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2 mos ago
Current 'been going through a lot of shit recently. I will try to start catching up soon. Sorry to everybody who's waiting on me!
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4 mos ago
When you have to disable a new 'advanced' search to get proper search results and learn that 'advanced' means 'AI'. Let's rename it artificial superficiality, short 'AS'. Not to be confused with...
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4 mos ago
I'm slightly proud of myself having overcome my hate for indoor spiders a bit over the years. In my youth I often eliminated them, now I carry them outside in a jar. Spiders here are harmless though.
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4 mos ago
Believe me, if they could, the entirity of Southern Germany would send you all the rain they had over the last couple of days. I'm just not sure you'd actually want the widespread destruction.
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4 mos ago
Finally managed to catch the mouse. Our cat must consider me the most incompetent person of all times given how she watched instead of helping. She dragged the problem in though!
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Bio


Welcome to my profile page!


Who the hell is this person behind those many miles of fiber optics and copper cable ?

  • I'm a 34 year old guy.
  • ... who's working as a software developer
  • ... and enjoys roleplaying as a casual hobby to distract himself from ongoing stress


And into which hell will I descend with you participating in one of my roleplays?

  • I'm a fantasy addict: medieval high and low!
  • I'd consider myself to be a low casual roleplayer, 3 paragraphs per post on average.
  • My schedule varies. It might happen that I won't be able to post at all for a week, but then again it might happen that I'll reach a sweet spot inside which I can go on a posting rampage. I'd say one can expect 1-2 posts a week from me, depending on the lengths involved.
  • English is not my native language, but so far I've not encountered anyone who had had trouble with me over that :)


Want to RP with me ? Shoot me a PM, but don't shoot me!



Thanks for visiting!

Most Recent Posts

Gregor, Knight of Earth


Name:
Gregor Ahrends

Pronounciation:
"Gregor Arends"

Alias:
"Greg"

Gender:
Male

Sexual Preference:
Heterosexual

Age:
25

Birthdate:
October 27

Birthplace:
Kimball, Nebraska

Occupation:
College student / mechanic

Position in Eurasha:
Knight of Earth

Personality:
He has his share of taking things not too seriously. It's not only a show, he really does and it has caused conflict in his past because his threshold of springing into action is higher than other people often would like it to be. However, when he gets beyond it, he wants to get things right. Keeping things tidy, maintaining strict punctuality and always obeying all the rules certainly doesn't count to that. The thing one could consider positive about that is: It is difficult to get him really angry and he doesn't expect from others what he doesn't fulfill himself, even if he will sometimes throw a non-seriously meant curse. He is quite generous and can be seen buying rounds in the local pubs and bars that are available.

Appearance:
Hair: He never dyed his hair, so it still has its blonde color. With roughly three centimeters, he keeps it barely long enough to let it be seen that it is dense and not curly.

Eyes: Grey and striking, probably because they seem to be embedded in his skull rather deeply.

Clothing: Nothing out of the ordinary. If the situation doesn't entirely forbid it it can often be seen a bit dirty because of dust, rust or even oil. Likely because of that he most often wears a black instead of a white shirt and also black or ordinary blue-white jeans or shorts.

Figure: Gregor's body is a combination of his passion for sports (especially those requiring strength) and a natural tendency. While he is not perfectly lean, it's the muscles that would attract attention. His shoulders are broad and form a characteristic V-shape along his upper body. Height: 6'0. Weight: 210lbs.

Background story:

The Ahrends originally were a German family, but back in the late 19th century it happened that they split up. Gregor's great-grandparents joined the stream of emigrants trying to escape Europe by steamship and settling down in the US. They were able to profit from the Homestead Act, picking a piece of land in Nebraska where they started to grow crops and cattle, just as they had done in their homeland.

Gregor's parents are a charming couple that have taken good care of their sons to equal amounts. Yet they left them with the hard choice of who would continue the farming business which had grown significantly over the generations. Thomas had always seemed to be the more calm and educated one, which had made him the preferred choice for their parents. Gregor on the other hand was the one of them actually willing to continue the business. Not wanting to press one of their childs into things he didn't want, they, though hesitantly and not without dispute, decided that Gregor would be it.

