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@PapiTanAPPROVED.

you can go ahead and put this into character tab
@Kazemitsu

so far everything's fine-ish, with exception to the boost magic. As defined this would be an alteration magic but he can't cast white magic being cursed as a skinwalker. If it was imbued to an item instead that could work. Alternatively if you were to use the invocation version, transmutation, you can use it to say change his physical biology to increase muscle mass and such for the slight edge? But it would only effect power in that example.

However if he's using his own mana to cast a spell and not something bound to an object, he'll still need three sources of elements to cast a transmutation/alteration spell. In both cases they require Earth Fire and Spirit. Since he's only magician rank, he wouldn't have a second element. So in addition to listing what his primary element is the other two sources would have to come from a catalyst and a familiar.
Bartolomew Mercedes Wawa


"Pardon the intrusion."




Appearance




Bart is a 35 year-old man that dresses in a modification of Magi uniform in sage green and white attire. Long cloaks, pointy hat. He is fairly tall, messy light brown hair thats starting to grey, and lanky and perhaps, slightly malnourished. Bags under his eyes too, as both a lack of eating and sleep are a result of his nights of strenuous study over the arcane and lore of the world. He is fascinated by the land of Harvess, the elves especially who he desperately seeks to study more.

Personality


A humble wizard, Bart is tends to keep to himself; but when prompted, will explode over his obsessive knowledge. He will gladly try to teach you things about magic, the world, biology of monsters, whatever on topic lore he knows about; regardless if this was requested or even wanted. He also furiously debates these topics to any that run counter knowledge or other theories and philosophies within his fields, due to these obsessions. Though he wields various powers, he isn't fond of combat and is much better suited for diplomacy. Despite scrutiny, he isn't fond of killing monsters either, though such sentiments are kept to himself due to the judgmental system of the guild.

Backstory

A history teacher in a past life. He aspired to be a historian but lacked the proper education to reach such fields, or the money to afford college anymore then a teaching degree. Even still, he considered himself a good teacher and took pride in getting his students interested in the subject of world history. One day though, after some trouble he got into a bad car accident, one that involved the death of a pedestrian (Who he'd later learn was Bradley Brightstar.)
Although the accident wasn't his fault, due to the negligence of the other car involved in the accident, and was cleared of any charges, the guilt never left him. He found himself drinking frequently to drown out the pain, and on a night he ended up driving while intoxicated he ended up getting into another car accident, this time fatal.

Fortunately he was given a second chance. Waking up within the college of Sarafel, along many others that were siphoned by the wizards, he took up the college's offer to study magic and quickly found himself graduating through the ranks. Absorbing himself in knowledge, he was eventually poshed to take guild quests despite his insistent to do pure lab and research work.




Type: Magi

Rank Mage

Element: Earth

Secondary: Spirit

Catalyst: A Wooden staff imbued with water magic.

Familiar:

A salamander, a mythical fire-imbued lizard. It acts as a fire affinity for the mage, as well as a pet that he spoils with bugs and treats. Being a mythical animal, it was obtained as a familiar through a subjugation ritual. Taming the beast with combat.



For characters you can put them in OOC or PM me for me to review.
Bradly Brightstar


"Hello my dear, how lucky for you to gaze upon the greatest Paladin?"




Appearance




Bradly is an averaged size blonde, with a light build and brown eyes. Somewhat average in looks too, often seen with a slight smirk across his face. He typically wears fanciful clothes afforded by his wealth. Bright cloaks and tunics with noble pants and rule figures. He has hired a custom tailor to design more 'modern outfits as well, like a classic suit and tie among other clothes.

Personality


Bradly is rather...infamous 22 year old for his behavior. He is the embodiment of letting fame and glory get to one's head. In another life, he was a hopeless, go no where loner who'd spend most of his time gaming or browsing forums and watching anime. But here, in a world that constantly tells him he's a hero? Well, you can bet his ego was quick to jump to life at that. He is extremely arrogant and a full of himself 'lady's man'. Loving every minute of fame and fortunate he gets while quick to bully any 'would-be' competition. And emphasis on would-be, since well, Bradly's the main character! At least that is what he believes.

Backstory

As alluded too, Bradley's life in the normal world was..uneventful. He was never popular at school, didn't have many friends, and naturally never get the attention of any girls. Much of that was his own doing, traits of selfishness, obnoxious behavior, and just a general lack of effort to be accomplished in any field or social encounter, despite hos desperate he became for those kinds of attachments. Then one day, while getting a copy of his favorite anime, he was hit by a car.

