Helia Chilman
"Temper us in fire, and we grow stronger. When we suffer, we survive."- Cassandre Clare
Gender: Female
Age: 17
Voice: Kathleen Zuelch
Theme: 4Minute - Say huh
Color: Copper
Scanned creatures:
- Copper dragon
- Phoenix
- Bakunawa
Appearance:
Helia is a relatively average girl appearing a bit on the heavier side due to her hobbies, standing 168 cm tall and weighing just shy of 70 kilos. She however has a bit lower body fat percentage than is usual for her size and age, as she spends a lot of her time either training martial arts or hiking in nature. Her skin is on the paler side, and she has a bunch of smaller scars from falling a bit too often for her linking.
The girl's face is a bit angular, with prominent cheekbones and pointy chin. Her eyes seem to always have a glitter of mischievousness in them, as if she intended to pull the rug from under you or put a whoopie cushion on your seat at any moment. Whenever it is the least bit sunny, her freckles come out and cover her face. SHe cuts her hair short and styles it into a perfect mess.
Her wardrobe is a bit boyish, preferring garments with utility such as cargo pants, hiking boots and a vest full of pockets. There is always at least one swiss knife on her, and usually a couple of snacks and a first aid kit. Despite being fit, she usually slouches in her seat or leans against the wall.
History:
Helia's mother is a first generation greek immigrant. Her father was an american with irish roots reaching all the way back to the potato famine. She did not live in Angel Grove for most of her life, only relocating there for high school. This was caused by an unhappy situation in her family. Her father was killed in a gang shooting, being in a wrong place at a bad time. Her mother took this hard, succumbing to alcoholism, which lead to Helia being neglected at first, abused later, and money always being tight.
As such, Helia decided to spend as much time as she can away from the house. Her situation is better now that she makes a bit of her own money serving juice and cleaning at Ernie's as well as being more than able to stand up to her eternally drunk mother, and on weekends she spends her time outdoors either practicing martial arts to ensure no one hurts her ever again, or just enjoying nature, hiking and camping outside. Sometimes she can be found loitering around the city if there is nothing better to do, anything to stay away form home.
Personality:
Extrovert - Cheeky - Mischievous - Playful - Energetic - Protective - Helpful - Stubborn - Stingy
Likes and dislikes:
+ Fresh food
+ Attention
+ Swimming
- Bullies
- Loneliness
- The day before paycheck
Skills:
Combat: Grappling, kickbox, short blades
Common: Survival, cooking, mending broken things
Equipment:
Basic: Solar flare gauntlets - The copper dragon ranger's primary weapons are armored gauntlets. They are capable of manipulating light, from flash-blinding enemies to absorbing incoming laser fire. The gauntlets can shapeshift to some degree, growing spikes and claws if needed for combat or scaling walls.
Basic: Copper dragon armor - The copper dragon ranger's armor has increased maximum energy output compared to the others, sacrificing raw armor thickness in favor of generating an invisible, form fitting energy shield layer. This makes the copper ranger physically weaker than the other rangers, but the shield can regenerate while not taking damage, maximizing the copper ranger's durability in combat and restricting movement a little less.
Upgrade: Solar prominence gauntlets - Upgraded gauntlets that gain the ability to project plasma blades and launch jets of plasma as a ranged attack.
Upgrade: Phoenix down - A dagger that can focus the power of the Sun, causing searing cuts and being able to launch waves of hard light.
Upgrade: Phoenix armor - Upgraded armor with improved power distribution, allowing it to reflect an energy attack with 25% chance, and to use the shield in an offensive area of effect burst that stuns and flash blinds anyone within three meter radius.
Upgrade: Phoenix down - A dagger that can focus the power of the Sun, causing searing cuts and being able to launch waves of hard light.
Upgrade: Phoenix armor - Upgraded armor with improved power distribution, allowing it to reflect an energy attack with 25% chance, and to use the shield in an offensive area of effect burst that stuns and flash blinds anyone within three meter radius.
Battlizer: Eclipse gauntlets - The gauntlets with their absorption potential maximized. The Bakunawa ranger can suck energy from incoming attacks, energetic or kinetic, to fuel themselves.
Battlizer: Singularity shard - A short sword that seems to absorb light. It is controlled by the Bakunawa ranger psionically, as it is extremely heavy, to the point of being immovable by anyone else. It's ultimate attack is summoning a microsingularity that consumes a weakened enemy.
Battlizer: Bakunawa armor - Armor with ultimate defensive capabilities. Maximized power output and user organism integration, allowing the wearer to temporarily boost their strength, agility, stamina, perception and healing.
Battlizer: Singularity shard - A short sword that seems to absorb light. It is controlled by the Bakunawa ranger psionically, as it is extremely heavy, to the point of being immovable by anyone else. It's ultimate attack is summoning a microsingularity that consumes a weakened enemy.
Battlizer: Bakunawa armor - Armor with ultimate defensive capabilities. Maximized power output and user organism integration, allowing the wearer to temporarily boost their strength, agility, stamina, perception and healing.