@Red X
Good question! The nearest settlement to the property is a small town named Bluebrook. When I say small, I mean small. There only about 2,000 people living there, tops. It's a town that's recently fallen on hard times, and, like many rural areas, is steadily losing its population. Some people (police being one of them) are aware of the coven's existence, yes. However, they don't know much about it. And the witches would rather not tell them about it. The people of Bluebrook think that the witches are just some strange, cult-y religion, and would rather stay out of their business. Religious leaders have definitely tried to send missionaries up the mountain, but they have been repeatedly dissuaded.
How adorable! If you're done, go ahead and pop her over. I love how you worked with the theme I made. You really took the whole 'typical teenager' aesthetic and ran with it.
Not sure if you're done or not, but I have literally the smallest nitpick: you didn't include birthday in its own section. Otherwise, it's great how you took the lore and ran with it.
Good question! The nearest settlement to the property is a small town named Bluebrook. When I say small, I mean small. There only about 2,000 people living there, tops. It's a town that's recently fallen on hard times, and, like many rural areas, is steadily losing its population. Some people (police being one of them) are aware of the coven's existence, yes. However, they don't know much about it. And the witches would rather not tell them about it. The people of Bluebrook think that the witches are just some strange, cult-y religion, and would rather stay out of their business. Religious leaders have definitely tried to send missionaries up the mountain, but they have been repeatedly dissuaded.
Grew up in a small town
And when the rain would fall down
I'd just stare out my window
Dreamin' of what could be
And if I'd end up happy
I would pray
Name
Dakota Charity Lawson
Dakota often uses the nickname "Kota" but is fine with either her full or abbreviated names.
Gender
Female
And proud.
Age
17
She certainly doesn't act her age, though.
Birthday
7/24
Same as her idol, Amelia Earhart.
Sexuality
Unsure
Trying hard to reach out
But when I tried to speak out
Felt like no one could hear me
Wanted to belong here
But something felt so wrong here
So I pray
I could breakaway
Appearance
Kota, upon first glance, is easily approachable. Her skin is fair but quite healthy, and her hair, a soft, light brown in color, is often left unkempt and tangly, normally at shoulder-length. She has curious, deer-like cocoa eyes framed with short, brown lashes. Kota's face shape is a rugged oval and her nose is buttony. She has a multitude of scars across her figure, from falls and scrapes, most of which she couldn't remember, though she does have one big one on her right elbow from falling down an actual cliff (she has a fun story for that one). She isn't toned, per se, but her build is quite athletic, moreso than your average teen for sure.
When not wearing any sort of witch robes, Kota prefers clothes that are airy and comfortable. She gravitates naturally towards lighter tones, sky and pastel blues, and her preferred attire would just be a t-shirt and sweats, though she does have other clothes in her wardrobe that she likes. She greatly prefers sneakers and is very wobbly on heels. She has a fairly discreet nose piercing.
Height: 5'4"
Weight: 128 lbs
Personality
Kota is carefree by nature, a girl that enjoys going wherever that wind will take her. She's very flighty and whimsical, with a short attention span and a difficulty in finding a genuine center in life. Kota, instead of being bogged down in responsibilities, enjoys having fun and is a natural thrill-seeker. She loves the feeling of adrenaline coursing through her veins and is overall a very zealously mirthful girl. She's a fast-talker and intensely high-spirited, and she enjoys bringing others along for the ride with her. She has a disdain for authority, preferring to operate by her own rules, and she doesn't like being dragged down by others that want to put a limit on her. Kota simply enjoys being free and unrestrained, and she lives her whole life like that. Her mantra is "you only live once," and she intends on making this life her best one.
Kota is quite an airhead, and is notoriously very forgetful and absent-minded. She’s rather klutzy and has a habit of getting herself into very sticky situations. That being said, though, Kota is also rather clever and is surprisingly wily and resourceful. She is very apt at using her surroundings and resources to her advantage and is a quick thinker.
By nature, Kota is an extrovert, and those who know her know that she is a very caring, loving and nurturing person. However, she doesn’t always come off this way. She’s a passionate tease (though she doesn’t always reciprocate the jokes well) and can often seem a bit mean. At heart, though, she doesn’t intend to cause any acrimony. She values her friendships a lot and would do a lot to keep them intact.
