A pat on the head from Miss Calra. It brought a small flush to the Mothraki's face at the tie, as in all honesty Nylah hadn't expected it as she had gone about trying to help clean up in the aftermath. Blood soaked up from the floor and table, gathering used cloth to wash the next day, putting up the unused herbs and taking care of the fire, but nothing she felt would get her such accolades. Well, something a simple as a pat on the head and a 'good job' anywho. She'd just been doing her own job to save a life, and it had been Miss Calra herself to really do the major work. All she'd done was support, which was something she was glad to have been able to do at the very least.
Yet her teacher seemed to be in good spirits, and it was enough to ultimately put a small smile of gratitude on Nylah's face at the time.
Simply to watch Calra work had been something she'd admittedly done a lot more of than she'd expected, all as she'd primarily gone about making the potions and poultices and such things to provide as best as she could. Stitches. Bone setting. The exposed muscles and tissues and any kind of organs that could be seen from where the Mothraki had worked. Like she couldn't totally look away...or perhaps didn't want to. She wanted to learn more, and this in part was true for why she'd been looking, but likewise she'd felt like keeping an eye on the injured oni still too. Out of habit. Instinct. Care. Haruno had been her patient to stabilize and get here, and it was a miracle she'd been able to.
It had made her think back to those days she'd been first learning all of this, and the first sight of blood and viscera of even some small kind. She'd nearly fainted on the spot! But she'd gotten better. And better. And better at seeing it and working around it at least. Learning to focus when it came into the picture, and to keep her mind on the tasks. Or, well, perhaps in reality 'numbed' was the particular word that described her adjustment process thus far into her learning. Desensitized, but not ignorant or uncaring by any means. If that made any lick of sense.
Safe to say she'd been happy to head home, the caress of the moonlight on her skin a reminder of the peculiar situation she had with the moon goddess herself. She could see this display and these things, and even a tiny goddess she could interact with in her head! It was crazy, like madness, and yet it was real and something she only knew about her own situation of having to deal with. Were there others? She had no idea. Yet was that not fitting in the end somehow? A mystery, shrouded in moonlight in that little regard when it came to the whole span of things.
Whatever was to come, she had gotten home as soon as she could to finish caring for her mother. Sleep was good, but to reduce the fever and such using a small humble bit of the leftover herbs was mandatory in her mind. Ensure a cool cloth was nearby. Make sure she was as comfortable as possible. Wait until she fell asleep before Nylah herself went to bed. In short, the nightly ritual ever since mother had fallen ill.
One more day. Please. Keep hanging on until she...until she could find the solution for this. For this illness. For all of this stupid mess!
This was the only parent she had ever known, for better or for worse, and she loved her dearly. She didn't want to lose her, nor would trade her for that matter, for anything in this world that she could imagine or dream of.
...
...
...
Wood. Food. Enough to get them through the next few weeks at least. And a plan to take care of the fishing issue? Perhaps that would even more so help the food matter, though at least that giant chameleon hadn't been a waste of an experience after all. Maybe.
Even though seeing the meat-removed remains the next day had left the Mothraki feeling uneasy anywhere near the tongue of the thing. Felt like it was going to shoot out and eat a moth salad at any second! But she'd wanted to collect some poison from it in a few vials to keep with her, and that was what she'd gone out to do the next day after getting up especially early.
Not a pretty sight to watch it get butchered, but she'd seen that sort of things before with her mother.
And beyond taking care of her mother, and heading over each day to check in on and try to help Haruno, she'd tried some lesser excursions to replenish her own herb and poultice and potion supplies. She'd given all she'd had at first to Miss Carla, but with time and some patience she'd at least been able to get a personal stock back up. Just barely enough though.
But today? She had an idea, but first...
'BONK'
The light hammer of justice would come down toward Vammy's head from behind once more, sound and fury erupting from the silence as it brought a hopeful end to the waist grab. It had become a habit of trying to improve sneaking up on the strange girl in service of saving Lazhira. Almost like a game, even if Nylah herself did not find it openly funny.
"Give her room the breathe, you lecher!"
With a simple but visible 'humph', the Mothraki would look to her childhood friend with a smiling face despite the small amount of concern easily read in Nylah's eyes otherwise. She would gently take the other girl's hands into her own for a moment.
"Don't listen to her, Lazhira. If anything is troubling you, we can talk later if you'd like! Same spot we used to go, like always."
Nylah spoke as reassuringly as she could, if nothing else.
She couldn't just let a friend look troubled and not offer help, not when she seemed so concerned over something or troubled. She could tell after all these years when Lazhira had something on her mind well enough. But she didn't want to force herself either. Whatever the case would be though, whether she would get a response or not, the Mothraki would eventually bid Lazhira a friendly 'farewell' before heading to her next target. She had serious business, and it was not going to be easy to say perhaps.
Not that she'd get to talk to Enli before he seemed to get dragged off by Atzi. The same Atzi she'd shouted at after seeing her with only one arm now! What in the world had happened?! She had no idea, and any chances to talk in-between had been taken up with so many things going on in general. It was frustrating, to sum it up in one word. But watching the dragging-away did make her stop and raise an eyebrow to say the very least.
Nylah would keep an eye out for Lissa, though ultimately would head on over to where Haruno and Calra were before standing next to them. Her eyes glanced again over the bandages and other wounded parts she could see of the oni, carefully so, her brows furrowing for a moment before she spoke:
"I know Miss Calra is helping you as well, but...please, please be careful."
She tried to put a hand on the oni's shoulder for a moment, touch as worried as her face was notably concerned. Even so, Nylah did hesitate for a moment. Like she was trying to formulate words in her head, but was afraid to say it. The right words? No idea if they would be that. But she had something she wanted to ask regardless. That much was visible and apparent about her as well.
"I want to ask you something, but if you don't wish to tell me then I will respect this. I do not wish to bring up anything you are not comfortable with.
However....could you tell me anything about the situation at Mie's camp when you left? Injured persons, supplies, umm, if the Yaga and Krysa said anything useful. Anything that might help give us more of an idea in detail."
Anything that could make a potential rescue that much more viable. How long they might last, how bad the pressure from the attackers was, how much medicine might be needed to help the wounded. Things like that. It was a desperate stab into the dark, but if they could learn something, anything useful at all, maybe it would create an opening to help somehow.
She'd already thought about bottling containers of her own scale dust, but trying something alone would not be a good plan either. Lissa she knew had been out to help with her before, but even then after the incident with the chameleon...ugh. She was trying to think of something. Anything to help after something else had gotten her thinking.
The moon goddess is watching a rat, a fox, and a hound chase each other in circles.
If all else failed, all she'd have left to try to do alone would be talking to Akala and seeing what a magic user like herself could do.
Things were going on beyond this, she could tell. So much to do, so little time, and she was only one person. The best she had was light magic and herbalism on her side, among any other things she could try to learn maybe to help the village. Even Lazhira seemed troubled, one of her best friends, and she wasn't sure if she could do anything to help.
