@Zoey White and @NorthernKraken, you guys are both approved; just make sure to sort out spelling and formatting issues before sending your sheet to the characters tab.
Here's the NPC, and a reference for filling out your sheet.
Federica Azzurro
Gender: Female Age: 51
Height: 170cm Weight: 75kg
Occupation: Investor, philanthropist
Background
Federica first discovered her uncle working for the Crogiolo Syndicate when she was in university, desperate to do anything for money. She started runnig scams part-time with her uncle, and quickly found herself quitting school and going full time. That was a time when a stern law enforcement in Chiovo picked off old crime families left and right. Crogiolo itself nearly fell then, when Federica's uncle became its acting leader after many others' arrest and betrayed his colleagues for a pardon. Thankfully for the surviving syndicate members, Federica was there to pick up the pieces. She kept the syndicate low for a few years, allowing it to persist despite its peers' demise, then tranformed the traditionalist crime family into a quasi-legal enterprise (on the surface) with international connections. Although she still kept in connect with some street criminls, Federica diversified the syndicate's portfolio by sponsoring and bribing businesses and politicians. This gave her unmatched connections and opportunities, and allowed for personal luxuries otherwise impossible to obtain.
Federica was once married and had a child, but the subsequent divorce drove both her husband and child away. She never remarried after, instead, she sees the best of Crogiolo as her offsprings and believes she is giving them a better life.
For a criminal mastermind, Federica is relatively cheerful. She often greets her subordinates, clients and contacts with a smile, knowing that none of them dares to cross her...until now.
Resources
Black bear fur coat
R-93 machine pistol
2002 Range Rover
9000 square feet suburban mansion
Extensive collection of medieval letters
Tom Bergman (driver and bodyguard)
Giulio Cespuglio, former tourism minister (friends with benefits)
Chiavo is a (fictional) city-state on the Mediterranean, known for its beach resorts, olive farms, traditional architecture, and a rich history of crime families. Today, all but one of those crime families are defunct, whether from competition, transformation into legitimate organizations or dismantled by the government. As the last of its kind, the Crogiolo Syndicate has retreated underground. Long gone are the syndicate's days of brazen robberies and lavish parties. The name Crogiolo in 2019 implies an obscure network of thieves, smugglers and drug dealers.
However, obscurity does not equate to safety. The syndicate's matriarch, Federica Azzurro, considered untouchable by the law for decades, has been arrested. A convoy of police vehicles surrounded her suburban estate at night, followed by broadcast of her meticulously covered up crimes in the morning. Chiavo Police promises more arrests to come; they have discovered Crogiolo's biggest secrets.
There are only seven people in the matriarch's inner circle, that are privy to her most discrete dealings. You are one of them, and you know that only your peers could have leaked the secrets to the police. The matriarch never appointed a successor among you (expecting to stay in power for decades), but there is a consensus to finding the traitors, and exact swift vengeance upon them.
This RP is a 7-player adaption of Mafia, except the flavor of killers and townsfolks have been flipped around. If you've never played this game before, you can learn more on this wiki.
This roleplay will be player-driven; you influence what happens, so communicate frequently. The game runs between three to six (OOC) weeks, and one IC post is required from each player per week. Your spot will be reassigned to a queued player if you miss the deadline.
After seven players have signed up (further applicants will be placed in queue), certain players at random receive secret roles. These roles are in the next section. Your role must remain a secret and will only be revealed if you die. Do not PM other participants (active or defeated).
Mechanics
Gameplay is divided in 2 phases:
The game starts in "Day" phase, which is the time for interaction. Throughout this phase, there will be an ongoing vote for who is believed to be the killer. At the end of Waking Phase, the character with more than half of all votes (ie. 4 votes out of 7 active players, 3 out of 5, etc.) will be lynched and their role revealed. Players can choose to abstain from voting and change or cancel their votes within the allotted time. Once both murderers are caught, the game is over and those remaining win. Otherwise, we continue into the next phase.
"Night" phase means silence. No IC posts are allowed during this phase. The GM will message everyone to determine their course of action for that night. This is the time for the antagonists to kill, and also for special roles to use their abilities. Roles will be given through PMs and results will only be returned once all actions are locked in.
Vote tally and the result of each phase will be tracked in OOC. Please specify your Daytime vote in IC (with hider), or OOC.
*All role actions are optional, which means you don't have use your ability if you're scared of being busted.
Antagonists (Undercover police)
Mole – The standard "bad guy"; eliminate one player each night
Roleblocker – Block 1 player from their nighttime action; takes over for the goon if they are killed
*The antagonists can directly PM each other.
Protagonists (Crogiolo Syndicate)
"Citizen" x3 – No nighttime ability
Investigator - Investigate 1 player each night, revealing their alignment (protagonist or antagonist; no result if blocked)
Enforcer – Prevent 1 player from being eliminated at night; can't protect yourself
A roleclaim is a statement of what your role is.
Don't roleclaim. You may accuse another player. However, no one is allowed to show OOC proof of roles (role assignment PM and/or investigation results).