Current
Harambant, who once went by Harambe, now only recalled in light of what followed.
2 yrs ago
RAIN OF SPIDERS (SPIDERS spiders)
4
likes
3 yrs ago
It seems today, that all you see,
3 yrs ago
Holy Spirit Activate
1
like
3 yrs ago
Remember the indigenous people of the Americas today.
5
likes
Bio
Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)
“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.” ~vikaTae
“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.” ~BCLEGENDS
Ah, yes. Her desirability in the assault was not unexpected - if nothing else, her presence would be suitable for enhancing the group's resolve and ensuring the boarding action's success. Bidding her Choir continue to contemplate their next message outward, and designating one to lead them in her absence, she let them be, heading on to the assault point in due course. She had everything she needed with her, of course.
And yet, the Eldar still reached the location long before anybody else. She had a knack for physicality, not to mention intense arrogance and a soul that could be singled out from well across the ship. Granted, its potency compared to the others on board was significant, but it was the strange form that really stuck out when it came to seeing her. Naturally, this made her no easier to communicate with - especially with such mocking greetings as "highmind".
'Ah, and a distinct greeting to you too, xeno,' she replied , her sardonic grin cutting. Her glare would have been too, but... well. 'I certainly hope you get your fill of combat today - why, you must be raring to get to the front line ahead of us mere humans, mustn't you?' Even as she said this, she set her mind upon bolstering the group's resolve in advance of the attack, her soul reaching out to touch those of the others in the group. Severus', mostly gilded from fear already, but precise and specific in its function, and simple enough to add extra reinforcement to. Isaiah's, tired of the galaxy as it was, but proof against most fears, and yet worth proofing further. Even Laeveyla's. Eugh, like prodding grox refuse with her toe - not that Laeveyla had any relation to a grox, of course, because those were actually useful, but one could all but smell the pompous crap spewing from her mind if only one had the capacity to sense it.
Appearance For somebody who's largely Japanese by genetics, noted by her usual skin tone and dark brown eye colour, Yukako looks very foreign indeed, or perhaps like somebody who never left their delinquent phase. She tans readily, has lengthy and naturally platinum blonde hair, and most notably has a figure that wouldn't look out of place in certain types of modern Japanese media; she is also tall, and courtesy of her background in the police force quite fit indeed, with lean musculature only further enhancing her physique.
Her usual outfit when out of the field tends to be a combination of shirt and skirt, occasionally wearing trousers instead of a skirt if formality is a requirement, in a variety of patterns that may or may not work together or clash horrendously, as well as various black heels usually accompanied by white socks to prevent chafing. In uniform is another story: she typically opts for one of the basic Assault outfits, consisting of a blue fabric bodysuit covering her entire frame, black kevlar protecting her torso and groin with storage for ammo and grenades, and a full optics mask hiding her face.
Height 6' flat.
Personality Yukako is on the autistic spectrum, a relatively high-functioning example. This colours a lot of her personality both on and off duty, but primarily as a poor understanding of social norms and facial expressions that can make her look unempathetic or impolite. Granted, understanding exactly why certain social matters are so important can be hard for her, in particular with the stringent demands Japan often makes in that regard, but she is nothing but empathic, perhaps overly so, once she recognises how somebody is feeling; indeed, trying to sort out how people feel consistently does lead to a degree of anxiety about it all. By default, however, she presents as highly energetic and friendly to the majority of people, often talking rapidly and to great length when describing a topic or situation, and may well flirt with them egregiously depending on circumstance, most commonly when smalltalk has taken over and she is struggling to find anything meaningful to say.
This energy transfers over to her approach to a fight. In some sense, she is professional, and certainly trained for combat scenarios, but she tends toward a great deal of movement and intense laughter in a firefight, often showing a reckless attitude as she travels toward the foe. Funnily enough, this is not out of pure lunacy: her tolerance for sensory overload is significantly lower than that of a neurotypical person, and she tries to keep moving in battle specifically to keep herself from freezing up and becoming a sitting duck.
Role Assault
Equipment ASSAULT-01 Armour - One of three standard NSF Assault-grade suits. Bullet-resistant kevlar provides moderate protection to the center of mass, leaving the limbs free to move and remaining light enough that sprinting for a brief time is viable. Also bears utility boxes to contain ammunition clips, grenades, and other relatively small items. Built-in camouflaging systems allow the user to refract visible light around them for just under ten seconds, with recent advances in thermoptic technology adding infrared radiation to this spectrum to avoid detection by thermal vision; this will recharge gradually when not in use.
Motionvision Visor 01 - A visor with advanced motion detection technology implanted throughout. At a moment's notice, the user can switch between standard visuals and motionvision, showing the world in a faint reddish-yellow tinge and displaying any and all movement as a bright yellowish burst even if a target is camouflaged from visible light, though it cannot detect motion through dense clouds such as from a smoke grenade. As a bonus, the ASSAULT-01 model covers the full face, blocking identity, and allowing the user to draw from a small internal oxygen supply in case of a gas attack.
Directed Energy Weapon Prototype - A rather large custom weapon of Yukako's design, comparable in size (though not in recoil) to a handheld Minigun or LMG, much of which is the large battery pack powering it. The rest is a combination of LASER emitters at the "barrel" end, and a switch and dial just above the cell to toggle between electrolaser and PEP modes, and determine the degree of incapacitation or lethality desired. The battery pack uses similar technology to the NSF's thermoptic camouflage to recharge over time, but takes much longer comparatively due to the greater stored charge.
HRV ZX68S Assault Rifle - Relatively standard secondary weapon with suppressed muzzle flash. Well-rounded for distance, accuracy, and stopping power, and capable in most circumstances. Thirty-plus-one round Stanag magazine, 7.62x51mm projectiles.
JH Industries Tachi Pistol - Basic Assault sidearm, custom-tooled for NSF use. Fifteen rounds, .40 ACP projectiles, with a toggle between single shot and automatic to perform a "mag-dump" when needed.
Frag grenades - Standard issue fragmentation explosives. Pull the pin, throw the explosive such that the lever comes away, do not move in range of flying shrapnel. Easy enough, and sufficiently powerful to kill even heavily-armoured targets in close proximity to ground zero.
Combat knife - Last resort weapon. Relatively poor in the situations faced by the NSF, but can potentially instakill if a stab to the right place is made.
Previous Careers Tokyo Metropolitan Police Department (Tokyo Keishi-chō, 東京 警視庁) - Police Sergeant (Junsa-buchō, 巡査部長) Kyoto Prefectural Police Department (Kyōto Fu-keisatsu, 京都 府警察) - Senior Police Officer (Junsa-chō, 巡査長)
Biography Yukako's childhood was, one could say, eventful. For starters, her young self had clear difficulties in fully comprehending the basic behaviours taught in childhood in her home country, and her parents often took her to be slow or a trouble maker rather than cottoning to the actual issue. Then, of course, her family moved from Japan to southern France after the nuclear attack on Tokyo - they lived in Kyōto at the time, but her parents decided it would be best to avoid any possible additional attacks. She was only four or five at the time.
Adapting to the new environment was quite tough on Yukako. Aside from anything else, the behavioural standards set at her new school were vastly different to those her parents set for behaviour, and much different to those of her preschool in Japan; suffice to say, language barriers in both French and English made learning quite difficult in kind, and in the end it was specialised tutoring that gave her both a leg up to the necessary educational standards, and an insight into the idea that she had something happening in her brain that warranted investigation. A couple of testing sessions later confirmed a diagnosis of autistic spectrum disorder; whilst it was hard for her parents to adapt and account for Yukako's condition, emphasis was placed on the fact that doing so would make things a lot easier for both her and them, and it is likely that this change led Yukako to be much closer with her parents in the years since.
Even still, friends were hard to come by for her. She managed to form a very strong bond with another girl in CM2, only to be separated from her when they went to different middle schools, a fact that still stings whenever it arises for her; collège, ultimately, was a somewhat lonely affair in its first two years, supplemented by quite a bit of exercise, but began to look up when Yukako began to express herself more outwardly. People began to look to her as... a friend? An acquaintance? An idol? She wasn't sure, but despite her oddities, and perhaps because her tendency toward athleticism made her seem more interesting, she suddenly stuck out as one of the cool kids, a fact that continued into high school and ultimately propelling her to her baccalauréat at the age of 17, with specialities in languages and engineering sciences - foreign languages, ultimately, were something that she was naturally adept in by then, but she'd found herself quite fascinated with optics too, lasers and the like, and was considering even taking a tertiary education course in.
At which stage, her parents threw her a fresh curveball by announcing that they were moving back to Japan. Why? They wanted her to receive higher education in her home country. Did she get a choice? Not really, no. Thus she was moved back into a nation whose social norms she still didn't fully comprehend even after drilling on them by her parents, now with an additional barrier of looking rather foreign to boot. Suffice to say, her enrolement and education in Kyoto University was a somewhat difficult affair, and a mouth that had already learned to speak fast reinforced the habit there as stress and anxiety ramped up to terrible levels. Even so, she got in on her first try; she endured great amounts of discrimination for her sex, appearance, and autistic traits, nullified in part by her intentionally dressing and speaking as a delinquent to throw people off and, occasionally, awkwardly flirting and sleeping with people who would otherwise have been bullies; and in the end, she hit 21 having acquired a very solid degree in engineering and cemented her interest in optical technologies.
But, funnily enough, her physicality remained ever-present as something of importance. When word came of Jinrai's attempted coup, she decided she couldn't just let it go to waste. She felt, rather, that she had a duty not to allow that, and even that she should take up work to keep herself and Japan in good standing - even though her degree would have inclined her to potentially much more immediately prestigious scientific work, her profession and hobby ultimately swapped places, and she signed on to the Kyoto Prefectural Police Department as a police officer, and after a year or so a senior police officer.
