Longtime RPer that has not RPed in a hot second. Pondering a return from a self-imposed exile.
Where I Am
Currently Running Nothing at the moment, but maybe keep an eye out.
Currently Participating n/a. Maybe it'll change? ;)
Honors
"He's a two-faced bastard of a GM."
"He's American. Enough said"
"He abuses us with lenny faces"
Comment: ( ͡° ͜ʖ ͡°)
"He hates the gays"
"Wait, since you're a hitman, can't you just scan the bar code on the back of your head and just bring your post back?"
"I have never met a more horrible, selfish, ungrateful human than Hitman. I wish I didn't have to live inside his body 24/7 for the rest of my pathetic, meaningless existence."
[ MYTHOLOGY OF (YOUR GOD) ] Thunderbird is found across North America but he is closest to the Northwest Coast his home is in the Olympic Mountains under a glacier and his worst enemy is the monsters in the deep. Thunderbird brings the lightning and the thunder. He is the strongest of the gods and fights the monsters others cannot or will not. When people are in need he feeds his people from the sea. Thunderbird values his privacy.
[ APPEARANCE ]
[ PHYSIQUE ] Nate is tall, rangy and muscular. He was a former full-contact fighter, avid outdoorsman, and martial arts teacher. He has no spare flesh and moves with a quiet grace. Nate has broad shoulders, a deep chest and long strong limbs, any man or woman that sees him will give him more than a single glance.
[ HEIGHT / WEIGHT ] Six foot, six inches/ 300lbs of muscle, Black hair, electric blue eyes
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Nathaniel is a kind decent soul and very concerned about doing what is right. He is empathetic and gentle wishing no one undue harm, (and few that might actually do with some harm). He is easily embarrassed for others in social awkward situations and tries to make others feel at ease with gentle humor and kindness.
Nathan is also very humble and modest believing that anyone who had his skills would do the same as he does. Far from believing he is anything special, he thinks he has been honored too much by Thunderbird.
He has a strong sense of responsibility and duty. He understands the negative motivations that can move someone to disaster and is wary of them. He knows that anger, frustration, and shame may lead to because he's been down that path himself.
Nathan is deeply religious by nature, both as a practicing Catholic, a member of the Shaker church, and a sweat lodge. He sees no contradiction in his spiritual life. Nathaniel is naturally artistic and enjoys working with wood and leather. His carving have fetched thousands of dollars however, he puts most into the tribal museum and the money goes to fund the school. His style mixes traditional NW carving with Asian traditions to produce an amalgam all his own. As a work of love, Nathaniel has carved an entirely lifelike and deeply moving crucifix to go up over the village's Shaker church's altar. It is one of a kind.
Nathan has a strong quirky sense of humor and while he is willing to laugh at himself, he rarely laughs at others. He is a naturally happy person who enjoys others' sense of fun. Typically, he has an infectious smile on his face and good humor in his eyes.
Nathan knows that he is at risk of substance abuse both genetically and from his life history, he is wary of alcohol, 'Fine for hoquats but not for us', is his attitude. He dislikes marijuana as he believes it leads to laziness and poor life choices. He despises hard drugs in all forms and has little tolerance for those who sell them.
By nature he is friendly, however he is very embarrassed by his differences right down to his scent. While most people smell like a favorite soap, perfume or cologne, Nate smells like cut cedar, wood smoke, smoked fish, and the salty waters of the harbor. His speech while sincere and well meant is accented and he often mispronounces a word according to standard American English. This makes him reluctant to speak to groups he does not know well. Despite all that Nathan has a charm and charisma based on his quiet confidence he learned growing up.
Nathan's good looks and charisma can lead him astray especially where attractive women are concerned. When it comes to conflict Nathaniel is determined, dedicated, and committed to doing what needs to be done. As a police officer he has learned how to best sooth others and lead people into doing what is needed.
[ LIKES / DISLIKES ] Likes: Nathan likes his family and friends, loves spending time outdoors, practicing martial arts and spending time with his son. His favorite food is seal dipped in hot whale fat, herring eggs mixed with whipped berries, and chocolate. Knowing his low tolerance for alcohol, Nate always drinks coffee instead. He loves playing basketball with friends and swimming or surfing the beach. He loves carving and teaching the same. He always volunteers to work the 'bone games' (Native American gambling game that can last days) whenever his tribe hosts them.
Dislikes: Speaking to a crowd (he's embarrassed by his 'res' accent), men who bully women and children, and cities. Nathan hates driving in cities. Nathan finds vegan and soy food to be an abomination. He hates heavy drugs and dislikes the effects on his friends and family. He loves dairy but like many Native Americans is lactose intolerant. The love with dairy is not mutual.
[ BIOGRAPHY ]
[ Place of Origin ] Mora, Washington State
[ BIO ]
Nathaniel is the youngest child of the last of the Whalers. His family clan is the Thunderbird. His oldest brother was nearly eighty years older than Nathan. His father was a whaler that hunted from a dugout canoe that could spend days or weeks at sea.
Nathan grew up on a small reservation on the Washington coast. His family had been whalers for centuries. Nathan's father died when he was very young, (and his father very old) and he had little guidance in his life.
Nathan's mother was an alcoholic and frequently left Nathan on his own. By the time Nathaniel was eleven he was driving his drunken or passed out mother home in his younger uncle's borrowed car. Nathan saw the ugliness that alcohol could bring out in people. He was used to being on his own and while he had many 'aunties' (a common term of courtesy, affection and respect) he was determined to cover up his mother's deficiencies. Nathan often went hungry at night as his mother had sold their food aid, 'commodities' for drug or alcohol money. During the day he was fed by the school both lunch and breakfast even during the school holidays.
The reservation had no broadcast tv, no cable, no internet, and not even a cell tower until Nathaniel was in high school. He grew up playing games outdoors, hunting, fishing, trapping, and exploring the rainforest out his back door. To earn spending money, Nate would help guys fishing the river a dangerous and thankless task but traditional for his people. Books were his constant companion, he always had a kerosene lantern for those nights the wind would blow down the powerlines. The tribe never collected the utilities due even though it was de minimis, less than thirty dollars a month, his mother never paid it. The money she received (and she received significant amounts of 'Indian Money' (as her per capita money she received was typically referred to by tribal members), she never had enough to actually pay any bills.
Nathan grew up big strong and slowly became resentful. Resentful of his life, his perceived lack of opportunity and his abandonment by his mother. He was very athletic and intelligent but lacked direction.
He was man-high by the time he was thirteen, he had a couple of years of varsity wrestling and more than a little boxing under his belt. Nathaniel excelled at those combat sports as well as less structured forms of combat. Nathan had discovered the existential joys of kicking ass.
He liked fighting men bigger and stronger than him at the drop of a hat and if no one else would drop the hat, he would. While he was only thirteen, he was six feet tall and a hundred and seventy pounds. Nathaniel found all the embarrassment, anger, and resentment went out the window when he was scrapping. He mean as a cat on speed and twice as fast. He wound up putting two men into the emergency room in one weekend. None of the men would admit to who they fought as Nathaniel was a kid, and despite his size still looked like one, he didn't even have peach fuzz.
Nathaniel was sent to the State juvenile facility and was almost immediately returned to the tribe. As a juvenile a tribal member could be held by the state. A juvenile that needed to be housed in an adult facility could not be held by the state. His tribe had no where to put him, no services they could offer, and nobody to care for him. The tribal council and the social services hashed it out for most of an afternoon and Larry Jefferson, a member of the council sat quietly for most of it. When he offered to take Nathaniel in as a foster child, the others jumped at the chance before he could come to his senses.
Larry was a Vietnam vet was six inches shorter than Nathaniel's six feet and growing frame and weighed maybe a hundred and fifty pounds. Larry was also expert at Shorin Ryu karate and kobujutsu.
It took less than three days for Nathan to try to assert his dominance over Larry. Larry showed him why a well trained and experienced fighter, would often prevail against a talented amateur. Once it was established that Nathan could not overpower Larry as he had the other men who were willing to fight a thirteen year old boy no matter how big and strong and that bruises and a bruised ego could heal, they settled into something like a normal life.
Larry showed Nathaniel how to calm his spirit, channel his energies and taught him the things a father should. By the time he was sixteen, Nathan had turned his life around. He was fighting still but in organized full-contact tournaments in the men's division. He was head of his class in high school and taught woodcarving twice a week at the school. Nathan also was a father.
At sixteen this was hardly a planned event for either the mother or the father but both were willing to do what was needed to raise their son and they had family to help. By the time Nathaniel was eighteen the tribal police made him a cadet and at twenty one he entered the Federal Police academy and graduated top of his class.
Nathan was a favorite son of his tribe, a valued member of his community and had a reputation as a great guy and someone you could trust. He had his own home and his son Ray split his time between both parents equally. Although, since they lived a stones throw away, (literally) there really wasn't many days that little Ray didn't spend with both parents. They always tried to eat at least one meal as a family and did all holidays together. Nathaniel was being groomed as chief of police and perhaps Chief of the Tribe. He was last of the Thunderbird clan and liked by all. His only difficulty was public speaking, he is painfully aware of his reservation accent and when speaking to unfamiliar people he tends to mumble, unless he's in uniform, then he speaks as loudly as necessary. He is a master of Shorin Ryu Karate and Kobujutsu weapons. He is also an excellent swimmer, outdoorsman, tracker, and woodcarver.
Nathan met the man who would change his life one stormy day in February. The wind was blowing well over sixty miles an hour with gusts up to ninety. He was securing the streets of his little village, watching for trees falling, wires down or other dangers when he saw a boat tip over in the harbor. Somebody had an old fashioned canoe out on the waters. The ocean had come over the bar and was only a few feet below flood level. Nathan did not hesitate longer than it took to radio it in, then he dived into the choppy water.
He swam to the canoe like a seal and after a minute or so found his target more by chance than anything else. Nathan swam to shore and was about to begin resuscitation when to his shock the man spoke. He told Nathan he was now more than a man and more than just a father, he was now a protector against the creatures that lurked in the darkness.
[ POWERS ]
[ RELICS / FAMILIARS ] The day after meeting the drowning man, Nathan found a paddle he had carved to practice Kobujutsu with a native flare had changed. It felt stronger, lighter and quicker in his hands and left a disconcerting trail of electrical arcs when he spun it too fast.
A beaded belt that tells the story of Thunderbird. The belt changes when no one is looking at it and a different part of the thousands of years of history is displayed but no one can say for certain whether they have seen it before or simply forgotten and it always looked like that. What if any powers the belt has is unknown.
[ POWERS ]
Flight: Nathaniel can manifest black, red, and white wings. He can fly with them at speeds that rival an attack helicopter for a half an hour to an hour and it takes a rough toll on the young man as man is not meant to fly even with wings. The quicker he flies the quicker he is fatigued and the more damage he does to his system. It probably won't kill him, what doesn't kill you makes you stronger and all that, at least that what Nathan tells himself. When he can no longer fly they fade away and if he is in the air he glides to the ground.
Superhuman agility: Nathan is fast, his reflexes allow him to dodge bullets or parry them with his paddle.
Heightened Vision: Nathaniel has the keen vision of a bird of prey. He can see More colors than humans and his vision can pick out a trout in the water from a several hundred feet in the air. He can see the currents in the air, see in what would be pitch darkness, and see the invisible and supernatural. This is not always a good things. The things that go bump in the night won't win any beauty contests.
[ INVOCATION ]
Father Thunderbird, lord of lightning, protector of the True people, foe to monsters and the dark. Come to me now one wings of thunder. Grant me the strength to do what is need and the resolve to see it through.
Have mercy on your children and protect us as old!
Thunderbird comes on like a bird made of cloud, chaos and lightning and merges with Nate. This always triggers his wings, voluntarily or not. His eyes shine with coiling electricity and two coiling balls of silver-blue lightning sit at the center of the wings. When he flaps his wings, thunder crashes (which can be rather destructive indoors even without the accompanying lightning. Nathan's skin changes as well turning into a red, black, and white stylized native pattern. Nathaniel looks like an anthropomorphized Thunderbird come to life. While he is usually visible he is wreathed in clouds and lightning plays about the edges. His eyes are portals to a place of raw force and power.