However, there were requirements: He would have to pick up a decent amount of education in what was going to be his subject, preferrably on the academic level, and prove that he would be able to get rid of his little-rascal attitude. Accepting the expectations, he moved to Curtis in order to be closer to the College of Technical Agriculture. To earn money in addition to the support of his parents, he picked up a job at a local repair shop.

He still is enrolled there and chances that he will actually finish his studies successfully are quite good, but only now. Most of the time he has been a struggler more interested in sports, video games and cars than approaching the question of how to run a farm in the theoretical way. He loves travelling, sending himself out on road trips when he has sufficient time and money to spend. In combination with the internet, there is quite a bunch of people across the country that know him at least remotely. Currently he has free time to do just that and pay visits to friends.

Combat - Magical abilities:

(Might of the Earth): Of all the elements, earth is probably the most undervalued one: It doesn't posess the spectacularity of fire, when you ask people which substance is the most important one the first answers would most likely be air and water. It lies in earth's nature to shift entire continents, but the pace it carries out its actions is so slow that it is neglegible for the short lifespan of a human. They don't recognize that the very ground they step upon each and every day is an accumulation of earth that dwarfs both oceans and atmosphere. It's within Earth's nature to pass along its properties: In his role as the Knight of the Earth, Gregor gains about one and a half feet in height and a noticeable amount of muscle. Who could throw such an appearance of his feet now ? This is a passive ability - he can't turn it off, even if it would be benificial for him to do it in the situation he currently is in because it reduces his speed and agility.

(Pull of the Earth): One can't escape earth without very high expenses, yet earth is the most immobile thing we experience in our life. Gregor might be slow, but his enemies might have to struggle against him even if he doesn't touch them. Those who are too lithe or can't muster the necessary strength will get sucked towards him. This active ability comes at a moderate cost of stamina. He can target distinct areas instead of an entire radius around him, but the direction of the force points always towards him.

(Gifts of the Earth): Even the deepest mines of humans are only scratching the surface. The Knight of Earth is capable of going deeper, accessing resources unknown to ordinary blacksmiths. Earth grants Gregor weapons specifically designed for him: Much larger, incredibly durable and all strange and searingly hot. Summoning is not much of an effort per se, but wielding them: An 'ordinary' sword or mace would likely not put much of a stamina drain on him, but that's because it would likely be undersized (and be worn out quickly, considering his strength and fighting style). It wouldn't allow him to unfold his true potential when it is really necessary. These true earth weapons do, but they are much more demanding as well.

(True skin of the Earth): The dirt we grow our plants upon and that we are sometimes worried about getting washed away in a flood is nothing but a thin layer above a crust noone has yet ever managed to drill through. Gregor's skin become's basically as tough as stone, his hair and fingernails will resemble crystals instead of organic material. This active ability comes at a very high cost of stamina, but he becomes more dangerous for the things hitting him than vice versa while his fists and feet themselves become crushing weapons.

Combat - Skill ratings:

Speed: +4
Agility: +4
Endurance: +7
Melee Combat: +7
Aim: +1
Medical Knowledge: +3
Basic Survival Skills: +2
Hunting: +2
Intellect: +6
Crafting: +9

(Average: 4.5)
Greg loves drinking anyway (Eurasha's taverns, beware: he is coming!), I could perfectly imagine him sitting there.
Asmund Gjanarsson



Asmund moaned. Why... just why did someone apparantly have to destroy the peacefulness of this place ? Of course he had not been able to hear what Laurel's friends were telling her, so he had to stick with the word 'destroyed'. If he had known that this actually meant fire, he probably would have laughed. It had been the stench of smoldering bark that had gotten him here...

He had really just wanted to take in the early morning atmosphere, and Asmund was considering staying here and just letting things happen as a viable option for several seconds. It would have allowed him to think about Laurel's question and, much more important, why she had been appearing to inspect him so intensively. He was probably somewhat spectacular to look at, but something told him that this had not been the only cause. He was unable to determine it any further though and ultimately, curiosity took over.

