STATUS:
Graduation has happened - I am no longer a teacher. Won't have to work 12 hour days + weekends anymore, so maybe I'll actually have enough time for hobbies.
8 mos ago
Current
Graduation has happened - I am no longer a teacher. Won't have to work 12 hour days + weekends anymore, so maybe I'll actually have enough time for hobbies.
10
likes
10 mos ago
I sound like a broken record, but only 2 months left till I'm done teaching. Not sure what's next, but it feels like anything would pay more and be less stressful lol
5
likes
1 yr ago
Only 6 more months till the school years over. If I renew my contract, someone kill me lmao.
3
likes
2 yrs ago
Teacher update: I feel like a villain from a cartoon. The laughter of teenagers gives me migraines, and I no longer feel guilt when giving bad grades to kids that sleep through my lessons.
10
likes
2 yrs ago
First day as a Biology Teacher tomorrow - hopefully the kids will be able to read my handwriting.
Sidero stood still, holding his breath while the announcer continued his narration. The crowd in the capital city was truly massive, and the intricate speaker system that snaked throughout the city was simply astounding - or, it was to someone as uneducated as Sidero was. Sidero honestly didn't really care much about the announcement as much as some others, however. No, he spent most of the speech walking to the various food stands, purchasing delicacies he would never be able to eat on the field. While the event itself was truly amazing - let's be honest, being chosen to become a knight sounds amazing! - It wouldn't do anything to impact his life. So, he may as well eat as much as he can and enjoy the luxuries that civilization provides! After eating his fill, Sidero realized that the narrator had just gotten access to the scrolls, and began to read them out. The men holding some objects, most likely scrolls, stepped onto the same stage as the narrator, and began to read off the names that appeared on them. Sidero couldn't see it due to his distance from the stand, but small nodes of the element appeared over the scrolls as each were read.
First, a man by the name of Leonidas was decreed as the knight of light, the small globe of light shining brightly as it hovered over the scroll. The man - or was boy more accurate - was far younger than Sidero had anticipated. He quickly rushed forwards, accepting his scroll and making his way towards a white banner bearing the symbol of light. The kid had a bright future ahead of him. The bald announcer then grabbed the second scroll, reading from it as the element of spirit hovered nearby the scroll, barely within view for Sidero, who was quickly making his way forwards. The chosing of the knights was far more grandiose than he had expected. Telius, a man with red hair and bearing several scars was called forwards, and quickly mimicked the same behavior of the previous knight. Finally making his way to a bench after coming as close to the stage as he was allowed, Sidero looked for a bench to sit at, only to see that every seat was filled with anticipating citizens. Standing, he watched as the next scroll was read, a ball of purple energy appearing above it. A brown haired woman named Mira was next, sauntering up the stage and accepting the scroll. She then made her way towards the Knight of Spirit, before coming to a stop in front of her banner.
What occurred next was one of the biggest shocks that would happen in the festival, or at least it was to Sidero. The knight of Fire was called, the name "Oriel Schulz" echoing throughout the entire city via the speaker system. Unlike the others, Sidero was actually familiar with her - or, at the very least, he knew about her. She was the daughter of the famed Aldebrand Schulz, a noble who was famed for his skill in combat and loyalty to the current king. While Sidero himself wasn't very familiar with nobles, he had heard of a legend that was passed on by several nobles who were complaining about problems with an ogre on the outskirts of their property. Apparently, a soldier in Aldebrand regiment by the name of Arno Folke defeated a once well respected member of the aristocracy, who was now almost a laughing stock among his peers. This legend was only made more memorable when it was said that the supposed "Small Demon" was only 5'1. Imagine Sidero's surprise when the very next knight was none other than Arno himself. Wait until the boys at work hear about this, Sidero thought smugly. They were probably grumbling wright now, annoyed that Sidero was able to waste time in the city while they had to actually work.
Sidero's thoughts were interrupted only seconds later as the knight of air was called, an "Alya Frei", only to be met with several seconds of silence. People began to appear restless, wondering what was going on, before a woman soared onto the stage whilst gripping the talons of a large eagle. Once the girl, presumably Alya, landed her feat on the stage, the eagle slowly began to shrink, almost as if it was being sucked into her arm. Several guards seemed to reach for their weapons, before he narrator shakily handed off the scroll and blessed her. The guards quickly relaxed, and the girl made her way over to her banner, slightly bemused. What occurred next changed Sidero's life forever.
