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Current ah alts
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what does mules mean in this context
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Epic win!
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she ocky my wocky
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jokes on you i track all my status likes......
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Just an Aragorn looking for his Arwen


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Hello, and welcome to Naruto: Black Sun, a new Naruto roleplay hosted by yours truly, Odin. After countless RP's in the Naruto roleplaying community on Roleplayerguild, it is time for yet another installment of the Naruto universe in roleplay format that sticks to the roots of the Naruto universe.

The aim is to recreate Naruto's appealing mood. The life of a shinobi isn't about roses, and it certainly isn't about all things good in life. Instead, it is about sacrifice. Because at it's core, that is what being a shinobi means - sacrifice. Sacrificing your 'normal' life to become a warrior and fight in the name of the village, to protect it's interest and keep the village safe.

And, if you just so happen to enjoy being a weapon, a tool, a cog in the machine of warfare... then all the better, because it means you can enjoy your own sacrifice.

This is reflected in the premise of the roleplay - it follows canon events entirely and then skips ahead several years - one hundred and fifty years to be precise - which gives us a convenient method of getting rid of otherwise problematic canon elements. Naruto and Sasuke existed, but obviously are no longer around. Neither are their offspring. Anything after that? Well, it's vanished into obscurity. As they say, the rest is history, and in this roleplay, we can take that very literally. But Odin, you say, how does that even represent the mood of Naruto?

Simply put, the world hasn't continued as Naruto and Sasuke no doubt intended. Yes, the curse of hatred is gone, and that is very nice, but hatred itself still exists. The Five Great Shinobi Villages didn't exactly keep getting along. By pretending everyone gets along, the problems only worsen, and there is a moment where all those pent up frustrations.. get released. They pop. And that explosion will be bigger than any previous war.

Interested in seeing how your destiny can be smithed within the confines of this new age? Continue reading.











Keywords: dark, grim, warfare, Naruto: part 1.


Nations are like a match. They are lit, burn in a great intense flame, and continue burning, until the fuel is exhausted and they slowly, very slowly, fade away and ultimately extinguish. The only proof of their existence then, the ruins of their people if you will, is the smoke. But even the smoke slowly fades away. And then, nothing remains.

After Naruto and Sasuke unified the Shinobi nations and the great war was won, there was a brief sliver of hope. Hope that the countries would remain unified and at peace. But as time went on, the smaller shinobi nations went unrewarded for their sacrifices during this war - and their contributions to the war effort. If anything, it seemed that the great shinobi nations thought that these smaller villages should consider themselves lucky to have been able to contribute, should consider themselves lucky for continuing to exist.

There was no attention paid to their suffering, and Amegakure was hit perhaps the worst of all. With Nagato dead, Pain left without a host, and Konan sacrificing herself in an attempt to rip the head off the snake that was the Akatsuki, the village was left without leadership. A power vacuum had formed and with the looming threat of war with other-worldy forces, this put Amegakure in a position that they could not recover from. It was, perhaps, only slightly ironic that the village that had been formed specifically because of their lack of power to fight back against the great shinobi nations would now suffer once again because none of the Kage's paid any attention to their struggles once again.

The next one hundred and fifty years would be spent filling the vacuum, with warlords, mercenaries and demagogues taking up the mantle of being the leader of Amegakure. Internal struggle would dictate the political sphere in Amegakure for the next hundred years as the world changed around them.

Amegakure lost it's edge, it's industrial capabilities beginning to stagnate under the mounting pressure of the growing strife within the nations, with the nations surrounding them catching up. It took a hundred years for a leader to arrive who could take charge, and enforce a more rigid political system of elections for leadership positions within Amegakure rather than cutthroat politics.

Fifty years later, Amegakure is a shell of it's former self, but still stands strong, alone, in a world that is no longer the peaceful cooperative environment Naruto and Sasuke had intended, but rather, had returned to it's roots.

One hundred fifty years after the Fourth Great Shinobi War ended, a new generation of genin has graduated. Are they ready to take destiny into their hands? Can they do what it takes to become a shinobi of remarkable talent? One hundred fifty yers after the Fourth Great Shinobi War ended, a new threat looms on the horizon. A threat that goes unnoticed by the great shinobi nations, a threat that requires the full attention of the village.














In order to be accepted to anything in life, there are typically some sort of requirements before you can be admitted to whatever you're requesting to be part of. This includes the shinobi academy in Amegakure no Sato -- and the roleplay too. Below are some stipulations in what we are looking for in a character:

  • Genin
  • Born in, or grown up in Amegakure
  • Resides in Amegakure and has resided there for the duration of his/her enrollment in the academy
  • Fresh graduate, between ages 13-14 (timeskip will occur later, so no worry - you're not stuck playing a baby forever)
  • Decent backstory, not an over the top edgy sobstory
  • Motivations for things that aren't 'standard' make sense and withstand criticism (ergo, he has a sharingan because his dad is Uchiha really doesn't make sense as you are in Amegakure)
  • Character is psychologically fit (enough) -- or can pretend to be
  • Character is capable of performing at an average level in multiple fields of shinobi arts (no one trick ponies)
  • Operates at a level one would expect from a genin (slightly above/below is fine)
In Mahz's Dev Journal 5 yrs ago Forum: News
@Mahz Well heck, just gonna throw some out a few more I have been wishing about for a while. A Gm can dream can't she?