The gifted got up and started running, trying to follow Laurel as long as he could see her rushing through the woods. Apparently she had more information available to her than he had, so he could not allow himself to loose track of her. Shortly after her rather rageful address towards the other male, he reached them and was barely able to stop without colliding with any of the animals that were accompanying Laurel.

Between his heavy breaths, he asked: "What is going on ?"

@KuramaaaZ@Aspen Wren
I believe you still have one more ability to add to it, however?


Whoops, it seems I've got the numbers in the interest check wrong in my mind. Could explain my confusion when I read the other character sheets. So, yes, I see, there is one more ability to go. Here it is:

-------
(Gifts of the Earth): Even the deepest mines of humans are only scratching the surface. The Knight of Earth is capable of going deeper, accessing resources unknown to ordinary blacksmiths. Earth grants Gregor weapons specifically designed for him: Much larger, incredibly durable and all strange and searingly hot. Summoning is not much of an effort per se, but wielding them: An 'ordinary' sword or mace would likely not put much of a stamina drain on him, but that's because it would likely be undersized (and be worn out quickly, considering his strength and fighting style). It wouldn't allow him to unfold his true potential when it is really necessary. These true earth weapons do, but they are much more demanding as well.
-------
-feels so lonely-
@auspiciousPetal I'd say that till monday should be quite sufficient :)
Feel free to give feedback everyone.

----------------------------------

Name:
Gregor Ahrends

Pronounciation:
"Gregor Arends"

Alias:
"Greg"

Gender:
Male

Sexual Preference:
Heterosexual

Age:
25

Birthdate:
October 27

Birthplace:
Kimball, Nebraska

Occupation:
College student / mechanic

Position in Eurasha:
Knight of Earth

Personality:
He has his share of taking things not too seriously. It's not only a show, he really does and it has caused conflict in his past because his threshold of springing into action is higher than other people often would like it to be. However, when he gets beyond it, he wants to get things right. Keeping things tidy, maintaining strict punctuality and always obeying all the rules certainly doesn't count to that. The thing one could consider positive about that is: It is difficult to get him really angry and he doesn't expect from others what he doesn't fulfill himself, even if he will sometimes throw a non-seriously meant curse. He is quite generous and can be seen buying rounds in the local pubs and bars that are available.

Appearance:
Hair: He never dyed his hair, so it still has its blonde color. With roughly three centimeters, he keeps it barely long enough to let it be seen that it is dense and not curly.

Eyes: Grey and striking, probably because they seem to be embedded in his skull rather deeply.

Clothing: Nothing out of the ordinary. If the situation doesn't entirely forbid it it can often be seen a bit dirty because of dust, rust or even oil. Likely because of that he most often wears a black instead of a white shirt and also black or ordinary blue-white jeans or shorts.

Figure: Gregor's body is a combination of his passion for sports (especially those requiring strength) and a natural tendency. While he is not perfectly lean, it's the muscles that would attract attention. His shoulders are broad and form a characteristic V-shape along his upper body. Height: 6'0. Weight: 210lbs.

Background story:

The Ahrends originally were a German family, but back in the late 19th century it happened that they split up. Gregor's great-grandparents joined the stream of emigrants trying to escape Europe by steamship and settling down in the US. They were able to profit from the Homestead Act, picking a piece of land in Nebraska where they started to grow crops and cattle, just as they had done in their homeland.

Gregor's parents are a charming couple that have taken good care of their sons to equal amounts. Yet they left them with the hard choice of who would continue the farming business which had grown significantly over the generations. Thomas had always seemed to be the more calm and educated one, which had made him the preferred choice for their parents. Gregor on the other hand was the one of them actually willing to continue the business. Not wanting to press one of their childs into things he didn't want, they, though hesitantly and not without dispute, decided that Gregor would be it.