The men there hated her. The women found her strange. She did wonder if she'd made a mistake at points, but reassured herself time and again that she was helping people, keeping them safe! Until she was reassigned as a sergeant in Tokyo, of all places, at the start of 2031. Quite suddenly, the only people she had consistent connections to were more or less cut off from her, as she was moved to a technically more prestigious academy, but with even fewer support mechanisms. To keep herself sane, she began putting her technological knowledge to use in her downtime, by designing a blueprint for a directed energy weapon with multiple purposes. Electrolasers could be done, it was just a matter of finding a strong enough power source!
Then came September. She and her squad were informed of a firefight occurring in the Kanagawa Ward area, and pursued the affair fully armed and ready to deal with, in theory, anything. What they weren't ready for was the conflict to be between the pseudo-governmental terrorist group trying to claim the country's rulership, and what amounted to the government's secret special forces. Most of the squad survived the raid, largely thanks to Yukako's firm instruction and at least two moments where she shot down a foe who had trained their sights on her team, plus a third where she did the same for somebody from the NSF. This, however, only led to their being brought into custody as the government tried to figure out who they were with and how much they knew.
To the government's credit, the others were eventually released back to the public, with a signed NDA and a very clear understanding on their relevant superiors' part that they weren't talk about what they'd witnessed. As for Yukako... her skill intrigued them. For somebody who'd only been with the police for a few years, she was shockingly capable, and when it transpired what she'd been working on in her spare time too, a decision was made by somebody somewhere. She'd be trained up; she'd be incorporated into the NSF as a new agent; and, with testing allowed of course, a weapon that was basically functional in theory and just needed a more efficient battery in practice could be built for her to wield on the field. Their recent advances in thermoptic camouflage and its recharging would prove to be the ironic final piece of that lattermost puzzle: the battery could recharge on its own merits.
Come November, Yukako would officially join the NSF's ranks as a Class C Operator, with multiple extra languages and some input into the mechanical side of matters to boot. She was quite excited for her new job, suffice to say.
Affiliations Tokyo Metropolitan Police Department and Kyoto Prefectural Police Department - Former places of work, source of much field training. Tanaka Hideyoshi and Akane (多仲 秀吉, 多仲 (茜) - Father and mother. Currently living in Kyoto, but moved to southern France with Yukako for over a decade after the 2012 bomb dropped. Yukako's foreign ancestry stems from her father, whose own grandfather was a soldier from another nation, possibly Germany.
Relationships Parents: Very traditional, and not massively inclined toward change if they can help it. This led to tensions between them and their daughter at younger ages, but once they realised she was autistic, and were outright told to do so, they became much better about accounting for her needs. Nowadays, she is quite close to them, in fact the only people in Japan who she is especially close to; being forced to move to Tokyo on account of her career was a heart-wrenching affair, and to this day she maintains regular video contact with them as best she can.
NSF: None specific yet - Yukako really is quite new to the NSF, and so hasn't gotten more than a bare-bones impression of anybody else in its ranks. Takai Shunsen - Didn't meet him yet. Hearsay suggests that he was recently maimed in another raid. Kazankova Bykov - Strong, so you'd think a good workout buddy. Kind of hostile, though. Takeda Ochisuita - The boss' boss' boss. He's pretty okay. Hard, but not a dick. Caitlyn Ellesworth - The boss. She seems to know her stuff. Kind of distant, unfortunately. Takeuchi Yukiko - Kind of boring? Doesn't stick out a bunch. Yamamoto Mikasa - She makes a lot of sense. Dark sense of humour, is all. Hattori Naomi - Not super sure what to make of her. A bit distant, maybe. Li Dàiyù - Pretty cool. Kind of a badass, maybe? Not sure. Itsuki Itou - Don't have to be so formal with him. What a relief.
'As before, sir, none whatsoever,' the Choir-Master confirmed, 'and an additional message will take more time to send out.' She'd been leading the choir in the process of distress signalling for most of those two days - "We are in peril, unknown enemies pursuing our ship, send assistance immediately", roughly encrypted as follows: A tide of teeth pursues a lone grox across an empty plain, attempting to devour it. It is destroyed by a solid projectile rifle from a distance, a flurry of shots shattering the teeth and allowing the grox to turn and slay what lies underneath. Well, she suspected they could destroy this unknown foe with support. The problem was getting the support, if it was even forthcoming - and since the message took several hours to even contemplate, let alone properly encrypt, they had broadcast a grand total of four actual distress signals so far. Which, granted, was a great deal better than most astropaths could pull off in just two days, helped by the fact that the actual content remained similar from projection to projection, but came at the cost of physical exhaustion and sleep deprivation even beyond the usual for her and the rest of the choir.
And it wasn't as if she hadn't tried to find life elsewhere. But, within so many Void Units, there was just theirs and the pursuing ship, and its strange xeno minds. She had yet to establish what those were, only that they lacked humanity - but then that was obvious by the ship's actual design. And whilst she had the theoretical option to insinuate fear into the attackers or make their ship appear to be in many places at once, with great effort on her and the choir's part of course, those only really mattered if and when the ship started firing at them again. Maybe she should start practicing her telekinetic abilities to try and break something on the other ship... or figure out how to convey Voidfrost across as vast a distance as its nature implied.
Still, she had the option of enfearing them if they attempted to invade, or empowering the crew if they boarded back, or even trying to make an enemy gunner aim incorrectly if they began firing again. For now, she and her choir could only continue the process of contemplation anew - and she had to ensure her choir remained healthy, as well. If anyone burned out, it was on her head; she knew very well the agony of burnout and how it aged its victims, and she was quite intent on keeping the Rogue Traders' in good health for a long time.
The outer wall was secure. It was inevitable, frankly - the rogues had numbers, but much like the Imperium against any other barbarian horde, discipline and superiority of equipment proved their might over those who would pit themselves against humanity, even other humans. And when it came to what amounted to thugs in carapace armour against the true upholders of the Lex Imperialis...
Well, it was an inevitability regardless. The Guard's melta bomb bought them the entrance, opening it up for the vehicles to enter through; the cyber-mastiff handler bought them the parapets, ending the threat of heavy weaponry for the time being. The assassins declared their intent to enter at this stage, leaving the men and women on the ground to plan the second level of the siege.
'Arbites, regroup at my position!' Hektor called out through his shield-vox, the men and women of the Adeptus Arbites moving to him behind one of the buildings in the structure as the last of the Enforcers fled into their inner keep. Amongst them, Handler Ceras and Adept Frea appeared, along with the two cyber-mastiffs - though they were both clearly quite battered, marks and dents scarring their outer shells, and on one of them the telltale signs of plasma burn, they certainly weren't destroyed yet.
'Good work thus far,' the Justicar addressed the team. 'The facility is breached, but it is yet to be taken back in full. From here forward, we will likely need to approach on foot; the Rumblers don't have an angle on the mansion, and the Repressor will need to be brought in later, unless some of you want to risk being caught in a fresh crossfire to open the door.' Kowl and Lance glanced at each other, Hektor could only assume debating with themselves whether they could get the other to do it, but when they said nothing, he turned to the breaching team. 'Handler, Verispex, your role was well-executed. Anything to report?'
'Sir, we've gotten a Rumbler into the inner walls,' the brighter woman announced, smiling with just a hint of worry. Worry? 'Incidentally, some fresh welding may be needed at the access point later.' Ah. And by "got the Rumbler in", she presumably meant "used it as a battering ram". Hektor sighed with minor annoyance. Those weren't indestructible, for the Emperor's sake.
'Additionally, sir,' Michael added, 'we have secured the majority of heavy weapons on the outer wall, including the lascannon and a plasma pistol. I would recommend relaying these to the Imperial Guard; they will see more use under them, I suspect.'
'Sir! Permission to equip Verispex Adept Michael with the plasma pistol?' Victoria asked, utterly out of step and clearly unexpected on his end.
'Denied. We don't know whether it's been properly maintained or engineered, and if it overheats, it'd likely kill any of us, let alone him. And watch when you speak, Handler.'
'...wul- well I can throw it-'
'Denied, Verispex. You can examine it later if you're still intent.' The enthusiasm was appreciated, but like a plasma pistol's power, it needed to be directed. And he suspected Michael just wanted to try and back up Victoria, rather than actually putting himself at risk.
'Magistrate Kowl,' he continued, seeking to proceed with the matter rather than giving the Enforcers more time to regroup than necessary, 'lead half the Arbitrators plus Handler Ceras to the Guard Captain, inform them that they are recommended to take control of the autocannon and lascannon installations for the next phase of the operation. Marshal Lance, everybody else, you're with me. Lockshields primed for movement.'
'Yes, sir!' the team replied - Rheanna in particular with a growl of enthusiasm, and Darius much less so. That rivalry really needed to remain unencouraged as far as possible, in his mind. Nonetheless, the split was made: the Magistrate's team of six moved out in the direction of the Imperial Guard's forces, cyber-mastiffs and all, whilst the Justicar led his party of nine in the opposite direction, moving quickly between structures to minimise exposure to the Enforcers and get as close as possible. Should any show their faces, of course, he'd do what he could to put rounds in them, but then one could only do so much at a distance.
@Monochromatic Rainbow A Magistrate, five Arbitrators, and two cyber-mastiffs are headed your way with good news! Or should I say gun news.
Appearance For somebody who's largely Japanese by genetics, noted by her usual skin tone and dark brown eye colour, Yukako looks very foreign indeed, or perhaps like somebody who never left their delinquent phase. She tans readily, has lengthy and naturally platinum blonde hair, and most notably has a figure that wouldn't look out of place in certain types of modern Japanese media; she is also tall, and courtesy of her background in the police force quite fit indeed, with lean musculature only further enhancing her physique.
