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2 days ago
Current I'm about to be banished for the good of the realm again. Where is the trust in this world, I ask you?
1 like
7 mos ago
I'm sorry, you've reached his personal secretary, Department of Shrubbery, Floor 64, Desk 1024. How can we help you today?
9 mos ago
Or buy a van or a used rental truck. Something nobody would look twice at. You can put in a rack for the rope, duct tape, plastic sheeting, shovels....
9 mos ago
Never trust a car salesman - especially a used car salesman. Have a buddy park across the street and see how many stuffed body bags you can shove in there. Gotta have room for plastic sheeting, etc.
1 like
9 mos ago
Neil Gaiman wrote in his Good Omens bio that he likes it when fans send him $50. (He read Terry Pratchett's bio and figured it wouldn't hurt.)

Bio

I am a seven-foot tall minecraft-playing hindu guru drag-queen alien.

Possessor of an Ancient Device™ Model 17. No, I don't know what it does. No, you can't play with it.

Pronouns: It. As in: "What is it? What does it want? Why is it here? Oh my god, it's got my... <insert random body part or object here>"

Likes: World Domination, Writing, Rpg, scifi/fantasy, anime, sketchup 3d models, and anime music videos.

Companions: a host of characters from other games, my personal muse Penny (as in Bad), and the Badger gang - Toothpick, Buttons, Shark, and Mongo. They grew up in the balcony of an old theatre that played a lot of gangster movies. Normally benign, but may invade the OOC forums.

Most Recent Posts

A character concept I came up with was a witch working off campus in a secondhand student furniture shop, complete with the basics. It's also how they can get ahold of odd items.
The kick sent Rizx flying into the wall, knocking out all the air in her lungs as she collapsed bonelessly on the floor.

She laid there gasping for breath, lungs burning as she desperately struggled to draw air back in, ignoring everything going on around her as she rolled onto her back, arching it desperately, clawing at her own throat. Somehow a wisp of air made it in as spots appeared in her eyes, and it was enough to get her into a ragged coughing jag.

Rizx laid there, spent, hearing the guard yelling, feeling the ache in her side where he'd kicked her, the pain in her back and the slowly fading burn in her lungs still, then ran her tongue over her sharp, pointy teeth. No matter what, that guard was dying, tonight, with his throat in her mouth. She could already taste the iron in his blood...
Enjoy your well-deserved rest.

I definitely think you're on the money about cost, although I don't know that we want to plan too much about magic. My idea here is for the magic and fantastical elements to be a little like window dressing for a college town slice of life.

I like the idea of keeping the process of doing magic deliberately vague, since it's a tool for the narrative, and not the focus of it. But there's definitely a need to define some general rules and boundaries.

Like you say, any spell has a cost, and the cost must be paid for the spell to remain in effect. By the same token, I think we can hold with "equivalent exchange" as described in Fullmetal Alchemist.


Equivalent exchange falls under Hermatic magic, also known as the Laws of Sacrifice - giving up in equal value to what you obtain. Some rituals, like stone circles, taps into people in the circle to charge a magical battery, which can then be used to work more powerful magic. However, it's very important that you replenish the magic you use. There's a magic circle in the series Outlander that transports a woman back in time, for example, at the cost of any gemstone she's wearing. The purity of the materials does affect it.

Sympathetic magic, or the Laws of Sympathy, is basically like calling to like - Voodoo dolls and spinning straw into gold, that sort of thing. If you can establish a relationship with runes and symbols, they work much the same. Like the Wizard's Eye, a drawing of an eye that allows a witch or wizard to see what's going on there.

Often, it's just two different methods to obtain the same result.
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Maybe it's considered more like a private Ivy League school - difficult admissions process, requiring outstanding extracurricular activities/achievements or strong SAT/ACT/equivalent scores. It's divided a College of Theurgical and Thaumaturgical Arts which has additional requirements to get into (like how one might have to audition to get into a performing arts school, or need an impressive project on their resume to get into a technical institute) and has interdisciplinary studies within other traditional colleges, which were gradually incorporated in the 1800s/1900s as firearms industrialized, becoming more deadly and gaining equal, if not greater, footing against magic.

For the magic system, I think it makes sense for nothing to happen if you don't have enough materials - like in chemistry, when you don't have enough reagent for a reaction to continue. If you do something wrong, your magic can backfire, sometimes in improbable or bizarre ways, perhaps with even greater force than what your initial input was. A simple prank hex could become a harsh curse.

Maybe magic, like life, is just borrowed energy - as such no spell can last forever, and at some point it must decay and return its energy to nature. A magical contract can fade if it isn't "fed." Everyday enchantments need some kind of fuel to keep going - there are a variety of associated costs or sacrifices with them, but there's always a price to be paid, even if that price is trivial, silly (perhaps whimsical, even), or embraced with enthusiasm.

Edit: Also, if we're going for a 90's setting, I would love to bring in 90's music for character throwback songs.




Blockbuster Video. Trolls. Tamagotchis. Spice Girls. Backstreet Boys. Dialup. AOL. Beanie Babies. Game boy. The Macarena.
All the better, a private college. Very few invites. It doesn't accept a lot of outsiders. Very big on letters of recommendation. And not everyone gets accepted.

But, we need the basics of a magic system. How it works. What happens when you don't do it exactly.



or are spoken enchantments even needed?

Perhaps the school was there first, perhaps beginning as an agricultural college and needed a lot of room, and the town simply grew around it.

Yeah, you don't expect a lot of explanation occurring between two professionals, especially in the middle of a sword fight.



The fun bit is that there can be some blurring of the genres, here.

Liberal Arts may have some very... unusual classes that your advisor has to approve.

This could be some technical classes that require a security clearance and DARPA approval. Try not to stare too hard at Professor Grey, that's how the little guy reads your mind.

Reanimation classes for the surgically inclined. Bring Your Own Igor.

Witch studies. Are you a Wizard or a Warlock?

This is Gisk's game, I just made a suggestion.
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