"Sidero Denholm, Knight of Metal! Please come forwards!" The tension in the air was palpable, but Sidero only had seconds to be shocked, before adopting his most formal and neutral facial expression. He didn't want to make an ass out of himself, and he already felt ridiculous - he had left his armor in the inn that he was staying at since he believed this was only going to be him viewing the ceremony, so he had gone to the festival in his leather traveling clothes. At the very least, he still had his famed quarterstaff, attached to his back via a strap. He was going to at least look somewhat presentable. Sidero quickly made his way to the stage, taking long strides to cover the distance as quickly as possible, all the while his mind was abuzz with thoughts. What would become of his position in the military? Would he be forced to quit? And what did the knights even do? Some of the other people seemed extremely thankful for becoming knights, so it surely was a good thing... right? As he finally made his way over to the bald announcer, whom he towered over, he accepted the scroll he was presented, only nodding to the blessing of the announcer. He wasn't paying attention - all the eyes of the crowd... No, all the eyes of the city were on him. He felt like throwing up, but did his best not to show it, as he made his way to the light grey banner, bearing a single bar of some miscellaneous metal on it, the symbol of the element of metal. Emotions he hadn't felt before welled up inside him, and he decided that this trip was for the best - After all he was bout to experience something he never had before.
Johnathon wears the school uniform, but whenever he is wearing his casual wear, he wears a white shirt, black vest, dress pants and black dress shoes. John stands at 1.83m (6'), and weighs 86 kg (190 lbs).
Name: Johnathon "John" R. Sharp
Age: 16
Personality: John views the game far less seriously than most other kids at the academy do. He honestly doesn't really care whether he becomes a duelist or not, and plans to work at one of the various card stores near the academy when he graduates rather than going pro. This belief is evident in his deck, which is entirely composed of monsters he found "Cute" looking. John has a constant, bubbly personality, and does his best to make other people laugh and have fun, but this gets him in trouble with the teachers fairly often. He is almost obsessive over an older "Mokey Mokey" card, and keeps it on his person at all times, never letting it leave his sight. In a duel, many people are shocked that he has no tension whatsoever, cracking jokes and making puns off of cards he or his opponent play. This, combined with the ludicrous nature of his deck, has allowed him to win numerous duels since his opponents are off guard. While Johnathon may seem care free, he has many deep seeded issues regarding the death of his brother, and will become livid if anybody were to talk rudely about him.
Besides these moments, Jonathon is generally pretty passive - he has never been in a fight in his life, and doesn't plan on ever participating in one. He constantly talks animatedly, and will do everything in his power to make other people feel better about themselves. His hobbies include watching anime, playing video games, hanging out with friends, and going to sing karaoke (He is below average at best) One of his strangest quirks is that he refuses to not use his "Mokey Mokey" card, and it was for this reason he based his entire deck on it.
Bio: Johnathon was born to a middle class family in the suburbs, and lived a fairly normal life. He was well-liked by the other children he played with, he did well in school, and he had loving parents. There was only one big difference between him and nearly every other kid his age - he couldn't care less about duel monsters. It just seemed so complicated and boring, and the fact that it was the main thing in most people's lives just made it more unappealing. He planned to settle down with some cushy office job when he was older, maybe try and become a comedian. He enjoyed making people laugh, especially his little brother, Ian. Ian was born when Johnathon turned 4, and the two were nearly inseparable. They played soccer, wrestled, and Johnathon helped him with his homework whe they were younger. Ian did his best to replicate his brother, adopting his hairstyle, mannerisms, and even purposefully getting in trouble so he could get sent to detention like his brother. They were as close as siblings could be, with one exception - Ian always dreamed of becoming a duelist.
Johnathon did not really approve of this dream, but he wasn't about to let his brother know this - the two were best friends, and Johnathon was going to do his best so that his little brother was happy. So, despite the fact that he hated the game, he helped create his brother's deck when Ian was only 8. The kid was so happy... He planned to go play with his friends at the park, leaving the house immediately. Wanting to watch his brother kick some ass, Johnathon quickly raced to his room grabbing his camera and following his brother. By the time he had made it out of the door, he saw his brother run halfway accross the street without looking, just as a pickup truck was barreling down the road. Before he could even react, his brother was lying across the street, dead.