Her usual outfit when out of the field tends to be a combination of shirt and skirt, occasionally wearing trousers instead of a skirt if formality is a requirement, in a variety of patterns that may or may not work together or clash horrendously, as well as various black heels usually accompanied by white socks to prevent chafing. In uniform is another story: she typically opts for one of the basic Assault outfits, consisting of a blue fabric bodysuit covering her entire frame, black kevlar protecting her torso and groin with storage for ammo and grenades, and a full optics mask hiding her face.
Height 6' flat.
Personality Yukako is on the autistic spectrum, a relatively high-functioning example. This colours a lot of her personality both on and off duty, but primarily as a poor understanding of social norms and facial expressions that can make her look unempathetic or impolite. Granted, understanding exactly why certain social matters are so important can be hard for her, in particular with the stringent demands Japan often makes in that regard, but she is nothing but empathic, perhaps overly so, once she recognises how somebody is feeling; indeed, trying to sort out how people feel consistently does lead to a degree of anxiety about it all. By default, however, she presents as highly energetic and friendly to the majority of people, often talking rapidly and to great length when describing a topic or situation, and may well flirt with them egregiously depending on circumstance, most commonly when smalltalk has taken over and she is struggling to find anything meaningful to say.
This energy transfers over to her approach to a fight. In some sense, she is professional, and certainly trained for combat scenarios, but she tends toward a great deal of movement and intense laughter in a firefight, often showing a reckless attitude as she travels toward the foe. Funnily enough, this is not out of pure lunacy: her tolerance for sensory overload is significantly lower than that of a neurotypical person, and she tries to keep moving in battle specifically to keep herself from freezing up and becoming a sitting duck.
Role Assault
Equipment ASSAULT-01 Armour - One of three standard NSF Assault-grade suits. Bullet-resistant kevlar provides moderate protection to the center of mass, leaving the limbs free to move and remaining light enough that sprinting for a brief time is viable. Also bears utility boxes to contain ammunition clips, grenades, and other relatively small items. Built-in camouflaging systems allow the user to refract visible light around them for just under ten seconds, with recent advances in thermoptic technology adding infrared radiation to this spectrum to avoid detection by thermal vision; this will recharge greadually when not in use.
Motionvision Visor 01 - A visor with advanced motion detection technology implanted throughout. At a moment's notice, the user can switch between standard visuals and motionvision, showing the world in a faint reddish-yellow tinge and displaying any and all movement as a bright yellowish burst even if a target is camouflaged from visible light, though it cannot detect motion through dense clouds such as from a smoke grenade. As a bonus, the ASSAULT-01 model covers the full face, blocking identity, and allowing the user to draw from a small internal oxygen supply in case of a gas attack.
Directed Energy Weapon Prototype - A rather large custom weapon of Yukako's design, comparable in size (though not in recoil) to a handheld Minigun or LMG, much of which is the large battery pack powering it. The rest is a combination of LASER emitters at the "barrel" end, and a switch and dial just above the cell to toggle between electrolaser and PEP modes, and determine the degree of incapacitation or lethality desired. The battery pack uses similar technology to the NSF's thermoptic camouflage to recharge over time, but takes much longer comparatively due to the greater stored charge.
HRV ZX68S Assault Rifle - Relatively standard secondary weapon with suppressed muzzle flash. Well-rounded for distance, accuracy, and stopping power, and capable in most circumstances. Thirty-plus-one round Stanag magazine, 7.62x51mm projectiles.
JH Industries Tachi Pistol - Basic Assault sidearm, custom-tooled for NSF use. Fifteen rounds, .40 ACP projectiles, with a toggle between single shot and automatic to perform a "mag-dump" when needed.
Frag grenades - Standard issue fragmentation explosives. Pull the pin, throw the explosive such that the lever comes away, do not move in range of flying shrapnel. Easy enough, and sufficiently powerful to kill even heavily-armoured targets in close proximity to ground zero.
Combat knife - Last resort weapon. Relatively poor in the situations faced by the NSF, but can potentially instakill if a stab to the right place is made.
Previous Careers Tokyo Metropolitan Police Department (Tokyo Keishi-chō, 東京 警視庁) - Police Sergeant (Junsa-buchō, 巡査部長) Kyoto Prefectural Police Department (Kyōto Fu-keisatsu, 京都 府警察) - Senior Police Officer (Junsa-chō, 巡査長)
Biography Yukako's childhood was, one could say, eventful. For starters, her young self had clear difficulties in fully comprehending the basic behaviours taught in childhood in her home country, and her parents often took her to be slow or a trouble maker rather than cottoning to the actual issue. Then, of course, her family moved from Japan to southern France after the nuclear attack on Tokyo - they lived in Kyōto at the time, but her parents decided it would be best to avoid any possible additional attacks. She was only four or five at the time.
Adapting to the new environment was quite tough on Yukako. Aside from anything else, the behavioural standards set at her new school were vastly different to those her parents set for behaviour, and much different to those of her preschool in Japan; suffice to say, language barriers in both French and English made learning quite difficult in kind, and in the end it was specialised tutoring that gave her both a leg up to the necessary educational standards, and an insight into the idea that she had something happening in her brain that warranted investigation. A couple of testing sessions later confirmed a diagnosis of autistic spectrum disorder; whilst it was hard for her parents to adapt and account for Yukako's condition, emphasis was placed on the fact that doing so would make things a lot easier for both her and them, and it is likely that this change led Yukako to be much closer with her parents in the years since.
Even still, friends were hard to come by for her. She managed to form a very strong bond with another girl in CM2, only to be separated from her when they went to different middle schools, a fact that still stings whenever it arises for her; collège, ultimately, was a somewhat lonely affair in its first two years, supplemented by quite a bit of exercise, but began to look up when Yukako began to express herself more outwardly. People began to look to her as... a friend? An acquaintance? An idol? She wasn't sure, but despite her oddities, and perhaps because her tendency toward athleticism made her seem more interesting, she suddenly stuck out as one of the cool kids, a fact that continued into high school and ultimately propelling her to her baccalauréat at the age of 17, with specialities in languages and engineering sciences - foreign languages, ultimately, were something that she was naturally adept in by then, but she'd found herself quite fascinated with optics too, lasers and the like, and was considering even taking a tertiary education course in.
At which stage, her parents threw her a fresh curveball by announcing that they were moving back to Japan. Why? They wanted her to receive higher education in her home country. Did she get a choice? Not really, no. Thus she was moved back into a nation whose social norms she still didn't fully comprehend even after drilling on them by her parents, now with an additional barrier of looking rather foreign to boot. Suffice to say, her enrolement and education in Kyoto University was a somewhat difficult affair, and a mouth that had already learned to speak fast reinforced the habit there as stress and anxiety ramped up to terrible levels. Even so, she got in on her first try; she endured great amounts of discrimination for her sex, appearance, and autistic traits, nullified in part by her intentionally dressing and speaking as a delinquent to throw people off and, occasionally, awkwardly flirting and sleeping with people who would otherwise have been bullies; and in the end, she hit 21 having acquired a very solid degree in engineering and cemented her interest in optical technologies.
But, funnily enough, her physicality remained ever-present as something of importance. When word came of Jinrai's attempted coup, she decided she couldn't just let it go to waste. She felt, rather, that she had a duty not to allow that, and even that she should take up work to keep herself and Japan in good standing - even though her degree would have inclined her to potentially much more immediately prestigious scientific work, her profession and hobby ultimately swapped places, and she signed on to the Kyoto Prefectural Police Department as a police officer, and after a year or so a senior police officer.
The men there hated her. The women found her strange. She did wonder if she'd made a mistake at points, but reassured herself time and again that she was helping people, keeping them safe! Until she was reassigned as a sergeant in Tokyo, of all places, at the start of 2031. Quite suddenly, the only people she had consistent connections to were more or less cut off from her, as she was moved to a technically more prestigious academy, but with even fewer support mechanisms. To keep herself sane, she began putting her technological knowledge to use in her downtime, by designing a blueprint for a directed energy weapon with multiple purposes. Electrolasers could be done, it was just a matter of finding a strong enough power source!
Then came September. She and her squad were informed of a firefight occurring in the Kanagawa Ward area, and pursued the affair fully armed and ready to deal with, in theory, anything. What they weren't ready for was the conflict to be between the pseudo-governmental terrorist group trying to claim the country's rulership, and what amounted to the government's secret special forces. Most of the squad survived the raid, largely thanks to Yukako's firm instruction and at least two moments where she shot down a foe who had trained their sights on her team, plus a third where she did the same for somebody from the NSF. This, however, only led to their being brought into custody as the government tried to figure out who they were with and how much they knew.
To the government's credit, the others were eventually released back to the public, with a signed NDA and a very clear understanding on their relevant superiors' part that they weren't talk about what they'd witnessed. As for Yukako... her skill intrigued them. For somebody who'd only been with the police for a few years, she was shockingly capable, and when it transpired what she'd been working on in her spare time too, a decision was made by somebody somewhere. She'd be trained up; she'd be incorporated into the NSF as a new agent; and, with testing allowed of course, a weapon that was basically functional in theory and just needed a more efficient battery in practice could be built for her to wield on the field. Their recent advances in thermoptic camouflage and its recharging would prove to be the ironic final piece of that lattermost puzzle: the battery could recharge on its own merits.
Come November, Yukako would officially join the NSF's ranks as a Class C Operator, with multiple extra languages and some input into the mechanical side of matters to boot. She was quite excited for her new job, suffice to say.
