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All of your examples of people having small extra decks are fine, but don't really apply to MPB as they are capable of hitting more levels than those other decks. Even if I limit it to machines that look like vehicles I have access to Ranks 4, 7 and 10 and synchros 5, 6, 9 and 11. The extra deck is going to be a bit bigger because of this.

Plus, going into Draccosack every duel isn't great.

That said, I get your point and I'll remove Chidori, Castel and Gaia. I'm keeping Gear Gigant X as having to search for a card once in a while instead of always top decking what I need is good sometimes. I would add in Phantom Fortress Enterblathnir but I don't expect to ever use a level 3 other than Hamstrat.

By the way if you wanted to avoid digging into archetypes, Ally Of Justice is an archetype -w-


I'll admit I forgot this.

...Heck, you mentioned earlier how Gagaga is a toolbox for the extra, right? Well, keeping in mind that this is 4k, it really doesn't need to be. Gagaga Tag is a pretty insane boost card with how often you're going to be summoning and Samurai even lets you attack twice, dealing huge amounts of damage in the process. Cards like One-Shot and Wonder wand also boost the ATK of your spellcaster Gagagas a little further, which allows them to push for even more damage. You can even be cheeky, playing turn 1 cowboy in DEF, dealing 800, protecting it and then swinging over whatever boss monster they summoned next turn with the ATK position effect.


I can tell this is going to be an adjustment for me, since I didn't expect to even have the Gagaga cards on the field long enough to read their names before I overlaid them. Like I said way at the start, this is my first Yu-Gi-Oh RP so please bare with me as I adjust to the idea of being able to make whatever crazy play I want instead of always going for a better boardstate.

Lightsworn is going to be tricky with 4k.
Jasmine, I only have one problem with her however, This is a huge problem I have with just her, How did she get to rank 4 at the start of the year (which hasn't taken place yet because that's where we start).


That's on me for misunderstanding the setting. I thought we were partway through the third year already and that the third year rankings were based entirely on your performance in your third year; as in, third year wipes the slate clean and you all start from scratch.

I'll make the change you suggested and have her transfer in towards the end of the second year.

Touma, There aren't a lot of things that are wrong with him, heck there is NOTHING wrong him at all and he seems to be a great character but... you did say he is the tallest student from all Water dorm which restricts what I can do with Water Dorm student NPC's


6'0 is pretty damn tall for Japan and I kind of specifically wanted him to be the tallest. I'll reword it to say "one of the tallest" if its an issue, or maybe just bump his height up to be more exceptional?

Asahi, I have plenty of issues with him, for one How did he get to this rank if he doesn't challenge often... the academy doesn't just put you at rank 2 based purely on skill.


I guess I didn't make it clear enough but the thing with Asahi is that he does have a huge number of wins purely from other people challenging him, enough to be considered one of the best duellists despite not throwing out any challenges of his own. I am also under the assumption that there was no Top 5 for first and second years and that was only for your third year, so the first two years would be entirely ELO based.

The same problem as Jasmine, The RP takes place at the start of the third year, in other words, she would be using her new deck for the first few times putting her at a lower rank possibly at the same rank Asahi would be if what your sheet says is true


Again, I misunderstood this part. I'll change it to say she swapped decks sometime in her second year.

How did Kanna get rank 1? if Asahi is rank 2 then HOW did Kanna get past Asahi if they never dueled? Did Asahi refuse to duel her? Kanna would have been number 1 if that's the case, but Asahi's reputation would have been known as the guy who let a girl get past him without putting up a fight


So I think I need the ranking system cleared up at this point, because I seem to have made a lot of misconceptions.

My understanding was that the first and second years were ranked based on an ELO system where you gain points from wins and lose them from loses. Under this system it should be possible for Kanna to rise above Asahi without ever facing him, simply by accumulating more points by dueling other people.

I then thought that all ranks were eliminated at the start of the third year and you started accumulating points from scratch. This is clearly not the case. So, do the ranks from your second year just carry over then? Whoever is top of the seconds years becomes #1 at the start of your third year?

I think my mistake was thinking that there was only a Top 5 for your third year, with the previous two years being purely points based. I'll have to rethink things then, because I really wanted Kanna vs Asahi to be like a dream match that never happened kind of thing but that seems impossible with this system unless I have Kanna beat Asahi to the Top 5 and just always stay ahead of him.

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The MBP extra could still remove these cards, I don't see why they should stick around:

Lightning Chidori
Castel
Gaia Dragon


They are all Wind attribute Rank 4 XYZ. I honestly don't have much to work with.

Gear Giant X


Again, there is a limited selection of Rank 4 machines. I'll add in Heavy Armoured Train Ironwolf though, since I only just noticed it and it seems to fit.