Thunderbird can summon Nathaniel's paddle if he wishes. The paddle is designed as a weapon and in his hands it is quite effective.
When he is the Thunderbird, his voice has the authority of an elder god, and can crash like thunder. This will startle anyone. If Thunderbird is angry, it will deafen those close, shatter glass and rattle anything not nailed down. Most freeze in shock at hearing it.
His strength and durability become much stronger. Thunderbird is the strongest of his pantheon. He can guide or produce lightning and calm or whip up a storm in seconds.
Thunderbird can ride the lightning in a split second essentially teleporting himself and can with effort do the same for others. This is usually suboptimal as it causes more than a bit of a shock and greatly drains his power.
Weaknesses: Thunderbird becomes furious at the sight of monsters. Even the mention of his ancient enemies is enough to set off a rather spectacular rage.
If Thunderbird figures he's finished he will return to his perch high in the Olympic Mountains under a glacier. The ice cave is on no maps and near no trails. Nathan has had to walk back twice this way. Fortunately, Nathan is an avid outdoorsman and survive in the wild.
Nathaniel is worn out after invoking Thunderbird and his normally short hair has grown into a shoulder length mass with a topknot in a ponytail. Nathaniel's body takes great strain from the change and he is in pain afterward from head to toe, (not that he would ever admit to it). It is possible Thunderbird could fatally overtax his vessel but he has not done so yet.
[ OTHER INTERESTS/SKILLS ] Nathaniel loves hunting and fishing, boating, trapping, and surfing. He is a deadeye with both firearms and spears and bows. He can throw his paddle with deadly effect. He plays basketball with his friends but keeps his abilities under wraps. He spends much of his free time with his son and it is his greatest joy. Nate still practices martial arts daily and has become a master of the paddle/oar as a weapon.
Growing up without a tv or video games, Nathan is an avid reader and studies Northwest Indian lore obsessively to discover what he can of the enemy. He is also working to get a law degree, in his spare time (ha, ha) so that he may better serve his people. He enjoys carving and art and can be found working on pieces when he can find the time.
[ MISC. ]
[ BIRTHDAY / SIGN ] July 3, Cancer
[ FAVORITES / LEAST FAVORITES ] Favorites are the Cleveland Indians, Good books, and good food. Least favorites are domestic cases, cities, tourists (although he is always unfailingly polite) and out of town surfers (they tend to bring drugs, alcohol, and trouble all of which Mora has in abundance).
[ SEXUAL PREFERENCE ] Straight
[ MUSIC/MOVIE/BOOK/GAME TYPE ] Nathan likes Red River, Country, Country rock especially Lynyrd Skynyrd. His favorite movies are the Lord of the Rings series. He watches them with his son at least once a month or so. His favorite book is West of Honor by Gerry Pournelle. His favorite game is basketball but he enjoys chess and will play with anyone who drops by the police station.
The fixed version looks great!
Goddamn I'm tired. I'll look for a header tomorrow. Haven't done much editing of any kind because it's way too goddamn late to do that kinda stuff right now.
[ BASICS ]
[ NAME ] Leonard Karsten
[ AGE ] 21
[ GENDER ] Male
[ COMMUNICATOR OF ] Wayland
[ MYTHOLOGY OF (YOUR GOD) ] One of the greatest smiths of norse and germanic mythology, Wayland was the creator of many famous weapons and armour, such as the sword Mimung. While probably not technically a god, he was also not human, or at least not fully, being known as both a son of the giant Wade and a lord of the elves, and many consider him to be the closest equivalent to a god of the forge in norse/germanic mythology.
[ APPEARANCE ]
[ PHYSIQUE ] Leo is a very muscular man, the result of many years at a forge, and is generally the tallest person in the room. His skin is tan, and he has dark brown hair and grey eyes. His hands and lower arms are covered in old burns, many of them small, but many others large enough to be easily noticable for anyone who knows what to look for.
[ HEIGHT / WEIGHT ] 6'6"/206 lbs
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Leo is a very timid, soft-spoken young man, if he even speaks at all. It is actually quite rare for him to do so honestly, usually responding to any attempts to strike up a conversation by freezing up and staring at the person, locked in a panicky internal debate over how he should respond. It's rare for him to escape this state before people either decide he's too weird and leave, or think he's glaring at them, get intimidated, and then leave. If he does feel comfortable enough to manage to talk, it will usually only be a few words at a time.
On top of his social ineptitude, he is also easily frightened, often getting to the point of freezing up completely, and this has led to an absolutely awful view of himself, with his sense of self worth being almost non-existent.
Sometimes it seems like the only time he can calm down a little, and maybe even show a bit of pride in himself, is when he's making something in his workshop. Usually, this comes in the form of metalworking, an area he was already considered particularly talented in even before becoming the communicator of Weyland. He views this as his only constructive skill, and therefore is the only time he can allow himself to feel slightly more than useless.
Dislikes: Fighting Getting hurt Public speaking Himself
[ BIOGRAPHY ]
[ Place of Origin ] Queensland, Australia
[ BIO ] Leonard Karsten has always been something of a weak-willed person. Throughout his childhood, he was always the guy who would try to laugh along at jokes made at his expense, even if they actually hurt deep down. As long as it kept it from becoming some kind of confrontation, he was happy to pretend he was fine. It was a personality trait he'd gotten from his father, the other mild mannered member of their family, who had always found it easier to let that kind of thing go. His mother and his younger sister Emilia, on the other hand, had far more intense personalities, and therefore often had to be talked out of 'marching over and teaching those little shits a lesson.' Still, despite their differing personalities, the family tended to get along pretty well, with one of Leo's main ways of coping with the issues he had being to join his mother in her blacksmithing hobby, something which stemmed naturally from her metalworker career.
However, everything changed one day when... well, he wasn't even really sure what happened... When he was sixteen and his sister was fourteen, they'd been walking home from school one day when some... thing appeared in the middle of their path. At the time, he could hardly describe it, except to say that it was some kind of monster. Something that shouldn't exist in this world. He couldn't react. Couldn't move. Could barely even think. As the monster approached him, seeming to pierce straight into his soul as it stared into his eyes, it was all he could do to realise how isolated their path was right now, and no one else would be coming to save them.
However, nobody else needed to, as Emilia decided to take on that role herself. After all, she knew how bad Leo was with conflict, how scared he could get in situations like this, so naturally it was her job to step in and protect him when it happened, right?
The 'fight' went about as well as you'd expect, and although the monster ended up leaving the area for some unknown reason before it could strike a finishing blow on either sibling, the end result was still terrible, the boisterous, excitable, athletic girl being confined to a wheelchair for the rest of her life. Despite this, she still somehow managed to remain optimistic. Leo, on the other hand, was absolutely destroyed by the situation. By the guilt. Why did he let Emilia fight that thing on her own? He was her big brother! He was meant to protect her! But no, instead she'd been the one to protect him, while he'd stood there frozen like a coward! The fact that his family acted so goddamn understanding only made it worse. Why wouldn't they blame him? He knew they must have deep down, why couldn't they just say it! Yell at him, insult him, berate him for his weakness! He deserved it! He should be punished for it, and yet everyone was just letting it go!
The guilt and shame he felt only caused him to withdraw even further into his shell than before, finding it more difficult to talk to people than ever. He slowly managed to get a little better with his parents again, although Emilia remained a challenge, even so much as looking at her bringing all his self-loathing right back to the surface. Other people too proved too much speak to, anything he might want to say catching in his throat before he could go through with it, until eventually he just decided to stop trying at all. In the end, he coped the same way he always did, occupying all his time with either household chores or working at his mums forge, which had eventually just become his forge at some point, and giving whatever he made there to his mum to sell to help support them.
And this would have continued, no doubt, if not for the voice that appeared in his head one day, offering him one last chance to become a better person.
[ REASON FOR CHOICE ] There are two main reasons Wayland considered someone like Leo to be a worthy communicator. The first is clear, as the boy loves blacksmithing and being creative just as much as he does. The second is a little harder to see. Though one may not be able to tell at first, Wayland actually holds a deep, burning regret for the actions he took in Ninud's castle, particularly those taken during his revenge against the man for his crippling and imprisonment. Although Leo's regrets come not from his actions but his inaction, the old blacksmith still understands the pain and guilt well, and hopes to help the boy overcome his burdens.
[ POWERS ]
[ RELICS / FAMILIARS ] Unlike many deities, Wayland has no relic of his own. However, through his power, Leo can summon any item he has forged to himself. As has been the role of many communicators of Wayland throughout history, it will be his job to forge his own relics, both for himself and his companions, though anything of actual power is currently well beyond him.
[ POWERS ] The Forgemaster Being the communicator of a master blacksmith spirit, Leo has been granted the power to forge items at speeds far surpassing that of normal smiths, and with a much larger range of materials.
He has also developed the ability to inscribe runes on these crafts to grant magical abilities to them, although he will have to put in the time and effort to learn how each rune works, and how they react to each other.
Finally, as mentioned in the relics section, being the communicator of Wayland allows him to summon any item he forges to himself. This summoning works regardless of where the item may be. However, this has the obvious drawback of potentially taking it from anyone he may have given it to, potentially endangering them if they need it at the same time he does.
[ INVOCATION ]
Though Wayland could be invoked for combat and do an adequate job, it isn't exactly his area of expertise. Instead, Wayland is better off being invoked to aid in the creation of a particularly powerful item, even approaching the level of an actual relic.
[ OTHER INTERESTS/SKILLS ] Leo is actually quite talented at many domestic tasks, such as cooking, cleaning, and textiles.
[ MISC. ]
[ BIRTHDAY / SIGN ] April 5th, Aries
[ FAVORITES / LEAST FAVORITES ] Favourites: Cats Curry
Least Favourites Olives
[ SEXUAL PREFERENCE ] Heterosexual
[ MUSIC/MOVIE/BOOK/GAME TYPE ]
looks good, welcome aboard :)
[ NAME ]
Fianna Knyght
Nickname: Fia
[ AGE ] 25
[color=Ed145b ][ GENDER ][/color] Female
[ COMMUNICATOR OF ] Abnoba, the Celtic goddess of the forest and rivers
[ MYTHOLOGY OF Abnoba ] Her main symbol is the Black Forest, which is a large mountain range located in Baden-Würtemberg, in Germany. However, her symbols also include all forests and rivers. She was worshipped in the Black Forest area, beside river banks, in the shrines devoted to her, and atop the mountains within the Black Forest. She has been revered as the goddess of the Black Forest itself, the goddess of Abnoba Mountain located within the Black Forest, and the goddess of childbirth. She is the protector of woods, springs, rivers, and wild animals.
[ APPEARANCE ]
[hr.] [ PHYSIQUE ] Fianna is petite and curvy but in a muscular way with a little bit to squish. Her love of nature fuels her need for hikes in the wilderness, thus answering why her cheekbones are frequently, pink and warm from the sun. She has long delicate fingers, soft feminine hands that can also pack quite a punch. True Celtic fashion, she is a redhead and freckles littering her body. Normally, is wearing some form of jeans, upcycled T-shirt, and a jacket with a hiking backpack filled with essentials. Her hair is usually in a braid or ponytail.
[ HEIGHT / WEIGHT ] 5'3", 160 lbs.
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Fianna is a sweet, kind young woman who normally wouldn't hurt a fly but sometimes her redheaded temper gets in the way. Most don't expect the shy girl to spew curses at them. Fia is a very bright girl that loves nature and, in fact, will wander forests for hours on end with a journal and a charcoal pencil to sketch plants, scenes, and creatures that she comes across. She also likes to be barefoot and feel the earth between her toes, and also enjoys foraging and gardening for food. She believes in treating others how you want to be treated. Can kind of come off a little ditsy at times.