Affiliations Tokyo Metropolitan Police Department and Kyoto Prefectural Police Department - Former places of work, source of much field training. Tanaka Hideyoshi and Akane (多仲 秀吉, 多仲 (茜) - Father and mother. Currently living in Kyoto, but moved to southern France with Yukako for over a decade after the 2012 bomb dropped. Yukako's foreign ancestry stems from her father, whose own grandfather was a soldier from another nation, possibly Germany.
Relationships [Optional] None specific yet - Yukako really is quite new to the NSF, and so hasn't gotten more than a bare-bones impression of anybody else in its ranks.
Takai Shunsen - Didn't meet him yet. Hearsay suggests that he was recently maimed in another raid. Kazankova Bykov - Strong, so you'd think a good workout buddy. Kind of hostile, though. Takeda Ochisuita - The boss' boss' boss. He's pretty okay. Hard, but not a dick. Caitlyn Ellesworth - The boss. She seems to know her stuff. Kind of distant, unfortunately. Takeuchi Yukiko - Kind of boring? Doesn't stick out a bunch. Yamamoto Mikasa - She makes a lot of sense. Dark sense of humour, is all. Hattori Naomi - Not super sure what to make of her. A bit distant, maybe. Li Dàiyù - Pretty cool. Kind of a badass, maybe? Not sure. Itsuki Itou - Don't have to be so formal with him. What a relief.
'Précisément,' she replied, in response to Taras' statement regarding the ghouls, only to be a bit blindsided by Chloe's explanation. The Speedwagon Foundation? They were... well, she was enthusiastic about them, in any case. Frankly, though, the rest of the group didn't seem to share it, at least until Miss Cakebread explained further; ultimately, though, she sighed with relief rather than exasperation.
'I do know them, yes,' she explained, smiling gently. 'Whatever their reasons or methods for acting here, I know they would not help the Germans, not after such atrocities. Very well.'
Moving around the room, she began working to help sterilise and bandage any stray cuts the others had, looking them over as she spoke to them. 'My name is Alouise. When the war started, and France was first occupied, I was sadly content to rest on my laurels as the Boche took over the nation. Fool that I was... one day, perhaps a year and three months ago, members of my family were accused of hiding or being malcontents. Jews, homosexuals, slavs, I'm not sure exactly. The point is, my entire family on my mother's side was taken away. Great grandfather, grandfather, grandmother, mother, uncle, even my cousin Jeanne. I escaped their attentions only by proving openly that I had done no such thing, and that was but barely.
'Part of me wonders if I ought to have let myself go with them. I miss them greatly...' She took a second, dabbing the tears from her eyes and sniffling. 'Pardonnez. But it was my inaction that lost my family. I couldn't let that happen to others.' Now determination welled in her eyes as she concluded her business, not pain and grief. 'I did my research, found my way into this rebellion, and was assigned to a cell here in Orléans, by order of... my boss, shall we say. I don't know how significant she is to the counterattack as a whole, but she is certainly a major organiser - I apologise, I only have her codename: Lily the Pink.'
Putting the supplies back in the cupboard, she took a seat again, looking over the mixed crowd with some consideration. 'If you wish to help us, you have two routes by my consideration. First, stay here and help rebuild the local resistance. We have lost a lot of manpower; if you are Stand Users, even one of your number would be incredibly useful. Or, second... seek her out. I can send a message forward, and a meeting can be arranged, if you don't mind somewhat of a trek. That may be more useful for expunging the Germans in their entirety, perhaps, but...' She leaned back in her chair, a grimace crossing her face. It'd be dangerous either way - though, she suspected they knew that much, and were of all people prepared for it most.
Appearance: Tecca Nina is quite an imposing figure, and through her value to the Imperium and consequent rejuvenat treatment seems much younger than her true years. Tall and slender, she is pale-skinned and in possession of dark hair down to her shoulders, a combination of traits that many men would find highly attractive - were it not for her eye sockets, empty and permanently seared black by the scorching light of the God-Emperor's soul that once coursed through her. For politeness' sake, she tends to cover the hollows with a black blindfold bearing the symbol of the Adeptus Astra Telepathica on its front in pale blue, a neat and tidy covering for a gruesome disfigurement. Additionally, she wears long black robes that cover her body, themselves bearing both the symbol of her Adepta in pale blue on the front, the Imperial Aquila in white on her back, and the Aquila again in white on the hood. Privately, these items of apparent cloth in fact double as protection from harm. Woven into them is a mesh of thermoplas cells that stiffen when subjected to kinetic energy and heat, dissipating that energy and keeping her safe from harm whilst remaining quite lightweight. Additionally, to those who might somehow think she is easy prey and are not deterred simply for being an astropath, she carries on her person both a hellpistol and a mono-edge sword, evidence of her importance as the master of Edmund Livingstone's Astropathic Choir and indicators of her own lethality if provoked.
Personality: To say Tecca Nina is a severe woman is not exactly incorrect. The life experiences of a psyker once their powers awaken, and especially an astropath, are rarely positive in nature; hers have shaped her into a woman who will not tolerate being made light of by anybody, as in her mind she has gone through too much and come too far in spite of the odds stacked against her to allow such a thing. Consequently, those of higher rank than herself who disrespect her are generally treated with coolness, the bare minimum of civility required and no more, whilst those outright beneath her who do the same will receive naught but passive-aggressive insults, or indeed outright warnings if they go too far - never threats, though, because a threat is uncivil, and implies the possibility that you won't follow through when push comes to shove. To everyone else, though, she does her best to be helpful, understanding, and occasionally even kind. The God-Emperor's mercy works in strange ways - those who are most harmed are often most belittled, a circumstance she is personally well-aware of, and whilst she does not look back on her past with fondness or indeed grace, it has informed her quite a bit. Thus, she tries to show empathy to those in need, even the rare alien that the Imperium has seen fit to welcome into its fold, albeit tinged with pity and stern recommendations for the many. It is but rarely that this folds to naught but empathy, almost always for her fellow sanctioned psykers such as the small choir she now leads, and to them she truly does act graciously, for it is a crushing sort of kindred that they share. Her relationship with the God-Emperor is... complex. Every psyker soul-bound to Him experiences the process in different ways if they do not die outright, from indescribable sensations to an enlightening discussion with Him. Some even expand their faith as a result, becoming the self-proclaimed Transubstantial Initiates that irk the Ecclesiarchy so. Nina falls into the somewhat broader category of astropaths who merely experience agony, though the sensation was certainly indescribable, and as a consequence she is of two minds. Was it necessary? Certainly; even her particular strategies would not have worked forever. Did it help her? Arguably; having a shard of the Emperor's soul tied to hers has certainly kept it safe from harm. Is she less enthused with Him as a result? Entirely - but then, she can hardly blame the God-Emperor directly. His agents are far more culpable as sinners, after all. To that end, when she does talk about her faith in Him, she tends to keep her statements modest, largely espousing kindness to others as she herself displays, if only to offset but slightly the cruelties both necessary and needless of the Imperium's more questionable servants. That being said, to the heathen, the heretic, and especially the witch, she of course has nothing but contempt. Even now, coming to terms with a traumatic past has been a cripplingly hard task that often keeps her up until the late hours, but she at least accepts that the sanctioning process and the Soul-Binding that blinded her was a necessity to keep her safe from worse things. They who would avoid either or both, and ultimately they who would act against the God-Emperor Himself, are unworthy of His grace; at best to be directed to the Black Ships, at worst to be eliminated and forgotten, for that is the greatest kindness one can do them. Most xenos also fall into this category, but she is at least able to acknowledge that if her employer has taken them on board, there is likely a good reason for it.
Relationship to the Dynasty: Tecca Nina has spent the last few years working in the astropathic choir of one of the ships of the Falcon-Cook family; it is fair to suggest that time has been an interesting one. It transpires that her power as a psyker is yet to be fully realised, or so it seems to her; aside from anything else, her skill in astrotelepathy has been tested time and again, pushing her to the forefront of the choir, and ultimately into the position of leading a fresh choir under Rudyard once the Warrant of Trade passed to him. They are large shoes to fill, but Rudyard has been highly accommodating thus far, helping to make them feel much smaller in a way that is steadily earning her gratitude and respect. This has done wonders for her confidence in a fairly short timeframe, but to say she is not still haunted would be entirely incorrect. In many aspects of her being, she still has a very long way to go.
