Alrighty, I feel confident in my previous call, Rush, after checking through the premade characters; all of them obey what I believed to be that creation cap of 3 ranks in a skill as well. Just wanted to do a second layer of double checking to make sure I had the right idea. Thank you for the changes, I think all of the mechanics look correct; I will write a up a very basic character sheet to accompany the mechanicals, and once I do so you will be free to post those into the Characters tab.
I've written up a basic conflict example and am working on summarizing some of the other niche situations like Duels, Brawls, Weak Spots, and 'Making a Trade'. Other things I think behave intuitively for a narrative system. The basics of conflict can be found in the first OOC post now.
I'll also start jabbing the other folks who had expressed interest to check in with them.