[ LIKES / DISLIKES ] Likes: -Drawing -Reading -Camping -The smells of cinnamon, peppermint, and evergreens -Gardening/foraging
Dislikes: -senseless hunting (like trophy hunting) -people thinking rather highly of themselves -littering -people being jerks
[ BIOGRAPHY ]
[hr.] [ Place of Origin ] Monhegan, Maine
[ BIO ] Fianna was born in the home of a Games and Parks Officer and a former flower child. Her parents were caring and attentive, giving Fianna as much as they could with the money that they had. They lived outside of Monhegan on a little homestead with chickens, goats, and a milk cow. Sometimes her father would bring in orphaned wildlife for Fianna to help raise and release back into nature.
Fia was homeschooled up until junior high and had a hard time fitting in. She was often bullied at school, being labeled weird for enjoying plants and animals. Fianna tried to be peaceful and nice, but after so long, she snapped. One day, a boy that had been bothering her, kicked her legs out from underneath her and caused her to fall down cement stairs. Fia ended up with scrapes covering her knees, fractured forearms, and a black eye. After she was healed, the boy tried to bother her again and she ended up punching him square in the nose, breaking it clean.
After high school, she decided to follow in her parents' footsteps (somewhat) and wanted to become a wildlife biologist.
[ REASON FOR CHOICE ] Fianna got a job with a different forest park than the one she grew up living in. This park had a hard time keeping poachers out during the non-hunting seasons. She was responding to a report of shooting down by an off-stream that many of the deer bedded in during the fawning season. When she went to check things out, Fianna caught a local politician and his friends poaching many of the deer in a clearing. While Fianna waited for backup, the politician found her observing them and decided to play 'The Most Dangerous Game'. They had chased her for miles after they had stripped her bare and forced her to run off a cliff.
While she laid bloodied and broken on the forest floor, a woman in a white aura came to her aid. She offered Fianna the chance to live and take revenge on those who have wronged her in exchange for being her vessel. Fia accepted and became Abnoda, the goddess of the forests, rivers, and streams, servant and protector of all that the goddess holds dear.
[ POWERS ]
[ RELICS / FAMILIARS ] A young, white, ghost-like doe, with a few light tan spots on its back, like it was taken before its time.
[ POWERS ] -Perfect aim with a bow and arrow: Fianna prefers not to use violence if she doesn't have to or until she hits a breaking point. The goddess Abnoda gave her a special bow and quiver. Any arrows that are let loose of the bow end where ever Fianna targets them. -Sleath: She is able to walk in the forest without a sound. After all, how can she hunt those that have done crimes against nature loudly? -Can control nature: specifically water and plants
[ INVOCATION ]
Abnoda, goddess of the forest, rivers, streams, and the hunt [ OTHER INTERESTS/SKILLS ] -Can grow just about anything in the soil aided with some water -Has primitive survival skills; meaning that she can create shelter and a somewhat comfortable life with what nature gives her -Has knowledge of medicinal plants that grow in the wild -Has a wonderful singing voice
[ MISC. ]
[ BIRTHDAY / SIGN ] November 25th, Sagittarius
[ FAVORITES / LEAST FAVORITES ] Favorite food: She likes pretty much all food but wild strawberry jam with fresh, homemade bread tops everything Favorite music: folktale music like https://www.youtube.com/watch?v=sXu1U-sTQ_w&list=RDMMsXu1U-sTQ_w&start_radio=1 Favorite book: her mother's nature journal that describes medicinal properties of wild plants.
[ SEXUAL PREFERENCE ] Heterosexual
------- I will admit that this is my first group RP in a while. Just let me know if I need to improve anything. :)
First, welcome back to group RPing! A couple of points:
Not related to your CS, but I would love it if you could join our Discord! It would make communication and all that a lot easier if you could join.
I really love the character and I think she'll fit in really nicely! I think I just want to see a little more elaboration in some of the points.
Your personality could use a little more elaboration. It's a bit short as of right now. Especially with the part about being "ditzy" and stuff. I would love to just see a little bit more about how Fia is.
Backstory could also use a little more. I think the backstory is very important and I'd like to see some more information about her life, especially about the entire Communicator situation, which isn't really touched upon.
Powers also could use some more specification, especially the part about controlling plants and water and stuff. That needs to have some bounds as to how her abilities work.
Lastly, there are some coding issues that could be fixed, if you could just read through and make those changes that would be great.
I love her and I can't wait to see your changes :)
It was a bitter journey through the mountains. My skin grew blue and firm. Alas, it was frostbite! Dread filled my body like a flood. But the voice within called to me. It told me to keep traveling, and soon, I stumbled upon the castle in the mountains. Oh! How beautiful, how marvelous, how splendid it was to see it! As I laid foot onto the cobblestone walkways, I felt as though I was warmed by a thousand suns, and I fell down in pure bliss. I had found a home.
The Sky Palace is located in the state of New Hampshire in the US, nestled in the depths of the White Mountains. The Sky Palace is a 1-2 hour walk away from the nearest town, a small hamlet called Burlingwood. The path quickly becomes impossible to traverse by anything other than foot, and the walk is not easy. Far from it. At the end of the road is the whirling, endless storm of snow and ice that is only traversable by Communicators. On this particular early October day, it is especially cold and snowy in the range. With luck and guidance from their mentors, hopefully, the Communicators will be able to reach their goal of arriving at the Palace. Though the journey to the palace is not necessarily a test, there have been Communicators that failed to complete the journey...
Gwendolyn Elery Zhang hated the cold.
Gwen had grown accustomed to California summers for the past 18 years of her life. She had once traveled up north to Washington State to visit her uncle Joe, who lived in Seattle, but that was in the late spring, when the weather was a little nippy, and quite rainy, but overall agreeable. This trek was totally different, however. Totally different. As soon as she stepped foot off the plane, she was hit with a crushing wave of cold that she had never experienced before. Luckily for her, she had a nice, warm bus ride across the countryside awaiting her. But once Ryujin told her that the rest of the journey would be conducted through the blistering cold while on foot, Gwen died a bit inside. And for good reason. She already wanted to just curl up in bed after 10 minutes on the path.
Calling it a path was an understatement. Ryujin had guided her out of the homey town of Burlingwood into a thick coniferous forest, and then onto a narrow path that looped around the mountains. It was narrow, precarious, and snowy. The thin pathway was covered in a layer of snow, as was the rest of the mountain. Gwen had very nearly plunged to her death twice along the journey down the looping lane. The pathway went around the entire mountain before sloping into another evergreen, snow-covered forest in a valley between the mountains. After two hours of this pain, Gwen was now cold, wet, terrified, and very, very tired.
"How much longer?" the 18-year-old girl moaned. She shivered, clutching onto her jacket tightly. Her jacket was a heavy, sky-blue parka that she had bought during her brief stop in Burlingwood, and she also adorned a pair of salopettes and black snow boots. These boots were not at all visible to an observer, though- the snow nearly up to Gwen's knees. Gwen was admittedly rather petite, but it was still a lot of snow, more than Gwen had ever seen before in her life. The wind was also starting to act up, an ominous howl of the gale resonating through the area, and blowing shards of ice and pinecones into Gwen's face.
"Not too much," came the response in Gwen's mind, the deep, reassuring voice of her mentor, the dragon Ryujin. At this point, though, not much besides the fleeting thought of warmth and a cozy bed could reassure Gwen. "You have reached the edge of the barrier. Hence, you can feel the strength of the winds grow stronger."
"Are you sure this is the only way to get here?" Gwen said with a pout as she continued to trek forwards, the crunch of the snow beneath her feet almost inaudible from the blowing winds. "This was terrible. Correction: is terrible. This is terrible."
"There is another way. Through a cave full of giant spiders and bats. I imagine you would prefer this route, considering that you almost had a heart attack when you found a daddy-long-legs in your bedroom a week ago," Ryujin said politely, though there was an edge of snarkiness in the dragon's tone. Gwen decided to shut up and continue walking, cupping her hands together as she did so. A puff of steam rose from her fingers as a small pool of water formed in her hands. Gwen smiled softly before eagerly raising her cupped palms to her face, and gulped down the water before it could freeze from the cold.
A short while of silence later, Gwen saw a clearing in the forest and picked up her speed using the little energy she had left, moving as fast as her tiny legs would carry her. Once she managed to escape the canopy of evergreen trees, she saw a pass between two massive mountains of stone. The passage was wide but not enormous, perhaps about 150 feet across. At the end of the passageway, a good distance away, was what appeared to be a wall of snow, whipping around furiously. It was like a blizzard, but strangely, it seemed to get quieter as Gwen got closer, as if it was beckoning the girl forwards. Though she still had a few more minutes of walking to go, Gwen was feeling quite confident in herself, and proud of her accomplishments. Throughout all this pain and suffering and coldness, here was the light at the end of the tunnel. That was, at least until she heard the scream.
"Scream" wasn't an accurate term, it was more of a screech. Gwen quickly jerked her head to look at the source of the sound, and found it immediately. Sitting perched on a rock was a hideous, bird-like creature. It was ugly, with the upper half of its body being some sort of disgusting-looking female, and the rest of its torso is that of a hawk. The creature's golden eyes were locked onto Gwen, and it was staring at her cruelly. Gwen squeaked. "Ryujin, what the hell is that thing?!"
"It's a harpy. Strange, they've never come this close to the barrier before..." Ryujin paused. "Anyway, you might want to kill it. It's probably going to try and either eat you, or abduct you for its children to feast on."
Gwen shivered, in a combination of pure fear and the cold, as she put up her hands hopelessly as the creature cawed again. She had left her only weapon- a nice ornate dagger Ryujin had procured for her- in her luggage, which Ryujin had said would be brought to the Sky Palace in advance. The only thing Gwen had on her was her fists, along with the two Tide Jewels that were dangling from her neck. Still, Gwen hadn't exactly had much experience using her powers for combat. She had only used them to create drinking water and create cool-looking fountains in the past. Still, it was either she figure it out now or get taken to some nest to be chewed up by a bunch of angry bird ladies. IT was time to learn on the fly, Gwen supposed.
Before she could even channel her magic, though, the harpy attacked, diving at Gwen and swinging its talons. Gwen lifted her arms in an 'X,' bracing herself from the attack. The thick parka blocked the slice, leaving a massive tear in Gwen's sleeves, but keeping the girl unharmed for now. The blow knocked Gwen onto her back and into the snow, however. As she struggled to get up from the thick, knee-high layer of snow, Gwen gulped as the harpy looped around midair, before facing Gwen once more. With another loud crow, the harpy began to launch towards the junior Communicator once again, talons outstretched and ready to slice. "Another spider. Fuckin' Christ."
Teddy walked through the dark cave, shaking his head in vexation. He was wearing a dark fur coat and holding a flickering torch in his hand that cast a glow across the darkness of the chilly cave. He walked slowly, leaving behind a trail of green footprints in his wake. "I knew there would be spiders, but not this many. Ugh." Teddy stopped for a moment, holding up his torch to illuminate the area. The cave was creepy, even Teddy had to admit. It was covered in stalagmites and stalactites everywhere, that jutted up and down everywhere throughout the cave, like razor-sharp stone teeth. Small pools of water formed at some points of the cave. While not as bitterly chilling as the outdoors, the cave was still rather cold. Teddy continued to walk through the cave, swerving around the stalagmites as he made his way through. Anubis had given him instructions to get to this point, but had gone silent since: Teddy had guessed that the God of the Dead was testing him.
Teddy continued to walk through the cave, holding the torch ahead of him to guide him in his path. He stopped suddenly, his eyes darting around the room as he heard a strange fluttering sound. He lifted his other hand, his eyes gliding across the room as he did so, before he found his target, a massive bat-like creature that was hiding behind a stalactite. The creature noticed Teddy's awareness and tried to attack, his fangs beared and ready to suck the Communicator dry, had Teddy not been prepared. The young man flicked his wrist, and as if by magic a blast of what appeared to be bandages launched from Teddy's hand, ensnaring the bat and wrapping it, head-to-toe, in a cocoon. The creature dropped to the floor, looking like a football that had been wrapped in bandages. Teddy scoffed as he made his way forwards. "Clearly, I'm the first one to pass through here," Teddy muttered as he continued to walk through the area.