Born on the civilised world of Arteus III, Tecca Nina's early life was not precisely remarkable. Her family was middle class, they worked middle-class jobs for the Imperium, she went to a middle-class school, and under most other circumstances, Tecca Nina would have found herself a similarly middle-class job to work in until her old age. It was therefore unfortunate that one day, in her early- to mid-teens, she began to hear and see things at the edges of her senses - never coherent, but always distressing, and somehow goading in the process. What they goaded toward eventually became clear, as one day whilst being confronted by a bully, she lashed out with her mind, a blunt fist of psychic power knocking the girl unconscious against a locker in full view of a lot of terrified students and teachers. Not three days after that incident, she was taken into custody by squads of black-armoured individuals who would cuff her round the mouth if she so much as whimpered. The next thirty years of her life could be accurately described as "Hell". Seven or so years were spent in what could more or less be described as the worst jail in existence. The relative freedom of expression her planet supported was a myth in that grey bunker, as were any other rights the people supposedly had; instead, Nina was kept in a bland grey outfit, in a bland prison cell, utterly isolated from others like her, those who were kept in this place for the sole crime of possessing psychic powers. The guards, at least, had no interest in the prisoners save when they tried to use their powers, promptly being beaten into submission, or in too many cases shot dead and incinerated, but at the same time, they refused to account for the prisoners' needs beyond food and water, a state of affairs that was especially gruelling for a pubescent young girl for reasons that need not be elaborated on. Socially, therefore, most people in there were not well-adjusted, if she even had any idea about their personalities at all. Nina had only a couple of friends throughout that time, the first a forty year old in a nearby cell who had developed in secret a form of telepathic communication. That friendship lasted all of three months before he was discovered and killed - arguably for the best, considering that every time she used her own abilities, the whispering in her mind grew stronger. She learned the cause of this a couple of years after that, when she grew daring enough to develop her own form of telepathic connection with the thirty two year old two cells over from hers. Their communication lasted a week before he admitted that he'd felt something probing at his mind lately, attempted to convey an image of what it was, and suddenly had his psyche ripped asunder by a monstrosity that Nina herself barely avoided being targeted by too. After seeing what it had twisted the man's body into as the guards carried away the evidence, she no longer attempted to train her abilities. She was, of course, lucky. She could have spent much longer in there. Instead, the Black Ship arrived not too long after she turned twenty- or was it twenty one?- and took her and every surviving psyker in for transport to Holy Terra. This took ten years in total, and somehow, inexplicably, wound up being an even worse prison than the last - one made of black metal lit by red lamps, a hellish combination that played havoc with her vision; one where the silver-armoured guards standing at every juncture seemed to physically crush her whenever they passed by, even though she knew she was lucky enough to never be subjected to their wrath personally; and yet they and others didn't ignore her, but rather dragged her and others away time and again for the sake of unspeakable testing, probing, and punishing of both mind and body, processes that would have left any sane person traumatised, let alone the psychological wreck she became as the whispering and imagery grew ever more pronounced when the silver guards weren't present. She was, of course, lucky. Luckier than most, anyway, for her wardmates never degraded into monsters, nor was her section of the ship ever forcibly cleansed with fire to erase a single threat. So, too, could her journey to Terra have taken far longer, and left her truly shattered rather than simply cracked, good only as fuel for the Emperor's dying soul. As it was, however, she remained on the cusp of sanity by tracking her time in there, precise mental markers that anchored her enough to let her keep some sense of self. A worse fate lay in store for her. Not minutes after she first saw something resembling sunlight for the first time in nearly two decades, she and many others were marched back into an obsidian fortress by men clad in the same sort of black armour she'd first come to know as terrifying, and told that they were to be used for the Imperium's greater benefit, and that they would be trained to use their powers in the name of the God-Emperor, a process that would take a full five years before they were deemed ready. These five years were, thankfully, nothing like as awful as her time on the Black Ship, but to say they were easy was fallacious - her teachers were unreasonably cruel, even having been through the same nightmares she had, and every mistake she made in learning to apply her abilities was punished with beatings and restriction of "privileges" - up to, for the first time, both food and water if they were feeling cruel. All the while still being targeted by unspeakable whispering and imagery, somehow worse than before despite being in such a holy place. Again, she was forced to rely on her internal clock to keep her psyche intact, adding to it with strict and regimented creative activities of a sort - picturing a blank page in her mind, imagining herself writing upon it, and in time generating an entire fantasy trilogy that, when one teacher noticed it, was judged amateurish and naive. That teacher promptly copied the whole thing down word for word behind Nina's back, published it, and made a relative fortune on her efforts. The exercises, however, did their job. Combined with the data from those tests performed upon the Black Ship, the examination of her talents in the Scholastica Psykana, and examination of her own coping mechanisms, she was unbeknownst to her graded at the level Zeta Secundus - decently strong, not quite capable of protecting her own soul from harm as a Primaris might, but nor a mere sheep to be sent to slaughter and soul syphoning with the massed Tertius psykers. At the end of those five years, she was taken into the core of the Imperial Palace, a golden twisting morass she could never hope to navigate alone protected by giants themselves clad in gold, to what looked like some sort of throne room, and forced to kneel in front of a corpse that she recognised as important for reasons that escaped her in the moment, alongside ninety nine other unfortunate souls like herself. Not long after that, the God-Emperor touched her mind. It is quite fortunate that the human brain contains no nerve endings directly, at least for the purposes of sensation. If it did, it would be likely that the electrical and chemical signals coursing through it would induce a constant headache at best, and an unbelievable agony at worst. For Nina, as with most of the astropaths-to-be, her Soul-Binding could not quite be described with realistic metaphors - the closest she could come would be to suggest that it felt very much like her brain had just been crammed full of said sensation-inducing nerve endings, and then shoved into an acid-filled blender with super-heated blades. To say it was pleasant, as some of them purported after the fact, was a strong statement. So too was calling it modest, or distressing. Even words like "excruciating" and "traumatic" were a little weak. If anybody ever bothered to ask, she would likely say it was the single worst experience she had ever had, before or since. As it was, the teachers merely described it as "graduation". When she came to, she realised very quickly that, whilst the whispering in her mind and vague appendages in the corner of her eye were finally quelled, so too was literally everything else about her sight and vision - even though feeling remained, something made very evident when she was strapped down and the remnants of her melted eyeballs scraped out of their blackened sockets without anaesthesia. Nonetheless, she was practically crippled, and it took another month after that fateful event for her psychic-abilities to take over the role, translating the vibrations in the air into mental patterns she could recognise as sound, and the surfaces about her into images she could position herself relative to. Her telepathy even offered full colour awareness by the time the ship she was on found its way to her very first role as an agent of the Adeptus Astra Telepathica: a component in a major astropathic relay. For most other astropaths, this would be where their story ended. Whilst a necessity for rapid information flow, the astropathic relays were constantly flooded with psychic messages from across the galaxy, and they were notorious for inducing the phenomenon called burnout: the crippling of an astropath's psychic powers, be it temporary or permanent, often accompanied by braindeath after however many years of replacing indecipherable whispers and visions with an indecipherable torrent of maddening ciphers in all forms. Only those of particularly strong will could hope to survive for any significant length of time. Once more, Tecca Nina's tendency to develop psychological coping mechanisms saved her: this time, she simply found a way to turn off the part of her mind that was, for want of a better word, "human". Those in charge of the relay didn't want her to be human; they wanted her to be a wire. So, when she was in the immense choir that made it up, she was effectively no longer human, but a wire of thought and spirit, not taking in the messages passed to her, merely letting them move on through her being as fast as possible, and all the while maintaining that mental clock to draw herself back to when she was allowed a break, though by then she was assailed with reminders of her disturbing past so frequently that she often preferred not to revert at all. She burned out sixteen times in the first year before this mechanism took hold; once it had, she burned out once in the next six, and then only because she let that mindstate slip due to a bout of negative memory interfering with her focus. This improvement did not go unnoticed. By now, she was in her early forties, and looked very much like she was in her late sixties, so major the toll of her life and powers had taken on her. It came as a great surprise, then, when she found herself recommended for work at a much less strenuous choir somewhere near the outer edge of the Imperium's holdings, and an even greater surprise when that work proposal came with a free rejuvenat treatment to ensure her ongoing service there. All at once, she reverted from looking and feeling like an elderly lady back to more or less her physical prime, complete with renewed hair growth. All this, however, would only serve to be the introduction for another trial entirely - granted, not one that would be at all comparable to the horrors she had faced thus far, but something difficult to overcome nonetheless. At first, her approach into the deeper, less inhabited parts of the void left her wondering if her Soul-Bond was failing. Whispering she had thought banished for good returned steadily, growing louder the further from civilisation she went. It didn't take overly long, once she had taken up her position in the astropathic choir of that region, for her to recognise them for what they were: not the monsters of her past, but the dying screams and nascent dreams of aliens from far before her time, maddening to contemplate even compared to those other monsters of the Warp. They, after all, had at least some basis in human emotion. Nonetheless, her old coping mechanisms kicked in once again: shut down needless emotion, keep track of the passage of time, use the mind to craft creatively- this time, actually delving into and practicing her telepathic powers, to see what creative fashions she could use them in- all serving to keep her on track toward the eventual title of Astropath Transcendent... somehow, though, she found a sort of magnetic pull despite those mechanisms. Week after week, month after month, she kept being drawn back to contemplating, not the voices coming from the darkness, but the very darkness of the void itself, and this fascination manifested one day in the form of a deep chill filling her private quarters. After that, she found she didn't need to lose herself in her coping mechanisms anymore, though she continued to work on her telepathy where she could. Again, this did not go unnoticed. Not long after this revelation, perhaps three years since joining the choir, she was requested by name by a member of the Falcon-Cook Rogue Trader lineage. A Praetorian family, the patriarch offered her a position in his own choir aboard his ship. It would be quieter still than the one she'd grown used to, and perhaps a touch more dangerous at times, but then excitement was part and parcel of the life of a Rogue Trader! Excitement, freedom, and of course wealth beyond measure, more than Nina herself might ever have access to in the alternate course of her life. Wealth, in truth, wasn't too impressive to her, but the freedom to expand her abilities, and perhaps see just how far they could go...
Skills:
Astrotelepath - By far Nina's most notable skill is her aptitude in astrotelepathy. Though she sacrificed her vision, hearing, and much of her former self in the process of transformation- not all of which was due to exposure to the Emperor's soul, and none of which was pleasant to experience- what she has gained in return more than makes up for it. She experiences the world psychically now, as if she were in full retention of her former senses, and she can send messages across vast stretches of Imperial space in relatively short timeframes, a vital process for the Imperium's ongoing functionality, with even further distances made possible in the presence of an astropathic choir. Granted, sending even one relatively brief message is not nor ever will be a short process for any distance greater than orbital, especially with how much effort goes into encoding the most important and sensitive information packets to ensure prying Warp creatures and scions of heresy can't intercept it, but the capacity to do so at all is a rare and rightly-prized ability.