The driver was incarcerated for vehicular manslaughter, life imprisonment. Johnathon spent nearly 2 years in mourning, and many people could hardly tell he was the same person - he lacked the joy he once had, and spoke only in monotone. It wasn't until he finally decided to look at the small box, the items that his brother had before he died, that he found what he needed to recover - among the baseballs and random articles of clothing, lied a single, untarnished card - a "Mokey Mokey". It was the first card that Ian ever found in a booster pack. While most people would have been shamed of this being their very first card, Ian was awestruck. The card was the very first he ever held, and while he created his own deck using other cards, he still held onto it to remember his very first card. This was what showed Johnathon what to do - he was going to learn how to duel, not for his brother, not for himself, but to learn why people loved the game so much.
2 years passed, and he had finished his deck, a "Mokey Mokey" based deck. He participated in numerous duels, winning some, losing some, but he finally learned why people liked the game - it was a game of wits, and it was already popular. Some people take the game far more seriously than others, but the point of the game remained firm - it was meant for people to have fun. This belief remained firm in Johnathon's mind, and he decided that his old dreams were pointless now. He had finally found fun in the game that had confused him for years, so he was going to enter into the duel monster industry. John knew that their were countless other kids, all vying to become pro duelists, so he just decided to try. Even if he failed to win with the deck he created, it didn't matter. He was going to have fun dueling, just like his brother would have, and if he fails... Well, he could always work at a card store! Spending the next two weeks packing his bags and deciding upon a school, he finally found the perfect choice - Margrail Duel School.
Spells 3x Mokey Mokey Smackdown 1x Mystical Space Typhoon 2x Dark Factory of Mass Production 1x Level Limit Area: B 1x Swords of Revealing Light 1x Law of the Normal 1x Delta Attacker 2x Opti Camoflouge Armor
Traps 1x League of Uniform Nomenclature 2x Human-Wave Tactics 2x Call Of The Haunted 1x Gravity Bind 2x Backup Soldier 2x Destruct Potion 1x Justibreak
@1Charak2 This guy may be a little bad, I rushed and have had a bit of writer's block the past week. Other than that, this guy okay?
Johnathon wears the school uniform, but whenever he is wearing his casual wear, he wears a white shirt, black vest, dress pants and black dress shoes. John stands at 1.83m (6'), and weighs 86 kg (190 lbs).
Name: Johnathon "John" R. Sharp
Age: 16
Personality: John views the game far less seriously than most other kids at the academy do. He honestly doesn't really care whether he becomes a duelist or not, and plans to work at one of the various card stores near the academy when he graduates rather than going pro. This belief is evident in his deck, which is entirely composed of monsters he found "Cute" looking. John has a constant, bubbly personality, and does his best to make other people laugh and have fun, but this gets him in trouble with the teachers fairly often. He is almost obsessive over an older "Mokey Mokey" card, and keeps it on his person at all times, never letting it leave his sight. In a duel, many people are shocked that he has no tension whatsoever, cracking jokes and making puns off of cards he or his opponent play. This, combined with the ludicrous nature of his deck, has allowed him to win numerous duels since his opponents are off guard. While Johnathon may seem care free, he has many deep seeded issues regarding the death of his brother, and will become livid if anybody were to talk rudely about him.
Besides these moments, Jonathon is generally pretty passive - he has never been in a fight in his life, and doesn't plan on ever participating in one. He constantly talks animatedly, and will do everything in his power to make other people feel better about themselves. His hobbies include watching anime, playing video games, hanging out with friends, and going to sing karaoke (He is below average at best) One of his strangest quirks is that he refuses to not use his "Mokey Mokey" card, and it was for this reason he based his entire deck on it.
Bio: Johnathon was born to a middle class family in the suburbs, and lived a fairly normal life. He was well-liked by the other children he played with, he did well in school, and he had loving parents. There was only one big difference between him and nearly every other kid his age - he couldn't care less about duel monsters. It just seemed so complicated and boring, and the fact that it was the main thing in most people's lives just made it more unappealing. He planned to settle down with some cushy office job when he was older, maybe try and become a comedian. He enjoyed making people laugh, especially his little brother, Ian. Ian was born when Johnathon turned 4, and the two were nearly inseparable. They played soccer, wrestled, and Johnathon helped him with his homework whe they were younger. Ian did his best to replicate his brother, adopting his hairstyle, mannerisms, and even purposefully getting in trouble so he could get sent to detention like his brother. They were as close as siblings could be, with one exception - Ian always dreamed of becoming a duelist.