Kota, at her core, may be very carefree, but on the rare occasion she finds a concept or an ideal that she finds attractive, she can latch onto it very strongly and become very loyal to that idea. This (hopefully, at any rate) is what she sees in the Coven- an opportunity to grow her abilities and use them to protect the material world. Hopefully, she can also have a blast while doing it.
I'll spread my wings, and I'll learn how to fly
I'll do what it takes till I touch the sky
And I'll make a wish
Take a chance
Make a change
And breakaway
Biography
Kota’s family history is rooted in the Americas. From her father’s side, she gets a fraction of Cherokee ancestry, and on her maternal side she’s been related to Charity Johnson, a female aviator and member of the Ninety-Nines, an organization by Amelia Earhart that was founded to help recruit female aviators. True to this ancestry, Kota has always enjoyed the feeling of flight, the ability to be midair and feel the wind flowing through her hair. The union between the two families, though, was not quite as solid. A drunken one-night stand led to a very unhappy, failing marriage, and eventually Kota’s mom left Kota’s life, moving away to try and start anew, and leaving her father to raise the young girl of 3.
Kota’s paternal grandmother was the one that first became associated with the Sisters of the Dying Branch, and that innate magical gift has been passed down to the young witchling. Kota’s life was a relatively normal one. She went to normal school, struggling through regular classes like the average teen girl, and she played a few sports, though her heart lied beyond that. At night, away from prying eyes, Kota’s father taught her the art of magic, something which fascinated Kota. She grew versed in several different branches of magic, but her strongest and most passionate field of study by far was the sacred power of flight. Night after night, Kota went out to learn how to fly. She found that while she could get a few feet off the ground and zip around a little on her own, it was much more effective (and much less taxing) to utilize some type of enchanted vehicle. The most witch-like choice was the broomstick, but she found that her family didn’t have any that were any good. She tried using a Swiffer a few times but found that it didn’t really work well either. It was a fateful birthday when she found Blue Jay- a cool snowboard. The snowboard was supposed to be for a vacation trip, but it instead became Kota’s go-to flying apparatus. She got pretty good at flight too, though flying has ended up with her in a few awkward situations, to say the least.
Now at an older age and with a good deal of magical experience, Kota has prepared to join the Coven. She finds the Coven quite fascinating and wishes to carry on a legacy of using magic to do good in the world and make a change. Though her blithe, airy nature often clashes with Coven authorities, Kota is wise enough to follow the rules enough to keep her in the organization, knowing that this Coven is definitely something she wants to be a part of.
Notable Rumors
That Kota once huffed paint as a dare during 9th grade art.
She did not.
Greatest Fear
Claustrophobia
Kota’s worst fear for sure is being locked in a small space. Kota thrives on the outdoors and the feeling of being adrift in the air, liberated, so the idea being confined in a small area terrifies her.
Magic
Kota, overall, is a talented witch that has a firm grasp of magical abilities as a whole, though she has a great deal of talent in some areas and a great lack of talent in others.
Strong Suit: Flight
Kota is a prodigal pilot and is a highly capable and highly comfortable being midair. Years of dedicated practice has given her the ability to maintain airtime for extended periods of time using her trusty snowboard Blue Jay. She can soar midair for a good period of time with her “airboard” and has boasted that she can fly with any item (not true, but she’ll try). She can also fly without an apparatus, but this is very draining and dangerous, so when without her board, she tends to just focus on levitation a few feet above the ground, which she often does just to brag. While midair, Kota has a wide abundance of tricks and talents that she can do and will often show-off with. Kota has to take great caution, though, of her remaining magic in the tank, as running out of magic mid-air can be very costly for her.
Replace the dragon decal with a bird decal. The board is wrapped in a few spots with tape.
Strong Suit: Wind Magic
Kota’s other area of familiarity is with Wind Magic. Kota is talented in creating strong gusts of wind with her magical abilities. Normally, this field is generally reserved for passing the salt shaker across the table and softening some of Kota’s often-rough landings, but greater studies can hopefully yield stronger results.
Neutral: Healing Magic
While not a strong suit, Kota is capable of performing some basic healing magics to quickly seal up small wounds and do basic first aid, but is not well-versed in the area by any means.
Weak Suit: Potions
To Kota, potions is basically “magic chemistry.” She got a D+ in chemistry, and those feelings apply to potions.
Weak Suit: Other Elemental Magic
She tried using fire once. It ended very badly. She hasn’t tried since.
