><a href="https://www.roleplayerguild.com/topics/178469-religeon-blanks/ooc">RELIGION BLANK</a><br><a href="https://www.roleplayerguild.com/users/arkitekt/images">MY IMAGES</a><br><a target="_blank" rel="nofollow noopener" href="https://watabou.itch.io/medieval-fantasy-city-generator/devlog/7063/042-shanty-towns-and-more-options">FANTASY MAP GENERATOR</a><br><a target="_blank" rel="nofollow noopener" href="http://chaoticshiny.com/bazaargen.php">FANTASY GENERATOR +</a><br><div class="bb-h3"><span class="bb-b"><font color="#fff79a">Notes-</font></span></div><br><a href="https://www.roleplayerguild.com/topics/178392-lapd-scanner-and-radio-codes/ooc">LAPD SCANNER CODES</a></div><br><div class="bb-center"><img src="https://img.roleplayerguild.com/prod/users/1d40d53d-e34f-4934-92d5-6941051836ed.png" /></div></div>