Teddy had been trekking through this cave for about an hour, give or take, when he hit a wall in his journey. A literal wall. The wall was covered in runes and markings, with edges and grooves that made Teddy suspect there was some sort of inner workings at play in the wall. Teddy ran his fingers along the mysterious wall, trying to decipher it. After a moment, he stepped back, stroking his chin as he examined the wall further. There was something here that he was missing...
[ MYTHOLOGY OF (YOUR GOD) ] Thunderbird is found across North America but he is closest to the Northwest Coast his home is in the Olympic Mountains under a glacier and his worst enemy is the monsters in the deep. Thunderbird brings the lightning and the thunder. He is the strongest of the gods and fights the monsters others cannot or will not. When people are in need he feeds his people from the sea. Thunderbird values his privacy.
[ APPEARANCE ]
[ PHYSIQUE ] Nate is tall, rangy and muscular. He was a former full-contact fighter, avid outdoorsman, and martial arts teacher. He has no spare flesh and moves with a quiet grace. Nate has broad shoulders, a deep chest and long strong limbs, any man or woman that sees him will give him more than a single glance.
[ HEIGHT / WEIGHT ] Six foot, six inches/ 300lbs of muscle, Black hair, electric blue eyes
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Nathaniel is a kind decent soul and very concerned about doing what is right. He has a strong sense of responsibility and duty. He understands the negative motivations that can move someone to disaster and is wary of them. Nathan is shy by nature, however, his good looks and charisma can lead him astray especially where attractive women are concerned. When it comes to conflict Nathaniel is determined, dedicated, and committed to doing what needs to be done. As a police officer he has learned how to best sooth others and lead people into doing what is needed.
[ LIKES / DISLIKES ] Likes: Nathan likes his family and friends, loves spending time outdoors, practicing martial arts and spending time with his son. His favorite food is seal dipped in hot whale fat, herring eggs mixed with whipped berries, and chocolate. Knowing his low tolerance for alcohol, Nate always drinks coffee instead. He loves playing basketball with friends and swimming or surfing the beach.
Dislikes: Speaking to a crowd (he's embarrassed by his 'res' accent), men who bully women and children, and cities.
[ BIOGRAPHY ]
[ Place of Origin ] Mora, Washington State
[ BIO ]
Nathaniel is the youngest child of the last of the Whalers. His family clan is the Thunderbird. His oldest brother was nearly eighty years older than Nathan. He grew up on a small reservation on the Washington coast. His family had been whalers for centuries. Nathan's father died when he was very young, (and his father very old) and he had little guidance in his life. Nathan's mother was an alcoholic and frequently left Nathan on his own. Nathan grew up big strong and resentful and by the time he was thirteen he had a couple of years of varsity wrestling and more than a little boxing under his belt as well as less structured forms of combat. Nathan had discovered the existential joys of kicking ass. He liked fighting men bigger and stronger than him at the drop of a hat and if no one else would drop the hat, he would. While he was only thirteen, he was six feet tall and a hundred and seventy pounds, mean as a cat on speed and twice as fast. That all ended when Larry Jefferson took him under his wing.
Larry was a Vietnam vet and an expert at Shorin Ryu karate and kobujutsu. Larry showed Nathaniel how to calm his spirit, channel his energies and taught him the things a father should. By the time he was sixteen, Nathan had turned his life around. He was fighting still but in full-contact tournaments in the men's division. He was head of his class in high school and taught woodcarving twice a week at the school. Nathan also was a father.
At sixteen this was hardly a planned event for either the mother or the father but both were willing to do what was needed to raise their son and they had family to help. By the time Nathaniel was eighteen the tribal police made him a cadet and at twenty one he entered the Federal Police academy and graduated top of his class.
Nathan was a favorite son of his tribe, a valued member of his community and had a reputation as a great guy and someone you could trust. He had his own home and his son Ray split his time between both parents equally. Although, since they lived a stones throw away, (literally) there really wasn't many days that little Ray didn't spend with both parents. They always tried to eat at least one meal as a family and did all holidays together. Nathaniel was being groomed as chief of police and perhaps Chief of the Tribe. He was last of the Thunderbird clan and liked by all. His only difficulty was public speaking, he is painfully aware of his reservation accent and when speaking to unfamiliar people he tends to mumble, unless he's in uniform, then he speaks as loudly as necessary. He is a master of Shorin Ryu Karate and Kobujutsu weapons. He is also an excellent swimmer, outdoorsman, tracker, and woodcarver.
Nathan met the man who would change his life one stormy day in February. The wind was blowing well over sixty miles an hour with gusts up to ninety. He was securing the streets of his little village, watching for trees falling, wires down or other dangers when he saw a boat tip over in the harbor. Somebody had an old fashioned canoe out on the waters. The ocean had come over the bar and was only a few feet below flood level. Nathan did not hesitate longer than it took to radio it in, then he dived into the choppy water.
He swam to the canoe like a seal and after a minute or so found his target more by chance than anything else. Nathan swam to shore and was about to begin resuscitation when to his shock the man spoke. He told Nathan he was now more than a man and more than just a father, he was now a protector against the creatures that lurked in the darkness.
[ POWERS ]
[ RELICS / FAMILIARS ] The day after meeting the drowning man, Nathan found a paddle he had carved to practice Kobujutsu with a native flare had changed. It felt stronger, lighter and quicker in his hands and left a disconcerting trail of electrical arcs when he spun it too fast.
A beaded belt that tells the story of Thunderbird. The belt changes when no one is looking at it and a different part of the thousands of years of history is displayed but no one can say for certain whether they have seen it before or simply forgotten and it always looked like that.
[ POWERS ]
Flight: Nathaniel can manifest black, red, and white wings. He can fly with them at speeds that rival an attack helicopter for a few hours then they fade away. His flight is maneuverable and instinctive.
Heightened Durability and Strength: Nathaniel is both more resilient and more enduring than any human. Nathan has the muscular strength and endurance to fly. He has survived a high speed crash to the ground from one hundred feet with only cuts, bruises, and strains.
Superhuman agility: Nathan is fast, his reflexes allow him to dodge bullets or parry them with his paddle.
Heightened Vision: Nathaniel has the keen vision of a bird of prey. He can see More colors than humans and his vision can pick out a trout in the water from a several hundred feet in the air. He can see the currents in the air.
[ INVOCATION ]
Father Thunderbird, lord of lightning, protector of the True people, foe to monsters and the dark. Come to me now one wings of thunder. Grant me the strength to do what is need and the resolve to see it through.
Have mercy on your children and protect us as old!
Lightning plays about Thunderbird and thunder accompanies every stroke of his wings. He speaks with the voice of thunder and looks much like Nathaniel except while Nathaniel's eyes are an electric blue normally, Thunderbird's have lightning filing them. They shine like arclights.
Nathaniel is worn out after invoking Thunderbird and his normally short hair has grown into a shoulder length mass with a topknot in a ponytail.
[ OTHER INTERESTS/SKILLS ] Nathaniel loves hunting and fishing, boating, trapping, and surfing. He is a deadeye with both firearms and spears and bows. He can throw his paddle with deadly effect. He plays basketball with his friends but keeps his abilities under wraps. He spends much of his free time with his son and it is his greatest joy. Nate still practices martial arts daily and has become a master of the paddle/oar as a weapon.
Growing up without a tv or video games, Nathan is an avid reader and studies Northwest Indian lore obsessively to discover what he can of the enemy. He is also working to get a law degree, in his spare time (ha, ha) so that he may better serve his people. He enjoys carving and art and can be found working on pieces when he can find the time.
[ MISC. ]
[ BIRTHDAY / SIGN ] July 3, Cancer
[ FAVORITES / LEAST FAVORITES ] Favorites are the Cleveland Indians, Good books, and good food. Least favorites are domestic cases, cities, tourists (although he is always unfailingly polite) and out of town surfers (they tend to bring drugs, alcohol, and trouble all of which Mora has in abundance).
[ SEXUAL PREFERENCE ] Straight
[ MUSIC/MOVIE/BOOK/GAME TYPE ] Nathan likes Red River, Country, Country rock especially Lynyrd Skynyrd. His favorite movies are the Lord of the Rings series. He watches them with his son at least once a month or so. His favorite book is West of Honor by Gerry Pournelle. His favorite game is basketball but he enjoys chess and will play with anyone who drops by the police station.
I think the character is really cool! I love the concept and I think Thunderbird is really cool. A couple of quick comments if you could fix them up:
I think the personality is a little sparse. Especially considering you don't have a novella of a backstory that can also shed more light on the personality, I would like to see a little more about how Nate's mind works. His valor and and all that is clear but how he interacts with others, outside of getting the ladies, is not really gone into in-depth.
Technically you are only supposed to have three distinct powers, so if you could condense what you have into three parts I would appreciate that.
Lastly, if you could describe your invocation a bit more in depth. Right now you just have a picture of a shadow bird; not sure exactly what the specs are like with it.
[ MYTHOLOGY OF (YOUR GOD) ] Scathach is a mystery, technically a goddess and a major figure in the Ulster Cycle, her most notable achivement revolves around teaching Cú Chulainn and giving him the Gae Bolg, the infamous spear that he wields. A shadowy figure in Celtic Mythology and not the most well known deity in the Celtic Pantheon, her lack of recognition is more than compensated by the fact that her skills in magic spells and combat are legendary, communicators of Scathach are generally regarded as Great Assassins throughout history, although some are warriors, as is the case with this current communicator and Cu Chulainn
[ APPEARANCE ]
[ PHYSIQUE ] As a former Squadron Leader of a French Army Helicopter Squadron. Marinette is built like a Soldier, muscular, well rounded, not necessarily the strongest woman in the world, but strong enough to overpower most men in a fight, blue eyes and blonde hair, most men who tried harassing Marinette usually ended up on a trip to the hospital, and the ones that don't usually needed a couple days' rest due to the bruises inflicted by her. She doesn't like showing her strength though, preferring to wear clothes that conceal her physique so that no one notices her muscles underneath.
[ HEIGHT / WEIGHT ] 164 Centimeters/ 76 Kg
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Not a woman of many words. Marinette generally likes to keep to herself. Years of serving in the French Army gave her a much more analytical personality, able to assess a situation at hand and devise appropriate solutions to deal with the problem. While this generally works for her favour during her time in Chad or Afghanistan, back in her home city of Aix-en-Provence, it gave her a rather distant personality, if a bit robotic some may dare say. Still, she is a lovable woman if you can crack that initial cell, she loves eating at the various restaurants that dot her hometown, she loooves long drives across the French countryside, and most of all, she loves meeting about new cultures and peoples, part of being a Communicator of Scathach she guesses.
[ LIKES / DISLIKES ] Likes: Discussion on Mythology, specifically Celtic Mythology, discussions on various fighting techniques, any good food, meeting new people, traveling to new places, long (for European standards) drives, Anime and Manga
Dislikes: Unsolvable problems, the feeling of frustration, short range weapons, rotten fish, pole vaulting
[ BIOGRAPHY ]
[ Place of Origin ] Aix-en-Provence, Provence, France.
[ BIO ]
How Marinette became the Communicator of Scathach is a bizarre story by any standard. Being known as the "Shadowy One", Scathach likes to make her methods be seen as mysterious as possible when choosing a Communicator. But, to start off, Marinette was born to relatively loving and well off parents in the City of Aix-en-Provence, a typical city in the South of France. She grew up relatively okay with no significant problems that impacted her wellness, but, when she turned 18. She encountered a mysterious woman with Red Hair, asking her if she wanted to become a 'Communicator', perhaps it is teenage foolishness or something else, but, sensing an aura of mystery, Marinette accepts.
Throughout the summer after she graduated, she went on regular visits on the City's local Gymnasium, training in the art of Close Quarter Combat, Pole Vaulting, and Physical Fitness training alongside the Red Haired woman. She seems to be a genuinely lovely woman, and Marinette never seemed to sense any ill will from the woman, as a result. She grew stronger and improved her reflexes significantly.
Then came the Army application, something no-one, not even she herself, thought of. While her parents were heavily opposed to the idea, seeing that she might get herself killed. She insisted and bizarrely enough, won out. She decided to go into the Army's Light Aviation, the thought of piloting helicopters garnered some kind of interest in her, and passed the various training regimen and exams the Army threw at her. Eventually becoming a Squadron Leader of a Helicopter detachment herself.
