Ok, next:
Class: Assassin
True Name: Demon Fist Master, Li Shuwen
Parameters:
Whenever he needs to engage in combat, he limits himself to the absolute minimum required. This is the calm and collected state of “completely concealing aggression” that “he could not understand when he was young”. even though he has been summoned as an Assassin, he doesn't desire to bloody his hands with hidden killings. He'd much rather engage in head-on fights against anyone perceived as a worthy opponent.
Assassin doesn't find the act of assassination shameful in particular. It just doesn't sit well with him. Perhaps, because under all of his calm old man facade he still harbors the same vicious nature of his younger self. However, if it's necessary to do so, he will carry out an assassination without second thoughts.
Alignment: Neutral Evil
True Name: Demon Fist Master, Li Shuwen
- STR: C
- END: D
- AGI: A+
- MAN: E
- LCK: E
- NP: —
- Presence Concealment —: While it's a common Skill of all Servants of the Assassin Class, Assassin has no use for it. His ability to obscure his his presence with Sphere Boundary far surpasses the limits of normal Presence Concealment.
- Chinese Martial Arts A+++: Measures one's mastery of the martial arts that made becoming one with the universe as its objective. Its learning difficulty is of the highest level and, unlike other Skills, it is at A Rank that one is at a level where one is said to have finally "learned it". At Assassin's Rank, one can be said to be a master among masters.
- Sphere Boundary (Zenith) A-: A technique employing Qi to sense surroundings, and to have one’s own existence vanish. Those who reach the zenith become one with Heaven and Earth, and it would even be possible to make one’s figure transparent. As Assassin grew older and calmer, his techniques undergone further evolution. Even in the midst of battle, it's possible for him to disappear in the blink of an eye.
- Intersect of Yin-Yang B: A switch for the attributes held by man. Although an inclination towards yang developed as he grew old, he would switch over to yin instantly, without forgoing his fearsome fangs, and unceremoniously slaughter his enemies. That ruthlessness has yet to be lost. In essence, Assassin is capable of explosive aggression without displaying any killer intent. If he were to stage an ambush, it would be be extremely difficult to detect him until after he made a move.
- Wu Er Da: No Second Strike
- Rank: —
- Type: Anti-Unit
- Range: 1
- Maximum Number of Targets: 1 Person
- When a Heroic Spirit's martial arts becomes his most singular「One and Only」asset, the "skill" itself is sublimated as a Noble Phantasm. This is one such Noble Phantasms, similar to the likes of Tsubame Gaeshi, Mumyō Sandanzuki, Kenjutsu Musō - Kenzen Ichinyo, etc.
Even one of Li Shuwen's powerful strikes was enough to take the enemy's life, including those intended as diversions and feints. "Li Shuwen never needs to strike twice「Divine Spear — No Second Strike」". This Noble Phantasm is his title, given form.
Whenever he needs to engage in combat, he limits himself to the absolute minimum required. This is the calm and collected state of “completely concealing aggression” that “he could not understand when he was young”. even though he has been summoned as an Assassin, he doesn't desire to bloody his hands with hidden killings. He'd much rather engage in head-on fights against anyone perceived as a worthy opponent.
Assassin doesn't find the act of assassination shameful in particular. It just doesn't sit well with him. Perhaps, because under all of his calm old man facade he still harbors the same vicious nature of his younger self. However, if it's necessary to do so, he will carry out an assassination without second thoughts.
Alignment: Neutral Evil
Class: Rider
True Name: Last Romantic Hero, Don Quixote
Parameters:
Alignment: Chaotic Good
True Name: Last Romantic Hero, Don Quixote
- STR: C
- END: C
- AGI: B
- MAN: D
- LCK: A+
- NP: B
- Riding A+: The minimum rank required for one to be considered an accomplished Rider. A knight errant is no one without their magnificent steed and only true master of the saddle could ever hope to ride on the back of a noble beast such as Rocinante.
- Magic Resistance B: Many a witch and sorcerer tried to stop Don Quixote's quest, however, none ever was successful in their endeavors. Furthermore, Quixote's rank in this Skill is boosted thanks to the protective powers of the Helmet of Mambrino.
- Evaporation of Sanity B: A complete disconnect between one's mind and the world around them. At this Rank, it's a loss of mental faculties that borders on Madness Enhancement. It makes efficient communication hard, and trying to change Quixote's mind all but impossible, negating most forms of mental interference in the process. Lastly, it still functions as a form of Instinct, allowing Quixote to "feel" the optimal course of action during battles.