Suggested Tags
  • Supernatural: Undead, Werewolves, Demons, Myths, and Legends
  • Magic: Spells, Wands, Cults, Miracles, etc.
  • Mystery: Solving crimes, conspiracies, puzzles, etc.
  • Character Death: Chance of character deaths in RP
  • Mentoring: GM is open to teaching new comers


Suggested Forum Improvements:
  • Better Clarification between Free/Casual/Advanced - since so many arguments break out over this.
  • Word Counter for post that display both while typing and when the post is posted - this will help Gms better set posting limits than vague para requirements. Not a big deal for free of course, but in casual and advanced could help with posting requirements. Characters are nice but that counts all the BB Code as well.
  • "Whoa!" or "Feels" Upvote - There are plenty of great posts out there that don't fit the like/laugh/thank you but evoke some emotion whether it be anger or love or even face planting.
  • Gm ability to hide posts - to cut down on the amount of times GM's have to get a mod to request it. (Not a big thing but would be nice)
  • Co-Gm ability to edit topic.
  • Ability to transfer Gm-ship to another Rper in case a GM needs to bail or goes AWOL for an extended amount of time - that way someone can take over, edit as needed, and keep the RP going without having the whole ~reboot~ issue and losing months if not years worth of posting.
  • A 4th Miscellaneous Tab in RP for various things or even GM ability to move out dropped/dead PC's from the character tab elsewhere. Not a big deal for some RP's but for others would be a god send!


yesyes

specifically
Co-Gm ability to edit topic.


can we get an option to PERMANENTLY hide a post i.e. a shitposter posted in my thread saying 'first' and now i have an ugly ass 'hidden post' thing there that i'd like to just get rid of, it's just not relevant to me to 'hide' and only the mods should be able to see it. i'd rather have 19 posts per page and no ugly box, than 20 posts of which one is an ugly 'post hidden' box.
In Mahz's Dev Journal 5 yrs ago Forum: News
@Mahz conclusion was arrived to due to several reasons:

First, at the time of writing I believe Hank was in the process of being made co-admin but as of yet had only the title, none of the powers. That was my first piece of info to go off of.
Second, many of the problems the site has are inherent to this site and this site only (in my opinion) and like you said, many of the problem areas of the guild, while comparable to commercial analogues, are still problem areas that have yet to be changed. The delete button on PM's was a function that we literally had to request, whereas other commercial analogues have this function built in even on free-to-host forums, and for which the code is afaik freely available online for the most basic of functions. It's only recently that you updated us on, for example, the fact that you'd been trying to get some in-text editor to work. If I'd known that earlier, I wouldn't have made the comment I made, which leads to my next point:
And third, getting any piece of information from you generally takes (as this post has illustrated) upwards of a year or more. So my conclusion was probably wrong, but really, it was based on the only things I was aware of at the time. ;)

I'm unaware of your technical knowhow, nor do I really care. You've given us the guild and tbh that's about as much as I would want or could reasonably ask for, so don't take this as a critique of your technical knowledge or your ability to overcome the challenges. That post was just how I saw things at that time and now that you've been back a bit more consistently than at the time of writing that post, I'd agree that my opinion/view has changed.

And for what it's worth, I think one of the things that has kept me here despite some of RPG's glaring (to me) issues is the (G)UI. So imo that timesink has paid me off and kept me roleplaying here.

EDIT: yes and pls RPGC moved to the top of the board like I PMed you about a month or so ago. Also a hundred times yes to the suggestion of having background images (customizable pls, I want to be able to put furry porn there without anyone being able to see ;))))
sekiro is fucking hard
And don't be passive aggressive. Throwing in emojis and jabbing at other players with snarky remarks is a bad first impression.


Not a first impression, I've worked with you before ;)

@Zora thanks, I know what to change now. I'll get back to you ASAP.

EDIT: actually, ehhh, I'm gonna pull out. I don't want to stick to canon jutsu/clans only. It defeats the purpose for me. Best of luck with the RP!
@Reflection fair enough, changes incoming.

Even Sasuke a prodigy only had Fireball jutsu as a new genin. Lee and Neji were already well into their genin years before they beat the shit out of Sasuke.


You'll be reinforcing that with everyone, right, my favorite furry? Also, I thought we were going with genin only? Just realized that the first char in was a chuunin. Which one has preference?
@Odin@slackpack
There is one advantage in this taking place during a Shinobi World War; A Genin team could be formed across allied countries as a ad hoc group, for military needs. That may be a bit sub optimal compared to being a group purely composed from one nation, but it is possibly a valid option for those on the same side I think.


Yeah, probably wise from a GM standpoint, although I reckon that'd be more something for a mission-by-mission basis because even allies didn't really trust each other from what I remember. They're shinobi after all.
@slackpack if it's any help, should Sakana be accepted, he could be a good fit for Kirigakure.

EDIT: which if I can finish this shitty paper I need to write, I could maybe rewrite him tonight.
@Zapdos yup, but most of the things are now up to the GM's . All we can do is wait.
@slackpack problem is you'd need at least three others in a given country to have a team (or so I suppose, not sure what the GM's are planning) so the decision to have 5 open villages probably means people are gonna need to run a multitude of characters to fill teams in each village.
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