However, there were requirements: He would have to pick up a decent amount of education in what was going to be his subject, preferrably on the academic level, and prove that he would be able to get rid of his little-rascal attitude. Accepting the expectations, he moved to Curtis in order to be closer to the College of Technical Agriculture. To earn money in addition to the support of his parents, he picked up a job at a local repair shop.

He still is enrolled there and chances that he will actually finish his studies successfully are quite good, but only now. Most of the time he has been a struggler more interested in sports, video games and cars than approaching the question of how to run a farm in the theoretical way. He loves travelling, sending himself out on road trips when he has sufficient time and money to spend. In combination with the internet, there is quite a bunch of people across the country that know him at least remotely. Currently he has free time to do just that and pay visits to friends.

Combat - Magical abilities:

(Might of the Earth): Of all the elements, earth is probably the most undervalued one: It doesn't posess the spectacularity of fire, when you ask people which substance is the most important one the first answers would most likely be air and water. It lies in earth's nature to shift entire continents, but the pace it carries out its actions is so slow that it is neglegible for the short lifespan of a human. They don't recognize that the very ground they step upon each and every day is an accumulation of earth that dwarfs both oceans and atmosphere. It's within Earth's nature to pass along its properties: In his role as the Knight of the Earth, Gregor gains about one and a half feet in height and a noticeable amount of muscle. Who could throw such an appearance of his feet now ? This is a passive ability - he can't turn it off, even if it would be benificial for him to do it in the situation he currently is in because it reduces his speed and agility.

(Pull of the Earth): One can't escape earth without very high expenses, yet earth is the most immobile thing we experience in our life. Gregor might be slow, but his enemies might have to struggle against him even if he doesn't touch them. Those who are too lithe or can't muster the necessary strength will get sucked towards him. This active ability comes at a moderate cost of stamina. He can target distinct areas instead of an entire radius around him, but the direction of the force points always towards him.

(True skin of the Earth): The dirt we grow our plants upon and that we are sometimes worried about getting washed away in a flood is nothing but a thin layer above a crust noone has yet ever managed to drill through. Gregor's skin become's basically as tough as stone, his hair and fingernails will resemble crystals instead of organic material. This active ability comes at a very high cost of stamina, but he becomes more dangerous for the things hitting him than vice versa while his fists and feet themselves become crushing weapons.

Combat - Skill ratings:

Speed: +3
Agility: +2
Endurance: +9
Melee Combat: +8
Aim: +2
Medical Knowledge: +3
Basic Survival Skills: +4
Hunting: +2
Intellect: +6
Crafting: +9

(Average: 4.8)


-------------

Note: Greyed out abilites mean that they are not yet available to him.
@Eviledd1984

Madawc was busy unpacking a feast: Bread, bacon, some beer. He was consuming it quickly while almost dwarfing both Xavier and Bette sitting next to him.

"I can't help but I have the impression that something very serious is going on between you two..."
@Eviledd1984

Madawc wasn't eager to let Xavier shed blood this evening. It would just make any explanation to anyone who could come around at this public place not that far away from a main road much more difficult. Instead of telling the mute this however, he grabbed the frightened man by the collar of his shirt - and sent him off flying a bunch of meters single-handedly and seemingly without much effort.

"Surprisingly heavy this guy... I'm hungry." The demon started to step back up the hill, waving at them to follow him.
I would like to wait until the end of tomorrow. If we don't have a Knight of Earth by then, I will likely write a character up for it. After that, I have an introduction post. Then, we can all begin. Would you guys prefer by turns or by whenever someone can reply?


I've been observing this RP for a while now and have been playing with the idea of participating. I could imagine making a character for the Earth role, however I'll need some hours to come up with a real application.
@Eviledd1984

"How should I know..." was Madawc's answer, crumpling the piece of parchment and stowing it away in one of his pockets. "These interruptions piss me off."

He re-thought his and got a hold on Xavier's writing again to toss it over to the poor man on the ground who had been hindered from running away by the mute. He read it, then just shook his head. Madawc did barely pay real attention to it.

"What's wrong ?" he adressed Bette. Her stare at Xavier was rather obvious.
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