He had a dream of one those reincarnation tropes he fantasized about. You know, beautiful goddess gives him another life in a world, with a powerful sword. And in any other day, that would have just been a dream. But when he awoke, he was standing before the temple of his weapon, Exalbri, A sword of light and justice. He was quick to train with the paladins and quickly found that he had a lot of potential! Who know? Then the cataclysm happened. Before the Cayaclysm struck, reincarnations like him where a rare phenomena. Only a few times every generation. But now, all of the sudden a bunch of heroes showed up? Being first, and apparently having a lot of potential, he was quick to raise to Platinum, and now Mythril, Rank. Accomplishing many feats while the other paladins were still in their training. The slaying of vampires and witches.



Type: Paladin

Rank Mythril

Element: Fire

Weapon Element: Fire



His Paladin form is a blend between humble adventurer and great hero. A golden grown and fancy blue and bronze, gold embedded cape highligh his figure. A leather shirt and pants that resemble blue jeans, with needless belts and the occasional piece of armor light metal grieves. Bandages and fingerless gloves decorate his hands.

His sword, Exalbri, is a long thin blade with a fair blue-wrapped hilt and crossguard. The sword shimmers with golden light, imbued with angelic power. It can summon this light in bright flashes to blind his opponents, or otherwise disorient as the light leaves behind afterimages of the sword in golden light.

Special Move: Hero Wave!
A special, charge up attack that swings a crescent-shaped projectile infused with his spirit power and the holy energy of the sword. The attack can through almost any material, even breaking through magical protections to some extent, cutting through multiple objects in its path for a maximum range of 90 feet.

Exalbri was an archangel, one of many that gave up their lives and allowed their souls to be sealed within these artifacts to allow for the heroes to vanquish monsters. Being one of the oldest of the artifacts, its seemed to have lost most of its awareness, though residuals of its thoughts and will still echo through the weapon to its owner.

The Bounty Board, standard to all guild buildings alongside a quest board. The bounty board lists notable figures with a bounty on their head, provided by either individuals or the kingdom at large. While most have no leads, its more of a 'if you see them on the adventure they have a price on their heads', or to also warn lower-ranked adventurers to stay clear of them, as many on the board are fairly dangerous! If you do not plan on hunting any of these figures you are expected instead to flee if you encounter them, and inform the guild or at least local authorities.

Alongside the wanted posted board is a booklet for the official descriptions of each figure.



Thx papi for making the bountyboard graphic!
@PapiTan

























Quest Board:










CS GUIDELINES:

Name

Age

Personality

Backstory (Primarily what they were doing in the normal world before dying, maybe how they died, and if they did anything in the new world prior to the rp like training, or if they are just being reborn JUST BEFORE the start of the IC.)

Appearance: Paladins get their knight form to describe too.

TYPE: (Paladin, Magi, Skinwalker, etc.)

Rank: (As a refresher, general ranks for paladin (And people and monsters tend to rank themselves in the same tier as a reference.) Bronze, Iron, Gold, Silver, Platinum, Mythril.
For magi they are ranked as Magician, Apprentice, Sage, Mage, Wizard, Archwizard.

(note, avoid mythril/archwizard rank for now. The else are fair game.

For Paladin Weapons and familiars try to include a mini-backstory and deal for them to. Remember that before being turned into weapons, the souls within them were once a powerful monster or something. Its more optionally, especially if the artifact has lost its awareness you won't need to include it. But an idea on personality would be good if that isn't the case.

List of your powers/spells.
@Kazemitsu

If you want something dragon related you could have a paladin with a weapon that contains a dragon-soul, or a magi with a dragon-based familiar.

There's kinds of spells under transmutation called 'symbiosis' which can let yourself merge with your familiar/weapon's soul, in this case, draconic powers; which could apply as either a weapon's 'super' or a familiar contract-bound spell. Symbiosis also goes with ratio, whereas the more dragon-like you want to be in this example, the more control the dragon's soul will have over the body.
@Archazen

Hmm, it would be hard to make that. Paladin weapons that aren’t ‘pro Paladin’ are more or less locked up or destroyed, or made sure they at least lose their awareness before unsealing them. There might be some cursed items out there that can fulfill what you’re looking for, but they wouldn’t be a Paladin in those cases.

@Kazemitsu It would be pretty op all things considered if they can turn into mythical monsters as well. Their hybrid forms are usually sufficient to rival a vampire regardless of the type.
@KazemitsuNot exactly. Inquisitors and hunters are pretty actively hunting monsters like it will employ people that can detect them if they have any leads on nearby stuff. And of course, if you end up feral in a full moon in or nearby a populated area thats another problem. But yeah, there are ways to avoid it. Generally not a good idea to live near major cities for those reasons.

In theory, a skin walker's first form can be any non-mythical animal. But mammals like wolves, bears, and deer are the most common. Skinwalkers that learn to shapeshift at will can take the form of any other non-mythical animal they kill, even humans, though its key to note that in order to have evolved a skin walker needs to have killed and eaten a few humans before they can gain control over their power.
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