Sanctioned Psyker - Beyond mere astropathy, Nina is a reasonably skilled psyker in other areas too, sanctioned as she is. All psykers can detect the soul-aura around an individual, so-called Witch-Sight, and may make use of it to elucidate certain pieces of information about them, though not much without explicit training. The majority of sanctioned psykers thus focus their efforts on learning to make use of a relatively selective pool of psychic abilities called a discipline, most practicing with one particular discipline above all others, and mastering two or maybe three distinct disciplines in their lifetime if they are exceptional; Nina may not even have had that much opportunity if she had never risen from the rank and file of the Astropathic Relay, for many astropaths in a choir never have the time to develop beyond their basic telepathic sending and astropathy. As it is, though, she is an adept when it comes to Telepathy, wielding both communication- and domination-style abilities for their respective roles of information relay and compelling others to act in certain ways, and has started to delve into the Voidfrost discipline that a number of astropaths find themselves dredging up when isolated from other human minds, with the capacity to shield herself from the void's icy grip in a bubble of air and warmth, plummet her own metabolism or that of a willing target into a form of life-preserving stasis, and even seek out and locate the minds of other sentient beings from many Void Units away, up to and including xeno races. There is evidence to suggest that she could progress much further still in these regions and perhaps others, if she gets the opportunity to continue mastering her abilities. Granted, none of this comes without cost. Though she is soulbound to the Emperor, warding her mind and rendering her far more resistant to the whispers at the edges of her sanity, effectively inaudible by this time, whisper they nonetheless do - and every so often, the ward will be strained by over-enthusiastic use of her abilities and the resulting eddies of the Immaterium, generating a disturbing effect in the local environment. Ever since she first accessed her Voidfrost potential, this has almost universally manifested as a sharp but brief temperature plummet, seeding hoarfrost across every surface in a wide area about her. She remains ever-vigilant for more explicit Warp manifestations, however - rare as they ought to be, they are by no means impossible, and if worst comes to worst, old brainwashing is likely to lead to an almost-instinctive suicide attempt even so many years after leaving the Scholastica Psykana behind - assuming another crew member doesn't attempt to kill her first, that is.
Weaponplay - Naturally, it is rarely appropriate to wield psychic abilities recklessly, least of all those based on altering the mind directly. It is therefore a good thing that she has grown at least reasonably skilled in making use of both pistols and melee weaponry - far more direct is the damage of a pistol than an urge to run out of cover, and far less risky to make use of unless she runs out of ammo. Melee combat is rather more of a concern, in truth, but with proper protection and, occasionally, making use of her powers to support her in combat, she can usually get through a fight unscathed - assuming she's allowed into the fight at all, anyway.
Trauma Response - Nina's past is one filled with the worst sorts of disturbances, most of which weren't even produced by her power directly. To say she has some serious PTSD is an understatement, and it is likely that this will affect her for her entire life; however, she has developed the means to at least withstand future horror as it comes, especially for long-term situations like prolonged torture and imprisonment. The major component of this at present is essentially to turn off her human emotion and relegate her response to logical and creative thought alone, rendering herself nearly unbreakable as far as further harm goes, but the first aspect of it, developing at some point in her teenage years, was to essentially keep an internal clock and calendar to track how much time has passed, and she has become very good at keeping track of time even under severe stress.
Equipment: Nina's gear is mostly basic but highly functional, focused on quality over quantity in a way assisted by her relatively privileged position:
A hellpistol for ranged combat, good for 20 shots per hotshot charge pack, and with extra packs carried on her person when it runs dry;
A mono-edged sword for melee combat, granted typically more of a last resort than intended for standard use;
Thermoplas mesh armour, woven into her robes for protection;
A blessed necklace charm in the shape of an Aquila, for purposes of faith and psychic focusing both;
A void suit, generally stored on-ship in case she needs to head into the void unprotected by her powers;
Various utility items: micro-bead for short-distance comms; chrono for timekeeping; flashlight and glowbulb for light in different circumstances; pict recorder for vid captures; dataslate for sending, storing, and receiving information.
Miscellaneous: There are a wide variety of directions Tecca Nina's powers could develop in the future, setting aside her ongoing advancement of the Telepathy and Voidfrost disciplines. Most are derived either from her soul-bond to the Emperor, namely the Warp-banishing Theosophamy and divinely-inspired Soul Ward, or from the usual mentally-charged disciplines of Divination and Telekinesis. Technically speaking, however, nothing explicitly prevents her from taking them in more offensive directions via Pyromancy, Biomancy, or perhaps even stranger options, though it is likely these would not be strictly optimal choices given her position. It is also worth noting that the damage done to her flesh and nervous system by the Soul-Binding ritual is such that standard bionic replacements could not hope to restore either her vision or her hearing. However, such augments capable of it do exist - they are expensive beyond standard measure, and so heavily engineered as to be works of unparalleled artifice in most circumstances, but not unattainable for a Rogue Trader whose fortunes trend toward the stars...
Appearance: Tecca Nina is quite an imposing figure, and through her value to the Imperium and consequent rejuvenat treatment seems much younger than her true years. Tall and slender, she is pale-skinned and in possession of dark hair down to her shoulders, a combination of traits that many men would find highly attractive - were it not for her eye sockets, empty and permanently seared black by the scorching light of the God-Emperor's soul that once coursed through her. For politeness' sake, she tends to cover the hollows with a black blindfold bearing the symbol of the Adeptus Astra Telepathica on its front in pale blue, a neat and tidy covering for a gruesome disfigurement. Additionally, she wears long black robes that cover her body, themselves bearing both the symbol of her Adepta in pale blue on the front, the Imperial Aquila in white on her back, and the Aquila again in white on the hood. Privately, these items of apparent cloth in fact double as protection from harm. Woven into them is a mesh of thermoplas cells that stiffen when subjected to kinetic energy and heat, dissipating that energy and keeping her safe from harm whilst remaining quite lightweight. Additionally, to those who might somehow think she is easy prey and are not deterred simply for being an astropath, she carries on her person both a hellpistol and a mono-edge sword, evidence of her importance as the master of Edmund Livingstone's Astropathic Choir and indicators of her own lethality if provoked.
Personality: To say Tecca Nina is a severe woman is not exactly incorrect. The life experiences of a psyker once their powers awaken, and especially an astropath, are rarely positive in nature; hers have shaped her into a woman who will not tolerate being made light of by anybody, as in her mind she has gone through too much and come too far in spite of the odds stacked against her to allow such a thing. Consequently, those of higher rank than herself who disrespect her are generally treated with coolness, the bare minimum of civility required and no more, whilst those outright beneath her who do the same will receive naught but passive-aggressive insults, or indeed outright warnings if they go too far - never threats, though, because a threat is uncivil, and implies the possibility that you won't follow through when push comes to shove. To everyone else, though, she does her best to be helpful, understanding, and occasionally even kind. The God-Emperor's mercy works in strange ways - those who are most harmed are often most belittled, a circumstance she is personally well-aware of, and whilst she does not look back on her past with fondness or indeed grace, it has informed her quite a bit. Thus, she tries to show empathy to those in need, even the rare alien that the Imperium has seen fit to welcome into its fold, albeit tinged with pity and stern recommendations for the many. It is but rarely that this folds to naught but empathy, almost always for her fellow sanctioned psykers such as the small choir she now leads, and to them she truly does act graciously, for it is a crushing sort of kindred that they share. Her relationship with the God-Emperor is... complex. Every psyker soul-bound to Him experiences the process in different ways if they do not die outright, from indescribable sensations to an enlightening discussion with Him. Some even expand their faith as a result, becoming the self-proclaimed Transubstantial Initiates that irk the Ecclesiarchy so. Nina falls into the somewhat broader category of astropaths who merely experience agony, though the sensation was certainly indescribable, and as a consequence she is of two minds. Was it necessary? Certainly; even her particular strategies would not have worked forever. Did it help her? Arguably; having a shard of the Emperor's soul tied to hers has certainly kept it safe from harm. Is she less enthused with Him as a result? Entirely - but then, she can hardly blame the God-Emperor directly. His agents are far more culpable as sinners, after all. To that end, when she does talk about her faith in Him, she tends to keep her statements modest, largely espousing kindness to others as she herself displays, if only to offset but slightly the cruelties both necessary and needless of the Imperium's more questionable servants. That being said, to the heathen, the heretic, and especially the witch, she of course has nothing but contempt. Even now, coming to terms with a traumatic past has been a cripplingly hard task that often keeps her up until the late hours, but she at least accepts that the sanctioning process and the Soul-Binding that blinded her was a necessity to keep her safe from worse things. They who would avoid either or both, and ultimately they who would act against the God-Emperor Himself, are unworthy of His grace; at best to be directed to the Black Ships, at worst to be eliminated and forgotten, for that is the greatest kindness one can do them. Most xenos also fall into this category, but she is at least able to acknowledge that if her employer has taken them on board, there is likely a good reason for it.
Relationship to the Dynasty: Tecca Nina has spent the last few years working in the astropathic choir of one of the ships of the Falcon-Cook family; it is fair to suggest that time has been an interesting one. It transpires that her power as a psyker is yet to be fully realised, or so it seems to her; aside from anything else, her skill in astrotelepathy has been tested time and again, pushing her to the forefront of the choir, and ultimately into the position of leading a fresh choir under Rudyard once the Warrant of Trade passed to him. They are large shoes to fill, but Rudyard has been highly accommodating thus far, helping to make them feel much smaller in a way that is steadily earning her gratitude and respect. This has done wonders for her confidence in a fairly short timeframe, but to say she is not still haunted would be entirely incorrect. In many aspects of her being, she still has a very long way to go.