- Innocent Monster EX: Quixote is an existence completely warped by how humanity came to remember their tales. Even though the novel that narrated their deeds was meant to be a satire of knightly tales, with Quixote being a deluded, dangerous lunatic, the passage of time warped people's perceptions of it to the the point that it's not uncommon for Quixote to be considered the last icon of the long since dead age of romantic cavalry. An icon of shining hope that they were never meant to be. Because of that, Quixote became not only a true hero, a bearer of hope on the similar to their own heroes such as the Twelve Peers and the Knights of the Round Table, but also got their appearance warped into that of an ideal knight. What was meant to be a gnarly old man because a fair, beautiful, and athletic young hero whose gender is all but impossible to discern without removing their armor. Old rusty implements became deadly armaments, a barber's basin a magical helmet, and a horse as crooked as his own master into a steed like no other. Truly Quixote's existence is one of incarnate chivalric romances, however to what extent is that a curse or a blessing not even Quixote can tell.
- Disengage A+: The ability to withdraw from battle and reset the conditions of the battlefield. In Quixote's case it's less of a matter of them retreating willingly and more of Sancho's insistence on them finding "better conditions to fight". It has a bonus effect of returning battle conditions to what they were at the beginning of the match and restores the condition of this Skill to the initial value. At the same time, it forcibly releases bad status ailments inflicted on the user of this Skill and even heals wounds thanks to the application of the Balm of Fierabras.
- Independent Action B: As a knight errant, Quixote is used to taking matters in their own hands and fast—albeit poor—decision making. With this rank it's for Quixote to stay in the world for up to two days without the need of a Master, however deploying a Noble Phantasm becomes nearly impossible in these conditions. Even a single use for a few turns would probably cut the remaining time in half or more.
- Ingenious Adventures: Journey of la Mancha
- Rank: EX
- Type: Barrier
- Range: ???
- Maximum Number of Targets: ???
- A Reality Marble representing the inner world of chivalric tales deep withing Quixote's soul. It's the core and source of Quixote's powers, allowing them to summon weapons, the strength to slay giants, and even his steed Rocinante from it. In a sense it's the "last bastion of Romance fighting against a world of cruel reason", a land of innocence where fairies and giants, dragons and witches, noble knights and fair maidens still exist and thrive.
To a large extent, this Noble Phantasm doesn't try to overwrite the world with an imagined version but rather to "unwind the clock" back to the times of the heroes Quixote loves so much. While its effects are powerful even without full deployment, the true nature of its power will come forth only when its True Name—and its rather lengthy chant—is spoken.
Once activated, every target around Quixote will be dragged into a world that looks like the pages of a massive book extending as far as the eye can see. Quixote's delusions are clearly in sight on the distance all around the area. Anyone inside the pages of the reality marble will have a boost on their Parameters and sometimes even have their essences warped to a certain extent. A stray cat could become a mighty chimera, a dog would incarnate as the terrible Cerberus, so one and so forth. A Servant, however, would become an existence much closer to their original Heroic Spirit, maybe even getting temporary access to Noble Phantasms and Skills they normally wouldn't have in their current Class. Of course, the one that benefits from this the most is Quixote. After all, the mightier the foe, the mightier the hero needed to take them down.
Keeping the Reality Marble deployed is very costly, though, making it a last resource that's more style than substance.
Alignment: Chaotic Good
Class: Caster
True Name: Demon Skull Princess, Takiyashahime
Parameters:
Alignment: Neutral Evil
True Name: Demon Skull Princess, Takiyashahime
- STR: E
- END: D
- AGI: C
- MAN: A
- LCK: C
- NP: B
- Territory Creation B: Caster is able to reproduce her former workshop at Souma Castle.
- Item Construction B: Allows the creation of all kinds of talismans and other items related to onmyoudou.
- Witchcraft A: Caster was bestowed with the knowledge of onmyoudou and frog magecraft by a mysterious wizard named Nikushisen, quickly mastering it as a tool for her ill-fated revenge.
- Gashadokuro: Grudge from Yomi's Depths
- Rank: B
- Type: Anti Army
- Range: 1~20
- Maximum Number of Targets: 50 people
- The summoning of a giant flaming skeleton formed from the bones and grudges of those who died on a battlefield and were never buried as well as those of died of hunger caused by the endless wars that ravaged the land during Caster's lifetime. She's able to summon the creature in parts without invoking the Noble Phantasm's True Name using both its physical powers and defense as well as its ability to throw fireballs created from coalesced grudge.
Once deployed the true nature of this Noble Phantasm is opening a gate to the dark Japanese underworld, in the form of a massive torii enveloped in darkness and burning hitodama, from which a much larger Gashadokuro crawls out and does her bidding. After the duration ends or at Caster's command, the creature will go back to where it came, trying to drag any opponents within its range down to Yomi with itself. If the targets don't have neither the Strength or the Agility to escape, their doom is unavoidable.
