Aurora is back to consciousness! However, she is prone, and will need to spend half of her movement to get up.
Movement: 5 Harengon brigands moved 30 feet. 1 stayed in place to attack, while a seventh Harengon Brigand used his action to Dash.
Action: One dashed, 4 attacked! The other two were too far away to do anything.
First Harengon Brigand Sling attack to Brutrumukk:
12 Missed!
Second Harengon Brigand Sling attack to Brutrumukk:
21Damage:
5 Bludgeoning Damage. That matches his current HP, so Brutrumukk is now unconscious at 0 HP. Not in Danger of dying, so no need to roll Death Saving Throws.
@XxFellsingxX Jub will need to make either a Strength (Athletics) roll to hold onto Brutrumukk, or a Dexterity (Acrobatics) roll to hop off before Brutrumukk's collapse sends the little goblin into a precarious situation.
Third Harengon Brigand Sling attack to Zavakri:
21Damage:
5 Bludgeoning Damage. She only had 1 HP, so she is also unconscious, but not in danger of dying.
Fourth Harengon Brigand Sling to Gabriel:
21Disadvantage due to Gabriel's Dodge Action:
9