Born on the civilised world of Arteus III, Tecca Nina's early life was not precisely remarkable. Her family was middle class, they worked middle-class jobs for the Imperium, she went to a middle-class school, and under most other circumstances, Tecca Nina would have found herself a similarly middle-class job to work in until her old age. It was therefore unfortunate that one day, in her early- to mid-teens, she began to hear and see things at the edges of her senses - never coherent, but always distressing, and somehow goading in the process. What they goaded toward eventually became clear, as one day whilst being confronted by a bully, she lashed out with her mind, a blunt fist of psychic power knocking the girl unconscious against a locker in full view of a lot of terrified students and teachers. Not three days after that incident, she was taken into custody by squads of black-armoured individuals who would cuff her round the mouth if she so much as whimpered. The next thirty years of her life could be accurately described as "Hell". Seven or so years were spent in what could more or less be described as the worst jail in existence. The relative freedom of expression her planet supported was a myth in that grey bunker, as were any other rights the people supposedly had; instead, Nina was kept in a bland grey outfit, in a bland prison cell, utterly isolated from others like her, those who were kept in this place for the sole crime of possessing psychic powers. The guards, at least, had no interest in the prisoners save when they tried to use their powers, promptly being beaten into submission, or in too many cases shot dead and incinerated, but at the same time, they refused to account for the prisoners' needs beyond food and water, a state of affairs that was especially gruelling for a pubescent young girl for reasons that need not be elaborated on. Socially, therefore, most people in there were not well-adjusted, if she even had any idea about their personalities at all. Nina had only a couple of friends throughout that time, the first a forty year old in a nearby cell who had developed in secret a form of telepathic communication. That friendship lasted all of three months before he was discovered and killed - arguably for the best, considering that every time she used her own abilities, the whispering in her mind grew stronger. She learned the cause of this a couple of years after that, when she grew daring enough to develop her own form of telepathic connection with the thirty two year old two cells over from hers. Their communication lasted a week before he admitted that he'd felt something probing at his mind lately, attempted to convey an image of what it was, and suddenly had his psyche ripped asunder by a monstrosity that Nina herself barely avoided being targeted by too. After seeing what it had twisted the man's body into as the guards carried away the evidence, she no longer attempted to train her abilities. She was, of course, lucky. She could have spent much longer in there. Instead, the Black Ship arrived not too long after she turned twenty- or was it twenty one?- and took her and every surviving psyker in for transport to Holy Terra. This took ten years in total, and somehow, inexplicably, wound up being an even worse prison than the last - one made of black metal lit by red lamps, a hellish combination that played havoc with her vision; one where the silver-armoured guards standing at every juncture seemed to physically crush her whenever they passed by, even though she knew she was lucky enough to never be subjected to their wrath personally; and yet they and others didn't ignore her, but rather dragged her and others away time and again for the sake of unspeakable testing, probing, and punishing of both mind and body, processes that would have left any sane person traumatised, let alone the psychological wreck she became as the whispering and imagery grew ever more pronounced when the silver guards weren't present. She was, of course, lucky. Luckier than most, anyway, for her wardmates never degraded into monsters, nor was her section of the ship ever forcibly cleansed with fire to erase a single threat. So, too, could her journey to Terra have taken far longer, and left her truly shattered rather than simply cracked, good only as fuel for the Emperor's dying soul. As it was, however, she remained on the cusp of sanity by tracking her time in there, precise mental markers that anchored her enough to let her keep some sense of self. A worse fate lay in store for her. Not minutes after she first saw something resembling sunlight for the first time in nearly two decades, she and many others were marched back into an obsidian fortress by men clad in the same sort of black armour she'd first come to know as terrifying, and told that they were to be used for the Imperium's greater benefit, and that they would be trained to use their powers in the name of the God-Emperor, a process that would take a full five years before they were deemed ready. These five years were, thankfully, nothing like as awful as her time on the Black Ship, but to say they were easy was fallacious - her teachers were unreasonably cruel, even having been through the same nightmares she had, and every mistake she made in learning to apply her abilities was punished with beatings and restriction of "privileges" - up to, for the first time, both food and water if they were feeling cruel. All the while still being targeted by unspeakable whispering and imagery, somehow worse than before despite being in such a holy place. Again, she was forced to rely on her internal clock to keep her psyche intact, adding to it with strict and regimented creative activities of a sort - picturing a blank page in her mind, imagining herself writing upon it, and in time generating an entire fantasy trilogy that, when one teacher noticed it, was judged amateurish and naive. That teacher promptly copied the whole thing down word for word behind Nina's back, published it, and made a relative fortune on her efforts. The exercises, however, did their job. Combined with the data from those tests performed upon the Black Ship, the examination of her talents in the Scholastica Psykana, and examination of her own coping mechanisms, she was unbeknownst to her graded at the level Zeta Secundus - decently strong, not quite capable of protecting her own soul from harm as a Primaris might, but nor a mere sheep to be sent to slaughter and soul syphoning with the massed Tertius psykers. At the end of those five years, she was taken into the core of the Imperial Palace, a golden twisting morass she could never hope to navigate alone protected by giants themselves clad in gold, to what looked like some sort of throne room, and forced to kneel in front of a corpse that she recognised as important for reasons that escaped her in the moment, alongside ninety nine other unfortunate souls like herself. Not long after that, the God-Emperor touched her mind. It is quite fortunate that the human brain contains no nerve endings directly, at least for the purposes of sensation. If it did, it would be likely that the electrical and chemical signals coursing through it would induce a constant headache at best, and an unbelievable agony at worst. For Nina, as with most of the astropaths-to-be, her Soul-Binding could not quite be described with realistic metaphors - the closest she could come would be to suggest that it felt very much like her brain had just been crammed full of said sensation-inducing nerve endings, and then shoved into an acid-filled blender with super-heated blades. To say it was pleasant, as some of them purported after the fact, was a strong statement. So too was calling it modest, or distressing. Even words like "excruciating" and "traumatic" were a little weak. If anybody ever bothered to ask, she would likely say it was the single worst experience she had ever had, before or since. As it was, the teachers merely described it as "graduation". When she came to, she realised very quickly that, whilst the whispering in her mind and vague appendages in the corner of her eye were finally quelled, so too was literally everything else about her sight and vision - even though feeling remained, something made very evident when she was strapped down and the remnants of her melted eyeballs scraped out of their blackened sockets without anaesthesia. Nonetheless, she was practically crippled, and it took another month after that fateful event for her psychic-abilities to take over the role, translating the vibrations in the air into mental patterns she could recognise as sound, and the surfaces about her into images she could position herself relative to. Her telepathy even offered full colour awareness by the time the ship she was on found its way to her very first role as an agent of the Adeptus Astra Telepathica: a component in a major astropathic relay. For most other astropaths, this would be where their story ended. Whilst a necessity for rapid information flow, the astropathic relays were constantly flooded with psychic messages from across the galaxy, and they were notorious for inducing the phenomenon called burnout: the crippling of an astropath's psychic powers, be it temporary or permanent, often accompanied by braindeath after however many years of replacing indecipherable whispers and visions with an indecipherable torrent of maddening ciphers in all forms. Only those of particularly strong will could hope to survive for any significant length of time. Once more, Tecca Nina's tendency to develop psychological coping mechanisms saved her: this time, she simply found a way to turn off the part of her mind that was, for want of a better word, "human". Those in charge of the relay didn't want her to be human; they wanted her to be a wire. So, when she was in the immense choir that made it up, she was effectively no longer human, but a wire of thought and spirit, not taking in the messages passed to her, merely letting them move on through her being as fast as possible, and all the while maintaining that mental clock to draw herself back to when she was allowed a break, though by then she was assailed with reminders of her disturbing past so frequently that she often preferred not to revert at all. She burned out sixteen times in the first year before this mechanism took hold; once it had, she burned out once in the next six, and then only because she let that mindstate slip due to a bout of negative memory interfering with her focus. This improvement did not go unnoticed. By now, she was in her early forties, and looked very much like she was in her late sixties, so major the toll of her life and powers had taken on her. It came as a great surprise, then, when she found herself recommended for work at a much less strenuous choir somewhere near the outer edge of the Imperium's holdings, and an even greater surprise when that work proposal came with a free rejuvenat treatment to ensure her ongoing service there. All at once, she reverted from looking and feeling like an elderly lady back to more or less her physical prime, complete with renewed hair growth. All this, however, would only serve to be the introduction for another trial entirely - granted, not one that would be at all comparable to the horrors she had faced thus far, but something difficult to overcome nonetheless. At first, her approach into the deeper, less inhabited parts of the void left her wondering if her Soul-Bond was failing. Whispering she had thought banished for good returned steadily, growing louder the further from civilisation she went. It didn't take overly long, once she had taken up her position in the astropathic choir of that region, for her to recognise them for what they were: not the monsters of her past, but the dying screams and nascent dreams of aliens from far before her time, maddening to contemplate even compared to those other monsters of the Warp. They, after all, had at least some basis in human emotion. Nonetheless, her old coping mechanisms kicked in once again: shut down needless emotion, keep track of the passage of time, use the mind to craft creatively- this time, actually delving into and practicing her telepathic powers, to see what creative fashions she could use them in- all serving to keep her on track toward the eventual title of Astropath Transcendent... somehow, though, she found a sort of magnetic pull despite those mechanisms. Week after week, month after month, she kept being drawn back to contemplating, not the voices coming from the darkness, but the very darkness of the void itself, and this fascination manifested one day in the form of a deep chill filling her private quarters. After that, she found she didn't need to lose herself in her coping mechanisms anymore, though she continued to work on her telepathy where she could. Again, this did not go unnoticed. Not long after this revelation, perhaps three years since joining the choir, she was requested by name by a member of the Falcon-Cook Rogue Trader lineage. A Praetorian family, the patriarch offered her a position in his own choir aboard his ship. It would be quieter still than the one she'd grown used to, and perhaps a touch more dangerous at times, but then excitement was part and parcel of the life of a Rogue Trader! Excitement, freedom, and of course wealth beyond measure, more than Nina herself might ever have access to in the alternate course of her life. Wealth, in truth, wasn't too impressive to her, but the freedom to expand her abilities, and perhaps see just how far they could go...
