Avatar of Fetzen

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Recent Statuses

2 mos ago
Current 'been going through a lot of shit recently. I will try to start catching up soon. Sorry to everybody who's waiting on me!
6 likes
4 mos ago
When you have to disable a new 'advanced' search to get proper search results and learn that 'advanced' means 'AI'. Let's rename it artificial superficiality, short 'AS'. Not to be confused with...
2 likes
4 mos ago
I'm slightly proud of myself having overcome my hate for indoor spiders a bit over the years. In my youth I often eliminated them, now I carry them outside in a jar. Spiders here are harmless though.
3 likes
4 mos ago
Believe me, if they could, the entirity of Southern Germany would send you all the rain they had over the last couple of days. I'm just not sure you'd actually want the widespread destruction.
2 likes
4 mos ago
Finally managed to catch the mouse. Our cat must consider me the most incompetent person of all times given how she watched instead of helping. She dragged the problem in though!
3 likes

Bio


Welcome to my profile page!


Who the hell is this person behind those many miles of fiber optics and copper cable ?

  • I'm a 34 year old guy.
  • ... who's working as a software developer
  • ... and enjoys roleplaying as a casual hobby to distract himself from ongoing stress


And into which hell will I descend with you participating in one of my roleplays?

  • I'm a fantasy addict: medieval high and low!
  • I'd consider myself to be a low casual roleplayer, 3 paragraphs per post on average.
  • My schedule varies. It might happen that I won't be able to post at all for a week, but then again it might happen that I'll reach a sweet spot inside which I can go on a posting rampage. I'd say one can expect 1-2 posts a week from me, depending on the lengths involved.
  • English is not my native language, but so far I've not encountered anyone who had had trouble with me over that :)


Want to RP with me ? Shoot me a PM, but don't shoot me!



Thanks for visiting!

Most Recent Posts

@Holy Soldier I assume that with this adaptation the CS is accepted ?
@Eviledd1984

Xavier's attempted strike was a success, though a rather costly one. The impaled creature died, bleeding all across his lower body. The creature's teeth had made quite visible dents in his armor and the blood that was seeping in through the gaps between the different pieces of it felt like a weak acid irritating the skin.

There was one other creature left. It focused on Bette since she was attacking it and managed to slam her to the ground, its feet standing on her thighs and its claws thrusting downwards to reach her. It was only then when a sudden, hot blast wave hit them both, tossing them a few feet through the air and separating them again. Its origin: Madawc, who had managed to get up onto his feet. It was a horribly unstable walk and even through his demonic skin he looked really pale.
The more you add, the longer you delay approval lol. [...]

I think we have to split up the blame in this case lol. I am responsible for the oversight about measurement of time, but I am not responsible for the change request to make this into a multi-level ability ;)

If you put the turn restriction in your CS and do not add anymore crap, then your CS should finally be good to go.
Holy Soldier

How do I have to understand this 'anymore' ? You're considering the CS as crap ?

Duration being what you said how long your character can resist magic damage before it harms him.
Holy Soldier

It appears that you misunderstood an important piece of the puzzle. The ability does not, at any point in time, under any circumstances grant any kind of immunity. It is in all cases merely a damage reduction, so magic damage does harm him from the very beginning, it is only a matter of time of exposure before this additional protection fails. The origin for this idea was your own proposal to make the ability 'grow inwards' to resist deeper damage: When you stick your finger into a flame it will heat up and burn out from the outside inwards and putting on gloves only delays this until the glove has heated up and is passing the heat through to the underlying level.

So for the sake of simplicity I would propose abandoning the idea of 'timers' altogether and instead make this a more simple on/off-switch like skill. It would save me from the uncertainty if I suddenly have to face an implementation change within the RP or not.
Petrification - When activated, this ability reinforces Kerylun's body, granting resistance to physical and magic attacks. It lasts until he decides to turn it off, but it also makes him a lot more lumbering and less agile. This downside is not changed by level.
Level 1: Slight resistance.
Level 2: Moderate resistance.
Level 3: High resistance.

So he basically really becomes much more... stony. The idea behind it is the same: He can opt to go melee due to increased protection. In the old version this was temporary, in this version it only makes sense against a certain type of enemies that he actually would have a chance to hit or if he 'just' needs to hold on for a while against an attacker that surprised him in his backwards position as an archer.
*pokes @Lacks*
Asmund Gjanarsson

@Aspen Wren@KuramaaaZ


"Personally ? Nothing!" the gifted shouted back to the witch so he could hear him without too much effort. Asmund then looked at Mrs. Fairfield, trying to determine just by her facial expression if it would be okay to more or less briefly interrupt the lesson. Not that he really wanted it, but in his mind, seeing Vlad doing what he had just done was an obvious catastrophy waiting to happen.