Other
Pet: Some witches take pride in their familiars, and Kota is no exception, though her familiar is a bit...unique. While others boast cats, perhaps dogs, and the sort, Kota’s familiar is a domesticated ferret named Astro that is the only creature on Planet Earth that is more playful than Kota. Astro’s favorite game is “how far can I get with Kota’s wallet” and his favorite food are other people’s fingers.
Color: Kota’s color is Sky Blue #87ceeb (She doesn’t know this, of course)
Theme Song: “Breakaway” - Kelly Clarkson
Out of the darkness and into the sun
But I won't forget all the ones that I love
I'll take a risk
Take a chance
Make a change
And breakaway
How adorable! If you're done, go ahead and pop her over. I love how you worked with the theme I made. You really took the whole 'typical teenager' aesthetic and ran with it.
Color Code BFA658. He has a dog at home. He spends a lot of time outdoors. He can be seen hiking, foraging or taking nature photography in his free time.
Nicknames/Aliases: Ark, Ken, Kenny
Age: 17 Birthday is June 18
Gender/Pronouns/Sexuality: Male/He Him/Heterosexual
Primary: Terramancy
Secondaries Runes, Divination
Description: Standing at 5 Feet 10 Inches, Arken is of average height but he has an athletic build. During his free time, Arken enjoys outdoors activities, contributing to his physique. He cares about his hair way too much, constantly fussing with it even if it is in pristine condition. His wardrobe consists of typical teenage clothing. Band/graphic tees, fitted jeans, vans or other sneakers. Occasionally, he would pair some accessories. Accessories include, but not limited to, small stud earrings, sunglasses, a watch, a pinky ring with his family sigil etched on it.
Personality:Generally outgoing, mostly upbeat. Fiercely loyal to those he considers his friends. Would rather shy away from action but will not hesitate to act if he sees harm coming his friend's way. He typically uses his magic for constructive purposes, as he believes that earth was meant to be used to build something meaningful.
Skills: Expert builder, can create spectacular structures. Combined with his secondaries, he makes for an excellent companion to go on adventures with.
Weaknesses/Fears: Far too docile, despite being a manipulator of rock and stone. Arken is terrified of heights. He believes things like flying are unnatural. He also fears/dislikes fire as it main purpose is to destroy
Brief History: The Stones have long been know and commissioned as stone masons. Their history tracks back to antiquity. Some of the world's most well known structures has had the 'Stone Touch'. Their fortunes were amassed that way. The last 5 generations had settled in the American West, in the Rocky Mountains where there is an abundance material for them to work and play with. Their family, however, traces their ancestry back to the cradle of Civilization itself, thus explaining the odd name for an American.
When the Gold Rush ended, his family had to start moving Eastward, as commerce started to develop on the coasts. Finally settling down in pre-Great Depression New York, his family enjoyed a time of great fortune and prosperity. His forefathers were hired as builder and architects, having built some magnificent buildings. Some questions were quietly muttered about how efficient they seem to be with building and taming of the unruly rudimentary building material available at the time.
During the Great Depression, the fortune amassed previously slowly dried up. There were no building projects to be taken, and thus members of his family sat jobless for an extended period of time. They were able to scrape by, and adopt a more simple way of life.
Somewhere in the 1950s, a female member of his family discovered a group of 'like minded' people. The Sister of the Dying Branch, to be exact. They took her in, saw her as one of their own instead of the stereotypical 'hippie' or 'Beatnik". Throughout the years since, the Stone family has stayed in contact with the coven, being a supporter of theirs however they can.
Fast forward several decades. Arken was born to a long line of Earth magicians, after a long period of magic being dormant within his bloodline. Living as a part of the typical upper middle class, Arken grew up like any other teenage boy, attending school and the like. He mostly kept to himself during school hours. His affinity to earth led him to be a very outdoors-y person, preferring to spend time walking along in the woods rather than partaking in typical teenage activities. This has gotten him labeled as a 'weirdo' or as an outcast in general.
Arken does not mind. His parents were able to education him on his family history and he is very proud to be the one to carry on the torch.
Notable Rumors: It has been said that Arken and his family are drug dealers. In truth, it is just remaining old money that his family has stashed away. It has also been said that Arken is a part of a cult. While not untrue, Arken does not label the coven as a cult. They're as much his family as his parents.
Other:
Not sure if you're done or not, but I have literally the smallest nitpick: you didn't include birthday in its own section. Otherwise, it's great how you took the lore and ran with it.