But focus on the next task. Get the next thing done. Yes. This would work, as it was all she could do somewhat.
@Rune_Alchemist (And @ERode secondarily just because of a small Atzi mention in the post)
-Herbs/Herbalism Knowledge:
***Kyr Reed acted as a sort of coagulant as well as sedative. Made people calmer…not particularly useful for treating frostbite on its own, but it was useful for staunching bleeding or injuries. Could be crushed into a paste with a variety of other things to achieve various effects. Wind-Leaf acted as more of a stimulant. When properly mixed with Kyr Reed it made salves and healing poultices good for bolstering the immune system and promoting natural healing. Coral Moss and Slug mucus were a bit harder to find, since the slugs only could be found in shallow water during the day, with Coral Moss being found in damp sea caves off the coast near the Goddess Spear. Slug Mucus was good for making topical salves for alleviating pain, while Coral Moss, when exposed to certain other substances actually heated itself to temperatures good for gentle rewarming of frost-bitten areas.
***Making anesthetics and preparing healing potions and salves.
It’d be easy enough to prepare both of those things especially with the things she had on hand. Fresh water for a base, crush the ingredients, then boil it to a broth. Simple enough, they didn’t have time to refine it. The Salves could be made by taking the same ingredients and crushing them into a paste without the water. Better for topical use on flesh wounds.
***
***
-{Enthralling Dust} (Racial): Mothraki produce a potent pollen like dust upon their wings. Merely by existing they spread this where they go, though it's mostly harmless if not inhaled in large quantities. Causes hallucinations and dulls one's senses. As one may expect, people tend to frown upon this sort of thing.
-{Journeyman Light Magic}: A magic encompassing pure light and illumination, ranging from harmless orbs to light up one’s path all the way up to rays/beams of light as attacks to even light barriers and other light constructs such as swords and spears and shields and so forth. A versatile magic that does not call upon the fire of the sun, but does have its myriad uses and capabilities.
-{Novice Herbalist}: Non-magical practices of a healer, ranging from identifying or figuring out the use of new herbs and recognizing familiar ones, to making things like certain poultices and healing-based alchemy/potion-making, to how to handle wounds/injuries and such using these things.
-{Herbalist's Bag}: A simple leather bag with a well-built shoulder strap, that is filled with a good number of many types of herbs, a good amount of bandages, and finally tools to make tonics, poultices, and potions alongside a scare few pre-prepared ones that are within the bag itself. She usually wears it around most of the time.
-{Small Knife}: A gift from her mother, made with a smoothed-out bone handle and treated with certain oils, mainly used to help cut things like vines and plants when out collecting herbs and so forth. Also a very niche emergency self-defense tool.
-{Food}: A small pouch sitting on her opposite hip that contains a few strips of preserved game meat and a few dried edible herbs from the local area. Not much in amount, since it was meant to be snacks for heading into the woods to gather herbs before 'that' happened.
-{Wristband}: A simple little bracelet made of pretty stones dyed in various colors, carefully having had a hole made through each, sitting on a band made of twisted and treated leather strips. Worn on her left wrist and given as a gift to her by her mother. How long it took to acquire or even make is unknown.
-{Cuteness}: She is a definitely cute moth girl. This is inherent to her existence. Yes.
As Nylah watched Haruno be undressed, the sheer extent of her wounds beyond what she'd been able to see made the Mothraki's bite her lip nervously as she worked to make the anesthetics and as many salves and healing potions as she could. Her hands would become sore just trying to grind some things down in the first place, not to mention the drain from pushing her magic so far and so fast to get back to the village. And yet her own ache felt somewhat secondary, the focus shifting to the injured oni on the table. Just what had happened to her? What events had sent her into a battle, against animals, and then running all the way to Dawn?
She had no clue, but she hoped to be able to ask the oni girl later at the very least. But for now? She had to keep working.
Wait, how many herbs had she just gone about crushing? No, wait, that was likely enough. Yes.
Ok, put them in the fresh water as the base. Good-
[coplor=tomato]"Ah!"[/color]
A small, quiet peep from the Mothraki came out as she nearly dropped the herbs she crushed so far.
No, don't fumble-fingers! Almost lost some of her ground up herbs Thanks the gods she hadn't been near the fire-
"When you set your mind to something, you need to focus. See what you are doing, but don't become blind. Control your breathing, and let your hands do the work."
...Yes. That was right. Just like mother had told her when practicing. Similar to what Miss Calra had told her when training in this in prior days. Don't let the other thoughts of what happened get to her. This was what she needed to do, and someone's life was on the line. Yes.
Breathe. Controlled. In. Out.
Get some of the crushed herbs mixed with the water, and get that water over the fire to boil into a broth. Remember how long it took to make a salve while the water is boiling over the fire. Get more of the crushed herbs she had and grind it into a paste without the water. Keep an eye on the fire, let the water turn the right color for the broth. Good.
Bit by bit, Nylah would make the medicine she best she could for Miss Calra. Indeed she seemed to gradually become more focused. Serious. Calm. Just like she was back in the woods trying to help Haruno stabilize to get back to the village again.
If she wanted to help her mother, if she wanted to make her better again, she had to do these things to her best ability. No matter what.
***Kyr Reed acted as a sort of coagulant as well as sedative. Made people calmer…not particularly useful for treating frostbite on its own, but it was useful for staunching bleeding or injuries. Could be crushed into a paste with a variety of other things to achieve various effects. Wind-Leaf acted as more of a stimulant. When properly mixed with Kyr Reed it made salves and healing poultices good for bolstering the immune system and promoting natural healing. Coral Moss and Slug mucus were a bit harder to find, since the slugs only could be found in shallow water during the day, with Coral Moss being found in damp sea caves off the coast near the Goddess Spear. Slug Mucus was good for making topical salves for alleviating pain, while Coral Moss, when exposed to certain other substances actually heated itself to temperatures good for gentle rewarming of frost-bitten areas.
***Making anesthetics and preparing healing potions and salves.
It’d be easy enough to prepare both of those things especially with the things she had on hand. Fresh water for a base, crush the ingredients, then boil it to a broth. Simple enough, they didn’t have time to refine it. The Salves could be made by taking the same ingredients and crushing them into a paste without the water. Better for topical use on flesh wounds.
***
***
-{Enthralling Dust} (Racial): Mothraki produce a potent pollen like dust upon their wings. Merely by existing they spread this where they go, though it's mostly harmless if not inhaled in large quantities. Causes hallucinations and dulls one's senses. As one may expect, people tend to frown upon this sort of thing.
-{Journeyman Light Magic}: A magic encompassing pure light and illumination, ranging from harmless orbs to light up one’s path all the way up to rays/beams of light as attacks to even light barriers and other light constructs such as swords and spears and shields and so forth. A versatile magic that does not call upon the fire of the sun, but does have its myriad uses and capabilities.
