Class: Rider
True Name: Henry Ford
Origin: Historical Fact, American History
Height/Weight: 1.87 Meters, 120 Kilograms(not familiar heavily with metric tbh, hope its acceptable)
Appearance: Manifesting not in his true prime of youth, but rather at the age where he was most known for his deeds, Rider still is rather fit, dressed in the attire of an American gentleman, bluish hair kept neat. He is otherwise unremarkable, but has the sensation of a grandfather figure.
Alignment: Lawful Good
Personality:As the man who changed the face of industry forever, one might expect Rider to be a proud figure who uses his status to brag, but in reality, he's a kind, gentle man, who cares for the wellbeing of his master, as well as those around him, just as he did towards the workers whose lives he made easy. He tries his best to be helpful and kind, but it seems that his nature has been somewhat influenced by human history, giving him not only a love of driving, but also a desire to see the world opened up by his innovations. And yet, he seems to enjoy walking off the beaten path, to enjoy nature, and study history. He seeks the most efficient course, to better the lives of mankind, enjoying what the future brings, and how it has improved what he dreamed of, affordable cars.
Despite all of this, he harbors an amount of hesitation, and reservation, when it comes to remembering his own mistakes during life, such as his antisemitism, due to the atrocities of the Second World War caused by Nazi Germany. His awareness of how human history, namely American, has progressed, makes him regret his own backwards view on various racial groups, and shows a desire to make up for his mistakes as best able. Truly a grandfather figure whose wisdom has come to change them for the better.
Backstory: No deviations from the canon material(aka human history)
— Parameters —STR: E |
END: E |
AGI: D |
MAG: C |
LCK: B |
NP: A(?)Note: More or less borrowed paramaters from the other sheet, may adjust if requested.
— Class Skills —Riding: C(EX)
While a rank that normally would not make sense for qualifying of the Rider Class, Henry Ford's nature as the Father of the Automobile allows this to be changed.
Item Creation: C+
Due to his life as a machinist and the inventor of the cheap automobile, Rider has been given a skill that would normally be of the Caster class.
— Personal Skills —Innovation (Automobile): A Rank
Allows Rider to modify existing wheeled transports to improve their condition, while also making anything he uses more effective against those using transports that predate his own(example, gaining an edge against a chariot due to being more advanced)
Father of Automobiles: EX Rank
A skill that represents his status not as the inventor of the Automobile, but as the one who made them cheap and affordable to the masses. No matter what age it comes from, so long as it is an automobile that comes after his time, or is considered a successor to his work, Rider's Riding Rank rises to EX so long as he is in the driver's seat. He still needs time to get used to something, but when combined with the right materials, allows him to perform feats that would be otherwise unfeasible(such as pulling a Tokyo Drift with an eighteen wheeler)
Note: This is akin to the skill that Neil Armstrong had on a character sheet idea, but for automobiles, if this is an issue, I can fix it.
Mass Production: EX Rank
Allows him to mass produce items on a scale almost unimagineable even to servants of the modern era. While not the one to invent the idea, Ford completely changed it through his actions, making it so that when one things of say, the assembly line, they associate it with Ford. Tied with his first Noble Phantasm, this makes him an impressive ally, even if weak due to his modern status.
Charisma: C Rank
Instead of being able to lead an Army, allows him to manage a company.
— Armaments —Oridinary old-fashioned umbrella, hickory walking stick
— Noble Phantasms —The Ford Motor Company
The Innovation of Tomorrow
Rank: A
Type: Fortress/Support
Target: "None"
Description: A Noble Phantasm that represents all that Ford achieved with his company. Akin in nature to the Phantasm known as the Hanging Gardens of Babylon, it is something that through mana and resources must be constructed first, in order to be used. Manifesting as a factory, it allows him to mass produce not only Model-Ts, but any automobile that came after him, so long as he possesses the materials needed to build such, and the time to readjust his production lines. Due to its ability to be built multiple times, it is A rank due to mass usage. Additionally, once built for a period of eight hours each day, from Monday to Friday, familiars based upon the workers whose lives he improved manifest inside any constructed factories, and set to work, using the machines inside to churn out machinery. Truly a representative of his dream. Despite being a "fortress," it can be easily destroyed.
The Model-T
The First Automobile
Rank: D
Type: Anti-Unit, Anti-Army
Targets(s): 1-99
Description: While not the first car to ever be made, the Model T, also known as the Tin Lizzie, was the first cheap and affordable car to be made, as a result of Ford's efforts to improve the lives of his fellow Americans. Appearing as it did in life, the Model T however has been strengthened as a result of Ford becoming a Heroic Spirit. Capable of moving at speeds exceeding Mach 1 when supplied sufficient mana, it can perform maneuver that would have been impossible in the original age, due to being the "prototype" and "blueprint" of all automobiles to come after, channeling humanity's achievements. Due to being able to be mass-produced by Ford's factories, the cars are stored in an unspecified location and can be called out by Ford for usage. While mostly like a fly's bite to most servants, if rigged with explosives, they make a rather nice looking blast, in homage to the countless stunt car explosions in Hollywood.
Greenfield Village
Ford's Apology and Love Letter to History
Rank: D
Type: Anti-Unit/Support/Anti-Self
Number of Targets: 1-99
Description: A lesser known part of Ford's impact on history, the Greenfield Village was a homage to the past, and a clue to Ford's slight nervousness about the future initially, as well as a love song to the city of Detroit. Much like his first Phantasm, it is one that can be constructed within the world, however, due to its overall purpose, small parts can be temporarily summoned, though for a very short time due to his mana supply. As a tribute to many historical places, it offers a small boost to any servants that enter its vicinity who have a connection. For example, were Edison to enter the village, he would gain the benefit of not needing to manifest his workshop, due to a recreation of Menlo Park being already present, akin to how Lincoln would be slightly boosted due to a courthouse was packed up and moved that he had worked in. Greenfield's true ultimate purpose is simple, to offer allied servants, and even enemies, a place to not only relax, but also hold peacetalks, should the need for a meeting place be arranged. It's also heaven on earth for children servants, due to its ability to have new buildings and structures added, as the site has been added onto even after Ford passed.