"Let's go." he said towards Niall and dismounted from the draft horse. He didn't feel that confident about his riding skills that he dared to stay on it until it was right next to Vlad, and he certainly wasn't eager to let this beast Niall was sitting on to come close to him. It didn't take long for the gifted to reach the scarred man.

"I'm just worried about your safety... honestly. Wasn't Laurel's behaviour this early morning enough for a while ? Or did she soften up everything retroactively and tell you that everything was okay ?"
@Fetzen Reworking the guy into a gargoyle sounds amazingly cool. You can keep most of your stuff, simply change the toxin to “stone skin” or something. Also, I'm looking forward to having our characters clash. You'll have to invent some reason to not tear Seth to shreds though, might be a short adventure for him otherwise :P

Maybe it's a PvM server where you can't attack anyone anywhere at whatever time you want :D

Your character is a social chameleon. You could use just that on Kerylun to keep him halfway cooled. If everything fails Seth could go somewhere where my gargoyle can't. He's an almost three meter, half ton dude. There have to be such places. Or get out the broadsword and start using agility.

@Holy Soldier How does the following sound ?

Petrification - This is an active ability that doesn't last long, but grants him increased damage resistance so he can engage in melee combat and make full use of his physical prowess.
Level 1: Kerylun's upper layer of skin becomes tough as granite. It becomes very resiliant to superficial damage like cuts and scrapes. Exposure to excessive heat, cold, lightning or other elemental effects does only cause reduced damage as long as it is very short.
Level 2: The effect expands inwards, now involving the entire thickness of his skin. Damage reduction is also applied to stabbing damage like arrows or sword thrusts. Time of exposure to elemental attacks before damage reduction fails is increased.
Level 3: The effect expands further inwards, including his muscles and tendons. Damage reduction is now granted against all kind of physical attacks except very heavy blunt weapons. Exposure to elemental attacks has to be long in order to break through the damage reduction.
Level 4: Kerylun now basically has the consistency of a tank. Damage reduction is granted against all kinds of physical or elemental attacks/effects with no limit to the time of exposure.
Dalca was standing next to the large table where the map had been laid out. The map of catastrophy, so her inner thought. Not because it was of bad quality, but because it was of so good quality that the severity of their situation was all too obvious. The young, curvy woman had been one of the first to go down the stairs. What was the point of attending to a briefing when you weren't able to see the object of interest the highest ranks were talking about because there were people in front of you ? The ones who happened to let their glance range across her appearance would notice how she was scanning the parchment, one of her elbows held horizontally in belly-height to act as a support for the other arm whose fisted hand her chin was resting on.

She didn't say anything though. First of all she felt that her plans might not be fully fledged yet. Secondly, there was a question pending for Reinhardt. It would probably be considered impolite to interrupt this with own comments, even if it meant that there was a bit of silence.

Her giant brother didn't have such worries. He wasn't of high rank, so he wasn't down there with them. Instead, he was plodding through the extensive camp around the church. The general arousal had gotten him out of the improvised dining tent, he knew that it was the eve of battle. He knew that he likely wouldn't be able to sleep, so he had already strapped himself into the major parts of his gear. The decision of sending the Templars dead ahead into battle was far from reaching his ears, but wasn't this the order's usual approach ? Seis had to arrange for a suitable horse for that, so the man was on the lookout for someone who would actually be willing to give him one.

@FallenTrinity
<Snipped quote by Fetzen>

*digs into instructions for Mark VII Dragon, Project: Sulley*
Enter Password:*****************
>Password accepted
>Loading Data...
>Data Loaded
>Sulley.exe

You'll see if you challenge him.


Sulley's enemy clearly is the ordinary software engineer, or maybe the hacker. There are bugs, dirty workarounds, incompatibilities, flat-out security issues like code injections or maybe just eastereggs waiting to be exploited in pratically every major program.

I'm a tad demotivated. I really don't know how to go on even for the mid-term perspective. Looks like wrong character or wrong style of playing or something I don't know.
<Snipped quote by Fetzen>

meh...Sulley can take him :)


*digs into his pocket for the Mjölnir instruction manual*

[...]

Your hammer features a state-of-the-art anti-theft system. Whenever you put the hammer out of your hands and leave it unattended, it will turn into an immoveable object.

WARNING: Do not deploy in the following situations:
- inside moving airplanes
- while riding horses or dragons
- starships
- >list continues...>
Doing so can result in fatal injury.


You just have to be clever...
@KuramaaaZ He's a norse gifted, halfway descending from a giant and Thor himself. He can take quite a beating (and return the favor), but he certainly would be hurt by exploding fireballs.
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