-{Novice Herbalist}: Non-magical practices of a healer, ranging from identifying or figuring out the use of new herbs and recognizing familiar ones, to making things like certain poultices and healing-based alchemy/potion-making, to how to handle wounds/injuries and such using these things.
-{Herbalist's Bag}: A simple leather bag with a well-built shoulder strap, that is filled with a good number of many types of herbs, a good amount of bandages, and finally tools to make tonics, poultices, and potions alongside a scare few pre-prepared ones that are within the bag itself. She usually wears it around most of the time.
-{Small Knife}: A gift from her mother, made with a smoothed-out bone handle and treated with certain oils, mainly used to help cut things like vines and plants when out collecting herbs and so forth. Also a very niche emergency self-defense tool.
-{Food}: A small pouch sitting on her opposite hip that contains a few strips of preserved game meat and a few dried edible herbs from the local area. Not much in amount, since it was meant to be snacks for heading into the woods to gather herbs before 'that' happened.
-{Wristband}: A simple little bracelet made of pretty stones dyed in various colors, carefully having had a hole made through each, sitting on a band made of twisted and treated leather strips. Worn on her left wrist and given as a gift to her by her mother. How long it took to acquire or even make is unknown.
-{Cuteness}: She is a definitely cute moth girl. This is inherent to her existence. Yes.
Redline PRT Headquarters, her destination...finally!
Whilst the paperwork issue had not stalled her much, thankfully, traffic had been another matter altogether when she'd been inside of the taxi. The trip had been long, the time she had short, but to pass the time and avoid getting too antsy she'd begun to try to talk to her driver. An older, easygoing, friendly, and even-tempered gentleman who was rather familiar with Redline named Gus. His grandkids were going to be visiting for Thanksgiving, and coming back for Christmas later in December. He'd been driving taxis for over forty years, and hadn't left it since he enjoyed the stories and conversations he could have with those he was driving around. Wife had died fifteen years ago from a form of throat cancer due to her smoking habit, and it was enough to get him to kick it for good himself in the aftermath.
By the time they had rolled up to the PRT Building, she'd found herself enjoying talking to the older man. Yet with the sight of the building and the taxi pulling over to drop her off, Eleanore found heart racing as she looked over to the taxi's clock. She was late! Not too late, but very late anyway!
"Thank you, Mr. Gus, but I must be leaving now! I'm late!"
The elderly man simply tipped his flatcap at her in return with a knowing smile as she hastily got out of the taxi cab, her bag with her mask in it in her right hand, and rushed toward the building. Her prosthetic leg would make its usual 'click clack' as she hurried along, almost overlooking the relatively imposing and grand stature of it before she ran in to the reception desk. What was that phrase agai-...ah.
"I'm a victim of crime. I'm here to complain that your mom has been hypnotized by the League of Door to Door Salesmen into planking in the post office!"
The receptionist sighed for a second in response, but silently motioned for her to go on in deeper into the building. Her eyes could likewise catch a glance of a boy heading deeper in as well. Ah. She wasn't the only one to arrive like this, was she?
Eleanore lightly grimaced for a moment, before giving an appreciative but quick nod to the receptionist.
"Thank you, mam! And sorry!"
With that, she could take off running down the hall after what actually seemed to be...two boys?!
...
Arriving with a smaller delay after Lito would enter the room, Eleanore would find herself amidst the throng of other Wards. The girl then reached to pull out her mask, holding it in her hand, before looking about at the others. Apparently they were already both in-costume and not. Wait, was that power armor? Was that also a floating blade in the air for a moment there? Things were also getting a bit crowded as well from her angle of things as well. That and she boy she'd followed seemed to be shrinking away some and rubbing his wrists.
She would, however, at least speak aloud to the room to make her presence properly known.
"Apologies for being late, the traffic kept my taxi from getting here quite on time..."
It's Dangerous To Go Alone, Take Thiiiiiiiiiiiiiiiiiiiiiiiiiiis!
The shield had been a good idea. Lissa jumping off to defend had been a good idea. Slowing down with someone who was bleeding out on the stretcher below was not good, however, and as much as part of the Mothraki wanted to stay back to help she had to move the patient. Then the Giant Enemy Chameleon could be returned to. Maybe. Hopefully. Maybe it would not eat up some people. Or hit them with...the...gunk...oh hell. This was not a good situation. Not good at all. First the thing had snatched up wolves, maybe even deer earlier, with its tongue. Now it was approaching the village. And Lissa was fighting it. And any hunters around were fighting it sooner or later. And people running and shouting.
Oh No Oh nonononono.
The Mothraki would send the shield flying back like a projectile, attempting to send the small light shield off toward but not to hit Lissa so the TotallyNotA!Raam could pick up. It even a had a little proper handle to hold, for what it was worth. However, Nylah did not exactly stop the stretcher to do this. Thus as she sped along Lissa and the hunters would hear her voice calling back as she rapidly moved over the ground in direction of where Miss Carla was supposed to be (Enli's hut, where people were being treated).
The stretcher would continue at full speed, the Mothraki having returned full focus to the matter as she pushed herself. Adrenaline and such coursed hard through her veins, and she could frankly almost hear her heart thumping in her ears. But it didn't matter. She had to get her charge to safety before she bled out. She had to.
Thus she would aim to arrive as soon as she could, so she could shout for Miss Carla to get help for the patient. Also to deliver the herbs she had...crap Lissa had the rest as well. Ok. Drop of the patient and herbs she had collected, and then return to the battle as soon as possible. Yup. Totally a good plan.
...It was also the only plan she had at the moment as well.
All else the Mothraki could do was pray again, hard, in her mind that Haruno would be kept alive to get the care she needed to live and survive. It was no formal prayer, mostly just being a desperate plea spat out from the Mothraki's mind as she desperately sought to get to her destination and calm down. Something to help occupy her mind for the most part, which would likely would not get an answer like last time.
Come on. Just enough to get medical care for Haruno to keep her alive and recovering that way, enough so she could hopefully turn around to help the others.
-Herbs/Herbalism Knowledge: Kyr Reed acted as a sort of coagulant as well as sedative. Made people calmer…not particularly useful for treating frostbite on its own, but it was useful for staunching bleeding or injuries. Could be crushed into a paste with a variety of other things to achieve various effects. Wind-Leaf acted as more of a stimulant. When properly mixed with Kyr Reed it made salves and healing poultices good for bolstering the immune system and promoting natural healing. Coral Moss and Slug mucus were a bit harder to find, since the slugs only could be found in shallow water during the day, with Coral Moss being found in damp sea caves off the coast near the Goddess Spear. Slug Mucus was good for making topical salves for alleviating pain, while Coral Moss, when exposed to certain other substances actually heated itself to temperatures good for gentle rewarming of frost-bitten areas.
