[ RANKING ]Leftover
[ Fungal Incarnation ]Mire is the walking embodiment of the fungus kingdom. Their body is composed of literal thousands of molds and mushrooms that have never occurred naturally on the planet. They are a colony without beginning or end, never truly done forming. This has many benefits that make them extremely unusual. As a Leftover, their powers are unlike anything a superhuman can demonstrate. They are capable of shapeshifting, reforming limbs and the general shape of their body into whatever state it needs to be in order to navigate terrain or get their new "job" done. The upper limit of this seems to be completely liquifying their body into a thick sludge of fungus and enzymes.
Undying Kingdom: Being composed of mycellium, Mire is also capable of extreme regeneration. If an arm is cut off, or if they are set on fire, they only need to consume organic matter to regain what they lost. This can be anything from food to a villain's arm. Their consciousness exists in every individual strand of hyphae that they are made of. As long as a single piece of it exists, even if it's only a few atoms thick, then Mire is not dead.
One with the Colony: Due to Mire's nature as an infinite colony of fungus, they can rapidly grow entire mushrooms from their body. These mushrooms vary in their exact type, and it is unclear if they are even remotely edible, but Mire could grow them by spreading spores in secretive areas such as a back alley or in a villain's lair. Mire is connected to fungus that isn't directly apart of their body, like a hivemind. This is mostly benign in a city like Castleburg, but it means they can grow patches of mushrooms in an area and keep a constant eye on things that happen, as the mushrooms would "hear" what is going on, in much the same way they learned all they know of humanity.
Cycle of Life: Many mushroom species rely on enzymes to break down dead things for consumption. Mire can secrete a similar, slurry-like substance that resembles chunky glue, to melt any form of matter they need. It acts similar to acid, able to eat through bricks and rocks like normal fungus turning stone into soil. The only known way of neutralizing this substance is either having Mire soak it up, or soak it with water.
For the below-listed rankings, please rank yourself using the colored and uncolored boxes on a scale of 0-10, with a 2 corresponding to what an average, non-powered human can put out, and provide a brief explanation for the reasoning of said ranking. See "Power Rankings" hider below for more guidance.
[ PHYSICAL STRENGTH ]■■■■■□□□□□
Mire's body is composed up incredibly dense mycellium that could eat bullets from most guns. They are by no means a Superman analogue, but they are definitely sturdier than most heroes.
[ AGILITY ]■■■□□□□□□□
Mushrooms don't move, so much as
grow, and this means that Mire is not very fast. Most heroes can outrun them, even without flight or teleportation. They're slow, build like a fleshy, spore-laced brick.
[ INTELLIGENCE ]■■■□□□□□□□
Mankind forgets, but the oldest kingdom of life remembers. Mire is a one-in-a-million case of a Leftover that isn't only somewhat benign, but actually
sentient, and capable of human speech. They are on par with a particularly smart human being, who might be good at strategy games or research.
[ DESTRUCTIVENESS ]■■■□□□□□□□
They could smash things with their fleshy limbs, and crash through a brick wall with enough force, but Mire's destructive capabilities don't include summoning mushroom monsters to ransack a city... As far as they know.
[ LETHALITY ]■■■■■□□□□□
All it would take is one wrong move, and that villain in Mire's face is getting slapped with a fist covered in enzymes. And then, their villain friends would watch their skin melt off like hot butter, before they scream in agony as their muscles and organs go next. On a rainy day, or against someone in thicker armor, Mire isn't
that fatal to go up against, but it's still not pleasant.
[ ENDURANCE ]■■■■■■■■■■
Mire is a monster, in every possible way the word can be used. Explosives that could take out a city block would be needed to scour the battlefield of their presence. And even then, there's a good chance a stray bit of hyphae flaked off of them on their way
to the fight. Mold is an infestation, mushrooms will sprout whether you want them to or not. You cannot eradicate fungus, you can only keep it at bay for so long.
[ STAMINA ]■■■■■□□□□□
Mire doesn't get tired in the way humans do. They don't need to breathe, they don't have muscles. But enough exertion could result in their hyphae structures growing frail and frayed, like a rope under friction. Eventually, they would need a break, but most people wouldn't last long enough to see it.
[ EFFICACY ]■■■■■□□□□□
Mire’s powers do not line up with the traditional standard of superhuman abilities. Most superhumans have to learn how their powers work, and discover themselves in the process. But Mire’s “powers” are an extension of what they are. Meaning they don’t have to discover much of anything, rather than do it. This is only a five out of ten because ICOSA knows very little about Mire, due to their cagey attitude towards researchers.
[ SURVEILLANCE LEVEL ]■■■■■■■□□□
Mire has shown a capacity for reason and restraint, on par with humans. A month long effort to spy on them from a distance showed that they only observe humans out of curiosity, rather than malice. And they never asked to be a hero in the first place, so it is no secret that Mire at least has an inclination to leave humans be. But with that in mind, they are an absurd statistical anomaly, an exception to a centuries old rule that their kind is to be shot on sight. Their very existence means that many people in ICOSA want to study Mire, and find out what makes them tick. Unfortunately, ICOSA has learned what can happen if Mire is forced into that situation, meaning their powers are not yet fully known either. For these reasons, HERO has been advised to find a way to make Mire “warm up” to them, and convince the Leftover to trust them enough for study. They are to be watched closely, not necessarily because they are dangerous, but because of what the world might be able to learn from them if their new life as a hero is a success.
[ SKILLS ]Gardening: Surprise, the fungus monster knows a thing or two about plants.
Stealth: Mire is used to going undetected, dissolving into the ground to avoid being spotted by humans and making absolutely no noise. They are more comfortable with it, anyway.
[ EQUIPMENT ]N/A