Once she was discharged, the first figure that she met outside of her parents and closest friends was that woman. Saying that she was 'ready' to become a Communicator of hers, the process by itself is nothing crazy in particular, just some chants and a sudden surge of energy, but it has been done.
Still, it seemed bizarre for anyone looking, in one sense, she is still the same Marinette. She still loves her parents, she still likes the hobbies that she had when she was a child, and she still maintains contact with her school friends, occasionally hanging out whenever possible. But that encounter with that strange, Red Haired woman also added something. A certain edge nobody thought Marinette was capable of having, sure, she can seem sweet to her loved ones, but she knows multiple ways to kill a person, something that cannot be explained by her army training. Only focused training with someone else explains her sudden ability jump.
Still, she lives in her own house now. Has a stable job at a local café, and seems to be reintegrating back to society well enough. Surely there's nothing interesting that will come up in the future for her, right?
[ REASON FOR CHOICE ]
Scathach saw Marinette's incredible potential, not really wanting to limit herself to Scottish girls and boys. She took the leap and took Marinette under her wing. She saw throughout her adolescence how she can hold herself up in a fight, while that's relatively important. What's more important to her is Marinette's ability to handle crises with a calmness only an Assassin possesses, her time training under her and in the army only solidified her belief in her, she doesn't know it, but she has the makings of a powerful assassin. One Scathach is more than happy to lend her power towards.
What is less well known is that, being not as well known as other Celtic figures, she probably has to search for Communicators herself, and probably stumbled unto Marinette by accident.
[ POWERS ]
[ RELICS / FAMILIARS ] A Red Spear: A spear coloured dark red that was given to her by the Red Haired Woman after she was discharged from duty. She stressed that this is not the legendary spear of Gae Bolg, but noted that 'After he was gone, I have to make my own spear, he kinda took away the best weapon from me, so I have to make do with what's available.' Made by a fully metallic material from hilt to shaft. For any other person, it would be an incredibly heavy and unwieldy weapon, but Marinette can lift it just like some bundle of sticks.
An amulet: A weird amulet given to her from the Red Haired Woman, she never uses it, but she told her that it goes to a 'very dark place, where no one outside yourself can escape', Marinette is a bit creeped out by the description, and is not too keen on using the amulet anytime soon.
[ POWERS ]
Invisibility: A must have for a prospective Assassin, Marinette has the ability to completely turn invisible, and from all wavelengths to boot, she can only do this for roughly 30 minutes to an hour. But this ability can theoretically be trained to last for much longer.
Inhuman reaction time: Possessing a reaction time much, much faster than even special forces soldiers. This ability of Marinette allowed her to make quick decisions on the fly, this skill is especially useful in firefights.
Total silence: this is coupled with Invisibility can be incredibly powerful, using this skill means that every single sound Marinette makes, whether it's her talking, the step of her foot, even the rubbing of her skin on her clothes, are completely silenced. She has been able to walk up to people and spook them using this ability, and no one knows as to what other uses Marinette has utilized this ability for
[ INVOCATION ]
O powerful Shadowy One, I request your aid for this moment. Only with our strengths combined can we solve this current predicament. Heed my call O Shadowy One, for my travails for you have proven my body worthy to be your vessel.
Let our enemies tremble under Scathach's might!!!
Scathach's form completely overrides Marinette's appearance. Her clothing, her hair, even her face and eye colour. Unless you've already seen her transform, it would look like Scathach herself has descended into the battlefield.
Marinette would need intense medical treatment once Scathach has deemed Marinette is no longer in immediate danger. Such is the risk of invoking your deity.
[ OTHER INTERESTS/SKILLS ] Anime and Manga: She is an avid Anime and Manga lover. Currently in what is called a 'rabbit-hole', she is highly interested in buying books and watching anime that interests her, with the Nasuverse Franchise being a current favourite.
Shooting: A natural outcrop from her being a soldier. She loves shooting guns and discovering new weapons that interest her. Although not too keen on buying guns herself, she is highly interested in trying out any gun that might fancy her.
Mythology: Perhaps it is due to her status as a communicator, but she consumes any form of media concerning mythology. Possessing an almost academic interest on the subject, she has been willing to read 30-50 page dissertations on the origins of various deities and legendary figures such as Zeus, Chu Chulainn, Amaterasu, and of course, Scathach.
[ MISC. ]
[ BIRTHDAY / SIGN ] 12 June/Gemini
[ FAVORITES / LEAST FAVORITES ] She stumbled on the anime series Fate/Stay Night during her vacation on Paris right after her discharge, and has fallen down the rabbit hole of collecting anything Nasuverse related. This includes figurines of Scathach.
She watches anime on the regular now, though she doesn't necessarily like other forms of Japanese popular entertainment.
Strangely enough, she's not a big fan of Short Ranged weapons, swords and shields and the like. Not something that interests her in particular, despite the fact that she is proficient with that red spear of hers.
She also doesn't like Pole-Vaulting, definitely a dislike that can be attributed to Scathach.
[ SEXUAL PREFERENCE ] Straight, not interested in anyone currently
[ MUSIC/MOVIE/BOOK/GAME TYPE ] She loves the Nasuverse series of Anime and Manga. Much to the confusion and stress of her patron deity. She also loves watching any well made French movies, something that fortunately corresponds with her French identity.
Her preference of songs is all over the place, she likes French and European EDM, Classical, and any American music that suits her tastes.
I did think we went over the fact that your character is meant to be a new Communicator. The way you have it here indicates that she has been a communicator for roughly 7 or so years, and the more experienced Communicators are definitely not meant to be the focal point of the RP.
The reason for choice I also found to be strange. Why would Scathach have to seek Communicators out herself? If anything, assuming a physical form for so long would be vastly more draining than just doing it the old-fashioned way of divine location.
I think the backstory here needs a major overhaul overall.
EDIT: There are also some grammar/punctuation issues that could be fixed.
[ MYTHOLOGY OF CERNUNNOS ] Cernunnos is a being shrouded in mystery, with modern interpretations of the god being limited to the little pieces of iconography that remains of him. Cernunnos' exact domains and myths are unknown, but based on his appearances in carvings and metallurgy, it is likely that he was a god of Animals, Travel, Fertility, and Commerce. Communicators of his usually do not think very well of him, and he has a poor reputation among the other Gods for his mannerisms and his apathy towards humanity.
[ APPEARANCE ]
[ PHYSIQUE ] Darrin has long unkempt hair and a decent-sized beard, both of which are far smaller than when he was first found. Very muscular from years of constant physical activity and fighting for his life, although he has gained body fat and lost a lot of muscle thanks to the past few months of leisure and overeating. He is covered in dozens of scars all across his body, with his hands and feet being so calloused that they're more like tanned leather than skin. He is surprisingly light-skinned thanks to the thick canopy of the forest he lived in, though his skin is much rougher than many others. Typically wears very warm clothing and gloves as he is unused to the New England weather, but prefers to walk barefoot when in warmer climates.
[ HEIGHT / WEIGHT ] 5'8 / 189 lbs
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Darrin is incredibly different from what someone would expect after hearing his story. Rather than acting like some wild man, he is docile and his speech could even be called articulate. In fact, compared to many feral children who were brought back to civilization, Darrin is incredibly adjusted and well-spoken - Darrin attributes this to an active effort on reading Frankenstein constantly, which he believes preserved his ability to communicate. He is mild-mannered, though an eager extrovert who seems eager to form relationships with his peers. In fact, his eagerness could almost be called desperation - after so long away from other humans, he feels the need to make up for the years he spent alone by forming connections with as many people as possible. While he is very behind compared to his peers in academics, he is desperate to catch up and spends much of his time reading and studying, and he dreams of eventually getting a degree in the biological sciences.
Cernunnos, however, would not choose someone like this to be his Communicator. Cernunnos chooses Wild Things, not Tame Men. Under the surface of calm that Darrin tries so desperately to maintain, is a much more primal aspect of humanity. When angered or threatened, Darrin becomes brutal and violent, horribly maiming and killing anything that intimidates him. While essential to life in the wild, Darrin's willingness to inflict immense pain and suffering to those who threaten him will almost certainly become an issue in a more civilized environment. However, Darrin even after months of becoming reacquainted with society, still doesn't see anything wrong with his actions - they were the only reason he survived years ago, and in his opinion, if someone attacks him then he should be able to retaliate as much as he wants.
Both of these aspects of his personality are facsimiles of the characters in his precious Frankenstein - the calm and well-educated doctor, and the murderous monster that wanted to be accepted. The 'real' Darrin Maldonado hasn't seen the light of day since the plane crash that took his parents' lives. All that's left is a deranged man who lived in isolation for years, his only comfort and connection to the outside world being a single weathered novel.
[ LIKES / DISLIKES ] Likes: Books, Movies, Fast Food Dislikes: Soda, Confrontation, Being Alone
[ BIOGRAPHY ]
[ Place of Origin ] St. Austell, UK
[ BIO ] Born in the small town of St. Austell, England, Darrin had always been fascinated with nature. His family worked for the Eden Project, a tourist attraction that was famous for its 'Eco Domes' - miniature biospheres that emulate habitats and grow various plants, primarily for educational purposes for the visitors. Because of this, most of Darrin's young life was spent near exotic plants and the animals that came to the dome to feed on tourists' leftover food. He loved spending time in the hot, tropical dome that contained a variety of equatorial flora - he had spent a large portion of his youth in those domes, with a book in his hands. His parents would often become angry since the humidity of the dome would often render his books unusable after he was done.
For his 13th birthday, Darrin's parents decided to take a vacation to Brazil - Darrin's love of the tropical environment in the dome spurred them to take the boy to the place it was modeled after. Darrin, however, was more eager to finally see the wildlife that inhabited the tropics. As they neared their destination, Darrin was given a second gift - his father handed him a copy of Frankenstein, a book that Darrin had accidentally dropped and ruined before he could even read it.
An hour later, their plane crashed into the Amazon Rainforest.
72 people died in the crash, with Darrin being the only survivor - the crash and the next few days have been suppressed in Darrin's memory, and even he doesn't know how he survived that first week. The earliest memory he has after the accident was being far, far away from the crash, in the middle of the rainforest. The first few months were spent hiding from predators and being attacked by the insects of the forest, his only source of food being the various plants he learned about from his childhood. He lived like this for months before he worked up the nerve to begin hunting animals, and it took another month before he became skilled enough to actually catch anything. No matter how desperate he became, however, he never ate small animals - he had no clue which ones were poisonous.
Slowly, Darrin became adapted to the Green Hell he found himself in. As the years passed, he began to lose any hope of escaping or being rescued - he could walk in a straight line as much as he wanted, but inevitably something would stop him - a jaguar, a river most likely swarming with parasites and crocodiles, or just pure exhaustion. And while he would never return to the crash site out of fear of seeing his parent's corpses, he managed to cling onto a semblance of civilization all those years. The book his father had given him - Frankenstein. He read it countless times, to the point where he could probably recite it word-for-word from memory. But no matter how angry he became with his situation, or how thick the humidity and rain could become, the novel somehow managed to survive the horrific conditions it was put through.
Darrin didn't have dreams anymore. Maybe it was from the constant physical stress he was put under, or the fact his only intellectual stimuli was obsessing over how cool Frankenstein's Monster is, but his sleep was deep and barren. However, one night, he did dream. He was still in a forest, but the trees were far smaller, the canopy so close, and it was so much colder... Darrin didn't care about any of that, however, since all that mattered were the dozens of eyes watching him from the trees. Darrin heard voices coming from the trees, all of different tones and accents, disjointed as if different voices were saying different parts of the same chant. It wasn't until the words began spilling from his own mouth that he fully perceived them, however.
"SeRVice foR SALVatIon."
It was hard to understand, but Darrin knew the meaning instinctually. He accepted the deal that Cernunnos offered.