-{Enthralling Dust} (Racial): Mothraki produce a potent pollen like dust upon their wings. Merely by existing they spread this where they go, though it's mostly harmless if not inhaled in large quantities. Causes hallucinations and dulls one's senses. As one may expect, people tend to frown upon this sort of thing.
-{Journeyman Light Magic}: A magic encompassing pure light and illumination, ranging from harmless orbs to light up one’s path all the way up to rays/beams of light as attacks to even light barriers and other light constructs such as swords and spears and shields and so forth. A versatile magic that does not call upon the fire of the sun, but does have its myriad uses and capabilities.
-{Novice Herbalist}: Non-magical practices of a healer, ranging from identifying or figuring out the use of new herbs and recognizing familiar ones, to making things like certain poultices and healing-based alchemy/potion-making, to how to handle wounds/injuries and such using these things.
-{Herbalist's Bag}: A simple leather bag with a well-built shoulder strap, that is filled with a good number of many types of herbs, a good amount of bandages, and finally tools to make tonics, poultices, and potions alongside a scare few pre-prepared ones that are within the bag itself. She usually wears it around most of the time.
-{Small Knife}: A gift from her mother, made with a smoothed-out bone handle and treated with certain oils, mainly used to help cut things like vines and plants when out collecting herbs and so forth. Also a very niche emergency self-defense tool.
-{Food}: A small pouch sitting on her opposite hip that contains a few strips of preserved game meat and a few dried edible herbs from the local area. Not much in amount, since it was meant to be snacks for heading into the woods to gather herbs before 'that' happened.
-{Wristband}: A simple little bracelet made of pretty stones dyed in various colors, carefully having had a hole made through each, sitting on a band made of twisted and treated leather strips. Worn on her left wrist and given as a gift to her by her mother. How long it took to acquire or even make is unknown.
-{Cuteness}: She is a definitely cute moth girl. This is inherent to her existence. Yes.
Personality: A person with a certain sense of sobriety and maturity when it comes to the use of powers and facing danger. In fact, she is one to look things in the eye once she's steeled her resolve and will face down a charging boar or such without batting an eye if she feels she must. A kind of resolve that, when felt to be most necessary on her part, can keep her standing even when terror or fear or despair would strike deep into her psyche otherwise. A strong sense of will to be sure, one that pushes her to work diligently and hard for generally different reasons than her past once did. Yet this resolve is one that she mainly tries to apply to her work and goals, as she is still very much human. The risk of working herself to the bone or such is very much a realistic thing, and if something got to her badly enough one might see flashes of how she used to be all those years ago. Only flashes, but flashes of a seriously bad time/state all the same.
She would be the last person to really take a compliment well, though, usually just getting nervous and trying to dismiss herself and her own contributions as simply another person trying their best. Even if her overall state has improved since her triggering at the age of twelve, and a lot of work was behind that in turn, the scars of her past aren't something that would go away in full either. She indeed still has a lower evaluation of herself still, can be prone to making a self-deprecating joke potentially at some point, and tries to retain a sense of sincere humility despite the strength she wields. This lattermost thing is done in part out of a fear of getting too prideful or cocky, though continually undervaluing herself isn’t inherently something good to do either. It leaves her feeling a certain extent lonely or distanced from others in general, even if just by some small yet distinct amount.
She is definitely more sociable and friendly and such than she once was, and this is something her two surviving friends (who have remained friends with her back home even since the incident) have been able to attest to. Among other people. She can likewise be rather empathetic, however, willing to bend an ear as well as be kind to those about her...agreeing with them or not. However, she will push back if she feels people are trying to take advantage of her or force her into a corner. She can become notably more dogged and angry in such a situation, choosing ‘fight’ instead of ‘flight’ as she once did years ago.
Appearance: (Two different links are below, just in case.)
No matter how good she looked, no matter how hard she tried to learn and do her best at things, it would all never be enough in the end. The most beautiful child in the family, the second most intelligent beyond her genius older sister, and yet it wasn't ever enough. The pressure to succeed above the rest was held over her head each and every day, and yet no matter how much she studied or the programs she was in it was not enough. The best grades, the best performance in every fashion was expected of her. To let down the ever more weighty expectations of her parents was something that would spell the end of herself. It would spell being a failure. A nothing. Becoming nothing. Existing as nothing. A fraud, clad in the visage of something that once had potential. She held up her appearance in front of others well, but behind closed doors with her siblings and around her few close friends the exhausted eyes and depression would emerge in their grim honesty. Those who stuck with her tried to help keep her afloat, but she always felt bad for it. Like she didn't deserve the care or assistance. She felt the love was wasted on her, like she wasn't worth the good things. Life hadn't always been like this, but as she’d gotten old enough the pressures had been ramped up. How had her older siblings survived this? By letting the pressures fall onto her so they could live freer lives. But she couldn't. She couldn't let her younger sibling go through it, but she didn't want to either.
It was tearing her apart from the inside out, and yet she couldn't see anything in herself but a monster when she looked in the mirror. No matter how much she exercised, no matter how much she did to make herself look good, no matter how much she did to put on the best appearances and graces. Twisted flesh, a famiscile of humanity, a scrap that would one day meet her doom in the endless depths of failure. A grand self-loathing, but one that very much existed nonetheless. Her parents had come from almost nothing, yet had eventually risen to upper-middle-class status through their lives. Yet in their desire to raise their kids to even better lives, to not have to worry about all they’d faced and more, they had placed insurmountable pressures and expectations on them. Pressures and expectations they strictly clung to alongside their fears for their children, blind to the consequences they couldn’t imagine happening and blamed on other factors because they couldn’t handle the alternative.
Then came the day she went on that school summer trip overseas at the age of eleven, heading to Hong Kong to visit the area. It was in part an escape, a vacation paid for by the parents of the kids on the trip. Seeing a new place, getting new experiences, and what her parents had valued most....visiting a scientific facility tied to some company her parents were hoping for her to eventually work at. Here she was, in a foreign place and far from home, getting away for a bit, and yet she would ultimately learn that her parents would be waiting at the airport on the last day to be chaperones for the group’s trip home. It would send her into a small panic, there on the morning of the last day of the trip, all after she had been relaxing a bit with her friends and had begun to unwind. But no, she’d heard the other chaperones in the hall discussing it.
Yet just as she stepped out with a couple of friends to get some fresh air, mostly at their urging before they all had to go to the airport, what had once been a peaceful but busy morning would turn sour in a heartbeat. Disaster, as it were, would come to her this time-...
…
…
…
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{{CLASSIFIED INFORMATION SEGMENT DETECTED}}
{{INFORMATION SEGMENT ORIGIN - HONG KONG HERALD EVENT: PROGENY - 20XX}}
{{High-Level Authorization Required To View This Sealed File}}
{{CONTINUE?}}
{YES / NO}
At approximately 1015 hours/10:15 am, HERALD #001 was first sighted appearing within Hong Kong. Its arrival was swift and destructive, leveling approximately five city blocks and resulting in no less than {REDACTED} civilian and {REDACTED] cape deaths before it was driven off. These are among the worst casualty numbers resulting from a Progeny Event in the last half-century, though the city has been found to be in a salvageable state. See “Aftermath Report #5” for recommendations for remediation and rebuilding plans.