Alignment: Neutral Evil
Class: Lancer
True Name: Elder Valkyrie, Brynhildr
Parameters:
It's no exaggeration to say that Lancer's personality—nay, her entire being—can be compared to a torch illuminating a doorstep in the deep, dark winter. When she's at her zenith, Lancer's beautiful figure clad in her mytril armor shines with a pale silvery light that enraptures the heart. However, the intensity of her won flames will ultimately consume her, and anyone who gets too close until there's nothing left but ashes.
Alignment: Neutral Evil
True Name: Elder Valkyrie, Brynhildr
- STR: B+
- END: A
- AGI: A
- MAN: C
- LCK: E
- NP: A
- Magic Resistance B: Cancel spells with a chant below three verses. Even if targeted by High-Thaumaturgy and Greater Rituals, it is difficult for them to be affected.
- Riding A: Given from the anecdote that Valkyries rode on horseback. While the fame of her anecdote would have given her the Skill Rank of A+, her Riding has declined due to being summoned as a Lancer. It would become A+ if she was summoned as a Rider.
- Divinity E: Although there is once a high aptitude as a Divine Spirit, it is currently quite low. She was once a member of the shieldmaiden group, the Valkyries, and the daughter of the Great God Odin, but the latter has deprived her of most of her Divinity.
- Prana Burst (Flame) B: A Skill that came from the anecdote where she fell asleep, surrounded by a ring of flames in a fire-packed pavilion. As her passion gets deeper, the flame becomes stronger, burning on the basis of her magical energy.
- Primordial Rune —: She has Runes hailing from Scandinavia, almost known as Scandinavian Magic Crests. It is said that she, a first-rate magus, has taught Rune Magic to her beloved Sigurd. Originally, it was a Skill that shows the power of the "Primordial Runes" granted to her by her father Odin, but her power is being suppressed. If she demonstrates the true power of this Skill without possessing a Divinity Rank of A or higher, in addition to receiving restrictions on the use of her Noble Phantasm, severe damage enters her spiritual core and Lancer will soon disappear.
- Hero's Bridesmaid C: A Skill that represents the nature of a Valkyrie that leads a hero to victory. Synchronizes magical energy and give a plus modifier to every successful check made by the target. A powerful skill that can allow even a mere human to encroach upon the realm of Servants. However, Lancer will only lend her assistance to those she considers worthy, in other words, those she loves and thus, to be bestowed with such a blessing is a mark that one's life will shine bright but will end fast. Any who gets intertwined in the flames of Lancer's love can't escape the tragedy that comes with it.
- Brynhildr Romantia, "Till Death do Us Part"
- Rank: B
- Type: Anti-Unit
- Range: 2~40
- Maximum Number of Targets: 1 Person
- A Noble Phantasm that symbolizes Lancer's love and hatred, as well as the painful feelings that burn inside of her heart. While its true nature is ethereal and intangible, when summoned as a Lancer, it takes the shape of the mythril spear she used in her life. Upon Sigurd's betrayal, it became a weapon of revenge whose power grows the deeper is her love for a being.
In practice, this is a permanently active Noble Phantasm that causes her spear to grow heavier the more she loves her current target. At it's maximum, the spear can weight more than 5000kg. Nevertheless, using it doesn't encumber Lancer at all. When accounted along with her outstanding speed, strength, Prana burst, and Runes, this becomes a truly terrifying weapon, capable of grinding anything in its path to dust with a single strike.
While the requirements of fighting against one's beloved may seem to be impractical, as a Shieldmaiden who looked over countless heroes as she guided them to the afterlife, Lancer holds some love for almost all Heroic Spirits. The greater their feats of bravery, and their likeness to her one true love, Sigurd, the strong the love she feels for them. - Brynhildr Komédia, "A Journey to Hel only for Me"
- Rank: ???
- Type: ???
- Range: ???
- Maximum Number of Targets: ???
- A Noble Phantasm representing the crystallization of Lancer's descent into Hel. A powerful strike executed with her spear, carrying the Authority of the Gods bestowed upon her by the All-father. It's capable of wide scale devastation, powerful enough to cause considerable damage to a metropolis as big as Tokyo.
It's currently sealed in order to allow her to use her Primordial Runes at a power closer to their maximum. In essence, Lancer seems unlikely to be able to use such a destructive strike without sacrificing all of her being in the process. If she were ever to be pressured this far, it's likely that it would be as a means of mutually assured destruction against whatever foe she might be facing.
It's no exaggeration to say that Lancer's personality—nay, her entire being—can be compared to a torch illuminating a doorstep in the deep, dark winter. When she's at her zenith, Lancer's beautiful figure clad in her mytril armor shines with a pale silvery light that enraptures the heart. However, the intensity of her won flames will ultimately consume her, and anyone who gets too close until there's nothing left but ashes.
Alignment: Neutral Evil