Johnathon did not really approve of this dream, but he wasn't about to let his brother know this - the two were best friends, and Johnathon was going to do his best so that his little brother was happy. So, despite the fact that he hated the game, he helped create his brother's deck when Ian was only 8. The kid was so happy... He planned to go play with his friends at the park, leaving the house immediately. Wanting to watch his brother kick some ass, Johnathon quickly raced to his room grabbing his camera and following his brother. By the time he had made it out of the door, he saw his brother run halfway accross the street without looking, just as a pickup truck was barreling down the road. Before he could even react, his brother was lying across the street, dead.
The driver was incarcerated for vehicular manslaughter, life imprisonment. Johnathon spent nearly 2 years in mourning, and many people could hardly tell he was the same person - he lacked the joy he once had, and spoke only in monotone. It wasn't until he finally decided to look at the small box, the items that his brother had before he died, that he found what he needed to recover - among the baseballs and random articles of clothing, lied a single, untarnished card - a "Mokey Mokey". It was the first card that Ian ever found in a booster pack. While most people would have been shamed of this being their very first card, Ian was awestruck. The card was the very first he ever held, and while he created his own deck using other cards, he still held onto it to remember his very first card. This was what showed Johnathon what to do - he was going to learn how to duel, not for his brother, not for himself, but to learn why people loved the game so much.
2 years passed, and he had finished his deck, a "Mokey Mokey" based deck. He participated in numerous duels, winning some, losing some, but he finally learned why people liked the game - it was a game of wits, and it was already popular. Some people take the game far more seriously than others, but the point of the game remained firm - it was meant for people to have fun. This belief remained firm in Johnathon's mind, and he decided that his old dreams were pointless now. He had finally found fun in the game that had confused him for years, so he was going to enter into the duel monster industry. John knew that their were countless other kids, all vying to become pro duelists, so he just decided to try. Even if he failed to win with the deck he created, it didn't matter. He was going to have fun dueling, just like his brother would have, and if he fails... Well, he could always work at a card store! Spending the next two weeks packing his bags and deciding upon a school, he finally found the perfect choice - Margrail Duel School.
Spells 3x Mokey Mokey Smackdown 1x Mystical Space Typhoon 2x Dark Factory of Mass Production 1x Level Limit Area: B 2x Swords of Revealing Light 1x Law of the Normal 1x Delta Attacker 2x Opti Camoflouge Armor
Traps 1x League of Uniform Nomenclature 3x Human-Wave Tactics 2x Call Of The Haunted 2x Gravity Bind 2x Backup Soldier 2x Destruct Potion 1x Justibreak
The sound of an alarm beeping close by awoke the old man with a start. Damn thing barely worked half the time, and when it did, thing was terrifying. Slamming his fist on the snooze button, Nicholas slowly rose from the bed, squinting at the red, neon numbers. 5:00 AM. Yawning loudly, Nick made his way to the bathroom attached to his bedroom, grabbing his uniform from the closet and hanging it onto the bathroom door. The man in the mirror had a shadow across his face and bags under his eyes, and Nicholas sneered slightly at his visage. He always abhorred men who didn't shave or kept their hair long. It was probably just leftover from his days in the military, but he couldn't stand it if he even had the slightest hint of a stubble on his face. After coating his neck in shaving cream, he went to work, gently maneuvering the razor around his neck. He flinched slightly when he accidentally cut himself, remembering the time an enemy soldier nearly slit his throat when he was caught out of his Unit. That was the closest he had ever been to dying, and he was in the infirmary for weeks after... The electronic beeping of his clock resounded through his small home, and Nick grumbled slightly as he made his way besides the bed, and gently flicked the alarm off. He always forgot to do that after hitting the snooze button... After shaving the other half of his face, he gently washed the remaining cream off, inspected his face to check for strands of hair that avoided the metallic blades and, satisfied with his work, entered the shower. He enjoyed cold showers best. While some people didn't like to be reminded that they grew up in the frontier, Nick sure as hell wasn't one of those traitors. About 15 minutes later, he exited the shower and quickly wen about drying himself off, and donning his old military suit.