Subject “Evans, Eleanore” was discovered lying in the rubble of a building, the only survivor found aside from two other teenage girls trapped under the rubble only a few dozen meters away. Subject was missing their left leg at and below the knee, and follow-up medical examination of the subject as well as later subject testimony has confirmed having torn off the badly damaged leg portion in their haste to escape from under a chunk of debris. The blood trail leading from this point suddenly ends, however, rather than lead all the way to the subject’s end location. Building damage indicates a high-impact landing before crashing through the dense building walls, something unable to be survived by a human being and capable of punching through multiple building walls. Subject, based on this and confirmation of the subject's parahuman capabilities and lack of them prior to the incident, is thought to have triggered and become parahuman during the attack rather than prior to contact made with HERALD #001.
Subject physical trauma was notable, but was discovered unconscious. Suspected mental traumas prior to the event. The subject's lost leg portion had also sealed up to stop bleeding by the time of discovery, but in a rough and still dangerous manner requiring medical treatment and surgery to fully stabilize after the subject’s discovery and recovery from Site {REDACTED} at {REDACTED}.
Initial parahuman testing suggests a high-grade power and multiple capabilities, and as such greater study of the subject and more extensive rehabilitation efforts are strongly recommended. The subject could pose a serious danger if left without further study or care, given the nature of their powers. A cape should be posted near the room at all times in case of a subject having another panic incident, as occurred after they first awoke as detailed in {REDACTED}, Section Four of this Case File. Therapy is also highly recommended to seek improvement in the subject's mental state.
{[END OF CLASSIFIED INFORMATION SEGMENT}}
Her parents and herself, even her two friends, would be found as survivors in the aftermath of the attack. Among others. Yet they were the lucky ones compared to most of the field trip’s members. After two months of care and observation, she would be allowed to go back home with her parents after they’d stayed around to be with her. After she and the other survivors all made their way back home, arriving at a small celebration held for them at the airport, a memorial would be held for the dead only a week later. Not all showed up for it, but she and her parents were noted as being among those who were capable of doing so.
From here life would change, even change everything she'd known before. Her parents, herself, everything. The pain and ache of those years of stress, lots of ensuing therapy both mental and physical, parahuman counseling and power practice, and lots of talking with her own folks about things long kept buried on both sides of the gap. All out in the open over the next six years. It would take several years of notable work and effort, but by the time she turned 17 years old her mental state would find itself a far call from back then or prior. Likewise her parents and family would be very much changed, and for the first time in years they could speak with one another in ways they never had been able to before. Even so, the scars and lessons of the past were not things any of them could ignore…they would last for a lifetime. But from this would come learning. And from learning strength.
Eventually she would put in to join the Wards, the desire to build up more good in the world by using what she could do having come to the forefront of her mind. In fact, it had become her own goal that even her parents wholly supported. Her own chosen path. It was something she’d have never been able to dream of or imagine at the age of eleven, and yet now it was a reality. A grim one, but a reality. However, the flow of some last-second paperwork and forms would put a wrench in the works. In the end it would delay her joining up with the rest of her peers, much to her chagrin, though it has not dulled her intent or goals at the very least.
Activating her power, Eleanore takes on an idealized form of herself. Gorgeous, curvaceous and impossible to ignore. Literally glowing, her eyes an unnatural, but stirring orange-gold. Sculpted, yet at once not unappealingly muscular, this form--upon close inspection--is not actually composed entirely of flesh. Instead, exotic veins of orange-gold crystal draw intricate patterns across her visage. Clothes/costume/belongings are included into the form when she shifts (including her prosthetic leg). Her eyes likewise glitter unnaturally with refracted light.
While in this state, any wounds, including lost limbs, are replaced entirely by crystalline matter. Painless in this state, Eleanore gains a form of super strength and drastically enhanced durability. Yet, rather than be physically immovable, she is rendered lighter than air and so permeable to energy--kinetic or otherwise--that attacks simply diminish as they strike or pass through her. As a side effect of this, Eleanore is also capable of willingly/passively ignoring forces that would typically act on her person, such as gravity, allowing her a form of highly maneuverable--like 20 mph max speed--flight.
Finally, Eleanore's power affords her two other subtle, if potent, abilities:
The first of these makes her hyper aware of her body and the attention of the presence of everyone and everything around her. Functionally this amounts to extreme bodily awareness/control and a precise understanding of anything occupying space within a small 4 meter radius of her person.
Additionally--and particularly subtle--is the fact that her power gives her preternatural memory and learning efficiency. While this has no clear effect at first, it can result in the ability to rapidly adapt to situations, combat or otherwise.
However, all this power comes at a steep price for while she can remain in her breaker form for an exceptionally long time, when she exits it her power exacts its cost. Non-fatal injuries reappear and her bodily awareness takes time to fade, resulting in often debilitating pain. The limb she lost during her trigger is once more gone, the crystal that replaced it in her breaker state, dissolving into nothing. Yet, though not a discrete or obviously power-related effect, the crushing weakness of her physical and mental capabilities comes rushing back as soon as she exits her form. All that proficiency, coordination and competence gone, she's returned to her pitiable all-too-human state and as if her trigger wasn't years behind her...the emotions come rushing back.
While these effects fade with time, they tend to lend the user towards maintaining their breaker state as often as possible to avoid them.
Yet, if overused, the state itself begins to warp. The beauty becomes inhuman with extensively prolonged use (days or many hours), taking on an uncanny valley sort of effect as it subtly twists over time. Coordination and awareness of her person becomes...unreliable, failing unpredictably. Awareness of one's surroundings becomes crushing, twisting to make her aware of people's every movement, their gaze, their attention as it pushes her mind to remembering the judging gaze of her parents.
After all, you know what they say. Great power comes with great responsibilities...and in this case, that responsibility is crushing.
Thinker Types: Farsight X Proficiency
Farsight: Awareness extending beyond usual limits and ranges of normal senses. Triggers from tunnel vision in views or character, incorrect perceptions/views.
Proficiency: Thinker power operates via. enhanced or manipulated skill or talent. Trigger from competence-driven dilemmas and crises.
Brute Types: Muscle X Intensity
Muscle brutes offer raw mass and offensive tools. They manifest from physical, focused damage to a part and struggle.
Intensity brutes offer raw elemental power and defensive tools. They trigger from energy-based, focused damage to a part and pain.
Breaker Type: Atropos.
Enters a breaker state, transforming to an idealized, attractive alternate self, gaining a different appearance, proportions, improved stats and access to a powerset/general breaker benefit. Outside of breaker form, suffers detriments that offset bonuses, with ongoing drawbacks (mutation or personality flaw).