When he awoke, Darrin immediately began walking in a straight line towards nothing but one of his poorly made spears and his old Novel. It only took four days of travel by foot - perhaps Cernunnos directions were just that good, or Darrin just got lucky. He ran across a tour group and was quickly taken to the nearby Manaus City. He later learned that he had been missing for 7 years, 3 months, and 11 days. Darrin's story quickly made him into a news sensation in Brazil and his home, the United Kingdom. He was taken home, and after a few days of anxiety-inducing interviews and two months of rehabilitation, Cernunnos grew tired of waiting. Darrin found himself on a plane, delivering him to his new home in New England.
[ REASON FOR CHOICE ] In his years of isolation, Darrin managed to achieve dominance in the Amazon - even managing to kill jaguars and crocodiles thanks to his cunning and skill with traps. As an Apex Predator and a person connected to nature on an instinctual level, Darrin was recognized by Cernunnos for his ability to survive. More importantly, the 20th Communicator had just recently died, and Cernunnos acquires new ones as soon as possible. Darrin just so happened to have the trait that Cernunnos values most in his Communicators - he was desperate. And Cernunnos, as a god of Travel, also had something that Darrin wanted more than anything else - Directions back home.
[ POWERS ]
[ RELICS / FAMILIARS ]
The creature glares angrily at Darrin, and the young man slowly slides the burger he was eating towards it. It immediatly begins devouring the meal, pleased at its master's acquiescence.
Cu Sith - A massive green-haired dog, roughly the size of a young cow or small horse. Its tail is long and seemingly composed of leaves, and the legs of the creature are more akin to bark from a tree rather than flesh and bone. On its chest, the 'fur' is parted slightly, revealing the following symbol carved onto the bark-like skin beneath: ᚛ᚃᚔᚉᚆᚓ᚜. The Cu Sith lacks the scouting abilities of familiars like Huginn and Muninn and is incapable of stealth due to its sheer size. Rather, its role as a familiar is more akin to the Bull of Heaven - raw strength and intimidation.
The Cu Sith is capable of inflicting fear and panic onto those who hear its bark. In legends, repeated barks from the creature could even kill. While the familiar lacks the potency claimed in its legend, the fear it imposes is still enough to cause the average man to run for cover after a howl or two.
It should be noted, however, that this supernatural fear only functions at night and outdoors. During the day or inside a building, it's only as scary as a massive dog barking at you... which is still pretty intimidating. And even with the supernatural fear in effect, the especially brave are able to continue relatively undaunted.
[ POWERS ] The man had been running long enough that his body was beginning to shut down - and yet, he could see the clearing of trees he had bled on hours ago coming into view. He buckled over and grasped his knees, panting heavily and praying to find an to escape this green hell. When he regained his breath and turned, he could see a small mob of Stags staring at him from the cover of the trees.
Terra Incognita - Darrin is capable of electing an area up to a kilometer in radius and completely destroy people's sense of direction within the area, as well as preventing them from learning the layout while the effect is in place. While useless in a clear open space, when within a maze or forest escape from the area is near impossible without some supernatural ability. It even goes so far as to scramble GPS and Magnets, although leaving a trail of some kind will still work.
Rules of Nature - Darrin is capable of dominating animals, temporarily gaining control over their bodies and senses. Animals that are released from this control are either very shaken from the experience (such as small prey and domesticated animals) or become very aggressive (predators and territorial animals). He is limited to only controlling Deer, Snakes, and Dogs, can only control three animals in this manner at a time, and controlling more than one at a time can be incredibly disorientating.
[ INVOCATION ]
Sìleas O'Doylei, the 12th of Cernunnos, sacrificing her right arm to perform Invocation against a Demigod of Yamata no Orochi, resulting in both of their deaths.
Cernunnos is not invoked in a manner similar to most gods. Rather than coming into being himself, Cernunnos summons his previous communicators when invoked, generating them from the current Communicator's blood and lost body parts. The maximum number of past Communicators that can be invoked is 20, but due to the amount of blood and flesh needed for this being too much to survive, only 10 at most can be done with any hope of living afterward. Doing so would still take off multiple limbs, however - even trying to invoke just one would be too damaging to use as a regular ability, needing around a liter of blood or a bit more than a finger worth of flesh. While this method of Invoking is incomparably weaker to a typical Communicator's, the sheer number of bodies and aggression is enough to act as a great distraction. It is akin to a lizard tearing off its tail or leg in order to escape a predator, only the communicator cannot regrow these lost parts.
The reason for this odd method of Invocation is because Cernunnos, unlike many gods, lacks a concrete physical form - the reason his iconography and myths are so rare is that he simply lacked a body. When he wished to interact with humans (on the rare occasions he did), he had to control an animal and act through them - this is what led to his depiction as a 'Horned God'. Since he has no form that can be Invoked normally, Invoking the God summons his Communicators, which served as his 'body' while they were alive.
[ OTHER INTERESTS/SKILLS ] Trap Making - One of the main reasons Darrin survived in the wilderness for as long as he did. Snares, Deadfalls, and Pits are his forte, with more advanced and mechanical traps being a bit beyond his ability to operate.
Stealth - Darrin knows how to move quietly and avoid making noises, to the point where he could sneak up on animals in order to pounce and kill them. While great for stalking people in the wilderness, Darrin's unfamiliarity with technology makes it difficult to hide indoors (he keeps forgetting cameras and motion sensors are a thing).
Survival - Darrin is able to survive in brutal conditions, and knows how to find food and clean water where the average person would starve. He can make simple shelters and fire that can take the intense humidity of the rainforest, as well as notice and follow tracks most wouldn't even see. This skill is limited to warm and temperate climates however - Darrin has no clue how to survive a real winter.
Philosophy - Ever since Darrin got back to society, he's loved talking with people about moral and philosophical issues that he had been stuck thinking about on his own. His views are usually a lot simpler than others due to his lifestyle, however.
Wood Carving - One of the few things that kept Darrin going when he was lost, he uses it is as a coping mechanism when stressed. He's very good, and could probably make a living off it if he really tried.
Reading - Even before he was lost, Darrin loved reading classical literature and books. For years, his only reminder of civilization was his decaying copy of Frankenstein, which he still has to this day. An easy way to get on his good side is to get him a good book.
[ MISC. ]
[ BIRTHDAY / SIGN ] October 25th, Scorpio
[ FAVORITES / LEAST FAVORITES ] Favorite: Movie: Titanic Food: Burgers Drink: Water Book: Frankenstein
Least Favorite: Movie: Cast Away (Though Jungle Book is a close second) Food: Wild Bananas Drink: Pepsi Book: N/A
[ SEXUAL PREFERENCE ] Bisexual
[ MUSIC/MOVIE/BOOK/GAME TYPE ] Enjoys Classic Literature and Romcoms, doesn't really listen to music.
"My familiar is quite incapable - it's missing a leg! O lord, could you grant me a different servant?" -Phineas O'Doylei, 13th of Cernunnos
"I couldn't care less for this 'higher calling' bullshit - but if this Care-Nun-Ass lets me get all the deer pelts I want, I'll do whatever the hell the horned-bastard wants." -Daniel Boone, 14th of Cernunnos
"Invoking him only brings forth his prophets, his Communicators - so why are those animals summoned as well?." -Dennis Harway, 17th of Cernunnos.
Over the city streets of Watervale, a young girl soared over the streets, blasting past confused pedestrians and soaring over cars. The girl looked, for the most part, like your average pre-teen girl. She was wearing a navy-blue, fur-lined jacket with jeans and a pair of Uggs. Her hair was wavy and caramel brown in color, and fell just past her shoulder blades in length. She had chocolate brown eyes and beige-colored skin, and a pink Starbright backpack slung over her back. The girl looked just like your average teenage girl, outside of the fact, of course, that she was flying. She eventually rose up a bit higher into the air, allowing some breeze to ripple through her hair, as she looked across the vicinity, her eyes narrowed.
“Charlie! Where the hell are you, you stupid-...there you are!”
The girl rapidly descended towards the Earth, feet landing down unsteadily on the sidewalk. She ran off the sidewalk onto the grassy area of what appeared to be a public park of some sort. Standing nearby were two young men. The younger of the two kids- around the same age as the girl- looked very similar to her as well, with similarly-colored skin and brunette hair, though his hair was swept messily out of his face to show a pair of bright green eyes. He was wearing a King Kong vs Godzilla sweatshirt, jeans, and basketball sneakers. The other young one was clearly a bit older, probably around 16 or so. He had fair skin and scarlet-colored hair that was currently styled into a mullet. He was wearing a letterman jacket with a large “H” symbol patched onto the chest. Most concerningly, both of these youths were holding what appeared to be electronic cigarettes.
“Charlie!” the girl very nearly screeched, running over and lifting her hand. As if by magic, the vape pens flew out of the hands of both boys, flying directly into the girl’s hands. She promptly threw the e-cigs to the ground and stomped on them, the crackling sound of the device breaking resonating through the grassy area. The girl’s attention then re-focused on the two boys, with special attention towards the younger one. “Smoking?! Seriously? Mom said that we could go try out our powers. Not smoke!”
Charlie shook his head, an annoyed look on his face. “You’re such a loser, Jenna. I was just trying them, anyway. And second, I was testing my powers!” Charlie waved his hand, and an indigo-colored portal opened next to him, swirling mischievously with a slight glow. "How do you think I got here, you dork?"
Jenna looked like she was about to sock Charlie in the jaw, but luckily the older teen stepped in, grabbing both of them by the head and pulling them apart. "Cut it out, OK? You guys both are dorks. You still go to school," the teen said, making a face at the mere mention of the prospect of higher education. "Anyway, Jen, your brother was with me the whole time, so he was perfectly safe. No need to worry about it. Why don't you fly home and do math or something?"
Jenna glowered at the two of them. “He was smoking. And smoking is bad!” the girl said angrily. “How do you even have a vape pen, Danny? You're not 21 either, last I checked.”
"I have my ways," Danny said mysteriously, waving his hand through the air and leaving a trail of sparks. "Anyway, that shit is perfectly safe. I asked and everything." He yawned. "Aren't you two nerds supposed to be at your nerd hero school or something?"
"Day off," Charlie explained. "And Mom and Dad are at some sort of HERO meeting or whatever, so they said we could go practice our powers and stuff, so long as we were safe. I was gonna try and throw some sort of cool party, but everybody else is stuck in regular school. Except you."
"Ah, gotcha. Makes sense," Danny said with a nod. "Well, anyway, nice talkin' to ya, you twerp. Can you open a portal back home? Aunty Eliza and Aunty Patricia are also at that meeting, and I'm supposed to be babysitting the kids. Gotta make sure they didn't burn the place down."
As Charlie snickered and opened up a larger, indigo portal, Jenna gaped. "Ohmygod, I am soooooo telling!" she said as she snatched her phone, beginning to type up a message. "If they find our, you are so screwed, it's not even funny. You're gonna be- HEY!" Before she could even finish typing the message, Danny had snatched the phone straight out of Jenna's hands and chucked it, sending the device whirling across the park and into a bush. Danny winked as he stepped halfway into the portal. "Nothing personal, kiddo, just don’t want to get Aunty Patti mad. You know how she is." And with that, Danny vanished into the portal, with Jenna angrily staring at the empty space where the portal once appeared in his wake.
“Why’d you let him leave?” Jenna asked her brother angrily. “I was gonna crush him.”
"Yeah, sure, you’re gonna beat up the guy that’s 3 years older than you, more than a foot taller than you, and is also a professional hero. Good luck with that one," Charlie fired back sarcastically.
Jenna crossed her arms.“Yeos meog-eo, Charlie.”
”Woah! Mal josimhaseyo. Watch your language,” Charlie said back, running his hand through his messy brown hair. ”Let’s go look for your phone, OK, sis?”
The two siblings made their way over to the bush that Danny had callously deposited the phone, digging into the bush. Jenna winced as she stuck her hand into some brambles. “This sucks.”
”You know what else sucks? School. Why did Mom and Dad sign us up for that school?.”
“You’re just stupid. Mr. Lindell is a great teacher,” Jenna said defiantly. “While you’re busy trying to sneak out of class with your portals, I’m actually gonna be doing big stuff. Mom said she can get me a job at Polamor Inc if I do good in school. She knows the guy that owns it. Rumi. Sir E. Brum. Very famous, you know? And his wife os a robot-...Ouch, a thorn...” Jenna winced as she slowly pulled her phone from the bush, with Charlie helping to move the brambly parts of the plant away. “Anyway, point is, you’re dumb.”
