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Kriv 'Jackal' Westari



"We build shelter, yeah?" Kriv asked, his tongue still adapting to this foreign language. "No trees, plants too thin, Stone doesn't break...I only have dirt to sculpt." He gestured as he held up a clump of dirt. "Not deep enough for simple holes, perhaps I could craft a single dirt hut with some great passings...Long time to dig out all that. Any other ideas?" He directed his speech to the strange hairless mammal that offered assistance, but still kept his voice loud enough for the rest of the group to join in.
"It is best we build something to sleep in, it is always dangerous to be left in the open. Caves, I do not trust those caves in that unnatural mountain. We need materials to build with.."

The bipedal reptile scanned the rest of the group that had gathered. The weird spider-hairless mammal hybrid had power over knowledge, the strangely robed creature professed something of 'magic'; There were fables of the dangers of witches in his old world, but giving the situation he'd get over that stigma for the sake of survival. She seemed harmless enough. Others were talking about other worlds, other times. That explained their alien appearance. They all had marks on their hands too, so the gift he was given wasn't entirely a coincidence. Some reason for it..a reason he'd have to deduce later.

"Can any of you fashion supplies in this green wasteland?" He asked, as if they could fabricate wood from thin air. Hopeful thinking it was.
So I'm going to be taking myself out of this RP as I believe that I'm not up to task with my schedule and experience yet. The current Co Gms may continue this rp as they wish, or anyone else if interested, but I will no longer be involved with this RP hence fourth.

Sorry for wasting everyone's time, I'm sorry.

Here's the gist of what was going to happen if anyone is interested in carrying the torch.



Forest Encounter

The party will be ambushed in the foggy woods by several hundred undead corpses, lead by a single vampire named Henry Serbil. He is a pureblood, like Ester, and his fodder of corpses are easy to dispatch of; Their only advantage is in numbers.



Blackwater Manor;
The necromancer has an army of mostly the same as the previous wave of undead, only three times in number. An undead dragon and several zombie Minotaurs guard the entrance to his manor while the rest of his army rises from the ground in waves.

Inside, the vampiric necromancer has the ability to decay flesh at the touch and raise corpses at his will, in addition to traditional vampire powers and weaknesses of a pure blood.

@LadyRunic

Sure, what could possibly go wrong?
Well there are still people interested who (I assume) are still working on making character sheets. Me personally I'm in no rush with all the bullshit I'm doing this semester so I don't mind waiting a few days for a larger roster. That's said I'm comfortable with the idea of a four man group to start
@TheDarkTemplar

The army is still in service to Lancelot but their leader is currently MIA. The day before the mission he was relocated apparently. Most of the goblin forces have been reduced significantly though by war.
The layout for the conqueror.



"You summoned me, Lancelot?" The old weathered figured, Bolladreq, approached the dark knight after opening the doors to his chambers. The knight in question was going over a map of sorts, with various pawns and figures (including figurines of each Knight of Evil) laid out over the map. "Yes I did. I need you to take our knights to Blackwater Manor."

Bolladreq scoffed. "You expect me to carry them all the way there?"
"No, I just need you to escort them. I've arranged suitable methods of transportation to accompany the lot."
"Hmph, you don't pay me enough for this."
"I don't pay you, Great Bolladreq, you owe me."
There was a wave of silence as he emphasized the words before the defiant old man sighed in defeat.
"Whatever, I'll get them going first thing in the morning. Be warned though Lancelot, I am not a lap dog."


Day 3, 6:00 A.M., Journey to war.


The Knights of Evil were dragged out of the castle, willingly or not, by Bolladreq and had them cross the bridge to the mainland; Where several carriages and wagons, each drawn by black red-eyed horses. Most of the wagons were more suited for nobles, fully walled and roofed with comfortable, but limited, seating. However the last wagon seemed to be suited for an abundance of occupants, with opened roofed carts with the size to suit even the largest of the roster comfortably.

There were three 'executive' wagons, each can seat up to 4 people(Only suited for characters shorter then 7 feet in height.)
There was one of the mass transport wagon, capable of holding up to 10 people.

Driving each of the wagons were goblins dressed in fancy clothes that didn't fit them, one of them even hid a gilded monocle and top hat.
"Alright lot, load up and get ready and move out. We will be invading Blackwater manor, home of the vampiric necromancer Abither Arkov."

Some hours along the journey, the cast were in thick woods shrouded by fog. In this dense passage indiscernible noises could be heard all around them. Bolladreq was no where to be found, and the goblins themselves seemed very on edge.


@Gurren1

Thanks! I Don't mind if you use it.



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