If civilian-powered life balance isn’t maintained, the subject may see things crumble around the idealized form with the breaker form becoming long term or permanent as well as perverse in interpretation, with the ongoing drawback from the civilian form bleeding into it and ultimately taking it over.
If ya get punted, just drop back to normal Gs so ya plummet. Or redirect the momentum with your flight.
Skills:
Cooking - Is actually a very good if not also naturally talented cook in general, for someone of her age or not, in part due to the years of classes before her triggering and then years afterward under better conditions. Can be said to be a form of stress relief for her, once a coping mechanism of the past that has become a more healthily-managed one by current times. But if you see her stress baking three dozen cookies, or something extraordinary like that whilst she is on her own or not making them for some occasion or intent, check if she’s ok…she is most likely stressed out about or focusing a bit too much on something.
Music - The violin and piano are her instruments of choice, having been drilled in them and even now having some rather solid skills with them for her age. Picked up the former of her own volition after years of stressful classes with the latter, though with time and work with therapy the latter came to finally become something she does enjoy and practices as well by current times. Not as good at music as she is at cooking by a distinct margin, but she still enjoys it.
Video games - A newer hobby, one picked up after the incident and getting back home with her parents. Life became better, more relaxed, and she took up
Exercise - A thing she did as part of her life before the trigger event, but likewise worked with years of therapy into something she finds relaxing and wants to keep up with in a healthy manner. A far healthier manner than she once did at an even younger age. Took up swimming where she used to only do running, and whilst she does use a treadmill these days she has become a more solid swimmer and used it to learn how to help control and pace her breathing.
Other:
Her favorite pets are cats.
Her favorite food ranges from spicy far-eastern fare to savory Italian and Italian-American dishes. When it comes to cooked food at home versus takeout, most seem to be surprised when she notes not minding it at all whatsoever either way.
The beach is her favorite place to go for vacation.
Wears a very well-covering but simple/durable mask before transforming, as she looks far different in her Breaker state and it hides her identity fully, which is integrated into her Breaker form by the power itself and hides her appearance when she de-transforms.
If I need to fix anything, just say the word! At the very least I think I have the formatting right if nothing else. Hopefully the app does not disappoint though. :P
Aurorea
Name: Eleonore Evans
Alias: Aurorea
Nicknames: Elle, Evie
Age: 17
Gender: Female
Personality: A person with a certain sense of sobriety and maturity when it comes to the use of powers and facing danger. In fact, she is one to look things in the eye once she's steeled her resolve and will face down a charging boar or such without batting an eye if she feels she must. A kind of resolve that, when felt to be most necessary on her part, can keep her standing even when terror or fear or despair would strike deep into her psyche otherwise. A strong sense of will to be sure, one that pushes her to work diligently and hard for generally different reasons than her past once did. Yet this resolve is one that she mainly tries to apply to her work and goals, as she is still very much human. The risk of working herself to the bone or such is very much a realistic thing, and if something got to her badly enough one might see flashes of how she used to be all those years ago. Only flashes, but flashes of a seriously bad time/state all the same.
She would be the last person to really take a compliment well, though, usually just getting nervous and trying to dismiss herself and her own contributions as simply another person trying their best. Even if her overall state has improved since her triggering at the age of twelve, and a lot of work was behind that in turn, the scars of her past aren't something that would go away in full either. She indeed still has a lower evaluation of herself still, can be prone to making a self-deprecating joke potentially at some point, and tries to retain a sense of sincere humility despite the strength she wields. This lattermost thing is done in part out of a fear of getting too prideful or cocky, though continually undervaluing herself isn’t inherently something good to do either. It leaves her feeling a certain extent lonely or distanced from others in general, even if just by some small yet distinct amount.
She is definitely more sociable and friendly and such than she once was, and this is something her two surviving friends (who have remained friends with her back home even since the incident) have been able to attest to. Among other people. She can likewise be rather empathetic, however, willing to bend an ear as well as be kind to those about her...agreeing with them or not. However, she will push back if she feels people are trying to take advantage of her or force her into a corner. She can become notably more dogged and angry in such a situation, choosing ‘fight’ instead of ‘flight’ as she once did years ago.
Appearance: (Two different links are below, just in case.)
No matter how good she looked, no matter how hard she tried to learn and do her best at things, it would all never be enough in the end. The most beautiful child in the family, the second most intelligent beyond her genius older sister, and yet it wasn't ever enough. The pressure to succeed above the rest was held over her head each and every day, and yet no matter how much she studied or the programs she was in it was not enough. The best grades, the best performance in every fashion was expected of her. To let down the ever more weighty expectations of her parents was something that would spell the end of herself. It would spell being a failure. A nothing. Becoming nothing. Existing as nothing. A fraud, clad in the visage of something that once had potential. She held up her appearance in front of others well, but behind closed doors with her siblings and around her few close friends the exhausted eyes and depression would emerge in their grim honesty. Those who stuck with her tried to help keep her afloat, but she always felt bad for it. Like she didn't deserve the care or assistance. She felt the love was wasted on her, like she wasn't worth the good things. Life hadn't always been like this, but as she’d gotten old enough the pressures had been ramped up. How had her older siblings survived this? By letting the pressures fall onto her so they could live freer lives. But she couldn't. She couldn't let her younger sibling go through it, but she didn't want to either.
It was tearing her apart from the inside out, and yet she couldn't see anything in herself but a monster when she looked in the mirror. No matter how much she exercised, no matter how much she did to make herself look good, no matter how much she did to put on the best appearances and graces. Twisted flesh, a famiscile of humanity, a scrap that would one day meet her doom in the endless depths of failure. A grand self-loathing, but one that very much existed nonetheless. Her parents had come from almost nothing, yet had eventually risen to upper-middle-class status through their lives. Yet in their desire to raise their kids to even better lives, to not have to worry about all they’d faced and more, they had placed insurmountable pressures and expectations on them. Pressures and expectations they strictly clung to alongside their fears for their children, blind to the consequences they couldn’t imagine happening and blamed on other factors because they couldn’t handle the alternative.
Then came the day she went on that school summer trip overseas at the age of eleven, heading to Hong Kong to visit the area. It was in part an escape, a vacation paid for by the parents of the kids on the trip. Seeing a new place, getting new experiences, and what her parents had valued most....visiting a scientific facility tied to some company her parents were hoping for her to eventually work at. Here she was, in a foreign place and far from home, getting away for a bit, and yet she would ultimately learn that her parents would be waiting at the airport on the last day to be chaperones for the group’s trip home. It would send her into a small panic, there on the morning of the last day of the trip, all after she had been relaxing a bit with her friends and had begun to unwind. But no, she’d heard the other chaperones in the hall discussing it.