”You don’t have to call him Mr. Lindell in private, you know.”
“It’s a respect thing, Charlie.”
”You’re just a teacher’s pet.”
“Am not!”
”Are too!”
“Am not!”
”Are to-”
”Ahem."
Both the preteens shouted in unison, and Jenna promptly dropped the phone back into the bush as they wheeled around to face the threat, their powers ready to go. However, they quickly dropped their guardian. Standing before them was an elderly, dark-skinned man, wearing a tan linen suit, a matching hat, and a pair of small, round sunglasses. In his hand he clenched a wooden cane. He slowly lifted his cane, before jabbing it directly into the bush, cleaving a hole directly to the core of the bush, and allowing Jenna to easily grab her phone out. The two children respectfully nodded, and Charlie spoke, as Jenna was a bit too starstruck to do so. ”Thank you, Director Powers,” he said as politely as possible.
”I don’t really get around to too much directing anymore," the elderly Director Hugo Powers said wistfully. ”That’s up to Director Stewart to manage." He winced at the idea. ”She’s doing a great job," he lied through clenched teeth. ”Anyway, you two, come here." The two obedient children followed the elderly ex-Director has Powers guided them through the park, down towards a large stone obelisk erected in the center of the park. Powers reached up, gently tapping the engraving on the plate. ”Not many heroes in this city get one of these," the old Director explained. ”And your parents are two of the very few to make it on the list."
“Woah...Mom and Dad are here!” Jenna said, as if this was information the elderly Director Emeritus had not just repeated. “And Uncle Blake and Auntie Angelica...and Auntie Eliza and Auntie Patricia...and Mr. Polamor, and Auntie B and Uncle Will...and Ms. Stewart too! Wow, I didn’t realize they were so famous!” Jenna said, in awe.
”Yeah, yeah, but who the hell is Joseph Moore?” Charlie cut in. ”Feel like I should know who that is. And Pandora? Isn’t that the music company or something? Oh, and who is Christina Lavender? Wait, is that the actress?!”
The Director chuckled. ”That’s neither here nor there,” he said introspectively. ”Maybe one day, if you two are good, you can be added to this list. Jenna and Charles Rees. You have a lot of potential. I’ve never seen anybody master their powers at such a young age."
The two children nodded eagerly and thanked the Director profusely. It was true- the Rees twins were prodigal at their superpowers, in part because of their very capable lineage.
”Now hurry along, and keep working hard," the retiree said with a nod to the two children, who both ran off across the park as the former Director took a seat in a park bench, looking up at the sky. In the distance, a small whirling torrent of clouds swirled across the sunny spring Castleburg sky, almost like a bird soaring through the sky. The Director shook his head as he saw this, tapping his cane against the ground anxiously.
”The forces of calamity never really go away...we need more people to fight them," Powers said as he looked down at the ground, before taking another look up at the sky. The strange moving cloud had vanished, the Castleburg sky as clear as ever once again.
”But in Castleburg, there will always be another hero."
[ MYTHOLOGY OF RYUJIN ] Ryujin was Japan’s Dragon King, the god of the sea that ruled the ocean and protected Japan. He lived in the depths of Lake Biwa in a palace of solid crystal and coral, controlling the tides and rainfall with his legendary jewels. Like the sea, Ryujin could be both destructive and benevolent, but he was respected by the people of Japan as the nations’ guardian and the bringer of good weather and harvests.
[ APPEARANCE ]
[ PHYSIQUE ] Gwen is not a particularly physically imposing figure. Small and dainty, Gwen is of noticeably short stature, with a svelte, petite figure. While she is far from gaunt, having played some sports and gone to the gym some in her past, Gwen’s musculature is not particularly impressive for a girl her age. Clearly oriental, Gwen has warm beige-colored skin and tans quite a bit in the summertime, taking on a honey-colored tone under the summer sun. Gwen has dark-colored hair that falls down to just past her shoulders. Her eyes are a dark shade of mahogany, warm and deep, and framed behind short, dusky eyelashes. Gwen prefers the warm many, many times over the cold, and when it's not summertime, her sylphlike form would likely be buried beneath several layers of heavy jackets.
[ HEIGHT / WEIGHT ] 5'2" // 103 lbs.
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Though legally an adult, Gwen is emotionally, in many ways, a child. Gwen is bubbly and sweet, with the sort of childlike energy that most teenagers have long since shedded with the onset of adolescent angst. If the standard phase of trepidation ever hit Gwen, she never showed it. Gwen is abundantly ebullient and almost excessively friendly, but to her, there is no such thing as too much friendship in the world. A naturally very caring, sweet, and gregarious girl, Gwen rubs off well with most people. She is a people person, through and through, and one that is very lovable in many ways.
Gwen is definitively naive, an innocent, pure soul with a wholesome view of the world around her. She truly does view the world as an oyster, one full of wonderful opportunities, and that humanity is the pearl. Gwen is a positive, optimistic thinker and dislikes cynicism or the concept of giving up before it's even begun. Gwen is also incredibly curious, having a childlike sense of wonder about the world, and always enjoys learning about new things and experiencing new experiences. Her inquisitiveness knows no limits, and her mind is always processing as much new information as it can at all times.
Gwen is, in many ways, fragile. She wears her heart out on her sleeve and can easily be hurt by others' words. Though she puts on a very convincing brave face, at her core, Gwen is very sensitive and is a bit of a crybaby. Though she's very lively, sweet, and caring when she's in a good mood, she can quickly grow to be very petulant and sulky if she's hurt in some way, and will often scurry away to find solitude at these times. Though she's pleasantly quirky and idiosyncratic, she's grown to be a few shades more insecure about herself and her peculiarities recently than she had ever been in the past. She grew up sheltered for much of her life and has only just recently gotten a chance to truly step outside of her shell, and while she's still perfectly comfortable in her own skin, there are still some self-doubts that gnaw at her soul about her personality, her body, her love life (or more accurately, her lack of one) and her idiosyncrasies. Perhaps this new experience of traveling across the country to become a Communicator might help open her up to the world.
Gwen is a great friend to have, but she also needs some good friends herself. Much like a butterfly, Gwen is vibrant and lovely, but fragile, and she needs to find her own place to land and call her own.
[ LIKES / DISLIKES ] [ w i p ]
[ BIOGRAPHY ]
[ Place of Origin ] Fremont, California
[ BIO ] Gwen was born in Fremont, California to two immigrant parents. Her father, Zhang Jianhong, was a professor of engineering at the University of California, Berkeley, after having moved to America from China in adulthood. Her mother, Lu Wen, was also a first-generation immigrant, though she arrived at the tender age of 14 and would later graduate from Stanford's med school and become a doctor. As such, the family was firmly positioned in the upper-middle-class of American life, and Gwen would go on to live very comfortably. At an early age, Gwen clearly demonstrated that she was bright and destined for big things, her IQ having been measured in the 150s. She was well-versed in most academic pursuits, but the one that stood out to her the most was marine biology. She loved sea creatures and critters of all sorts, and read book after book on ocean life and water animals. She had found her niche and intended on pursuing it to the next level.
Gwen's academic talent was boundless. She studied extensively and would go on to be accepted into a science-focused magnet school, where she continued her high achievement and would have already published two research papers (on the migratory patterns of the California sea lion) by the time she was 18. She had been accepted into UC Berkeley as a Regents scholar and seemed destined for a career in the sciences, but a strange dream would change all that. One night, Gwen dreamed of a massive sea dragon coming to her at night, telling her this strange, fantastical tale about her becoming some sort of representative of the dragon. It was an interesting dream, but what Gwen did not realize was that it was not just an interesting dream. It was reality, a reality that Gwen realized one day after blowing up the sink and flooding the basement of the house. It was then that she realized that this dragon creature, Ryujin, was real, and that she really was being chosen for something special.
In the following days before Gwen was to start college, a lot happened. She found a pair of beautiful jewels underneath her pillow that would help her control her newfound water abilities somewhat. She would also continue getting messages and advice from Ryujin, now a voice nestled in the back of her brain, instructing her to head across the nation to New Hampshire (of all places) to fulfill her legacy as a Communicator. Days later, a mystical letter would arrive in the mail convincing her parents she would be attending a very prestigious East Coast university. Gwen was terrified of this decision, but also hopeful in a way. She loved marine biology and manatees, but this was an opportunity to do bigger and better things.
And so, instead of continuing to bask in the California sun and look out across the San Francisco Bay, Gwen was stuffing her suitcases with extra coats and mittens to travel off to New England, to begin a new chapter of her life.
[ REASON FOR CHOICE ] Ryujin has an admiration for those that have a special appreciation for the ocean and aquatic life, as well as for those willing to use those gifts to help better the world. While Gwen isn't exactly a warrior, she does check both those boxes and has a lot of personality and spunk to make her a good choice to become a Communicator. Her brains are also quite helpful. Not everybody has to be a fighter, after all.
[ POWERS ]
[ RELICS / FAMILIARS ] From Ryujin, Gwen has inherited the Kanju and the Manju, two teardrop-shaped glistening gemstones. Through these two gemstones, which she wears on a necklace around her neck, Gwen can channel her powers to control water much more effectively. Kanju allows Gwen to control the flow of water, while Manju can create water from the surrounding land instead. Without these two Relics, Gwen's powers are limited significantly, so if one was to take these Relics from her somehow, her ability to fight would be severely compromised.
[ POWERS ] I. Rising Tides: Gwen can use the power of hydrokinesis to manipulate water. While she can do this without or without her tide jewels, it is with the gemstones that Gwen can create new sources of water and manipulate water with a great amount of fluency. Without the Kanju and Manju, Gwen can only use this power in bursts and without a great deal of control. With the stones, however, Gwen can create structures and complex creations using water and manipulate it in all its forms.
II. Sea Animal Communication: Gwen can speak to other sea animals with her abilities. While she can't command them, she can understand what they are saying and convince them to offer her a hand. Gwen has particularly enjoyed speaking to goldfish thus far, just because of how sweet they are.
III. Ryūjin Shinkō: Much like Ryujin blessed the Japanese with rainfall and good harvest, Gwen can call upon the forces of nature to provide favorable weather conditions. This ability is very rough around the edges at this point in time
[ INVOCATION ]
Befitting his title as the Dragon King, Ryujin is immensely powerful. Capable of controlling the seas, tides, and water in general, Ryujin is also physically incredibly strong, being a massive dragon. Of course, like the other Old Deus, being summoned to Earth is immensely draining and requires a great deal of physical exertion on the part of his Communicator.
[ OTHER INTERESTS/SKILLS ] [ W I P ]
[ MISC. ]
[ BIRTHDAY / SIGN ] March 16th / Pisces
[ FAVORITES / LEAST FAVORITES ] WIP
[ SEXUAL PREFERENCE ] Mystery
[ MUSIC/MOVIE/BOOK/GAME TYPE ] WIP
[ BASICS ]
[ NAME ] Theodore “Teddy” Victor Langston III
[ AGE ] 21
[ GENDER ] Male
[ COMMUNICATOR OF ] Anubis, the God of Lost Souls
[ MYTHOLOGY OF ANUBIS ] Anubis is the patron god of embalming and the afterlife and is the one responsible for guiding the souls along their path to the Afterlife. Known for his jackal head and role as the protector of graves, the last resting places of all mortals, Anubis was an important God in the Egyptian mythos that was once the preeminent figure in the pantheon, though he would later be overshadowed by Osiris in his role as the vanguard of the Afterlife and later be ousted from power entirely.
[ APPEARANCE ]
[ PHYSIQUE ] Teddy is a well-built young man of good stature and musculature. While not extremely burly like a body-builder, Teddy has developed a broad-shouldered build from a significant amount of physical labor and training in his youth. He’s of above-average height and mesomorphic, with ivory skin and chestnut-colored brown hair. He has a somewhat pinched face with high cheekbones and has deep hickory brown eyes.