Skills:
Astrotelepath - By far Nina's most notable skill is her aptitude in astrotelepathy. Though she sacrificed her vision, hearing, and much of her former self in the process of transformation- not all of which was due to exposure to the Emperor's soul, and none of which was pleasant to experience- what she has gained in return more than makes up for it. She experiences the world psychically now, as if she were in full retention of her former senses, and she can send messages across vast stretches of Imperial space in relatively short timeframes, a vital process for the Imperium's ongoing functionality, with even further distances made possible in the presence of an astropathic choir. Granted, sending even one relatively brief message is not nor ever will be a short process for any distance greater than orbital, especially with how much effort goes into encoding the most important and sensitive information packets to ensure prying Warp creatures and scions of heresy can't intercept it, but the capacity to do so at all is a rare and rightly-prized ability.
Sanctioned Psyker - Beyond mere astropathy, Nina is a reasonably skilled psyker in other areas too, sanctioned as she is. All psykers can detect the soul-aura around an individual, so-called Witch-Sight, and may make use of it to elucidate certain pieces of information about them, though not much without explicit training. The majority of sanctioned psykers thus focus their efforts on learning to make use of a relatively selective pool of psychic abilities called a discipline, most practicing with one particular discipline above all others, and mastering two or maybe three distinct disciplines in their lifetime if they are exceptional; Nina may not even have had that much opportunity if she had never risen from the rank and file of the Astropathic Relay, for many astropaths in a choir never have the time to develop beyond their basic telepathic sending and astropathy. As it is, though, she is an adept when it comes to Telepathy, wielding both communication- and domination-style abilities for their respective roles of information relay and compelling others to act in certain ways, and has started to delve into the Voidfrost discipline that a number of astropaths find themselves dredging up when isolated from other human minds, with the capacity to shield herself from the void's icy grip in a bubble of air and warmth, plummet her own metabolism or that of a willing target into a form of life-preserving stasis, and even seek out and locate the minds of other sentient beings from many Void Units away, up to and including xeno races. There is evidence to suggest that she could progress much further still in these regions and perhaps others, if she gets the opportunity to continue mastering her abilities. Granted, none of this comes without cost. Though she is soulbound to the Emperor, warding her mind and rendering her far more resistant to the whispers at the edges of her sanity, effectively inaudible by this time, whisper they nonetheless do - and every so often, the ward will be strained by over-enthusiastic use of her abilities and the resulting eddies of the Immaterium, generating a disturbing effect in the local environment. Ever since she first accessed her Voidfrost potential, this has almost universally manifested as a sharp but brief temperature plummet, seeding hoarfrost across every surface in a wide area about her. She remains ever-vigilant for more explicit Warp manifestations, however - rare as they ought to be, they are by no means impossible, and if worst comes to worst, old brainwashing is likely to lead to an almost-instinctive suicide attempt even so many years after leaving the Scholastica Psykana behind - assuming another crew member doesn't attempt to kill her first, that is.
Weaponplay - Naturally, it is rarely appropriate to wield psychic abilities recklessly, least of all those based on altering the mind directly. It is therefore a good thing that she has grown at least reasonably skilled in making use of both pistols and melee weaponry - far more direct is the damage of a pistol than an urge to run out of cover, and far less risky to make use of unless she runs out of ammo. Melee combat is rather more of a concern, in truth, but with proper protection and, occasionally, making use of her powers to support her in combat, she can usually get through a fight unscathed - assuming she's allowed into the fight at all, anyway.
Trauma Response - Nina's past is one filled with the worst sorts of disturbances, most of which weren't even produced by her power directly. To say she has some serious PTSD is an understatement, and it is likely that this will affect her for her entire life; however, she has developed the means to at least withstand future horror as it comes, especially for long-term situations like prolonged torture and imprisonment. The major component of this at present is essentially to turn off her human emotion and relegate her response to logical and creative thought alone, rendering herself nearly unbreakable as far as further harm goes, but the first aspect of it, developing at some point in her teenage years, was to essentially keep an internal clock and calendar to track how much time has passed, and she has become very good at keeping track of time even under severe stress.
Equipment: Nina's gear is mostly basic but highly functional, focused on quality over quantity in a way assisted by her relatively privileged position:
A hellpistol for ranged combat, good for 20 shots per hotshot charge pack, and with extra packs carried on her person when it runs dry;
A mono-edged sword for melee combat, granted typically more of a last resort than intended for standard use;
Thermoplas mesh armour, woven into her robes for protection;
A blessed necklace charm in the shape of an Aquila, for purposes of faith and psychic focusing both;
A void suit, generally stored on-ship in case she needs to head into the void unprotected by her powers;
Various utility items: micro-bead for short-distance comms; chrono for timekeeping; flashlight and glowbulb for light in different circumstances; pict recorder for vid captures; dataslate for sending, storing, and receiving information.
Miscellaneous: There are a wide variety of directions Tecca Nina's powers could develop in the future, setting aside her ongoing advancement of the Telepathy and Voidfrost disciplines. Most are derived either from her soul-bond to the Emperor, namely the Warp-banishing Theosophamy and divinely-inspired Soul Ward, or from the usual mentally-charged disciplines of Divination and Telekinesis. Technically speaking, however, nothing explicitly prevents her from taking them in more offensive directions via Pyromancy, Biomancy, or perhaps even stranger options, though it is likely these would not be strictly optimal choices given her position. It is also worth noting that the damage done to her flesh and nervous system by the Soul-Binding ritual is such that standard bionic replacements could not hope to restore either her vision or her hearing. However, such augments capable of it do exist - they are expensive beyond standard measure, and so heavily engineered as to be works of unparalleled artifice in most circumstances, but not unattainable for a Rogue Trader whose fortunes trend toward the stars...
She had seen Kirsty fight off those creatures, and she'd done nothing. She'd seen her trapped by flames, watched Liam save her, seen them both run back to fight the cow angel thing, and she'd done nothing.
'Cowardly Alina. You're awful.'
Eventually, the sounds of fighting died down. Eventually, Alina couldn't sit idly by any longer, now that it was over. She forced herself to stand, to slide up the wall and walk back around the corner where combat had been taken.
'You could have helped. You should have- should-'
That. That was Kirsty. She'd lost an arm. She. Oh.
'Oh my God. Oh my God. Oh my God.'
Suddenly, Alina was running to her side. This was what her lack of support did. She could have stopped this from happening. Kirsty's arm, she reckoned the real Kirsty, was - it was meat. It didn't look like it could be fixed, that was for sure.
'Do you two have any ice?'
Stupid question. Worth asking. She knew it needed to be kept cold. If a body part was lost, it'd die quickly unless they were kept cold enough. That wasn't a chemistry thing, but it was in every bit of media she could think of that featured it, and it wasn't a stretch to say it was due to nerves more than anything else.
And for the stump, she needed to stop the bleeding. How did she... yeah, okay. She had to put pressure on it, right? That wouldn't work- oh, wait, there was a knife right there! Could she... maybe. How did they do a torniquet on TV? Cloth, and something to tighten the cloth before the point of blood flow?
Well, they had both. Taking the knife, she cut off the excess sleeve on Kirsty's destroyed arm, and wrapped it around the arm above where it had been ruined. Shit, how would... twist the cloth until it's tight, she supposed, then wrap it around the knife handle, turn that in the same direction as the first twist... was that working? Maybe? She was twisting a knife around to try and stem the bloodflow on somebody's arm, shiiiit. She had no idea what she was doing here. Fuck it, she'd just use her hands to keep it twisted, the knife had done its part there.
'We need to find a doctor. Or a hospital or something.'
That was stupid too. There weren't doctors in here. This place was devoid of anyone other than themselves and the death dogs from earlier, and whatever Kirsty's evil version had summoned. But they had to do something - she'd already maimed Kirsty by proxy by not helping, it was the least Alina could do to keep her from dying outright.
Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)
[url=https://www.roleplayerguild.com/topics/173815-static-tabs-do-not-take-up-internet-bctheentitys-character-links/ooc]A link to some of my past characters, which I need because static tabs do not take up internet.[/url]
[center][u]Infamous Quotes From People Who Exist[/u][/center]
“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.”
~vikaTae
“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.”
~BCLEGENDS
<div style="white-space:pre-wrap;">Hello, I am me from the internet. I migrated here from Kongregate's Forum Games Forum, so feel free to look for me there if you wish to follow a career in internet stalking people. (ಠ_ಠ) ( ͡° ͜ʖ ͡°)<br><br><a href="https://www.roleplayerguild.com/topics/173815-static-tabs-do-not-take-up-internet-bctheentitys-character-links/ooc">A link to some of my past characters, which I need because static tabs do not take up internet.</a><br><br><div class="bb-center"><span class="bb-u">Infamous Quotes From People Who Exist</span></div><br>“I really don’t follow how your faith believes its perfectly acceptable to doom 4,000 years plus of sentient beings, on a pre-set path of no escape from sin, just so their descendants can be offered the ‘chance of salvation’ when the god murders its own son.”<br>~vikaTae<br><br>“Don’t be an ass or a pussy, ’lest you get screwed by life. Being a mouth or a hand is somewhat safer, and an eye socket is pretty much sacred in this regard, so always keep a look out.”<br>~BCLEGENDS</div>