Yet just as she stepped out with a couple of friends to get some fresh air, mostly at their urging before they all had to go to the airport, what had once been a peaceful but busy morning would turn sour in a heartbeat. Disaster, as it were, would come to her this time-...
…
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ERROR
ERROR
ERROR
{{CLASSIFIED INFORMATION SEGMENT DETECTED}}
{{INFORMATION SEGMENT ORIGIN - HONG KONG HERALD EVENT: PROGENY - 20XX}}
{{High-Level Authorization Required To View This Sealed File}}
{{CONTINUE?}}
{YES / NO}
At approximately 1015 hours/10:15 am, HERALD #001 was first sighted appearing within Hong Kong. Its arrival was swift and destructive, leveling approximately five city blocks and resulting in no less than {REDACTED} civilian and {REDACTED] cape deaths before it was driven off. These are among the worst casualty numbers resulting from a Progeny Event in the last half-century, though the city has been found to be in a salvageable state. See “Aftermath Report #5” for recommendations for remediation and rebuilding plans.
Subject “Evans, Eleanore” was discovered lying in the rubble of a building, the only survivor found aside from two other teenage girls trapped under the rubble only a few dozen meters away. Subject was missing their left leg at and below the knee, and follow-up medical examination of the subject as well as later subject testimony has confirmed having torn off the badly damaged leg portion in their haste to escape from under a chunk of debris. The blood trail leading from this point suddenly ends, however, rather than lead all the way to the subject’s end location. Building damage indicates a high-impact landing before crashing through the dense building walls, something unable to be survived by a human being and capable of punching through multiple building walls. Subject, based on this and confirmation of the subject's parahuman capabilities and lack of them prior to the incident, is thought to have triggered and become parahuman during the attack rather than prior to contact made with HERALD #001.
Subject physical trauma was notable, but was discovered unconscious. Suspected mental traumas prior to the event. The subject's lost leg portion had also sealed up to stop bleeding by the time of discovery, but in a rough and still dangerous manner requiring medical treatment and surgery to fully stabilize after the subject’s discovery and recovery from Site {REDACTED} at {REDACTED}.
Initial parahuman testing suggests a high-grade power and multiple capabilities, and as such greater study of the subject and more extensive rehabilitation efforts are strongly recommended. The subject could pose a serious danger if left without further study or care, given the nature of their powers. A cape should be posted near the room at all times in case of a subject having another panic incident, as occurred after they first awoke as detailed in {REDACTED}, Section Four of this Case File. Therapy is also highly recommended to seek improvement in the subject's mental state.
{[END OF CLASSIFIED INFORMATION SEGMENT}}
Her parents and herself, even her two friends, would be found as survivors in the aftermath of the attack. Among others. Yet they were the lucky ones compared to most of the field trip’s members. After two months of care and observation, she would be allowed to go back home with her parents after they’d stayed around to be with her. After she and the other survivors all made their way back home, arriving at a small celebration held for them at the airport, a memorial would be held for the dead only a week later. Not all showed up for it, but she and her parents were noted as being among those who were capable of doing so.
From here life would change, even change everything she'd known before. Her parents, herself, everything. The pain and ache of those years of stress, lots of ensuing therapy both mental and physical, parahuman counseling and power practice, and lots of talking with her own folks about things long kept buried on both sides of the gap. All out in the open over the next six years. It would take several years of notable work and effort, but by the time she turned 17 years old her mental state would find itself a far call from back then or prior. Likewise her parents and family would be very much changed, and for the first time in years they could speak with one another in ways they never had been able to before. Even so, the scars and lessons of the past were not things any of them could ignore…they would last for a lifetime. But from this would come learning. And from learning strength.
Eventually she would put in to join the Wards, the desire to build up more good in the world by using what she could do having come to the forefront of her mind. In fact, it had become her own goal that even her parents wholly supported. Her own chosen path. It was something she’d have never been able to dream of or imagine at the age of eleven, and yet now it was a reality. A grim one, but a reality. However, the flow of some last-second paperwork and forms would put a wrench in the works. In the end it would delay her joining up with the rest of her peers, much to her chagrin, though it has not dulled her intent or goals at the very least.
Activating her power, Eleanore takes on an idealized form of herself. Gorgeous, curvaceous and impossible to ignore. Literally glowing, her eyes an unnatural, but stirring orange-gold. Sculpted, yet at once not unappealingly muscular, this form--upon close inspection--is not actually composed entirely of flesh. Instead, exotic veins of orange-gold crystal draw intricate patterns across her visage. Clothes/costume/belongings are included into the form when she shifts (including her prosthetic leg). Her eyes likewise glitter unnaturally with refracted light.
While in this state, any wounds, including lost limbs, are replaced entirely by crystalline matter. Painless in this state, Eleanore gains a form of super strength and drastically enhanced durability. Yet, rather than be physically immovable, she is rendered lighter than air and so permeable to energy--kinetic or otherwise--that attacks simply diminish as they strike or pass through her. As a side effect of this, Eleanore is also capable of willingly/passively ignoring forces that would typically act on her person, such as gravity, allowing her a form of highly maneuverable--like 20 mph max speed--flight.
Finally, Eleanore's power affords her two other subtle, if potent, abilities:
The first of these makes her hyper aware of her body and the attention of the presence of everyone and everything around her. Functionally this amounts to extreme bodily awareness/control and a precise understanding of anything occupying space within a small 4 meter radius of her person.
Additionally--and particularly subtle--is the fact that her power gives her preternatural memory and learning efficiency. While this has no clear effect at first, it can result in the ability to rapidly adapt to situations, combat or otherwise.
However, all this power comes at a steep price for while she can remain in her breaker form for an exceptionally long time, when she exits it her power exacts its cost. Non-fatal injuries reappear and her bodily awareness takes time to fade, resulting in often debilitating pain. The limb she lost during her trigger is once more gone, the crystal that replaced it in her breaker state, dissolving into nothing. Yet, though not a discrete or obviously power-related effect, the crushing weakness of her physical and mental capabilities comes rushing back as soon as she exits her form. All that proficiency, coordination and competence gone, she's returned to her pitiable all-too-human state and as if her trigger wasn't years behind her...the emotions come rushing back.
While these effects fade with time, they tend to lend the user towards maintaining their breaker state as often as possible to avoid them.
Yet, if overused, the state itself begins to warp. The beauty becomes inhuman with extensively prolonged use (days or many hours), taking on an uncanny valley sort of effect as it subtly twists over time. Coordination and awareness of her person becomes...unreliable, failing unpredictably. Awareness of one's surroundings becomes crushing, twisting to make her aware of people's every movement, their gaze, their attention as it pushes her mind to remembering the judging gaze of her parents.
After all, you know what they say. Great power comes with great responsibilities...and in this case, that responsibility is crushing.
Thinker Types: Farsight X Proficiency
Farsight: Awareness extending beyond usual limits and ranges of normal senses. Triggers from tunnel vision in views or character, incorrect perceptions/views.