Normally, he would have dressed in his sheriff attire, a simple white shirt, dress pants and vest, but today was far different. Exiting his small home, he gazed around the green town, comparing how it was to when he arrived just a year prior. The place had small canals and was simply beautiful, with decent-sized buildings and many people simply walking along the streets. When he first came to the town, people were cowering in fear of constant raids, and the place surely would have fallen apart had he not come by. He set himself up as sheriff, one of the only people guarding the small town from near total destruction. He was now an extremely well-respected member of the community, and a small number of standard mark 2 units were wondering around the town, serving as the new law enforcement. That's right... Nicholas had grown tired of the simple life. He was a soldier, not some guard. He needed the thrill of combat, he had finally accepted that. That was why he had decided to serve under "The Outcast Guild" as a freelance mercenary. With his bags all packed, he slowly made his way around the town, observing his home for one of the last few times. He planned to return, but he wanted to do so as little as possible. These people didn't need him anymore - they could defend themselves now. Raids rarely occurred anymore, and if they did, Nicholas had personally trained the new guardians of the town how to drive their units. He trusted in their abilities. A man with tan skin seemed to notice Nick, raising his arm and waving as he passed by.
"Hello Mr.Kozar. I was just coming to visit you! I know tons of people already told you this, but it's really sad to see you go. I would have invited you to dinner before you had to go, but I was really busy at the shop. I hope you come back sometime soon, man. You'll always be welcome here! Just be sure to tell me before you come by, I'll treat you to a meal or two."
Nicholas nodded at the man, smiling thankfully. He used to be a Hylo man, and while Nick generally didn't like his kind, he was definitely one of the good ones. He was a hard worker, and had been one of the founding members of the town. Nick even considered him a valued friend. Hugging the man briefly, Nick continued on his way to his Artillery unit, and proceeded to crawl in through the opening hatch. Sighing as he made his way into the large space, he started up the mech, and began his slow crawl to the outskirts of town. Many people waved as he passed by, recognizing his unit, and he truly felt honored. It was a hell of a sendoff. At least, it was much better than the one he had gotten in the Frontier. After nearly 30 minutes of traveling and countless waves and shouts from crowds of people he knew, Nick had finally made it to the outskirts of town, and accessed the small terminal on the front of his control panel, checking the mission boards. He had spent a long period of time trying to find the board several days prior, but he was very familiar with how to access it by now. 3 missions total were present; A high risk scavenging mission, a recovery mission, and a testing mission. The testing mission was immediately ignored - he decided to do these bounties because they were going to give him the thrill of combat. That left the scavenging mission and the recovery, which was quite a hard toss up. Eventually, Nick decided on the Recovery mission. The given coordinates were relatively close compared to the Therux State, and a Frontier mech in the State would most likely not be well received, even if it was peaceful. That left mission 03117, and just before he responded, a line of text appeared on his monitor.
"This is T. I'll be near the Iron Canal within the day, heading in on the north side of the area. Any tag alongs are welcome."
After reading the message several times, Nick decided to respond to the message and the mission.
"This is N responding. Will be at the Canal by noon, coming in from the North West. Will meet up with you there, T."
After he finished typing the sentence, he pressed the enter button, before entering the coordinates into his unit's autopilot. Leaning back in his chair, Nicholas was thankful that the destination was so close. He wouldn't need to waste thruster charges, and could allow the slow walking speed to take him to his destination. Reaching into his bag, he pulled out two egg sandwiches, a delicacy he had developed a strong affinity for during his time he spent stationed in various locations during the war. Beat the regular rations by a long shot, and while the green town had access to a lot more food than the Frontier, the nostalgic smell still caused his mouth to water in anticipation. Drinking water from one of the bottles he had brought with him, he pondered who this "T" person was. Were they a soldier like him, and if so, what side? Then again, it didn't really matter. As long as he didn't hold back Nick, and he didn't die, it really didn't matter.
@1Charak2 Any specific rules on deck-building besides the ban list? I was thinking of making a Mokey Mokey deck that I used to use a couple years ago, but I'm not sure if that would be too silly.
"My body is steel, and my will is iron-clad. I shall not back down, and I will liberate the people from tyranny."