Ally Of Justice Catastor is an anti-light killbot. Not really a vehicle or anything, just an eradication killbot.


I can make a level 5 synchro and, again, limited selection. I can replace it with Hi-Speedroid Chanbara since its a wind, machine spaceship thing, but I wanted to avoid dipping into other archetypes.

Tornado Dragon... Okay, nevermind, I'm giving you this one. that's clever.


I don't know what I did or why this is okay but the other wind monsters aren't.
@Ammokkx

I've changed the extra decks for all of my deck lists, trying to stick to cards of the same attribute or type as the main deck. The Mecha Phantom Beast extra deck is still a little full though.

I may have to change from Nekroz anyway. I've never played them before, never even played against them, so I don't know how well I can script a duel for them.
Ok I've made a couple of quick updates to the deck lists,

Putting your focus on negation and removal makes your opponent have to spam harder


Considering that the entire Nekroz archetype is made up of hand traps does this mean I am going to have to change my deck entirely for my main character? I'm not going to Djinnlock anybody but a Nekroz without negation is a Nekroz deck without ritual monsters.

Also, does this mean I need to ditch Ash Blossom in Fire Fists?

I'd recommend straying away from cards such as the solemn brigade, Twin Twisters, Mirror Force, Soul charge and general staples.


That's fine, I mostly put those in to pad out the spells and traps anyway. Nekroz doesn't really use any traps from what I can see and I can live without Soul Charge.

Also, a last thing: If you're going to make example lists, try not to say stuff like 'Rank 4 Xyz' yeah? It implies you'd be summoning Utopia alongside Castel and Diamond Dire Wolf, three monsters that don't really relate each other in any way. Besides, Numbers are kind of Naoki's schtick and extra decks should be limited rather than broadened. Having everyone use everything makes decks feel less unique.


I can make the extra decks more limited in those cases but what do I do about the Gagaga deck? The entire point of the archetype is to toolbox every card you can in the extra deck. I'll stay away from Numbers as well; the only one I was really going to use was Machu Mech since it is the Gagaga combo, but in hindsight an OTK is probably a bad idea anyway.
@Satoshi Kyou@Ammokkx

Ok, I'm finally done with the profile for the Water dorm.

I included the card list for everyone's deck lists even though it wasn't required because I dislike not having at least a basic idea of what their decks will be. Also the Fire Fist deck is a lot of fun and has ridiculous combos compared to what I used to play.

My level of knowledge on the decks I'm using:

Only just now discovered Battlin' Boxers are FIRE attribute.


It's honestly not a big deal for that deck. I don't think they really use any fire support cards; it's more of a warrior deck than a fire deck.

Gozen Match however...
Alright, I guess I'll just write the descriptions assuming the uniform has a blazer and change it later if I need to.

You can only issue a challenge to the person above you and the challenged person can refuse, but they will give up their rank if they do. however, you have a limited number of challenges you can issue so the challenger has to be confident


Not being able to refuse without losing your rank messes up some of my plans but that is fine.

What do you mean by a limited number of challenges? Do you mean if you challenge the person above you and lose, say, five times you can't challenge them again? I assume this count resets if the order changes, so if either the person above you goes up a rank or you drop a rank?
Ok, so I kind of missed my goal of getting my profiles up by Friday. I have all of the appearances done for all characters along with outlines of their histories and descriptions, so it shouldn't be too much longer.

I have a few questions though. What do the uniforms look like or is that up to us? What are the rules for challenging the person above you for their place in the top 5? Can the other person refuse to take a challenge?

@Satoshi Kyou
On the subject of Masters, if anyone wants to be Ajax's Master I am open to any suggestions. If not I'm fine being paired with a random Master once everyone has joined.
(The Command Spells's) ...their truest purpose is to allow the winner of the Grail to force the Servant to kill themselves so that the ritual to reach the Root with all seven Heroic Spirits can be completed.


@BishopYeah, Lancer in Fate Zero was forced to take his own life iirc.


So was Lancer in Unlimited Blade Works; you can order a Servant to do anything with a command spell but that's not the point of that quote.

From my limited understanding the way the grail war works is that by filling the grail with the mana of ALL SEVEN Servants the grail gains enough power to grant the winner of the war any wish they want. Every Servant needs to die for the ritual to be completed, not just the other six; in other words a Servant can never have their wish granted, or at least not and live to see it, since they need to die as well for the grail to be complete.

I could be wrong though and that could only apply when using the grail to reach the root. Maybe other wishes take less power and therefore you'd be able to have your wish granted even before the war ends if you can get your hands on the grail and enough Servants have died to fill it up. Plus there are examples like the Great Grail War in Apocrypha and this case where there are more than seven Servants so not every Servant would need to die, since it's to do with the amount of power in the grail and not a hard rule of all Servants need to die.

I don't know. Fate is weird.
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