Proficiency: Thinker power operates via. enhanced or manipulated skill or talent. Trigger from competence-driven dilemmas and crises.
Brute Types: Muscle X Intensity
Muscle brutes offer raw mass and offensive tools. They manifest from physical, focused damage to a part and struggle.
Intensity brutes offer raw elemental power and defensive tools. They trigger from energy-based, focused damage to a part and pain.
Breaker Type: Atropos.
Enters a breaker state, transforming to an idealized, attractive alternate self, gaining a different appearance, proportions, improved stats and access to a powerset/general breaker benefit. Outside of breaker form, suffers detriments that offset bonuses, with ongoing drawbacks (mutation or personality flaw).
If civilian-powered life balance isn’t maintained, the subject may see things crumble around the idealized form with the breaker form becoming long term or permanent as well as perverse in interpretation, with the ongoing drawback from the civilian form bleeding into it and ultimately taking it over.
If ya get punted, just drop back to normal Gs so ya plummet. Or redirect the momentum with your flight.
Skills:
Cooking - Is actually a very good if not also naturally talented cook in general, for someone of her age or not, in part due to the years of classes before her triggering and then years afterward under better conditions. Can be said to be a form of stress relief for her, once a coping mechanism of the past that has become a more healthily-managed one by current times. But if you see her stress baking three dozen cookies, or something extraordinary like that whilst she is on her own or not making them for some occasion or intent, check if she’s ok…she is most likely stressed out about or focusing a bit too much on something.
Music - The violin and piano are her instruments of choice, having been drilled in them and even now having some rather solid skills with them for her age. Picked up the former of her own volition after years of stressful classes with the latter, though with time and work with therapy the latter came to finally become something she does enjoy and practices as well by current times. Not as good at music as she is at cooking by a distinct margin, but she still enjoys it.
Video games - A newer hobby, one picked up after the incident and getting back home with her parents. Life became better, more relaxed, and she took up
Exercise - A thing she did as part of her life before the trigger event, but likewise worked with years of therapy into something she finds relaxing and wants to keep up with in a healthy manner. A far healthier manner than she once did at an even younger age. Took up swimming where she used to only do running, and whilst she does use a treadmill these days she has become a more solid swimmer and used it to learn how to help control and pace her breathing.
Other:
Her favorite pets are cats.
Her favorite food ranges from spicy far-eastern fare to savory Italian and Italian-American dishes. When it comes to cooked food at home versus takeout, most seem to be surprised when she notes not minding it at all whatsoever either way.
The beach is her favorite place to go for vacation.
Wears a very well-covering but simple/durable mask before transforming, as she looks far different in her Breaker state and it hides her identity fully, which is integrated into her Breaker form by the power itself and hides her appearance when she de-transforms.
"How am I supposed to know it isn't coming for us next anyway! Both of you hang oooooooooooonnnnnnnnn!!!"
No time to use magic. No way to hold some kind of weapon. Looking back for a second allowed her to see the glimpse of the giant...lizard?! Chameleon??? Whatever it was, the image of how it looked was burned into her mind by the raw panic. Truly a visage of predatory death it was. With all of this in mind, the Mothraki in her desperation began to emit as much of her species' {Enthralling Dust} as she could, even shaking her wings along the way to kick off as much as she could. This whilst clinging to the stretcher for dear life as she looked forward and it zoomed like a blazing hot rocket across the terrain and toward the village. She would push herself to the bone to make this thing zoom faster than the gods themselves if she had to.
The {Enthralling Dust} would hopefully help the problem, rather than make it worse. Then again, shouting something else in desperation was also a thing, as she would do in the following seconds-
"Oh gods of this world, please help us move faster so we don't dieeeeeeee!!!"
Was there a deity over winter snow? Or maybe a death deity would help, that'd be nice to give a prayer of thanks for later. Maybe Delphiti would help expedite their journey in safety, as that would perhaps be amusing for her? Nylah had no idea, and didn't expect the loud and desperate call out for help to do anything. Then again, the gods were fickle and could do a lot of things for amusement or whatever. Or simply not do anything at all.
Either way the hope to not get eaten and maybe drug up the pursuer was high as Nylah continued to push her magic and self to the furthest extent to keep the stretcher safely zooming along at mach speeds.
-Herbs/Herbalism Knowledge: Kyr Reed acted as a sort of coagulant as well as sedative. Made people calmer…not particularly useful for treating frostbite on its own, but it was useful for staunching bleeding or injuries. Could be crushed into a paste with a variety of other things to achieve various effects. Wind-Leaf acted as more of a stimulant. When properly mixed with Kyr Reed it made salves and healing poultices good for bolstering the immune system and promoting natural healing. Coral Moss and Slug mucus were a bit harder to find, since the slugs only could be found in shallow water during the day, with Coral Moss being found in damp sea caves off the coast near the Goddess Spear. Slug Mucus was good for making topical salves for alleviating pain, while Coral Moss, when exposed to certain other substances actually heated itself to temperatures good for gentle rewarming of frost-bitten areas.
-{Enthralling Dust} (Racial): Mothraki produce a potent pollen like dust upon their wings. Merely by existing they spread this where they go, though it's mostly harmless if not inhaled in large quantities. Causes hallucinations and dulls one's senses. As one may expect, people tend to frown upon this sort of thing.
-{Journeyman Light Magic}: A magic encompassing pure light and illumination, ranging from harmless orbs to light up one’s path all the way up to rays/beams of light as attacks to even light barriers and other light constructs such as swords and spears and shields and so forth. A versatile magic that does not call upon the fire of the sun, but does have its myriad uses and capabilities.
-{Novice Herbalist}: Non-magical practices of a healer, ranging from identifying or figuring out the use of new herbs and recognizing familiar ones, to making things like certain poultices and healing-based alchemy/potion-making, to how to handle wounds/injuries and such using these things.
-{Herbalist's Bag}: A simple leather bag with a well-built shoulder strap, that is filled with a good number of many types of herbs, a good amount of bandages, and finally tools to make tonics, poultices, and potions alongside a scare few pre-prepared ones that are within the bag itself. She usually wears it around most of the time.
-{Small Knife}: A gift from her mother, made with a smoothed-out bone handle and treated with certain oils, mainly used to help cut things like vines and plants when out collecting herbs and so forth. Also a very niche emergency self-defense tool.
-{Food}: A small pouch sitting on her opposite hip that contains a few strips of preserved game meat and a few dried edible herbs from the local area. Not much in amount, since it was meant to be snacks for heading into the woods to gather herbs before 'that' happened.
-{Wristband}: A simple little bracelet made of pretty stones dyed in various colors, carefully having had a hole made through each, sitting on a band made of twisted and treated leather strips. Worn on her left wrist and given as a gift to her by her mother. How long it took to acquire or even make is unknown.
-{Cuteness}: She is a definitely cute moth girl. This is inherent to her existence. Yes.