Name: Sidero Denholm
Gender: Male
Age: 37
Description: Standing at 6'4, 255 pounds of nearly pure muscle, Sidero is capable of carrying more than most people can lift, and does so happily - Sidero is silent to most people at first, but will carry more than his fair share of the weight, share his food, and is always willing to lend a year. He may seem like a stickler for the rules for the most part, but he simply views following the orders given to him as the easiest way to do things, and constantly strives to make life easier for others. He does not have any piercings or tattoos, but his body is littered with scars from years of hard labor and combat. He holds himself formally, rarely allowing himself to slouch or become casual. Additionally, years of combat has made him both extremely paranoid during the night, but also a light sleeper - be careful when trying to wake him up.
Knight Element: Metal
Animal Familiar: N/A
Armor Style: Heavy plate, utilizing leather for the joints. Due to the heavy weight, he is significantly slower than most other knights, but makes up for it in raw durability and strength. His main method of defense is simply taking attacks, rather than the more popular method of dodging. Hell, his fighting style is based on counter attacking while the opponent is close. His armor covers nearly every inch of his body, with only small holes provided for eyesight and air.
Signature Weapon: While he prefers to wield his sword, he is most well-known for his quarterstaff - a long piece of metal that he is very adept at using. Unlike most other weapons, it has a truly staggering weight: 45 lbs, easily enough to kill a normal man in light armor in a single hit. He is quite proficient with it, moving much faster than the average man could. Despite this, he still moves at a slow pace, slowed down by his armor and the sheer weight of the weapon. Someone with adequate speed and agility would be able to dodge most blows unscathed.
History: Sidero's origin, like many others, starts out rather humble - he was born to a simple blacksmith and a housemaid, both of whom were owned by a noble in the small town they resided in. Sidero lived in relative comfort for most of his childhood and, while he never received a formal education, was rapidly growing a strong body thanks to his years with his father at the forge. He, like most blacksmith's apprentices, forged the simplest of items - horseshoes, utensils, etc. His father wished for his son to take over after he has passed, and spent most of his youth training the boy in forge work. Sidero's childhood was mostly uneventful - occasionally getting in a fight with other kids, visiting other villagers, nothing truly extraordinary. That is, until a platoon of soldiers came to the village, seeking to rest until the next day where they planned to go to the capital. The nobleman, seeking to increase his reputation among the upper class, offered the guest room in his manor to the captain of the platoon. For the other soldiers, people around the village offered them refuge in their homes, and the Denholm family did the same. The young man that stayed their was very forgettable, spoke with a monotone voice that rarely elicited excitement from listeners.
Despite this, he held countless stories of the outside world. The lands outside of the small village Sidero had grown up in since birth, and the exotic people and cultures that existed. For hours, Sidero listened to the man drone on, and while his voice was so soft and warm that it could lull someone to sleep faster than the afternoon rays of sunlight, it's contents were what astounded Sidero. He had thought, at a young age, that he would live in the village for the rest of his life, working the same job his father had, living the same life, and dying in the place he was born. But this normal, unassuming soldier opened his eyes to the possibilities; he wasn't chained down, forced to live a life that was already experienced. He could live his own life, forge his own path. At the age of 15, Sidero decided he would become a soldier.
Spending the next three years working in the forge and training his body for combat, Sidero quickly grew to be an incredibly impressive man physically, and while he remained behind intellectually, the passion in his heart only grew with time and, to his parents dismay, Sidero left to enlist at the local city. After 3 days of travel by foot, he finally made it to the city and, after a brief examination and being satisfied with his physical fitness, he was sent into the wilderness with several other men. Unlike the other soldiers, Sidero enlisted to help terminate monsters that attacked near towns and cities. Sidero spent the next 15 years in the corp, fighting with other men against various wildlife, anything from trolls to gryphons, and while the work was certainly bloody, Sidero enjoyed every second of it. He had experienced more in the last 15 years than he ever would of in that village, that he was sure of. About 3 months into his 33rd year of life, he had heard news of the ceremony that would decide the future Knights of Elements and, having stored up enough vacation days to last months, he set off to see the future heroes of the kingdom. After all, Sidero loved experiencing things more than anything else in the world. He now stood in the capital of Elementia, waiting along with the rest of the crowd to see who would be declared as chosen by the gods.