[ HEIGHT / WEIGHT ] 6’1”" // 198 lbs.
[ PERSONALITY ]
[ PERSONALITY DESCRIPTION ] Teddy is a quiet, serious soul. He isn’t harsh, or mean, or unpleasant, really, in any way, just simply a solemn individual. He can usually be seen with a dour expression on his face, and isn’t exactly the type to speak up about any pressing issues on his mind. Teddy tends to be very private, an introvert at hard, and can often spend a lot of time lost in thought, considering the implications of what’s happening around him at any given point.
Teddy isn’t anti-social, but he isn’t exactly social, either. He won’t shy away from company if it comes to him, but he isn’t enthusiastic about mingling with others, either. He prefers small groups, if anything, He is agreeable enough but isn’t exactly a great chat. He seems unenthusiastic or straight-up disinterested in most conversation topics. He seems perpetually tired when it comes to most gatherings.
Teddy is very stoic and serious when it comes to dealing with mystical issues. He takes his role as a Communicator very seriously and will give a death stare to those who fail to approach their duties with a sense of gravitas. He isn't entirely against humor, and will enjoy a good chuckle every so often, but overall he is a very somber, grim, macabre person, one that calmly stares death in the eyes.
[ w i p ]
[ LIKES / DISLIKES ] [ w i p ]
[ BIOGRAPHY ]
[ Place of Origin ] Broken Bow, Oklahoma
[ BIO ] The Langstons have become a family of Communicator legacy in recent years. While Anubis' Communicators had previously been all Egyptian, upon moving to a new continent, Anubis turned his attention towards a family of frontiersmen that were pushing out towards the western frontier called the Langstons. Anubis' 20th Communicator was a settler and former gravedigger named George David Langston, an orphan and Yeomen farmer from Georgia. George was a good soul and a capable Communicator that would later be eaten alive by harpies. Out of pity, Anubis sheltered George's young child and would later bestow upon him the powers that his father once held as a Communicator.
Thus began a legacy of the Langston clan as the communicators for the Jackal-Headed God of the Dead. George's son, Bartholomew Jay Langston, would end up being gunned down in the crossfire of the Civil War. His son, Paul, would move to Oklahoma only to be killed in the Galveston Hurricane. Four more Langstons would be chosen since him- two of them would perish in their line of duty.
Teddy was the heir to the Langston legacy, the child of Theodore Langston Jr, who was himself a Communicator of Anubis, and whose father was once a Communicator of Anubis as well. The family lived in a quiet chateau several hours away from Tulsa near the Arkansas border, and were for the most part isolated away from much of society, obtaining much of their food from the land and only occasionally heading to town to pick up a meal. It was the quintessential American life. Even in this smaller chamber of isolation, the older Ted was often away from the family. Except for the rare occasion that his father returned back home, Ted lived in solitude with just his mother, Marianne, his younger sister Eleanore, and their three dogs. It was a quiet, peaceful life, and Teddy was a quiet, peaceful, boy. He aged into a quiet, peaceful, young man. Teddy liked books, exercise, the guitar, songs- he liked picking things up independently.
Through all this, though, Teddy realized and accepted that, in all likelihood, he would be succeeding in a role that had been passed down for many generations, and would hopefully be passed down many more. The day after his weary father, covered in horrendous burns and battle scars, returned home once day and announced that he would be done with the constant battles and travels, the voices came to the younger Teddy. He didn't need to be told twice. He packed his things and got ready to go.
[ REASON FOR CHOICE ] While not official, Anubis has preferred to draw from this particular family pool for many generations, for good reason. The family's original patriarch was a gravedigger, and the family's ancestral estate is located adjacent to a massive cemetery. More than just the bloodline, though, Teddy demonstrated seriousness and responsibility towards his duties as a Communicator that very few accept, making him an excellent choice to represent the industrious jackal God.
[ POWERS ]
[ RELICS / FAMILIARS ] From his father, Teddy has obtained the Sceptre of the Dead, a was-sceptre of dark blue and gold. The item is used mainly to direct Teddy's powers, though it can be used to block a weapon if need be.
[ POWERS ] I. Guide of the Dead: The traditional power of Anubis' communicators, Teddy can call upon lost souls to assist him in the mortal world for a limited period of time. The lost souls appear like glowing, ethereal zombies and can help the young Communicator in combat significantly through numbers.
II. Embalming: Teddy can quickly wrap things, animals, people, or anything really in thick bandages, akin to mummification. It's useful for slowing an enemy down or just for comic relief.
III. Necropolis: Teddy can control the process of death immensely with this power, able to keep somebody that should be dead alive for much longer than they should be. This ability is very difficult to master and requires a lot of practice, which Teddy did not have available to him while he was back in Oklahoma. He wasn't exactly planning on digging up any corpses, anyway...
[ INVOCATION ]
The jackal-headed God is immensely powerful. Capable of using powers similar to the ones that his Communicator uses with ease, Anubis can also summon swarms of locusts from his body to devour his opponents. He is an incredibly capable God that should not be taken lightly. [ OTHER INTERESTS/SKILLS ] [ W I P ]
[center][img]https://media.giphy.com/media/bf2nzzm1FFte0/giphy.gif[/img]
[h1]HITMAN[/h1]
"𝚃𝚑𝚒𝚜 𝚛𝚘𝚘𝚖, 𝚝𝚑𝚒𝚜 𝚋𝚞𝚕𝚕𝚎𝚝. 𝚃𝚑𝚎𝚛𝚎'𝚜 𝚊 𝚋𝚞𝚕𝚕𝚎𝚝 𝚏𝚘𝚛 𝚎𝚟𝚎𝚛𝚢𝚘𝚗𝚎. 𝙰𝚗𝚍 𝚊 𝚝𝚒𝚖𝚎. 𝙰𝚗𝚍 𝚊 𝚙𝚕𝚊𝚌𝚎. 𝙰𝚗 𝚎𝚗𝚍. 𝚈𝚎𝚜... 𝚖𝚊𝚢𝚋𝚎 𝚝𝚑𝚒𝚜 𝚒𝚜 𝚑𝚘𝚠 𝚒𝚝 𝚑𝚊𝚜 𝚝𝚘 𝚋𝚎. 𝙸𝚗𝚜𝚙𝚎𝚌𝚝𝚘𝚛, 𝚢𝚘𝚞'𝚟𝚎 𝚘𝚋𝚟𝚒𝚘𝚞𝚜𝚕𝚢 𝚕𝚎𝚊𝚛𝚗𝚝 𝚝𝚘𝚘 𝚖𝚞𝚌𝚑 𝚊𝚋𝚘𝚞𝚝 𝚖𝚎. 𝙸 𝚌𝚊𝚗'𝚝 𝚑𝚊𝚟𝚎 𝚝𝚑𝚊𝚝. 𝙽𝚘𝚝 𝚎𝚟𝚎𝚗 𝚒𝚗 𝚖𝚢 𝚍𝚎𝚊𝚝𝚑."
[/center]
[right][h3]Who I Am[/h3]
Longtime RPer that has not RPed in a hot second. Pondering a return from a self-imposed exile. [/right]
[center][h3]Where I Am[/h3]
[u][b]Currently Running[/b][/u]
[i]Nothing at the moment, but maybe keep an eye out.[/i]
[u][b]Currently Participating[/b][/u]
[i]n/a. Maybe it'll change? ;)[/i]
[/center]
[h3]Honors[/h3]
[quote=@canaryrose]
"He's a two-faced bastard of a GM."
[/quote]
[quote=@Danvers]
"He's American. Enough said"
[/quote]
[quote=@KaijuBaragon]
"He abuses us with lenny faces"
[/quote]
[i]Comment: ( ͡° ͜ʖ ͡°)[/i]
[quote=@rabidporcupine]
"He hates the gays"
[/quote]
[quote=@DClassified]
"Wait, since you're a hitman, can't you just scan the bar code on the back of your head and just bring your post back?"
[/quote]
[quote=@Hitman]
"I have never met a more horrible, selfish, ungrateful human than Hitman. I wish I didn't have to live inside his body 24/7 for the rest of my pathetic, meaningless existence."
[/quote]
[center]
老吾老,以及人之老;幼吾幼,以及人之幼
[/center]
<div style="white-space:pre-wrap;"><div class="bb-center"><img src="https://media.giphy.com/media/bf2nzzm1FFte0/giphy.gif" /><br><br><div class="bb-h1">HITMAN</div><br>"𝚃𝚑𝚒𝚜 𝚛𝚘𝚘𝚖, 𝚝𝚑𝚒𝚜 𝚋𝚞𝚕𝚕𝚎𝚝. 𝚃𝚑𝚎𝚛𝚎'𝚜 𝚊 𝚋𝚞𝚕𝚕𝚎𝚝 𝚏𝚘𝚛 𝚎𝚟𝚎𝚛𝚢𝚘𝚗𝚎. 𝙰𝚗𝚍 𝚊 𝚝𝚒𝚖𝚎. 𝙰𝚗𝚍 𝚊 𝚙𝚕𝚊𝚌𝚎. 𝙰𝚗 𝚎𝚗𝚍. 𝚈𝚎𝚜... 𝚖𝚊𝚢𝚋𝚎 𝚝𝚑𝚒𝚜 𝚒𝚜 𝚑𝚘𝚠 𝚒𝚝 𝚑𝚊𝚜 𝚝𝚘 𝚋𝚎. 𝙸𝚗𝚜𝚙𝚎𝚌𝚝𝚘𝚛, 𝚢𝚘𝚞'𝚟𝚎 𝚘𝚋𝚟𝚒𝚘𝚞𝚜𝚕𝚢 𝚕𝚎𝚊𝚛𝚗𝚝 𝚝𝚘𝚘 𝚖𝚞𝚌𝚑 𝚊𝚋𝚘𝚞𝚝 𝚖𝚎. 𝙸 𝚌𝚊𝚗'𝚝 𝚑𝚊𝚟𝚎 𝚝𝚑𝚊𝚝. 𝙽𝚘𝚝 𝚎𝚟𝚎𝚗 𝚒𝚗 𝚖𝚢 𝚍𝚎𝚊𝚝𝚑."</div><br><div class="bb-right"><div class="bb-h3">Who I Am</div><br>Longtime RPer that has not RPed in a hot second. Pondering a return from a self-imposed exile.</div><br><br><div class="bb-center"><div class="bb-h3">Where I Am</div><br><br><span class="bb-u"><span class="bb-b">Currently Running</span></span><br><span class="bb-i">Nothing at the moment, but maybe keep an eye out.</span><br><br><span class="bb-u"><span class="bb-b">Currently Participating</span></span><br><span class="bb-i">n/a. Maybe it'll change? ;)</span></div><br><div class="bb-h3">Honors</div><br><blockquote class="bb-quote">"He's a two-faced bastard of a GM."<footer><a class="bb-mention" href="/users/canaryrose">@canaryrose</a></footer></blockquote><br><br><blockquote class="bb-quote">"He's American. Enough said"<footer><a class="bb-mention" href="/users/danvers">@Danvers</a></footer></blockquote><br><br><blockquote class="bb-quote">"He abuses us with lenny faces"<footer><a class="bb-mention" href="/users/kaijubaragon">@KaijuBaragon</a></footer></blockquote><br><span class="bb-i">Comment: ( ͡° ͜ʖ ͡°)</span><br><br><blockquote class="bb-quote">"He hates the gays"<footer><a class="bb-mention" href="/users/rabidporcupine">@rabidporcupine</a></footer></blockquote><br><br><blockquote class="bb-quote">"Wait, since you're a hitman, can't you just scan the bar code on the back of your head and just bring your post back?"<footer><a class="bb-mention" href="/users/dclassified">@DClassified</a></footer></blockquote><br><br><blockquote class="bb-quote">"I have never met a more horrible, selfish, ungrateful human than Hitman. I wish I didn't have to live inside his body 24/7 for the rest of my pathetic, meaningless existence."<footer><a class="bb-mention" href="/users/hitman">@Hitman</a></footer></blockquote><br><div class="bb-center">老吾老,以及人之老;幼吾幼,以及人之幼</div></div>